Arnold Materials - Getting started in 3DS Max 2021 (part 12)

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  • Опубліковано 19 вер 2024

КОМЕНТАРІ • 29

  • @sergeidesiatov146
    @sergeidesiatov146 3 роки тому +1

    A good lesson! I was looking for a very long lesson about arnold's materials! Everything is clear without translation! Good luck to you in promoting your UA-cam channel!

  • @erikewert2366
    @erikewert2366 3 роки тому +1

    Great Lesson - this tutorial answers all my questions, very direct and clear. Thank you!!

  • @vinoli5360
    @vinoli5360 3 роки тому +1

    Appreciate this lesson. It's very helpful, especially for the beginner. Thank you!

  • @celopile1380
    @celopile1380 2 роки тому

    big THANKS for all these lessons, great job, cheers!

  • @orenyiASMR
    @orenyiASMR 2 роки тому

    This video was extremely useful, thank you so much

  • @lokmanahmad6804
    @lokmanahmad6804 Рік тому

    Thanks for the knowledge. Clear explanation. Migrate to Arnold render.

  • @Maranddd
    @Maranddd Рік тому

    Great tutorials …thank you so much . If you can do more tutorials about Arnold materials will be great ….God bless ❤ 🙏

  • @katarina7846
    @katarina7846 2 роки тому

    Thank you very much! This has really helped me with the materials I was looking for! Great explanations!

  • @umapuma
    @umapuma 2 роки тому

    you get a like at the beginning, I already know it will be helpful

  • @smukkegreen
    @smukkegreen 2 роки тому

    Great job sir. Your videos are very informative 👍

  • @swandarkart2752
    @swandarkart2752 3 роки тому +1

    very informative ! , thank you

  • @sarimakhter9529
    @sarimakhter9529 3 роки тому

    I'm half way through the video and my basics are crystal clear.
    This is gold thank you so much sir🤍

  • @davidemassi
    @davidemassi Рік тому

    valuable contents. thank you!

  • @ValeriyVile
    @ValeriyVile 3 роки тому

    Good lesson! I have known some information, but I've found some new facts

  • @samsong8106
    @samsong8106 Рік тому

    Thank you very much. It is very useful.👍

  • @alexjaybrady
    @alexjaybrady Рік тому

    thsnkyou!

  • @raghunathrao7954
    @raghunathrao7954 2 роки тому +1

    thank you sir, its useful

  • @lessciencesutiles7991
    @lessciencesutiles7991 2 місяці тому

    Thank you for your very helpful work; you're a great teacher !! however i have a question: how export a 3d model of a glass with a transparent background in order to import in Powerpoint ?? I tried many times in several format but it is impossible get the glass texture; I'm so disappointed ... (excuse my bad english, I'm French girl )

  • @ghassanissa6294
    @ghassanissa6294 3 роки тому

    very nice
    thanks a lot

  • @WillShare15
    @WillShare15 3 роки тому

    thank you i got a good lessen

  • @Laura-bl1pw
    @Laura-bl1pw Рік тому

    ciao, l would like to know how to create a water material in 3dstudiomax. I use arnold render and I'm trying to make sea water. Thank you for your reply and all yours tutorials

  • @curiosity968
    @curiosity968 Рік тому

    ARE YOU THE ARNOLD?

  • @BARE_TEETH
    @BARE_TEETH Рік тому

    All this push from Autodesk for accurate viewport visuals you can spin around and show an Art Director etc... and yet the base proper "Standard Surface" for Arnold does not support a Show Realistic in viewport!!! Seems crazy to me. You can't see anything in the viewport. No noise variation in roughness etc... in viewport. But you can with Physical Material. Do you find it is best to use Standard Surface over Physical Material? If so why? Because I'd highly prefer to not have to keep active viewport rendering just to see what i'm doing, but everybody is showing Standard in tutorials.

  • @Studio.25
    @Studio.25 4 місяці тому

    HI Dear, first of all thanks for sharing your knowledge and your videos. They are Amazing and I follow your channel and your tutorials. I'm Babak and I'm an Animator and Video creator. I had a problem that I hope you can guide me. I recently switch from Vary to Arnold render in 3D max. I have a problem; I can't make a transparent Glass with an Alfa channel when I use GPU mode. Is there any solution for this issue? and could you help me about it?
    Best
    BABAK

    • @AFTutorials
      @AFTutorials  4 місяці тому

      Two things you need to do: in the Arnold Standard Surface material you need to turn "Transmit AOVs" on and in the render setup - Arnold Renderer you neetd to switch "Background (Backplate)" to your Background image or None.
      But there is a guy in a YT video showing that 2 steps. here is the link. Good luck!
      ua-cam.com/video/0F3qWVLDVCM/v-deo.html&ab_channel=MadsDr%C3%B8schler

  • @FífaNaTripu
    @FífaNaTripu 3 роки тому

    Hi, I would like to ask you - I have problem with mirrors. I render scene when am looking to the mirror throught next mirror, then it´s always black colored. Where is problem ? I maxed the transmission in render menu, even the limit... can u help me? Thank you! :)

    • @AFTutorials
      @AFTutorials  3 роки тому

      Yes, try to increase the ray depth for both transmission and maybe specular. Don't forget to increase the total ray depth right below, as it stops bouncing or transmitting after 10 times (by default) i guess.

  • @ikaisoha2700
    @ikaisoha2700 Рік тому

    Thank you very much, helpful for me, started using arnold not too long ago 🟢