Config 2024: Walking the path: prototyping game UI with focus-based navigation (Aashrey Sharma)
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- Опубліковано 4 жов 2024
- Config 2024: Walking the path: prototyping game UI with focus-based navigation (Aashrey Sharma)
Games are unique in the world of software experiences. They vary wildly in genre, visual style
and player goals. How then, can we design a game interface? What principles and constraints
shape the design of these interfaces? And finally, how can we prototype these interfaces with a game controller?
Join Aashrey Sharma, UX Designer at Epic Games, to dig into these questions and learn how to design and prototype game interfaces. Whether you’re game-curious or a seasoned designer, this talk will deliver insights, tools and techniques to help you level up your game interface design skills.
Aashrey's plugins can be found here in his Community profile: www.figma.com/...
Featuring: Aashrey Sharma, UX Designer, Epic Games
Awesome & informative talk Aashrey, love to see game UX/UI getting some love at Config!
Great delivery 🎉
Nice talk, learned some new things about navigation Also the plugin is great!
This is an Amazing plug in
Thanks Aashrey this plugin saves a lot of time.❤❤
thank you so much Sharma! I love this plugin!
Thanks aashrey
I can't find his buttons plugin. Did anyone else?
There’s a link in the talk description to my Figma page where you can find a link to the Button plugin :)
@@aashreys thanks!
why did he use the old Android logo
he wanted to show that Android can wipe it's a$$ with the apple logo
🫡👌👌