EASY Procedural Gobo Lights - C4D + RS

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 44

  • @niclanzillo
    @niclanzillo  Рік тому

    New Animated Gobo Light Tutorial - ua-cam.com/video/4uHjRin9sCs/v-deo.html

  • @konoboi
    @konoboi Місяць тому +1

    Even after 2 years, this is the best tutorial about GOBOS i found! Thanks so much Nic! i was looking for this kind of tuts all day lol

    • @niclanzillo
      @niclanzillo  Місяць тому

      @@konoboi happy to hear it’s helpful! Thanks so much 🙏

  • @Lakttos
    @Lakttos 2 роки тому +4

    I was using the plane alone. The idea of joining with the target tag is great. Thanks for sharing your knowledge. ✌😎

    • @niclanzillo
      @niclanzillo  2 роки тому

      Of course! Glad you found this helpful. Was a nice hack when I stumbled upon it myself :)

  • @AlexKayaian
    @AlexKayaian 2 роки тому +4

    wow this tutorial is great and the presenter is pretty easy on the eyes as well ;)

  • @Custard_Pie
    @Custard_Pie 11 місяців тому +1

    Wow, really great video, thanks man!

    • @niclanzillo
      @niclanzillo  11 місяців тому +1

      Glad you found it helpful!

  • @sonysaras
    @sonysaras Рік тому +2

    Omg, this is the best tutorial about “sexy” lighting I’ve seen! Thanks so much✨

  • @strikingtwice
    @strikingtwice Рік тому +1

    One of the better concise tutorials on this. Excellent sculpture and render too. Subbed.

    • @niclanzillo
      @niclanzillo  Рік тому

      Really appreciate that and glad it helped ❤️🙏

  • @everlastproducciones9280
    @everlastproducciones9280 Рік тому +1

    Thanks for your time

  • @totaltripit
    @totaltripit Рік тому +1

    Nice one! Thanks a lot.

  • @loremdeloop
    @loremdeloop 2 роки тому +2

    Great tutorial! Thanks for sharing your knowledge!

  • @margru8207
    @margru8207 2 роки тому +1

    Great tips Nic. 🔥

    • @niclanzillo
      @niclanzillo  2 роки тому

      Thanks, Martin! Appreciate that 🙏

  • @samuelfelix348
    @samuelfelix348 Рік тому +1

    This is great!!

  • @ZüleyxaZamanlı
    @ZüleyxaZamanlı 2 місяці тому +1

    Hello, I like the project very much. It would be great if you could share the texture and hdri with us

    • @niclanzillo
      @niclanzillo  2 місяці тому +1

      Hi, the HDRI was purchased from Patrick4D (you'll need to purchase from his online store) and the noise texture is built into redshift.

  • @jayygado4711
    @jayygado4711 Рік тому +1

    awesome man!

    • @niclanzillo
      @niclanzillo  Рік тому +1

      Glad you found it helpful! ✌️

  • @peet.r
    @peet.r 4 місяці тому +1

    amazing

    • @niclanzillo
      @niclanzillo  4 місяці тому

      @@peet.r really glad you found this helpful ❤️

  • @chrnk2982
    @chrnk2982 Рік тому +1

    thx man!

  • @4amraziz
    @4amraziz Рік тому +1

    love it

  • @jinleung3994
    @jinleung3994 Рік тому +2

    Great

  • @robmorissette7586
    @robmorissette7586 Рік тому

    I think on the plane you need to add an RS Object tag and uncheck Primary Ray to remove unnecessary calculations, no?

    • @niclanzillo
      @niclanzillo  2 місяці тому

      Hi Rob, absolutely can toggle that off, but with this scene being incredibly bare bones I did not. Thanks!

  • @C4Dsoul
    @C4Dsoul Рік тому

    How can I use motion GOBOs on c4d ? like leaf motions ( something like using videos or ... )

    • @niclanzillo
      @niclanzillo  Рік тому +1

      Hey Iman - So I've found two ways to go about this. The first way is you can import an image sequence into a texture node. You would then click the "animation" tab in the node, need to set the mode and timing, and finally click to "detect frames". The second way is you can animate the Maxon Noise node in the editor. You should find an "animation" section. Just set a speed and it should populate in the rs renderview. Hope those help!

    • @C4Dsoul
      @C4Dsoul Рік тому +1

      @@niclanzillo thanks a lot

    • @niclanzillo
      @niclanzillo  Рік тому

      @@C4Dsoul I actually just went ahead and recorded a new tutorial on this topic ua-cam.com/video/4uHjRin9sCs/v-deo.html

  • @geraldgutberlet1844
    @geraldgutberlet1844 2 роки тому +1

    so all the old light gobo tags or nodes are obsolete HALLELUJA

  • @nuccisimone
    @nuccisimone Рік тому

    But wait, I don't understand this. Why would you do it this way when you can just add a cinema noise texture to your light (whether it's a spotlight or an area light) and get exactly the same result?

    • @niclanzillo
      @niclanzillo  Рік тому +3

      Hey Simone, you certainly can add a shader graph to any RS light and achieve similar results. There's more than one way to skin a cat. I've always liked having the plane set as my texture, in the event I want to slightly move the positioning of the texture. Feels a bit easier to move in space (and a bit more like artistically directing a scene) vs. nudging an offset within a node. Appreciate the comment, bud!