The REAL Difference Between Smashers and Rivals Players

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  • Опубліковано 12 січ 2025

КОМЕНТАРІ • 50

  • @arJunebugSmash
    @arJunebugSmash 20 днів тому +83

    the moral of the story is kragg

  • @shzinprobably4663
    @shzinprobably4663 19 днів тому +45

    featuring cody like you didnt just drop him is certainly interesting

  • @MaxximumKB
    @MaxximumKB 20 днів тому +28

    crazy to post this right after dropping cody

  • @NolenJacobson
    @NolenJacobson 20 днів тому +27

    My biases worked out for me this time. PM players just want to press buttons, ult players can't move, melee players can not even comprehend the juggle game or projectile zoning, rivals players don't shield. The melee player was the easiest to spot because only a melee player would play a character with kragg's rock and not abuse that shit. Hardest to spot was the PM player because those guys play every indie and modded plat fighter.

    • @Hack--rz1io
      @Hack--rz1io 19 днів тому

      I just guessed melee because it wasn't played yet I'd have had trouble if it wasn't last
      That point about PM players is so real LOL we just play everything

    • @joshuapaul8580
      @joshuapaul8580 19 днів тому

      the ult player didn't use rock either, which was really surprising imo

    • @demiurge2501
      @demiurge2501 19 днів тому +5

      as a roa1 player i keep forgetting that evn when i mixup my timing im still unsafe on shield. lmao

    • @Kayso789
      @Kayso789 18 днів тому

      ​@@demiurge2501Im so used to whiff punishing everything lol

    • @UsingGorillaLogic
      @UsingGorillaLogic 17 днів тому

      What about me I come from Nasb2 what do we look like?

  • @sczoot6285
    @sczoot6285 17 днів тому +2

    Just so people know, the reason kraggs jump so much is because their air speed is much faster than their grounded speed, similar to on the opposite end why rannos prefer to be grounded/on plat during neutral

  • @muaaadib
    @muaaadib 20 днів тому +22

    It’s Aklo the New York fox

  • @666blaziken
    @666blaziken 18 днів тому +1

    At 17:00 i could tell it was a rivals player because he got his parries down, and for one of them in particular, he used it to set up for a combo which is a very rivals 1 thing to do because rivals 1 didn't have cc, so combo startups on parry is common in that game. Most melee players and ult players i feel would just go for kragg fsmash even at low percentage.

  • @CasualScrub
    @CasualScrub 19 днів тому +11

    Real ones can recognize a rivals 1 player off of steam name alone

    • @mauripops4184
      @mauripops4184 19 днів тому +3

      For real, I though 1 the name. 2 the piss&poopenfarten but the down b into up smash whiffing sold me. That's a kragg if i've ever seen one

  • @curse5697
    @curse5697 19 днів тому +5

    0:32 nahhhh you did my man cody dirty with that pic😭

  • @Kalani_Boi
    @Kalani_Boi 19 днів тому +4

    As a rivals player incould immediately tell who the rivals player was by their movement patterns.

  • @simonanderson4858
    @simonanderson4858 19 днів тому +1

    5:05 "Alright, we're PM dogs." *Roough!*

    • @joe5191
      @joe5191 19 днів тому +1

      He heard that for sure 😂

  • @666blaziken
    @666blaziken 18 днів тому +1

    Imagine if you had the melee player playing Zetterburn

  • @Eskimolz
    @Eskimolz 20 днів тому +15

    Wait..
    Cody is in this video AFTER being dropped??

    • @ziwuri
      @ziwuri 20 днів тому +4

      they probably filmed this before he was dropped

  • @ThePizzaGuy5000
    @ThePizzaGuy5000 19 днів тому

    I absolutely loved this video! Rivals content is exactly what I’m looking for, whether it be from melee ult or any other organizations. I love this

  • @x9x9x9x9x9
    @x9x9x9x9x9 18 днів тому +2

    No wavedash = ult or rivals,
    no parry = ultimate or melee or pm
    no shield drop = rivals or ultimate
    Bad di = ultimate
    no dash dance = ultimate
    moonwalking = melee
    aka its very easy to sniff out ultimate players lol. Also how people recover tells A LOT about where they come from. If they use the air dodge and wall jump they probably come from rivals. If they just use air dodge they might come from ultimate, if they just use wall jump or neither then melee or PM. CC used to be an obvious sign but now everyone knows how to CC.

