I have every AAA title released this year so far on all platforms and pc... Most i pick up and play few hours, see what they're about, and don't try again. Being 44 now, I grew up w/ original NES. This game truly does capture the magic of that era and original Zelda, the need to explore and see what is next; and it does so, in a clean, thoughtfully designed manor, discarding unnecessary bloat, while maintaining fun fluid gameplay. SO many games today just pad the experience, force you through so much exposition, busy work and b.s. Perhaps fun for someone who has 40 hrs to dump on a single title, but for someone who just wants to have fun playing a video game without it being a chore, this game nails it. I never post on game reviews, but so happy w/ this one felt the need to support the developer and sing it's praises.
This looks like quite an ingenious design! The whole instruction manual page collection gimmick is an awesome homage to the Japanese games you'd rent to try and figure them out. I'm digging it, especially since it seems like difficulty as a feature in game design has started to have a comeback with the souls-like genre. I get why people would be polarized by the "godmode" mechanic though. On one hand, casual players will initially like it, but they're not going to enjoy the original experience and that will hamper their perception of the game. And on the other, people who love difficulty will not enjoy having that possibility of turning off any and all threats. They game might become lost in a sort of "target audience limbo" as a result. But I hope that doesn't happen, because it looks like a fantastic game!
This game has been a joy to play. I had no idea it was anticipated by so many people, I downloaded it to just pass some time and ended up finding my favorite game of the year so far.
For having completing the game just yesterday, if you want to try this game out I have only one advice to give you all: Don't spoil yourself at ALL. The real experience of this game come at his best while you have absolute no clue of the game, while also, if you get stuck, don't go on the internet to look for a anwser to where to go. You are mean to search and figure out everything by yourself. Yes you will get stuck and will maybe get skip important key item or moments, but once you get it, you will feel a real sens of accomplishement that the game is looking out for you. P.S: Don't look for any clues of golden path on internet. Found it by yourself, it's a blast to figure out.
Its so funny runnuing through an entire area then at the end walking behind a wall... following a path that pops you out right where you started hahaha THIS WAS HERE ALL ALONG!
This game blew me away and scratched the exploration and sense of discovery itch I've been having since Outer Wilds and Elden Ring. I haven't sat there with a pen and pad trying to figure out puzzles (and the in-game language) like this since The Witness! If you loved those 3 games, 2.5D Zeldas with metroidvania elements, this is the game for you! The best tip I can give (SMALL SPOILER ALERT!) is pay VERY close attention to every. single. inch. of. every. single. page! There are secrets and hidden messages hidden everywhere in the pages you find. 9.5/10 (for an indie game)
Good review, I felt so proud when I deciphered that instruction manual “increasing your power” thing, the reviewer did a good job beating that first boss without the upgrades, i haven’t gotten there yet but it looks hard and I bet is very challenging with no upgrades
Just 100% the game, it was great! It really captured that nostalgic emergent feeling you got when you played the OG Zelda games before the internet and you had to rely on word-of mouth, video game magazine tricks and tips, friends/older siblings and experimentation. Just wish now for someone to do a mod translating the language.
Finally something that makes me return to my Xbox in weeks ... although I'm not a fan of souls game mechanics, it's nice that there are options to make it more accesible and enjoyable because I LOVE the scattered little pieces of lore in souls-like games.
If you have Gamepass it is included Day1 (which means you could play it right now) Just wanted to inform you if you didn't know because Xbox kept it a secret until their ID@Xbox Livestream the same day Tunic Launched which is why I think this could go over many peoples Heads
Just finished the game and came here to reflect. I needed a couple of small hints while I played, mostly for boss strats, but I’m so glad I didn’t look up anything about the Golden Path. Figuring that out was one of the most rewarding game experiences I’ve ever had!
Not sure. I've seen my switch struggle on less detailed. Smaller games. But here's to hoping! Everyone should play this game it's fantastic! Luckily I have game pass on pc so it was free to pick up
This game deserve a 10 imho when u know that the Genius who made it was alone and did it mostly by himself, i would be xbox i would hired this dude to do sequels .
