I love how Bitter leaves a little time bar underneath the ad time. i know its in his best interest that you do watch the ads but giving us an easy way to skip them is doing truly doing us a service! keep it up my man!
One tip, when making armor templates, there"s a button for Auto Upgrading. This means as you research new tech, the old parts get replaced without any XP cost. Otherwise, you'd have to manually switch them and pay Army XP
@@alexanderschweinehunde167 It's located near the bottom of the tank designer, a little upward pointing arrow that's next to the icon of a gear that auto-designs the tank.
@@fraudfarid2361 They only get replaced with updated versions of that weapon. So for example if you had a tank with a small cannon and wanted to replace it with a medium cannon, you'd have to do the replacement yourself.
i went from pravus gaming, to isorrowproductions, to taureor, to feedbackgaming, to mountain general, then, to you. and then i stayed here and will continue to do so. i think it's because you know more about the game mechanics than the others while still being able to make the video entertaining. you brought back the excitement i felt when i first watched taureor's world conquest with butan and mongol empire.
1:00:23 one good route i found out while playing germany when trying to invade UK is to use paratroopers and drop them in yorkshire area, I have found that british usually don't put air supieriority/interception on their mainland unless you put air wings over them, for example if you put your planes to air supieriority over english channel or to naval strike etc, they will put their planes at most over lower england, so if you manage to paratroop near yorkshire region, which usually won't be covered by RAF, you can go bonkers on them with units, flooding them like a swarm of bees
@@joelfilho2625 very easy to gain, even more easy to learn if you place your field marshall in a general position to command troops instead, after he gets organiser u switch him back to frield marshall
You can use 5 xp from Rhineland to make a single infantry battalion division and spam as many as you have equipment for. It allows you to send 6-7 divisions to Spain depending on how many you get out. Later you can convert some of them to 10 widths to defend ports, coast etc. Also helps to get manpower in the field quickly for Anschluss.
@@AyazDeniz1 if you win the fighter war, you win the entire air war tho, i'd rather have green air doing 30 cas damage than red air and doing no 3 cas damage and lose 20 of them a day to interception
@@AyazDeniz1 You don't need to boost your ground missions. Fighters win air wars (aerial superiority is what affects the efficiency of your missions, so you'd only take Continuous Strike if you suspect that you won't have >75% superiority in an air zone). If your fighters can shoot down the enemy fighters and the enemy CAS, then your CAS will have a field day, and your army will suffer minimal debuffs if any.
As a seasoned EU4 player but complete Hoi4 noob, thanks so much for these explanations without diving into min-maxing that sets my brain on fire. Love the style of the guide.
Great vid as always Bitt3r Just one thing for the total mob bit at 58:56... if you push all your factories to trade for resources they don't count against the UKs factories. So you can do it for a couple of days get total mob and then revert back to your normal industry afterwards 🙂 Hope this was helpful
Thank you for this guide, I have very little time in this game. This was my first campaign and was very fun and very stressful at points, but I'm going to succeed because of the things in this guide. So again thank you
Thanks for making videos like this, most of us are experienced players and assume "haha germany ez" but this kind of video is really important if we want to keep HOI4 alive, this is a really hard game to get into, I've seen friends new to HOI struggle a lot to defeat "easy enemies" and you making videos for the less experienced players really helps keep the game growing.
@@mr.hugemustache5152 it may be easy for us, but I’ve tried introducing friends to the game and they struggle really really hard to win wars, even with Germany, there’s a lot of things we automatically do and manage out of habit but that’s the result of hundreds of hours of playing. This video is really useful to give new players a chance to enjoy a big victory without investing a workweek into learning a niche video game.
Bittersteel on the topic of a British landing at 52:50 “If the British land it’s nbd” is basically echoing Bismarck on his plan if the British ever invaded “I shall have them arrested.”
Thank you Steel for this guide after learning everything of what to do I have mange to now have 90% of the world under my control I hope to see more guides like these soon
Great Guide! Also, have you ever tried the Fifth Portuguese Empire path for Fascist Portugal? I never heard of anyone doing that and it kinda looks like a big challenge, would love to see it
Very clear, well explained, good fun! Well done and thanks. Here's a thought for future videos. Let's say you could keep a save (or some kind of backup if ironman?) at a critical moment. Using this video as an example, it might be the invasion of Benelux, France, or of the UK. Then, after running the initial scenario, you revert to that save and switch tag to one of the "doomed" nations, say the UK, and see if you can rescue it against the AI's execution of the killer battleplan you set up against it. Just a suggestion - it just might be both entertaining and interesting. It'd also be fun, and illuminating, listening to you deconstruct whatever lunatic strategy the AI had adopted before you took over. Cheers!
After watching through this whole guide there are only a couple things I think could be improved. First thing is when it comes to prioritizing guns for the volunteers in China and Spain, you can click on the button with the gear on it in the 'Theatres' tab (the area that says German Theatre 1, Spanish Volunteers, and Chinese Volunteers), and you can change the priorities from there. It's great when you have the same division template in multiple places and want one of them to have higher priority. The other issue that I saw was regarding the MEFO Bills. Since you'll be ending the war with the allies before going into the USSR, it's a good idea to cancel the MEFO bills before declaring war on Poland. If you don't, you get hit with a massive 20% consumer goods for 180 days.
Challenge (another Germany challenge) win the war using historical division templates only, regardless of actual effectiveness. Some research may be required to find them out. Use whatever tech levels you want, but if a standard division results in some random unoptimized division width, make it work. If the division ends up being something that is crap in the game, I believe in you :) Must be fascist, but if you decide to attack countries out of order feel free. Bonus points for taking over Germany’s historical European conquest goals before the US gets involved. Extra bonus points for not doing historical.
Economic part? Just spam civs in rhinelander, get the civs from focus tree, build civs till mid 37, spam Mills afterwards. A bit of synthetic for rubber and oil too.
So I see my build is spreading. You could have gone for welded armour instead it finishes in time and probably would have been better since you are going to get it anyways but.
Again, thanks for the guide here. The start up for the nation really helps me. Was able to try different methods during the guide. For example, I did Naval Reararmant after Rhineland. (since it was 35 days for that and 34 days for the naval smokescreens tech) Didn't downsize any of my fleet production, and started mass producing subs. Had like 40 raider subs. (and 10 mine layer subs) at the time I started the war in Poland. Started using Tactical Planes to bombard UK ports while the Close Air and Naval Bombers focused on the seas. Which super helped to keep their fleets in port so they lost naval power to easily invade. :) Again, the guide really helps to get me to understand the game a bit more and the different ways to go about it.