    • @666blaziken
      @666blaziken 18 днів тому +1

      I sort of disagree with no wavedash = rivals. Cake assault uses a ton of wavelands to reach the opponent on platform and land a dtilt as forsburn. Rivals 1's wavedash also gives boosted momentum to jumps if you jump cancel the wave dash, so roa1 players definitely wavedash (though I don't think they dash dance that much though). It might be the kragg though because his wavedash isn't very useful.

    • @x9x9x9x9x9
      @x9x9x9x9x9 18 днів тому

      @666blaziken I think cake actually comes from melee originally. I mean I know he's a god at both rivals 1 and 2 but I'm pretty sure he started with melee. I could be totally wrong on that though. Anyways what I mean is if the person isn't wavedashing often and just in neutral then they're probably from rivals 1 or ultimate.

  • @dry90125
    @dry90125 18 днів тому

    Stango’s ability to haunt the narrative of this video is truly a spectacle

  • @kirkwhalen2308
    @kirkwhalen2308 16 днів тому

    midwest emo lunch lady is a god tier player tag

  • @readyplayerthree3
    @readyplayerthree3 18 днів тому

    Hyped that I got that rockstar kragg correct when they didn't!

  • @DragonMaster1818
    @DragonMaster1818 19 днів тому +1

    I love the thumbnail

  • @boraccichannel
    @boraccichannel 19 днів тому

    An 'uno' would be taking the first 2 stocks out of 3 in quick succession

  • @MicWellz
    @MicWellz 18 днів тому

    3rd dude was schmoovin

  • @tushar269
    @tushar269 17 днів тому

    That guy at 11:55 is lowkey carried

    • @adamj6853
      @adamj6853 17 днів тому +2

      He hates cause I ate

  • @TylerClibbon
    @TylerClibbon 20 днів тому

    very cool idea to have them play live

  • @leahime
    @leahime 19 днів тому

    amazing music choice

  • @melon9660
    @melon9660 19 днів тому

    Junebug got kragg’d twice I’m crying 😭😭😭

  • @laneuwu1660
    @laneuwu1660 19 днів тому

    fire content, part 2 pls

  • @tidalwaffles
    @tidalwaffles 19 днів тому

    Kragg.

  • @syylvia
    @syylvia 19 днів тому +2

    aklo blink twice if you need help

  • @garydunham335
    @garydunham335 20 днів тому +1

    Cody why the u of m shirttttttt :( lets go msu!!!!!!!

  • @adamj6853
    @adamj6853 19 днів тому +4

    yipeee im on the screen hoo boi

    • @Controllerhead
      @Controllerhead 19 днів тому

      Amazing movement dude, i would have bet my left nut you were a Melee Fox 🤣😁

  • @yoastertoaster8306
    @yoastertoaster8306 18 днів тому

    LOL @ Substitoad FTK

  • @Lujeca
    @Lujeca 18 днів тому

    I dont really like crypto schemes :/

  • @KilogramHours
    @KilogramHours 20 днів тому +9

    Re-Sign Cody

    • @kyallon1213
      @kyallon1213 19 днів тому

      Are the “Cody Schwab fan base fuck up his chances of finding a sponsor” times back?

  • @lamp9434
    @lamp9434 20 днів тому +1

    I really like both games, but I enjoy Smash more. It's a party game at its core, which shapes everything about it. When I play Smash with competitive rules, it feels incredible to find combos or use moves that are usually seen as useless in the meta. For example, landing a clean Falcon Punch feels way better to me than just doing a regular combo. I think that’s something Rivals doesn’t have. I still enjoy it, though it's fast-paced, every character is usable, and none have weaknesses that make them unplayable. Plus, I believe every move has a purpose.

    • @mauripops4184
      @mauripops4184 19 днів тому

      Rivals 1 definitely has this when you turn on stage hazards or play screen wrap or the custom move. It is pretty fun although unless you turn on workshop ultimate will take longer before getting stale

    • @Kalani_Boi
      @Kalani_Boi 16 днів тому

      rivals 1 definately has those unpractical, hype, hard hitting moves. For example, Etalus neutral B and Hodan up smash. I just think rivals 2 needs time to build like how the first game developed over time.