I heard good things about this game being one of the top indies you must play(so I did since it was on gamepass) and after experiencing it for myself I can see why. The music is beautiful and calming. Now the combat can be a bit frustrating since you need to press LB (in Xbox)to change weapons or use consumables. I wish there was a better way to implement inputs while in combat without going into the menu and switching your shortcuts constantly. I also experienced getting stuck in the environment quite a few times and sometimes the path wasn't very clear when going under hidden areas. The blue gem took me the longest to uncover and the last boss was brutal LOL. Other than that exploration is amazing in this game and the manual has everything you need to figure out your journey Absolutely a gem.
This game is awesome. My Xbox version of Zelda has finally come. Thanks for the tip at the barn fire. I wonder what the claw item was for. I love this game
I was interested UNTIL I heard this: It's less a Zelda-like a more a full Souls-like. Maybe I want an action Rpg that doesn't brutalize me sometimes. I suppose it's better than hearing about rogue-likes all the time.
@@johnhaward7702 I see you can nerf the game and make your self invincible, that's not what I mean. What I mean is sometimes I want to play a Dark Souls game or Nioh, and sometimes I like a game like Breath of the Wild or Skyrim.
An isometric game that borrows elements from franchises such as Legend of Zelda and Dark Souls, while also having an aesthetic similar to Wind Waker... count me in!
Crazy to see this little title reviewing so well. Personally the long wait has dulled my enthusiasm a little, we always say games should take as long as they need to and I appreciate it did, what I don't appreciate is being kept on the hook for so long. But seeing how well it reviewed brings that enthusiasm back even if I wish the game systems worked slightly differently.
I mean, I get it. One person made this entire game by himself. That is just insane to me. Graphics, level design, music, animation, art work, game machinics, the whole shebang.
@@phillnick21 I know that and I get it too. Completely. But don't raise hype if it needs 5+ more years in the oven. I've seen the opening section so often I feel like I've started and stopped the game 50 times already.
It's funny, I came to the complete opposite conclusion. The Souls elements are relatively minor, while the sense of discovery and mistery is very much like that of an old NES adventure game, with much of the information gleaned from the manual.
i downloaded it last night on my series x. not a huge souls like games, but this is a more 'relaxed' take on it. it's not going to be as crushing, but it's the art style that really makes it.
Just 100% the game, it was great! It really captured that nostalgic emergent feeling you got when you played the OG Zelda games before the internet and you had to rely on word-of mouth, video game magazine tricks and tips, friends/older siblings and experimentation. Just wish now for someone to do a mod translating the language.
I see lots of comparisons to Death's Door which is easy to understand. I personally prefer Death's Door. I think Tunic is more of a challenge but for reasons I don't love. I typically enjoy games that don't hold your hand, and I like challenging puzzles. But the lack of direction in Tunic was at times annoying to me. The foreign language sounds like a cool idea but more often than not I found it pointless. I understand players are able to decipher it but I'm not about to pull out the Rosetta stone for a video game 😆 I'm just not that invested. Also the final boss I found to be too much for a game with such limited maneuverability in combat. Maybe I have to master the parry? I dunno. Anyway it's a good game I'm glad people enjoy it. 7.8/10 lolz
Aww man, it's a Soulslike? I enjoyed Elden Ring, but I really don't enjoy many other games of the Souls-like subgenre. I might end up skipping out on this one. Soulslike games are a HARD sell to me. The instruction book is a really cool mechanic though.
Brother I'm currently playing it and it's not souls like. Only thing like it. is cause the bonfires. I don't understand why reviewers are saying this but it's not that difficult only work on your dodging and when to hit and you be solid. The music is amazing and the combat is rewarding especially just exploring
I really enjoyed this game up until the point where I realised I that the only thing making me go on with it was sunk cost fallacy. I'd already spent so long playing it that quitting because it was so frustrating felt like failure. But actually it was the right thing to do. This game is probably great. People love it. It's definitely not for me. What the reviewer doesn't really explain is the difficulty spikes, the enemy mobs, the obtuseness, and the fact that if you don't like that, then you're going to feel like you're wasting your time.