This is a very good guide. If I were going to design a guide for newer players I would simplify it a bit more by not delaying focuses, juggling tech or fast deploying units, and I wouldn't bother with grinding as much. I think those are best for an advanced minmax guide
"So, 4 times 24, what is that? 92?" 12:52 oh god it hurts so badly 25 * 4 is 100 then we take away 4, since 24 is one less than 25 and we have four of them 96 is such a round, geeky number, it's halfway between 2^6 and 2^7, it's part of 4096 which is the circumference of a square with side length 1024 which should have given the game away instantly... i'm looking forward so hard to the future when all of your armies have 23 units in them and you're like "oops", it will be so entertaining :D
One thing that I do is to send my Tactical Bombers/CAS to Nat.Spain and Nat.China to farm air EXP and focus purely on CAS, the wars in Spain and China are such big air exp grinders its crazy. Make sure you select Close Air Support and Logistical Strikes. What you do with the exp is pick the army spirit that reduces the cost of upgrading your CAS by 75% then upgrade whatever CAS you will make to max, all 5 in all 4 categories, it will only cost 100-something. I find that getting CAS 2 right away(research at the beginning) and getting CAS3 with the help of the national focus to be the most optimal play, then you will have max upgraded CAS really early. The two wars give you enough EXP to upgrade all of your CAS(1-3) and get some doctrines as well. I find that to be better than splitting mils between fighters and CAS personally, as max upgraded CAS can go toe to toe with AI fighters and they shred the AI divisions so even the crappiest infantry will be godly in the field. I personally drag the Spain and China wars out as much as possible to upgrade my CAS to the absolute maximum. Not backseating, I am just providing my strat to the people who read this comment section. I just want to help. Another thing to note is how crucial it is to get a Soviet Spy early, it is sooo important for barbarossa to do the collab governments. The axis spy master thingie and the illusive gentleman advisor should get you min 3 spies, I prefer using the soviet spy to build a network in vladivostok and switch him to quiet operation once they are at 80-90% and use my other two spies to spam collab government until the maximum, it just makes the soviet war far less of a hassle. I also have not watched the whole video yet, so I am not sure if he does or speak about any of these things yet, but it shouldn't matter as I am not here with the intention to backseat him, I just want to help the other people here in the comments section.
@@MrGoromous Yes it’s still relevant. Also you don’t need to set up an Intel network in Vladivostok like described. Setting it up anywhere in the country works. I like to just stick to Moscow.
great vids but plz maybe dont cut so abruptly and show a little bit more (eg I was trying to see what your first production queue was halfway thru the vid but everytime it cut of it was already passed your first queue slot) it is kind of hard to tell when to pause as i follow along other than that it really is the best guide and u did rlly good and it has rlly helped me
For the 35 army xp officer corps trait I usually go for the motorization drive. That makes it much quicker/easier/cheaper to make your tank divisions or motorized divisions if you want to use them. I usually have different divisions for light and medium tanks though rather than the one div with both mixed in. YMMV Also, that France collab meme to annex vichy france and the navy all for free was god tier. Definitely going to have to give that one a go.
One important thing I noticed. It's better to already have finished the tech 1934 Medium tank chassis BEFORE doing the Treaty with Russia focus. IF you don't have already the 1934 Medium finished when the 'Treaty with Russia' focus finishes, then you wont get your free of charge tank designs for PZIII and Panzer IV. The tooltip of the focus is a bit bugged, but you really DO need to have the 1934 Medium tank finished before that focus has finished.
Just a note about the sponsor for this video: Salad is, as we could expect in that day and age, using the specs of your computer to mine blockchain. If like me you're very much unfriendly to blockchain technology, take that in before hopping in a certainly interesting offer to get rewards for, basically, a bit of electricity. Sad that the system isn't about a more "normal" computing cloud system, which I would happily help, and actually already do for charity with BOINC and World Community Grid. It doesn't get me anything but it helps charity and public research, and I'm pretty sure the same kind of things with rewards from paying companies wanting R&D computing power could be a thing. Sad that Salad is about blockchain bs instead.
It says it's using your computing power, and it probably is, but chances are your idle time really isn't worth very much on a normal GPU. I wager they're just selling your data.
@@pseudonym50 Hey mate, while the position that Maxime laid out in the above comment is totally understandable - we know that Salad isn't for everyone, I do want to address the claim you made. Salad has never, and never will, sell our user's data. You can find this information in our ToS, as well as in numerous articles that we published on our blog. We're completely opposed to that business model, and the only data we use is related to our own analytics for retention purposes (such as: which rewards have you redeemed, how long have you used the app, how much balance have you spent, etc.). As for the bit about unlucrative earnings - you're right that for many people with average GPUs (or CPUs) their earning potential on Salad isn't all that exciting. Again, we make sure to be transparent about this, and our new build of the app will even project your estimated earnings for the next 24 hours - so if the juice isn't worth the squeeze you can just close Salad and check again some other time. So yes, while the first assumption was fairly on the money, we'd just like to have it known that we don't, and won't sell any user's data. Thank you for the comment, and I hope you enjoyed Bitt3r's video!
Instead of making the troops elite for equipment priority, if they're in a different theatre of war u can select the priority of the supplies to said theatre at the settings icon "cog" 16:52
Didn't have all the dlc but I still followed this guide with some minor deviations and ended up pulling off my first successful sea lion operation, thanks bitt3rsteel!
If you naval invade the east coast of the UK within the North Sea sea zone from the port in Holland, just north of Amsterdam, you only need to control the North Sea, not the Eastern North Sea as the invasion doesn't cross it, somehow that port empties straight into the North Sea making a Sealion much easier even than this :)
i used this strategy all the way up to sea lion (i went in from Dieppe into southern england) the war was over by 1941, and it was my first ever game where i won without cheats. EDIT: it turns out i waited too long for the soviets and i got my teeth kicked in. so 1 change i'd make for this guide is that instead of steamrolling france, use your armies to steamroll the soviets. use the time to further boost your industry with your focuses and also unlock some other techs. meanwhile, use the fact that the maginot line is the only real entrance for the french and hold it with 1 army while you take out the russians before they can build up. then, you can turn around and just totally conquer the french and english without any real trouble. the only issue with this plan is that the US may join the allies, however it shouldn't be too much of an issue by then. I'd also make the medium tanks WAY earlier than what this guide suggests so that you can upgrade them later on while still having access to the medium tank divisions. lastly, add a medium tank onto your infantry to give your infantry some armor and make space marines
Excellent general and specific guide. I found at least six new tips and even more techniques. Of course, several techniques are obsoletish with the advent of BBA, but most are adaptable to the new DLC. Thank you. I hope you redo these 'ultimates' for the majors at least every other DLC. Thank you.
Thanks to your videos, over time, I've been able to play Germany very "competently", but you just took it to another level! Speaking of which, you mentioned "getting cores", were you talking about the Alsace-Lorraine focus or is there something else that can be done with the Reichskommissariats?
