I have gone back and re-tracked shots I made (on purpose just to learn Syntheyes) that are almost impossible to track. Using your method so far I am getting perfect tracks every time with zero supervised tracks. Thanks again.
Hey Matt, thank you for your wonderful tutorials. You're the kinda guy who just makes all the pain of learning this black art get blipped and peeled away. Low solve errors is such a good feeling! Hope isolation is treating you well :)
Hi, first of all, I worship your tutorials and your knowledge on Syntheyes, if I may ask you to make a video of complete lens distortion workflow from Syntheyes to nuke.
I do have a Question about auto-tracking in SynthEyes. I created a mask and when I try to run the auto-tracks, all the trackers end up inside the mask and not outside the mask. In PFtrack once a mask is being created, the auto tracker will not track what's inside, but in SynthEyes it puts trackers in the features inside the mask. What am I missing here?
Your masks can either be set to garbage, which is exclude, or camera, which is include. How you stack your masks matters. If you put a garbage mask on the bottom and a camera mask that covers the whole frame on top, nothing will be excluded.
Haven't even watched the video yet, but have seen you have posted and immediately pulled up a chair because they are always so awesome haha Edit: Great tutorial thanks so much! Just out of interest would a solve of less than a pixel be pretty much solid with no slipping?
In the next video, hopefully this week, I want to cover how none of this should be looked at as set in stone, but short answer: Yes, without big red spikes in the error histogram, RMS below 1 horizontal pixel will result in no slipping, provided your VFX element is positioned correctly in 3D space.
Um, probably? This is like a typo that makes it all the way to print in a thousand page Stephen King novel. Can I hire you as a copy editor on my next video? 😆 good catch!
thanks for good video! do you know how to change the angle of rotomasking by the way? im masking some object which i dont need for tracking, and i wonder if theres way to change ratation of the masking instead of adjusting every single point for every keyframe
Finally, I figure out what you are talking abt the feature tracking . Thx
I love your project organisation folder structure. I'll have to use it myself!
I have gone back and re-tracked shots I made (on purpose just to learn Syntheyes) that are almost impossible to track. Using your method so far I am getting perfect tracks every time with zero supervised tracks. Thanks again.
I learn more practical information about SynthEyes from your tutorials than all other tuts combined. Also, I hope I used the proper grammar. :-)
Thank you so much for doing this Syntheyes series! #3dtracking #syntheyes #matchmoving #postproduction
I just got Syntheyes yesterday for the school I am in. Thanks for the video. I plan to watch it a couple more times.
Thanks for the great tut. I made sure to drink coffee when you did
I hope you do more Syntheyes tutorials for us normal folk. QC process would be cool to see as well! You're very likable.
Love the tutorial, love your sense of humor. Thank you!
Hey Matt, thank you for your wonderful tutorials. You're the kinda guy who just makes all the pain of learning this black art get blipped and peeled away. Low solve errors is such a good feeling! Hope isolation is treating you well :)
Good stuff. Loved the bg music!
Hi, first of all, I worship your tutorials and your knowledge on Syntheyes, if I may ask you to make a video of complete lens distortion workflow from Syntheyes to nuke.
when i Blip the frames, what are the red dot and blue dot? red dot mean error?
Those are the trails on the blips, just like trails on supervised 2D trackers.
I do have a Question about auto-tracking in SynthEyes. I created a mask and when I try to run the auto-tracks, all the trackers end up inside the mask and not outside the mask. In PFtrack once a mask is being created, the auto tracker will not track what's inside, but in SynthEyes it puts trackers in the features inside the mask. What am I missing here?
Your masks can either be set to garbage, which is exclude, or camera, which is include. How you stack your masks matters. If you put a garbage mask on the bottom and a camera mask that covers the whole frame on top, nothing will be excluded.
@@MatthewMerkovich Excellent, A big thank you!!! I'll go and try that.
How you open image presentation setup?
"p" on your keyboard, or go to the Shot menu / Image Preprocessor
Haven't even watched the video yet, but have seen you have posted and immediately pulled up a chair because they are always so awesome haha
Edit: Great tutorial thanks so much! Just out of interest would a solve of less than a pixel be pretty much solid with no slipping?
In the next video, hopefully this week, I want to cover how none of this should be looked at as set in stone, but short answer: Yes, without big red spikes in the error histogram, RMS below 1 horizontal pixel will result in no slipping, provided your VFX element is positioned correctly in 3D space.
Did you mean when you hit "Run Tracker Cleanup" at (10:54)? You said "Run Auto Place".
Um, probably? This is like a typo that makes it all the way to print in a thousand page Stephen King novel. Can I hire you as a copy editor on my next video? 😆 good catch!
thanks for good video! do you know how to change the angle of rotomasking by the way? im masking some object which i dont need for tracking, and i wonder if theres way to change ratation of the masking instead of adjusting every single point for every keyframe
There's a tiny handle point, way off to the right that will allow you to scale and rotate the entire shape at once. It's a small dot and easy to miss.
0:54 Ouch, sounds painful!
You are amazing! Ney what is a QC process
Quality control.
Great tutorial, thank You!
good stuff --thanks!
tu la...merepek byk, terus ke topik dah la
Translation, please.
Footage Link unavalible :(
Give it a try now. ;-)
@@MatthewMerkovich Hurrray
Awesome Knowledge thx.