I notice the game text is always shown as squiggly lines, is that the language from the creators country or the game's unique language? and will it have subtitles or just dubbed for each region........
From what I could understand, it's a fictional in-game language that is meant to emulate Japanese. It probably won't have subtitles nor dubbing, because you not understanding the language is part of the game design. You're not meant to understand any of the letters or text inside the game, you're supposed to interpret the message they try to convey from the pages of the instruction manual you gradually collect inside the game.
@@starpegasusgamer8561 after putting a few hours in i can definitely say that "mechanic" is quite enjoyable, you might feel frustrated here and there when you have no clue where to go next but man it is satisfying once you figure out what the "manual" is trying to tell.
I have a Switch OLED and yes this would look amazing on it. But I'm glad I have an Xbox Series S because this is on GamePass just how Deaths Door & other great indie games have arrived there. I would have not tried it if it wasn't on GP
@@ralph4lyf Death's door is awesome, especially on the OLED. As a vanlifer, I can only speak for myself but playing performance-light indie gems on a big console just feels like an underutilization of processing power at this point. Death's Door, Katana Zero, Celeste, Hades, Gungeon, Dead Cell, Hollow Knight, Ori, Cup Head, HLD, Steam World Dig 2 and Heist...indie classics that all fit and play perfectly on the OLED Switch. This baby would fit right in! Praying for a an end of year release🤞🏾
you only lose 20 coins max when dying. near the end game this is a very small amount of money. You made it out to be that you lose everything Also I turned on no fail mode and it did stop achievements despite what you said. I picked up the sword and nothing.
If they really want to sell this game they would release it on the Switch as soon as they can. I know it's a timed exclusive but I don't think there are any plans to bring this to the Switch. Too bad as this would be a bonafide classic hit on a handheld platform.
Tired of hearing Souls like. Its difficult ,not souls like. Can't be the only person tired of hearing this newly made up genre. Make a new one Ghost n' Goblins like. Cause its hard.
A lot of the mechanics are actually taken from Dark Souls. I feel like the combat is pretty similar with the dodging and learning animations to see when you can attack. The resting system that respawns all the enemies. Even the potions work like the dark soul potions. It's a new game genre and I love that other games besides Dark Souls are grabbing the formula.
My man out here spoiling so much of the fun of the game in the review. Why talk about the mechanics specifically when the game goes out of its way to obscure those things? I get that makes writing a review hard, but it would have been nice if you didn't do so. I discovered the buff mechanics on my own at the right time in the game and it felt really good.
Oh man, was so excited for this game until I watched this review. Not every game needs to be dark souls. Accessibility options is not a proper fix. Sadly it is a hard pass for me.
I have every AAA title released this year so far on all platforms and pc... Most i pick up and play few hours, see what they're about, and don't try again. Being 44 now, I grew up w/ original NES. This game truly does capture the magic of that era and original Zelda, the need to explore and see what is next; and it does so, in a clean, thoughtfully designed manor, discarding unnecessary bloat, while maintaining fun fluid gameplay. SO many games today just pad the experience, force you through so much exposition, busy work and b.s. Perhaps fun for someone who has 40 hrs to dump on a single title, but for someone who just wants to have fun playing a video game without it being a chore, this game nails it. I never post on game reviews, but so happy w/ this one felt the need to support the developer and sing it's praises.
Why do you buy the same game, on multiple platforms, and barely play them? SOmeone has a problem
Stop wasting money grandpa
@@Niyet22 He probably has an actual job and isn't living in mom's basement and buying games on her allowance.
Bro I had the exact experience as you and this game is a gem!
He means across all platforms... So keen to jump on people's backs you don't think to understand what you're reading.
This looks like quite an ingenious design! The whole instruction manual page collection gimmick is an awesome homage to the Japanese games you'd rent to try and figure them out. I'm digging it, especially since it seems like difficulty as a feature in game design has started to have a comeback with the souls-like genre.