Thanks to both! I had hoped there was something more behind both the Reichskommissariats and the SS-Wehrmacht struggle, but alas. I'll keep doing the Reichskomm and ignore the SS-Werhmacht competition for love from moustache man, then!
Even though this guide is immensely helpful, especially for newer players like me, because you made a calculating error I shall never watch you ever again, and when I play Germany I will henceforth begin by justifying against Italy.
Its hard until u realise its really simple. U just need to know how the game works, how to create airwings, templates, what focuses and research to go for first. Also realising to not mix different divisions like tanks and inf in 1 army took me some time. Then I started trying weaker countries and at this point u already know how the game works and what u can do in order to not get crushed
Me watching this just after blood alone thinking this was awesome and I should have seen it much much earlier. I'd love to see you're doing one like this in blood alone too. Keep up the good work 🙂
This is amazing, thank you for your guide, I know this is kinda a bit but is it possible for you to do a micro managing/combat guide? Since while playing as other countries I do well industrially but I can’t figure out how to break the front lines due to my lack of understanding of the combat system
If you use the 5 army xp from rhineland to create a 2-width inf template, and force deploy (97? I think) of them before the SCW, you can send 7 volunteers. then you just convert them all to regular infantry and you have all the fielded manpower requirements and 5x full armies of infantry ready to go by the time '39 rolls around.
What everyone else patiently waiting through the advert hears: But first let me introduce you to our sponsor... What I hear skipping through it five seconds at a time: *But first let me introduce you to our Spawn, Alan!* Excellent!
This was an awesome guide. I didn't manage to get the medium tank production so stayed with lights. I got to upping production a bit late I guess. Anyway, German Raj, Malaya, and east indies and Egypt by 1940. France attacked through the maginot while I was invading Poland. Anyway, I have no lack of resources and all ready for Barbarossa! USA is probably still building factories. Thanks for the guide!
quite early messerschmidt then give them an upgrade -> 2k fighters have the bonus, before FW190. additional spy greatly increases collaboration abilities. have 3 on france, 2 poland, 1 yugoslavia. buidling cav then exercising costs rifles. just build them the normal way! also exercise inf, change to tank is fine to have some remaining experience. saves some tanks, wastes cheap rifles. in some multiplayers, soviets are allowed to attack germany while they attack france if germany doesnt make MRP and respects it after poland falls. so, this is some kinda exploity; you could also take netherlands 1936 if u r on the exploit stuff. flame tank: reduced your divisions speed from 9.1 to 7.9 push their engines better.
I am playing on Ironman historical, and played relatively similarly, except with few minor changes, as in not doing everything in exactly the same order. When I declared war on Poland, which was in early 1939, nearly EVERYONE joined. The list of nations who joined the Allies at that moment is HUGE: UK + puppets France Netherlands Belgium Denmark Sweden?! Norway Switzerland?! Greece USA?! Mexico Poland (of course) Romania?! Like, half of these nations shouldn't be there this early, or shouldn't be there at all. But I managed to somehow still win in Europe, athough I was forced to take the Soviet alliance path after everyone declared. Knocking out France was the thing that helped me, now I'm just having 92 divisions guarding every single coast I have on the mainland (not in Scandinavia). And all I have to do now is kick the suckers out of Greece and Yugoslavia, and I basically focus all my efforts on crossing the sea, capitulating the UK and then, finally, the Americans.
You can actually pull off a decent encirclement if you declare on Luxembourg and Belgium, and push your armor through the Arden’s while the French troops are redeploying, if you cut dunkirk off you can easily encircle 50 or 60 allied divisions.
And for anyone who is having trouble with Belgium. I was as well I realized my problem was using to many divisions. You can take it with 10-12 tank divs I had mix of light,mobile trucks, and a medium or 2 I think I had 2 mediums. Combat width you want to be 34-35 and organization at least 50 or very close to it. I also used 8 “space marine divs” using infantry and one medium tank using basic chassis with very high armor diesel engine for reliability. And weapon doesn’t matter, I think I used flame thrower or maybe it was a support cannon/machine gun
You can get quite a bit of Army experience early on a couple of different (alternative) ways. One is to put a Chief of the Army in early on and train cheap units like Cavalry. Another is to produce a lot of infantry equipment and send it as lend lease to BOTH sides of the Spanish civil war. If you manage this carefully, you can keep the war going for several years while rapidly getting XP from the equipment in use. It's difficult to do both of these at the same time though. It is also possible to send only air volunteers to Spain for air experience.
Fun fact, if you play this video at half speed, this guy sounds like a your best friend has had too much whiskey and wants to tell you about a game you've never played. I'm here for it.
I like this idea. Although, technically early rush strats are more efficient, getting that snowball rolling. A guide like this is probably easier for less experienced players.
This is a really good guide, but I think that a few things could be tweaked which would make it easier for less experienced players, who are presumably the target audience : - This is quite cheesy, but you can send volunteers to republican Spain instead of the nationalists. The war will last longer, so you can grind more XP and generals, and you can get the event to seize the Spanish gold reserves for yourself instead of the soviets, giving you -5% consumer goods for a year for 25 political power! You "switching sides" is usually enough to make the republicans win the war, so you shouldn't lose any divisions. If you're worried about losing equipment, don't fight in mountains, only in plains (not many) or hills (quite a lot in Spain). Spain can't join the allies for quite a long time after the civil war because of their national spirit, so don't worry about being stabbed in the back in 39. - Bittersteel somewhat overbooms with civilian factories, and only starts building military factories in mid-38. This would be optimal for a war in 1940, but he attacks Poland in early 39, meaning his military buildup is far from complete. I'd personally recommend to start building military factories earlier, say in the second half of 37. Sure, you'll be a bit weaker for the war with the USSR, but you'll be much stronger for the war with the allies, and that's the really critical moment in the run, as he noted in the video. If you don't plan to Sealion the UK, and want to fight the allies at the same time as the USSR, I guess it makes more sense to start when he does. - Doing the above allows you to really go ham on tanks and especially on air (fighters and CAS), which is what will allow you to really blitz through Belgium and then France. In the video I find he focuses a bit much on infantry which is really not that useful for the first war. For the actual fighting, you only really need 3 infantry armies if you have air and a few tank/good motorized divisions. The guide works fine, but it's cutting it much closer than other builds where you have like 2x fighters and tanks and 3x CAS compared to the video and there's absolutely no chance for the french to be able to mount a defense when you push through Belgium. - If you plan to capitulate the UK and end the war quickly, there's actually no point to building refineries. They need a lot of research to output meaningful fuel and rubber, and with the research as done in the video (where you research a lot of stuff ahead of time) you actually don't have the time to get them by 39, which is the only moment you'll need them. Before the war with the allies, you can just trade both rubber and oil, during the war, you can trade for oil with the soviets, and w.r.t. rubber the war is so short that you won't produce a lot of plane during it, and you wouldn't have much rubber even with refineries since you don't have the research (another reason why it's important to build a good stockpile before the war and so building mils early). For the war with the soviets, you can use the oil + rubber from your conquests or trade with the US or whoever. Again, disregard this if you don't plan to capitulate the UK, since in that case you won't have access to trade or the rubber from the allied colonies. - You can easily fight the US between the allies and the USSR, which will really kick your economy into overdrive whether you annex or puppet them. If you can get Canada in the peace deal with the UK, which I often can in my runs, you can justify immediately after the peace deal with the UK, and you'll still have time for Barbarossa in early-mid 41. You can do it with like 3 infantry armies (one holding on the straight western part of the border + Alaska, two in the east to push with your tanks). You'll need most of the east coast, the victory points in the great lakes + California. Sometimes Mexico joins the US and you get them for free. - Beware, if you want to continue the run after defeating the soviets, if you have annexed or puppetted the Philippines or the dutch east Indies, Japan may insta-declare on you as soon as they get a land border with you (so if you annex the USSR), which is really annoying because you wont have time to reach the far east before they take all the supply hubs on the border. If you want to avoid this, I think you could get military access through Manchukuo and store a couple armies there in preparation. Or don't take the territories Japan wants in the peace deal.