I get why people would be polarized by the "godmode" mechanic though. On one hand, casual players will initially like it, but they're not going to enjoy the original experience and that will hamper their perception of the game. And on the other, people who love difficulty will not enjoy having that possibility of turning off any and all threats. They game might become lost in a sort of "target audience limbo" as a result.
But I hope that doesn't happen, because it looks like a fantastic game!
the Gameplay looks much more involving and polished as it did on the prototype from earlier, as it should be but anyway, looks fun
This game has been a joy to play. I had no idea it was anticipated by so many people, I downloaded it to just pass some time and ended up finding my favorite game of the year so far.
I had never heard of it until it was released. Just spent half the weekend playing it with a friend, and it's an absolute joy to play :D
For having completing the game just yesterday, if you want to try this game out I have only one advice to give you all: Don't spoil yourself at ALL. The real experience of this game come at his best while you have absolute no clue of the game, while also, if you get stuck, don't go on the internet to look for a anwser to where to go. You are mean to search and figure out everything by yourself. Yes you will get stuck and will maybe get skip important key item or moments, but once you get it, you will feel a real sens of accomplishement that the game is looking out for you.
P.S: Don't look for any clues of golden path on internet. Found it by yourself, it's a blast to figure out.
Its so funny runnuing through an entire area then at the end walking behind a wall... following a path that pops you out right where you started hahaha THIS WAS HERE ALL ALONG!
Nearly finished and i would love to play more of this format
This game blew me away and scratched the exploration and sense of discovery itch I've been having since Outer Wilds and Elden Ring. I haven't sat there with a pen and pad trying to figure out puzzles (and the in-game language) like this since The Witness! If you loved those 3 games, 2.5D Zeldas with metroidvania elements, this is the game for you! The best tip I can give (SMALL SPOILER ALERT!)
is pay VERY close attention to every. single. inch. of. every. single. page! There are secrets and hidden messages hidden everywhere in the pages you find. 9.5/10 (for an indie game)
This game is so great. I'm loving it. Kudos to the developers. I don't really play video games much anymore, this made games fun again
Good review, I felt so proud when I deciphered that instruction manual “increasing your power” thing, the reviewer did a good job beating that first boss without the upgrades, i haven’t gotten there yet but it looks hard and I bet is very challenging with no upgrades
So happy it's on GamePass 🙌 gonna download this as soon as I get home
Goodness has it really been 8 years? feels simultaneously like so little time, but so much happened since it was first announced.
Just 100% the game, it was great! It really captured that nostalgic emergent feeling you got when you played the OG Zelda games before the internet and you had to rely on word-of mouth, video game magazine tricks and tips, friends/older siblings and experimentation. Just wish now for someone to do a mod translating the language.
After Deaths Door, I've been eagerly waiting for this. And, this one is coming day one to Game Pass.
I just started playing this since it just hit game pass. Absolutely love this game.
Bring it to switch and collect the cash from the great sales it will certainly get!
Finally something that makes me return to my Xbox in weeks ... although I'm not a fan of souls game mechanics, it's nice that there are options to make it more accesible and enjoyable because I LOVE the scattered little pieces of lore in souls-like games.
Feel the same
??? They are releasing games on gamepass pretty often. Are you one of those who only care about exclusives?
@@victime4360 not a regular game pass user, great service tho; just busy with other things.
There has been tons of great stuff just on gamepass alone in the past weeks.
So far as I can tell, in terms of a dying penalty it is significantly toned down from Dark Souls. You only lose a few coins
I gotta be honest, I never heard of this game, and this review made me want to have it. What a beautiful looking game! 🙌🏽
If you have Gamepass it is included Day1 (which means you could play it right now)
Just wanted to inform you if you didn't know because Xbox kept it a secret until their ID@Xbox Livestream the same day Tunic Launched which is why I think this could go over many peoples Heads
It's certainly a cute main character that moves so well and that map is a work of art.