Question here about 39:49. There wasn't a research for the Bf 109 with the designer. But after you upgraded the Fighter with Air XP, he got the Aircraft designer. I newer knew that was a thing.
I'm new, but I've gone back to this video 18 times to overanalyze what he was doing to fail taking France. The answer? I was producing too many tanks. Not kidding.
This could be the start of a new "ultimate" series where you showcase the meta for major nations or critical minors.
That sounds very good actually
Oh yes, that sound nice! I wanted to propose something similar :)
luxembourg
Need a guide on how to maximize NZ game impact.
Mongolia Meta Guide?!
I love how Bitter leaves a little time bar underneath the ad time. i know its in his best interest that you do watch the ads but giving us an easy way to skip them is doing truly doing us a service! keep it up my man!
Yeah but there is an application that auto skips sponsorships but still I appreciate it
@@BubbleTheSigma what is it called?
@@just1it1moko "SponsorBlock". At least for FireFox
@@just1it1moko it's called 'UA-cam Vanced'
@@Hortifox_the_gardener no I was not aware of that, but thanks for letting me know.
One tip, when making armor templates, there"s a button for Auto Upgrading. This means as you research new tech, the old parts get replaced without any XP cost. Otherwise, you'd have to manually switch them and pay Army XP
Where is the button
@@alexanderschweinehunde167 It's located near the bottom of the tank designer, a little upward pointing arrow that's next to the icon of a gear that auto-designs the tank.
So, Do I need to replace the old weapons with new ones manually, or it gets replaced automatically?
@@fraudfarid2361 They only get replaced with updated versions of that weapon. So for example if you had a tank with a small cannon and wanted to replace it with a medium cannon, you'd have to do the replacement yourself.
mvp
Your guide not only taught me how to play Germany but it also taught me so much about the game that I didn't know already thank you so much
Same here!
Subtitle time
1:17 Hello there "Peter Steele"
1:28 "the gym" German Reich
3:10 "taking nutrition"
3:34 "rice autobahn"
4:00 "two-toed anti-air"
11:51 "political advisor yamashacht"
12:16 "hermann gerding verka caddy f wagon"
18:51 "operation c line"
25:02 "ice autobahn"
25:45 "industrial concern crop"
26:32 "von witzler ben fitzleman" Who?
29:28 "from horshitz" Bruh, really?
30:35 "ancillus" Anschluss
31:00 "angelus" Anschluss
31:11 "ancillars" Anschluss
32:20 "ances" Anschluss
33:10 "irv and rommel"
33:39 "angelus" 🤦
37:37 - 37:40 "ervin hormul" - "master schmidt"
39:50 "more competent in disguise"
41:19 "ghost bombshaft"
44:06 "elvin hommel"
45:48 "toad anti-air"
46:57 "we'll be better off with mortal" Walter Model
49:01 "blizz creek"
49:39 "karl dynas"
50:37 "declare war on the polls"
55:01 - 55:04 "molotov ribbon drop back" - "ghost bomb"
55:11 "operation vessel"
55:51 "western ubuntu" Operation Weserübung
56:24 "supply shoes"
58:36 - 58:38 "operation investor ubuntu" - "western ubuntu"
59:14 "operation vessel uben"
59:50 "molotov ribbon drop pack"
1:02:58 "rice komasarias"
1:04:39 "molotov ribbon truck pact"
1:04:53 "anti-commander pact"
1:05:21 "i don't want to walk past the euros"
1:07:17 "rex commissars"
1:07:54 "blacks commissariats"
1:08:44 "elev yellow eva"
1:09:24 "german iraq is unstoppable"
1:11:24 "c-line"
It's done, now if I missed anything just comment below.
I have seen captions spell anschluss as angelus so many times that I have nearly forgotten how to write anschluss
Is that all you can find in a 1 hour vid?
@@blackandwhitecats4243 Still finding
@@viclorenzo5016 Sry,got a little impatient.
59:22 fuck-a-wolf
i went from pravus gaming, to isorrowproductions, to taureor, to feedbackgaming, to mountain general, then, to you.
and then i stayed here and will continue to do so.
i think it's because you know more about the game mechanics than the others while still being able to make the video entertaining.
you brought back the excitement i felt when i first watched taureor's world conquest with butan and mongol empire.
i love really much your almost perfect pronounciation of german words. Its not often you see youtubers being so good at this.
400 hours of hoi and i still can’t break france, really needed this guide and thanks man
Bro just go thru the benelux bro its so fucking eazy bro bro bro bro bro
@@flukz.z on facts bro on bro its fucking easy bro 3000 cas LOW DIFF
@@flukz.z wdym bro just go through the maginot with 18 width infantry no support bro
@@flukz.z I can’t get through belgium not even with all of the germany army
@@deepfriedorange4066 invite Italy so French troops go to Italy and not in Belgium
1:00:23 one good route i found out while playing germany when trying to invade UK is to use paratroopers and drop them in yorkshire area, I have found that british usually don't put air supieriority/interception on their mainland unless you put air wings over them, for example if you put your planes to air supieriority over english channel or to naval strike etc, they will put their planes at most over lower england, so if you manage to paratroop near yorkshire region, which usually won't be covered by RAF, you can go bonkers on them with units, flooding them like a swarm of bees
I was just just thinking about the paratroopers they would be good to use in the attack until the army invades on the coast.
In terms of general traits, I find getting Logistic Wizard the most important for Invading the Soviet Union later on.
Shame it's such a slog to get
@@joelfilho2625 No really 🤔 Among the easiest. Just need Organizer which you get by fighting with a battle plan.
@@joelfilho2625 very easy to gain, even more easy to learn if you place your field marshall in a general position to command troops instead, after he gets organiser u switch him back to frield marshall
You can use 5 xp from Rhineland to make a single infantry battalion division and spam as many as you have equipment for. It allows you to send 6-7 divisions to Spain depending on how many you get out. Later you can convert some of them to 10 widths to defend ports, coast etc. Also helps to get manpower in the field quickly for Anschluss.
24:52 Centralized Control is definitely the best one. 10% bonus to air mission efficiency basically means 10% bonus to everything your planes do.
But not for ground missions.
@@AyazDeniz1 if you win the fighter war, you win the entire air war tho, i'd rather have green air doing 30 cas damage than red air and doing no 3 cas damage and lose 20 of them a day to interception
@@AyazDeniz1 You don't need to boost your ground missions. Fighters win air wars (aerial superiority is what affects the efficiency of your missions, so you'd only take Continuous Strike if you suspect that you won't have >75% superiority in an air zone). If your fighters can shoot down the enemy fighters and the enemy CAS, then your CAS will have a field day, and your army will suffer minimal debuffs if any.
@@AyazDeniz1 it is good for ground missions as well
As a seasoned EU4 player but complete Hoi4 noob, thanks so much for these explanations without diving into min-maxing that sets my brain on fire. Love the style of the guide.
Great vid as always Bitt3r
Just one thing for the total mob bit at 58:56... if you push all your factories to trade for resources they don't count against the UKs factories.
So you can do it for a couple of days get total mob and then revert back to your normal industry afterwards 🙂
Hope this was helpful
Thank you!
Germany or: How to use Main Character Syndrome to your advantage.
ooh hoi4 UA-camr on hoi4 UA-cam video
Hi
Hi
@@abdullahalfahim7692 Hi
Thank you for this guide, I have very little time in this game. This was my first campaign and was very fun and very stressful at points, but I'm going to succeed because of the things in this guide. So again thank you
My man says it's going to be an easy to follow guide then proceeds to shuffle techs like a card trick. Well played...
Thanks for making videos like this, most of us are experienced players and assume "haha germany ez" but this kind of video is really important if we want to keep HOI4 alive, this is a really hard game to get into, I've seen friends new to HOI struggle a lot to defeat "easy enemies" and you making videos for the less experienced players really helps keep the game growing.
we don’t assume, we know playing as germany is easy
Hey look there, it's a part of the community's problem!
@@mr.hugemustache5152 it may be easy for us, but I’ve tried introducing friends to the game and they struggle really really hard to win wars, even with Germany, there’s a lot of things we automatically do and manage out of habit but that’s the result of hundreds of hours of playing. This video is really useful to give new players a chance to enjoy a big victory without investing a workweek into learning a niche video game.
@@nicolasderra3888 well, yeah
hoi4 might be hard to start playing but when you learn it it's child's play
Bittersteel on the topic of a British landing at 52:50 “If the British land it’s nbd” is basically echoing Bismarck on his plan if the British ever invaded “I shall have them arrested.”
My dubious recollection is: "If the British Army lands in north Germany, I'll send a policeman to arrest it". Cue belly laughs across Europe.
Thank you Steel for this guide after learning everything of what to do I have mange to now have 90% of the world under my control I hope to see more guides like these soon
Great Guide! Also, have you ever tried the Fifth Portuguese Empire path for Fascist Portugal? I never heard of anyone doing that and it kinda looks like a big challenge, would love to see it
Yea, i will love to see a video about that path, nobody play it
Portuguese empire is such a fun fun fun run! I loved the hell out of my play though
Yes it would be great to see a guide for go ahead macau my day, but with the fith empire
I think Praetorian did it
@@ChronicallyUnlucky but he didn't conquer china
I thought I knew every strategy with Germany. But then I saw what collaboration can do and it was unexpected
Very clear, well explained, good fun! Well done and thanks.
Here's a thought for future videos. Let's say you could keep a save (or some kind of backup if ironman?) at a critical moment. Using this video as an example, it might be the invasion of Benelux, France, or of the UK. Then, after running the initial scenario, you revert to that save and switch tag to one of the "doomed" nations, say the UK, and see if you can rescue it against the AI's execution of the killer battleplan you set up against it.
Just a suggestion - it just might be both entertaining and interesting. It'd also be fun, and illuminating, listening to you deconstruct whatever lunatic strategy the AI had adopted before you took over. Cheers!
After watching through this whole guide there are only a couple things I think could be improved.
First thing is when it comes to prioritizing guns for the volunteers in China and Spain, you can click on the button with the gear on it in the 'Theatres' tab (the area that says German Theatre 1, Spanish Volunteers, and Chinese Volunteers), and you can change the priorities from there. It's great when you have the same division template in multiple places and want one of them to have higher priority.
The other issue that I saw was regarding the MEFO Bills. Since you'll be ending the war with the allies before going into the USSR, it's a good idea to cancel the MEFO bills before declaring war on Poland. If you don't, you get hit with a massive 20% consumer goods for 180 days.
Challenge (another Germany challenge) win the war using historical division templates only, regardless of actual effectiveness. Some research may be required to find them out. Use whatever tech levels you want, but if a standard division results in some random unoptimized division width, make it work. If the division ends up being something that is crap in the game, I believe in you :) Must be fascist, but if you decide to attack countries out of order feel free. Bonus points for taking over Germany’s historical European conquest goals before the US gets involved. Extra bonus points for not doing historical.
Such an awesome guide! Thanks alot for making it! The economic part is allways the hardest part for me.
Glad it helped!
Economic part? Just spam civs in rhinelander, get the civs from focus tree, build civs till mid 37, spam Mills afterwards. A bit of synthetic for rubber and oil too.
So I see my build is spreading. You could have gone for welded armour instead it finishes in time and probably would have been better since you are going to get it anyways but.
That's a good point...you have some good plans, friend!
@@Bitt3rSteel Thank you. Glad to see some of my ideas catching on.
Again, thanks for the guide here. The start up for the nation really helps me.
Was able to try different methods during the guide. For example, I did Naval Reararmant after Rhineland. (since it was 35 days for that and 34 days for the naval smokescreens tech)
Didn't downsize any of my fleet production, and started mass producing subs. Had like 40 raider subs. (and 10 mine layer subs) at the time I started the war in Poland. Started using Tactical Planes to bombard UK ports while the Close Air and Naval Bombers focused on the seas. Which super helped to keep their fleets in port so they lost naval power to easily invade. :)
Again, the guide really helps to get me to understand the game a bit more and the different ways to go about it.