Just finished the game and came here to reflect. I needed a couple of small hints while I played, mostly for boss strats, but I’m so glad I didn’t look up anything about the Golden Path. Figuring that out was one of the most rewarding game experiences I’ve ever had!
Started playing this today feels like a very good game
Looks a perfect fit for Switch 👌🏻
Not sure. I've seen my switch struggle on less detailed. Smaller games. But here's to hoping! Everyone should play this game it's fantastic! Luckily I have game pass on pc so it was free to pick up
Richard Wakeling, well done. I downloaded this last night for my Series X. I haven't played it yet. Thanks for your great review.
This game deserve a 10 imho when u know that the Genius who made it was alone and did it mostly by himself, i would be xbox i would hired this dude to do sequels .
Looks very similar to Death's Door
I heard good things about this game being one of the top indies you must play(so I did since it was on gamepass) and after experiencing it for myself I can see why.
The music is beautiful and calming.
Now the combat can be a bit frustrating since you need to press LB (in Xbox)to change weapons or use consumables. I wish there was a better way to implement inputs while in combat without going into the menu and switching your shortcuts constantly. I also experienced getting stuck in the environment quite a few times and sometimes the path wasn't very clear when going under hidden areas.
The blue gem took me the longest to uncover and the last boss was brutal
LOL.
Other than that exploration is amazing in this game and the manual has everything you need to figure out your journey
Absolutely a gem.
This game is awesome. My Xbox version of Zelda has finally come. Thanks for the tip at the barn fire. I wonder what the claw item was for. I love this game
I want this game to succeed so badly, it deserves it.
Great review Richard
I love the artsyle of the instructions booklet pages
I was interested UNTIL I heard this: It's less a Zelda-like a more a full Souls-like. Maybe I want an action Rpg that doesn't brutalize me sometimes. I suppose it's better than hearing about rogue-likes all the time.
But it has difficulties for those that just want to enjoy the game
Why not just get good?
@@johnhaward7702 I see you can nerf the game and make your self invincible, that's not what I mean. What I mean is sometimes I want to play a Dark Souls game or Nioh, and sometimes I like a game like Breath of the Wild or Skyrim.
Good review
The Legend of Tunic : Tunic's Awakening
Looks like an OG Zelda with souls borne combat
This game plays like the original Legend of Zelda.
Paid a dollar to try it on pc gamepass. Game's sick.
Man if I hear the term “souls-like” again I’m gonna pull my hair out
I know lol Nowadays if there is a stamina bar or some difficulty they slap that term there lol
@@crimsonraiza3633 exactly this
Same. I'm absolutely sick of souls like/rogue games.
An isometric game that borrows elements from franchises such as Legend of Zelda and Dark Souls, while also having an aesthetic similar to Wind Waker... count me in!
Or the remake of link's awakening instead of wind waker
this is a smartly developed game. kudos
I hope it comes to switch
Crazy to see this little title reviewing so well. Personally the long wait has dulled my enthusiasm a little, we always say games should take as long as they need to and I appreciate it did, what I don't appreciate is being kept on the hook for so long. But seeing how well it reviewed brings that enthusiasm back even if I wish the game systems worked slightly differently.
I mean, I get it. One person made this entire game by himself. That is just insane to me. Graphics, level design, music, animation, art work, game machinics, the whole shebang.
@@phillnick21 I know that and I get it too. Completely. But don't raise hype if it needs 5+ more years in the oven. I've seen the opening section so often I feel like I've started and stopped the game 50 times already.
The only recent game that I really want to play
If you want to watch games like this, then I recommend Hyper Light Drifter ;P
It's funny, I came to the complete opposite conclusion. The Souls elements are relatively minor, while the sense of discovery and mistery is very much like that of an old NES adventure game, with much of the information gleaned from the manual.
"Instead it is a genuine souls like" **rolls eyes as hard as eyes can be rolled**
i downloaded it last night on my series x. not a huge souls like games, but this is a more 'relaxed' take on it. it's not going to be as crushing, but it's the art style that really makes it.