This is a very good guide. If I were going to design a guide for newer players I would simplify it a bit more by not delaying focuses, juggling tech or fast deploying units, and I wouldn't bother with grinding as much. I think those are best for an advanced minmax guide
For real, man said this wasnt gonna be that try hard and then he does some shit I've never even heard of!
yeah man, and i thought this was a simple guide for beginners for germany
"So, 4 times 24, what is that? 92?" 12:52
oh god it hurts so badly
25 * 4 is 100
then we take away 4, since 24 is one less than 25 and we have four of them
96 is such a round, geeky number, it's halfway between 2^6 and 2^7, it's part of 4096 which is the circumference of a square with side length 1024 which should have given the game away instantly...
i'm looking forward so hard to the future when all of your armies have 23 units in them and you're like "oops", it will be so entertaining :D
🤓
One thing that I do is to send my Tactical Bombers/CAS to Nat.Spain and Nat.China to farm air EXP and focus purely on CAS, the wars in Spain and China are such big air exp grinders its crazy. Make sure you select Close Air Support and Logistical Strikes.
What you do with the exp is pick the army spirit that reduces the cost of upgrading your CAS by 75% then upgrade whatever CAS you will make to max, all 5 in all 4 categories, it will only cost 100-something. I find that getting CAS 2 right away(research at the beginning) and getting CAS3 with the help of the national focus to be the most optimal play, then you will have max upgraded CAS really early. The two wars give you enough EXP to upgrade all of your CAS(1-3) and get some doctrines as well.
I find that to be better than splitting mils between fighters and CAS personally, as max upgraded CAS can go toe to toe with AI fighters and they shred the AI divisions so even the crappiest infantry will be godly in the field. I personally drag the Spain and China wars out as much as possible to upgrade my CAS to the absolute maximum.
Not backseating, I am just providing my strat to the people who read this comment section. I just want to help.
Another thing to note is how crucial it is to get a Soviet Spy early, it is sooo important for barbarossa to do the collab governments. The axis spy master thingie and the illusive gentleman advisor should get you min 3 spies, I prefer using the soviet spy to build a network in vladivostok and switch him to quiet operation once they are at 80-90% and use my other two spies to spam collab government until the maximum, it just makes the soviet war far less of a hassle.
I also have not watched the whole video yet, so I am not sure if he does or speak about any of these things yet, but it shouldn't matter as I am not here with the intention to backseat him, I just want to help the other people here in the comments section.
Still relevant for NSB? I'm sure it is since you just posted yesterday but just making sure
@@MrGoromous Yes, CAS is king.
@@MrGoromous Yes it’s still relevant. Also you don’t need to set up an Intel network in Vladivostok like described. Setting it up anywhere in the country works. I like to just stick to Moscow.
What I said I'd that you build colabs so you don't have to WALK to Vladivostok :p
@@tagus100 If you set the spy in Moscow and you take Moscow, the network disappears once you conquer Moscow, you have to shuffle your spy around.
great vids but plz maybe dont cut so abruptly and show a little bit more (eg I was trying to see what your first production queue was halfway thru the vid but everytime it cut of it was already passed your first queue slot) it is kind of hard to tell when to pause as i follow along other than that it really is the best guide and u did rlly good and it has rlly helped me
For the 35 army xp officer corps trait I usually go for the motorization drive. That makes it much quicker/easier/cheaper to make your tank divisions or motorized divisions if you want to use them. I usually have different divisions for light and medium tanks though rather than the one div with both mixed in. YMMV
Also, that France collab meme to annex vichy france and the navy all for free was god tier. Definitely going to have to give that one a go.
One important thing I noticed. It's better to already have finished the tech 1934 Medium tank chassis BEFORE doing the Treaty with Russia focus. IF you don't have already the 1934 Medium finished when the 'Treaty with Russia' focus finishes, then you wont get your free of charge tank designs for PZIII and Panzer IV. The tooltip of the focus is a bit bugged, but you really DO need to have the 1934 Medium tank finished before that focus has finished.
"I want more attack rather than more speed. We have plenty of speed."
Who are you, and what have you done to Bitter?
Just a note about the sponsor for this video: Salad is, as we could expect in that day and age, using the specs of your computer to mine blockchain.
If like me you're very much unfriendly to blockchain technology, take that in before hopping in a certainly interesting offer to get rewards for, basically, a bit of electricity.
Sad that the system isn't about a more "normal" computing cloud system, which I would happily help, and actually already do for charity with BOINC and World Community Grid. It doesn't get me anything but it helps charity and public research, and I'm pretty sure the same kind of things with rewards from paying companies wanting R&D computing power could be a thing. Sad that Salad is about blockchain bs instead.
It says it's using your computing power, and it probably is, but chances are your idle time really isn't worth very much on a normal GPU. I wager they're just selling your data.
@@pseudonym50 Hey mate, while the position that Maxime laid out in the above comment is totally understandable - we know that Salad isn't for everyone, I do want to address the claim you made. Salad has never, and never will, sell our user's data. You can find this information in our ToS, as well as in numerous articles that we published on our blog. We're completely opposed to that business model, and the only data we use is related to our own analytics for retention purposes (such as: which rewards have you redeemed, how long have you used the app, how much balance have you spent, etc.).
As for the bit about unlucrative earnings - you're right that for many people with average GPUs (or CPUs) their earning potential on Salad isn't all that exciting. Again, we make sure to be transparent about this, and our new build of the app will even project your estimated earnings for the next 24 hours - so if the juice isn't worth the squeeze you can just close Salad and check again some other time. So yes, while the first assumption was fairly on the money, we'd just like to have it known that we don't, and won't sell any user's data. Thank you for the comment, and I hope you enjoyed Bitt3r's video!
Instead of making the troops elite for equipment priority, if they're in a different theatre of war u can select the priority of the supplies to said theatre at the settings icon "cog"
16:52
Didn't have all the dlc but I still followed this guide with some minor deviations and ended up pulling off my first successful sea lion operation, thanks bitt3rsteel!
If you naval invade the east coast of the UK within the North Sea sea zone from the port in Holland, just north of Amsterdam, you only need to control the North Sea, not the Eastern North Sea as the invasion doesn't cross it, somehow that port empties straight into the North Sea making a Sealion much easier even than this :)
i used this strategy all the way up to sea lion (i went in from Dieppe into southern england)
the war was over by 1941, and it was my first ever game where i won without cheats.
EDIT: it turns out i waited too long for the soviets and i got my teeth kicked in. so 1 change i'd make for this guide is that instead of steamrolling france, use your armies to steamroll the soviets. use the time to further boost your industry with your focuses and also unlock some other techs. meanwhile, use the fact that the maginot line is the only real entrance for the french and hold it with 1 army while you take out the russians before they can build up. then, you can turn around and just totally conquer the french and english without any real trouble.
the only issue with this plan is that the US may join the allies, however it shouldn't be too much of an issue by then.