Just 100% the game, it was great! It really captured that nostalgic emergent feeling you got when you played the OG Zelda games before the internet and you had to rely on word-of mouth, video game magazine tricks and tips, friends/older siblings and experimentation. Just wish now for someone to do a mod translating the language.
I 100 percent completed tunic
You don't loose all your money on death, just a small amount.
I see lots of comparisons to Death's Door which is easy to understand. I personally prefer Death's Door. I think Tunic is more of a challenge but for reasons I don't love. I typically enjoy games that don't hold your hand, and I like challenging puzzles. But the lack of direction in Tunic was at times annoying to me. The foreign language sounds like a cool idea but more often than not I found it pointless. I understand players are able to decipher it but I'm not about to pull out the Rosetta stone for a video game 😆 I'm just not that invested. Also the final boss I found to be too much for a game with such limited maneuverability in combat. Maybe I have to master the parry? I dunno. Anyway it's a good game I'm glad people enjoy it.
7.8/10 lolz
This game is retro and nostalgic
Would have been nice if you had mentioned what platform this is on.
Steam is a PC-exclusive software. It's also on X-Box, and you can get it as part of the current Game Pass selection, if I'm not mistaken!
@@starpegasusgamer8561 Just what i wanted to hear, Game Pass, Thank you.
It's Xbox and PC and available on Game Pass for both
Very nice.
Started the game without any expectations. Finished it realizing it's on the same level of the Hollow Knight.
For how long do you guys think this will stay as an xbox exclusive?
Beautiful game
Counting down the days when this little gem is no longer an Xbox exclusive 😛
The time has come! 😮
@@jake.klusewitz Why do you care so much? Isn't it better that more people get to experience this great game?
I 100 percent complete tunic
Yoooo it's just like Dark Souls because Dark Souls is a videogame just like how Tunic is a videogame!
Everyone keeps saying it's like Zelda when it's really more like Landstalker.
im really enjoying the game!
Aww man, it's a Soulslike? I enjoyed Elden Ring, but I really don't enjoy many other games of the Souls-like subgenre. I might end up skipping out on this one. Soulslike games are a HARD sell to me. The instruction book is a really cool mechanic though.
Brother I'm currently playing it and it's not souls like. Only thing like it. is cause the bonfires. I don't understand why reviewers are saying this but it's not that difficult only work on your dodging and when to hit and you be solid. The music is amazing and the combat is rewarding especially just exploring
Reviewers forgot vocabulary. They call every game that’s of the action/adventure genre and not a total pushover a soulslike these days.
“The game looks tactile” doesn’t mean what you think it means
This was gonna be a buy for me...right up until they said "Souls-like"
Same, I love souls games but sometimes I just wanna sit back and chill. Plus I'm tired of every reviewer calling every game souls like
@@gwynlordofgettingparriedby2296 I've not played the Souls games myself; they sound the antithesis of fun to me.
You can at least try it on Game pass
@@JoeDouglas quite the opposite, mastering a soulslike is super fun, for some people :)
I really enjoyed this game up until the point where I realised I that the only thing making me go on with it was sunk cost fallacy. I'd already spent so long playing it that quitting because it was so frustrating felt like failure. But actually it was the right thing to do. This game is probably great. People love it. It's definitely not for me. What the reviewer doesn't really explain is the difficulty spikes, the enemy mobs, the obtuseness, and the fact that if you don't like that, then you're going to feel like you're wasting your time.
god mode yes please.
“Obstruse”
I wish xbox made it possible and practical to record and upload gameplay like playstation does ☹ id love to play n record this one so bad.
y is everything needs to be souls
I notice the game text is always shown as squiggly lines, is that the language from the creators country or the game's unique language? and will it have subtitles or just dubbed for each region........
From what I could understand, it's a fictional in-game language that is meant to emulate Japanese. It probably won't have subtitles nor dubbing, because you not understanding the language is part of the game design. You're not meant to understand any of the letters or text inside the game, you're supposed to interpret the message they try to convey from the pages of the instruction manual you gradually collect inside the game.