I'd also make the medium tanks WAY earlier than what this guide suggests so that you can upgrade them later on while still having access to the medium tank divisions. lastly, add a medium tank onto your infantry to give your infantry some armor and make space marines
Excellent general and specific guide. I found at least six new tips and even more techniques. Of course, several techniques are obsoletish with the advent of BBA, but most are adaptable to the new DLC. Thank you. I hope you redo these 'ultimates' for the majors at least every other DLC. Thank you.
4:33 I have almost 1200 hours in HOI4 and I never knew about that strat. Ima try that out when I launch my next game
This is a better guide than your 2023 one because in the 2023 one you skipped alot of step that I couldn't follow
Would love an updated version of this for By Blood Alone and now Arms Against Tyranny
man i wish you started streaming on twitch man , it would be so much better with vods rather than videos with multiple cuts
Could have gone for Naval efford as second Focus instead of missing out on those 30 days
Yes, but I'd have missed out on the PP that allowed me to ramp up to War Eco early-ish
Great guide that is still up to date, really helps you to grasp certain concepts
Thanks to your videos, over time, I've been able to play Germany very "competently", but you just took it to another level! Speaking of which, you mentioned "getting cores", were you talking about the Alsace-Lorraine focus or is there something else that can be done with the Reichskommissariats?
Alsace-Lorraine, yes. I'm glad you enjoyed the video!
Yes the Alsace-Lorraine focus gives cores on that + on Luxembourg. The Reichskomm focus gives you decisions to release occupied territory as puppets.
Thanks to both! I had hoped there was something more behind both the Reichskommissariats and the SS-Wehrmacht struggle, but alas. I'll keep doing the Reichskomm and ignore the SS-Werhmacht competition for love from moustache man, then!
Holy this is a long one! Nice job bittersteel!
Even though this guide is immensely helpful, especially for newer players like me, because you made a calculating error I shall never watch you ever again, and when I play Germany I will henceforth begin by justifying against Italy.
38:15 - MountainGeneral: "And I took that personally"
Its hard until u realise its really simple.
U just need to know how the game works, how to create airwings, templates, what focuses and research to go for first. Also realising to not mix different divisions like tanks and inf in 1 army took me some time. Then I started trying weaker countries and at this point u already know how the game works and what u can do in order to not get crushed
That's usually how learning things works, yes. Things become easier as you understand how they work. 😐
i just want you to know i love you, i actually capitulated france for the first time on 1936 on ironman with your help tysm
Please make this a series were you show how to start playing each major
Me watching this just after blood alone thinking this was awesome and I should have seen it much much earlier. I'd love to see you're doing one like this in blood alone too. Keep up the good work 🙂
This is amazing, thank you for your guide, I know this is kinda a bit but is it possible for you to do a micro managing/combat guide? Since while playing as other countries I do well industrially but I can’t figure out how to break the front lines due to my lack of understanding of the combat system
I second this
i don't get what micro guide you would need
bro this game is so complicated!! but never the less I'm determind to get better thanks for the guide!
Somewhere 1000+ hours on hoi4, still would love a japan guide, probably the worst nation i am at
Your videos are most satisfying, especially those encirclements
Could you please do Huge-oslavia again for no step back please?
If you use the 5 army xp from rhineland to create a 2-width inf template, and force deploy (97? I think) of them before the SCW, you can send 7 volunteers. then you just convert them all to regular infantry and you have all the fielded manpower requirements and 5x full armies of infantry ready to go by the time '39 rolls around.
I couldn't recruit cavalry in time for lack of equipment, i did put high priority in the division. Any clues?
got it, probably was recruiting as soon as it got to 20% all the time, not just at the begining
"I'm not going to cheese this with immediate wars!"
Immediately queues up 30 cavalry divisions.
Hitler should have watched this video before attacking some countries
thank you for what you call a "new guide" for germany. i hope you can do it to some countries like japan or italy
So he was sponsored by a crypto miner? Don't know how I feel about that
you can literally skip the ad. He's making money, if you're stupid enough to download a crpytominer you deserve it.
Everything for money. But damn looking back on it did salad fail I only ever hear this sponsor ship.
It sounds definitely like a scam
Wait so I can be sponsored by my favorite foods? Tacos, come sponsor me
The Waffle House Has Found Its New Host.
You’re the one who taught me how to play H014, I’ve been trying for a long time,thank you!
I’m new, do you have any advice
@@kianvandenberg6364 play germany and get pushed back by switzerland
This is a very powerful guide. Nearly fool proof, awesome stuff
Awesome guide, I roughly followed it and got 200 factories by 1939 as a beginner.
What everyone else patiently waiting through the advert hears: But first let me introduce you to our sponsor...
What I hear skipping through it five seconds at a time: *But first let me introduce you to our Spawn, Alan!* Excellent!
This is a great guide. I was off by a few days here and there. Funnily, in my game the UK capitulated but the Allies kept on fighting.
Glad it helped!
Didn’t think a Hoi4 guide would be this long
LOVE IT
Nice to see a long Germany guide :)
Perfect timing - Just finished a world conquest Germany run after a few failed attempts and THEN this guide comes out... :(
This was an awesome guide. I didn't manage to get the medium tank production so stayed with lights. I got to upping production a bit late I guess. Anyway, German Raj, Malaya, and east indies and Egypt by 1940. France attacked through the maginot while I was invading Poland. Anyway, I have no lack of resources and all ready for Barbarossa! USA is probably still building factories.
Thanks for the guide!
quite early messerschmidt then give them an upgrade -> 2k fighters have the bonus, before FW190.
additional spy greatly increases collaboration abilities. have 3 on france, 2 poland, 1 yugoslavia.
buidling cav then exercising costs rifles. just build them the normal way! also exercise inf, change to tank is fine to have some remaining experience. saves some tanks, wastes cheap rifles.
in some multiplayers, soviets are allowed to attack germany while they attack france if germany doesnt make MRP and respects it after poland falls. so, this is some kinda exploity; you could also take netherlands 1936 if u r on the exploit stuff.
flame tank: reduced your divisions speed from 9.1 to 7.9 push their engines better.
I am playing on Ironman historical, and played relatively similarly, except with few minor changes, as in not doing everything in exactly the same order. When I declared war on Poland, which was in early 1939, nearly EVERYONE joined. The list of nations who joined the Allies at that moment is HUGE:
UK + puppets
France
Netherlands
Belgium
Denmark
Sweden?!
Norway
Switzerland?!
Greece
USA?!
Mexico
Poland (of course)
Romania?!