@@starpegasusgamer8561 ah ok that actually sounds interesting thx
@@starpegasusgamer8561 after putting a few hours in i can definitely say that "mechanic" is quite enjoyable, you might feel frustrated here and there when you have no clue where to go next but man it is satisfying once you figure out what the "manual" is trying to tell.
Too bad it’s not on PS only console I have.
Thought it said Tupac review.
Kind of reminds me of deaths door
Day 1 steam deck classic
he's a little guy :)
One doesn’t experience self transcendence, the illusion of self only dissipates - 🎈
At most 3/5. A convoluted and mostly unsatisfying mess disguised as "mysterious artistry".
What a cute game! Look so interesting one ☺
This game made me rage SUPER hard…,after only getting a stick to fight OP people was evil. Looked cute and stuff but not for me.
XGOD
Switch? It belongs on Switch.
I have a Switch OLED and yes this would look amazing on it. But I'm glad I have an Xbox Series S because this is on GamePass just how Deaths Door & other great indie games have arrived there. I would have not tried it if it wasn't on GP
@@ralph4lyf Death's door is awesome, especially on the OLED. As a vanlifer, I can only speak for myself but playing performance-light indie gems on a big console just feels like an underutilization of processing power at this point. Death's Door, Katana Zero, Celeste, Hades, Gungeon, Dead Cell, Hollow Knight, Ori, Cup Head, HLD, Steam World Dig 2 and Heist...indie classics that all fit and play perfectly on the OLED Switch.
This baby would fit right in! Praying for a an end of year release🤞🏾
hi
GOTY
Psyched
you only lose 20 coins max when dying. near the end game this is a very small amount of money. You made it out to be that you lose everything
Also I turned on no fail mode and it did stop achievements despite what you said. I picked up the sword and nothing.
Yeah I noticed I only lost 20 gems/coins. You don't lose everything. Never knew you could change stamina bar though.
pretty obious the write the review before playing the game
Try Elden ring ?
Get the lawyers ready
2:27 that's not a catch at all? Almost every souls like does that.
Hard to take souls like games seriously while actively playing elden ring..
This game is better than Elden ring for the simple fact it has difficulty options!
If they really want to sell this game they would release it on the Switch as soon as they can. I know it's a timed exclusive but I don't think there are any plans to bring this to the Switch. Too bad as this would be a bonafide classic hit on a handheld platform.
nice game for
kids
Tired of hearing Souls like. Its difficult ,not souls like. Can't be the only person tired of hearing this newly made up genre. Make a new one Ghost n' Goblins like. Cause its hard.
A lot of the mechanics are actually taken from Dark Souls. I feel like the combat is pretty similar with the dodging and learning animations to see when you can attack. The resting system that respawns all the enemies. Even the potions work like the dark soul potions. It's a new game genre and I love that other games besides Dark Souls are grabbing the formula.
My man out here spoiling so much of the fun of the game in the review. Why talk about the mechanics specifically when the game goes out of its way to obscure those things? I get that makes writing a review hard, but it would have been nice if you didn't do so. I discovered the buff mechanics on my own at the right time in the game and it felt really good.
This game is not as good as we are being made to believe.
First!!! And my first time ever!!!
Oh man, was so excited for this game until I watched this review. Not every game needs to be dark souls. Accessibility options is not a proper fix. Sadly it is a hard pass for me.
Oh no...anyway
Its on game pass so try it out and see how it is before giving up already.
Not every game is dark souls so there's that.
@@JagsP95 Yeah the surprise game pass release puts this back in the "try" category.
Absolutely bizzare that god mode doesn't disable achievements. Frankly it shouldn't have been a feature to begin with.
why is this not a switch game, FFS
the idea of godmodes as standard in game options really i didn't like.
This game is too hard and has no story. I gave it a one star review.
Wanna B Zelda
Actually not true. It’s way different than Zelda.
Honestly, I really miss these instruction manuals. I wonder why they stopped making them🥲