Like, half of these nations shouldn't be there this early, or shouldn't be there at all. But I managed to somehow still win in Europe, athough I was forced to take the Soviet alliance path after everyone declared. Knocking out France was the thing that helped me, now I'm just having 92 divisions guarding every single coast I have on the mainland (not in Scandinavia). And all I have to do now is kick the suckers out of Greece and Yugoslavia, and I basically focus all my efforts on crossing the sea, capitulating the UK and then, finally, the Americans.
"UK can be a little annoying to invade.."
Germany listening quietly in the distance: "..."
"Always set up slovakia as a puppet state, this is a no brainer." Me every time I go smittler: Hungry must have their rightful clay!
Don't attach a general to the volunteers until they actually get there. That avoids you a few days of the 'recently reassigned' modifier.
They should fix that fr
One of my favorite meme tactics is to sink the royal navy with nothing but naval bombers. The sky is black with naval bombers haha
You can actually pull off a decent encirclement if you declare on Luxembourg and Belgium, and push your armor through the Arden’s while the French troops are redeploying, if you cut dunkirk off you can easily encircle 50 or 60 allied divisions.
And for anyone who is having trouble with Belgium. I was as well I realized my problem was using to many divisions. You can take it with 10-12 tank divs I had mix of light,mobile trucks, and a medium or 2 I think I had 2 mediums. Combat width you want to be 34-35 and organization at least 50 or very close to it. I also used 8 “space marine divs” using infantry and one medium tank using basic chassis with very high armor diesel engine for reliability. And weapon doesn’t matter, I think I used flame thrower or maybe it was a support cannon/machine gun
Love your work! Keep it up :)
You can get quite a bit of Army experience early on a couple of different (alternative) ways. One is to put a Chief of the Army in early on and train cheap units like Cavalry. Another is to produce a lot of infantry equipment and send it as lend lease to BOTH sides of the Spanish civil war. If you manage this carefully, you can keep the war going for several years while rapidly getting XP from the equipment in use. It's difficult to do both of these at the same time though. It is also possible to send only air volunteers to Spain for air experience.
yeah i stalled in france and got a million casualties following this guide exactly
Fun fact, if you play this video at half speed, this guy sounds like a your best friend has had too much whiskey and wants to tell you about a game you've never played. I'm here for it.
"we get funk" - Instand imagined SS soldiers dancing to the front, love it! Nice Video! Thanks for creating :)
I like this idea. Although, technically early rush strats are more efficient, getting that snowball rolling. A guide like this is probably easier for less experienced players.
He said all of that at the beginning. Almost verbatim lol
This is a really good guide, but I think that a few things could be tweaked which would make it easier for less experienced players, who are presumably the target audience :
- This is quite cheesy, but you can send volunteers to republican Spain instead of the nationalists. The war will last longer, so you can grind more XP and generals, and you can get the event to seize the Spanish gold reserves for yourself instead of the soviets, giving you -5% consumer goods for a year for 25 political power! You "switching sides" is usually enough to make the republicans win the war, so you shouldn't lose any divisions. If you're worried about losing equipment, don't fight in mountains, only in plains (not many) or hills (quite a lot in Spain). Spain can't join the allies for quite a long time after the civil war because of their national spirit, so don't worry about being stabbed in the back in 39.
- Bittersteel somewhat overbooms with civilian factories, and only starts building military factories in mid-38. This would be optimal for a war in 1940, but he attacks Poland in early 39, meaning his military buildup is far from complete. I'd personally recommend to start building military factories earlier, say in the second half of 37. Sure, you'll be a bit weaker for the war with the USSR, but you'll be much stronger for the war with the allies, and that's the really critical moment in the run, as he noted in the video. If you don't plan to Sealion the UK, and want to fight the allies at the same time as the USSR, I guess it makes more sense to start when he does.
- Doing the above allows you to really go ham on tanks and especially on air (fighters and CAS), which is what will allow you to really blitz through Belgium and then France. In the video I find he focuses a bit much on infantry which is really not that useful for the first war. For the actual fighting, you only really need 3 infantry armies if you have air and a few tank/good motorized divisions. The guide works fine, but it's cutting it much closer than other builds where you have like 2x fighters and tanks and 3x CAS compared to the video and there's absolutely no chance for the french to be able to mount a defense when you push through Belgium.
- If you plan to capitulate the UK and end the war quickly, there's actually no point to building refineries. They need a lot of research to output meaningful fuel and rubber, and with the research as done in the video (where you research a lot of stuff ahead of time) you actually don't have the time to get them by 39, which is the only moment you'll need them. Before the war with the allies, you can just trade both rubber and oil, during the war, you can trade for oil with the soviets, and w.r.t. rubber the war is so short that you won't produce a lot of plane during it, and you wouldn't have much rubber even with refineries since you don't have the research (another reason why it's important to build a good stockpile before the war and so building mils early). For the war with the soviets, you can use the oil + rubber from your conquests or trade with the US or whoever. Again, disregard this if you don't plan to capitulate the UK, since in that case you won't have access to trade or the rubber from the allied colonies.
- You can easily fight the US between the allies and the USSR, which will really kick your economy into overdrive whether you annex or puppet them. If you can get Canada in the peace deal with the UK, which I often can in my runs, you can justify immediately after the peace deal with the UK, and you'll still have time for Barbarossa in early-mid 41. You can do it with like 3 infantry armies (one holding on the straight western part of the border + Alaska, two in the east to push with your tanks). You'll need most of the east coast, the victory points in the great lakes + California. Sometimes Mexico joins the US and you get them for free.
- Beware, if you want to continue the run after defeating the soviets, if you have annexed or puppetted the Philippines or the dutch east Indies, Japan may insta-declare on you as soon as they get a land border with you (so if you annex the USSR), which is really annoying because you wont have time to reach the far east before they take all the supply hubs on the border. If you want to avoid this, I think you could get military access through Manchukuo and store a couple armies there in preparation. Or don't take the territories Japan wants in the peace deal.
I love how you pronounce the german words. Good guide!
Question here about 39:49.
There wasn't a research for the Bf 109 with the designer.
But after you upgraded the Fighter with Air XP, he got the Aircraft designer. I newer knew that was a thing.
A new change with NSB: the designer will apply after updating a design now
It really is a VERY nice change!
0:59 "so if your into hearts of iron"
*Hoi4 Guide: The Ultimate Germany - No Step Back*
I really enjoy your videos man, keep up the good work Mr. steel lol
As a German I'm still impressed of your German skills (mainly the names but still impressive)
Yay, I’ve been waiting for this because I keep getting stuck by the mountain range in Russia.
I have watched this video every day this week, starting over every day trying to time things as you do but my jedi powers aren't as strong
I'm new, but I've gone back to this video 18 times to overanalyze what he was doing to fail taking France. The answer? I was producing too many tanks. Not kidding.
Worth every minute! 🙌