EASY Procedural Gobo Lights - C4D + RS

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  • Опубліковано 31 гру 2024

КОМЕНТАРІ • 46

  • @niclanzillo
    @niclanzillo  Рік тому

    New Animated Gobo Light Tutorial - ua-cam.com/video/4uHjRin9sCs/v-deo.html

  • @ryanjdev87
    @ryanjdev87 Місяць тому +2

    bro wtf I swear I read your subs as 1.2million ... watched the entire video was like hows he only have 1.2mil then looked again. wow bro the quality the knowledge the editing your a amazing man truly I dont comment like this often but what a journey you took me on in that half hour ! Please keep making content you were born for it !

    • @niclanzillo
      @niclanzillo  Місяць тому +1

      I appreciate the kind words, man. Happy this tutorial was helpful too!

  • @konoboi
    @konoboi 3 місяці тому +1

    Even after 2 years, this is the best tutorial about GOBOS i found! Thanks so much Nic! i was looking for this kind of tuts all day lol

    • @niclanzillo
      @niclanzillo  3 місяці тому

      @@konoboi happy to hear it’s helpful! Thanks so much 🙏

  • @Lakttos
    @Lakttos 2 роки тому +4

    I was using the plane alone. The idea of joining with the target tag is great. Thanks for sharing your knowledge. ✌😎

    • @niclanzillo
      @niclanzillo  2 роки тому

      Of course! Glad you found this helpful. Was a nice hack when I stumbled upon it myself :)

  • @AlexKayaian
    @AlexKayaian 2 роки тому +4

    wow this tutorial is great and the presenter is pretty easy on the eyes as well ;)

  • @Custard_Pie
    @Custard_Pie Рік тому +1

    Wow, really great video, thanks man!

  • @sonysaras
    @sonysaras 2 роки тому +2

    Omg, this is the best tutorial about “sexy” lighting I’ve seen! Thanks so much✨

  • @strikingtwice
    @strikingtwice Рік тому +1

    One of the better concise tutorials on this. Excellent sculpture and render too. Subbed.

    • @niclanzillo
      @niclanzillo  Рік тому

      Really appreciate that and glad it helped ❤️🙏

  • @margru8207
    @margru8207 2 роки тому +1

    Great tips Nic. 🔥

    • @niclanzillo
      @niclanzillo  2 роки тому

      Thanks, Martin! Appreciate that 🙏

  • @totaltripit
    @totaltripit 2 роки тому +1

    Nice one! Thanks a lot.

  • @samuelfelix348
    @samuelfelix348 Рік тому +1

    This is great!!

  • @jayygado4711
    @jayygado4711 2 роки тому +1

    awesome man!

    • @niclanzillo
      @niclanzillo  2 роки тому +1

      Glad you found it helpful! ✌️

  • @everlastproducciones9280
    @everlastproducciones9280 Рік тому +1

    Thanks for your time

  • @loremdeloop
    @loremdeloop 2 роки тому +2

    Great tutorial! Thanks for sharing your knowledge!

  • @peet.r
    @peet.r 6 місяців тому +1

    amazing

    • @niclanzillo
      @niclanzillo  6 місяців тому

      @@peet.r really glad you found this helpful ❤️

  • @chrnk2982
    @chrnk2982 Рік тому +1

    thx man!

  • @ZüleyxaZamanlı
    @ZüleyxaZamanlı 4 місяці тому +1

    Hello, I like the project very much. It would be great if you could share the texture and hdri with us

    • @niclanzillo
      @niclanzillo  4 місяці тому +1

      Hi, the HDRI was purchased from Patrick4D (you'll need to purchase from his online store) and the noise texture is built into redshift.

  • @4amraziz
    @4amraziz Рік тому +1

    love it

  • @jinleung3994
    @jinleung3994 2 роки тому +2

    Great

  • @C4Dsoul
    @C4Dsoul Рік тому

    How can I use motion GOBOs on c4d ? like leaf motions ( something like using videos or ... )

    • @niclanzillo
      @niclanzillo  Рік тому +1

      Hey Iman - So I've found two ways to go about this. The first way is you can import an image sequence into a texture node. You would then click the "animation" tab in the node, need to set the mode and timing, and finally click to "detect frames". The second way is you can animate the Maxon Noise node in the editor. You should find an "animation" section. Just set a speed and it should populate in the rs renderview. Hope those help!

    • @C4Dsoul
      @C4Dsoul Рік тому +1

      @@niclanzillo thanks a lot

    • @niclanzillo
      @niclanzillo  Рік тому

      @@C4Dsoul I actually just went ahead and recorded a new tutorial on this topic ua-cam.com/video/4uHjRin9sCs/v-deo.html

  • @robmorissette7586
    @robmorissette7586 Рік тому

    I think on the plane you need to add an RS Object tag and uncheck Primary Ray to remove unnecessary calculations, no?

    • @niclanzillo
      @niclanzillo  4 місяці тому

      Hi Rob, absolutely can toggle that off, but with this scene being incredibly bare bones I did not. Thanks!

  • @geraldgutberlet1844
    @geraldgutberlet1844 2 роки тому +1

    so all the old light gobo tags or nodes are obsolete HALLELUJA

  • @nuccisimone
    @nuccisimone 2 роки тому

    But wait, I don't understand this. Why would you do it this way when you can just add a cinema noise texture to your light (whether it's a spotlight or an area light) and get exactly the same result?

    • @niclanzillo
      @niclanzillo  2 роки тому +3

      Hey Simone, you certainly can add a shader graph to any RS light and achieve similar results. There's more than one way to skin a cat. I've always liked having the plane set as my texture, in the event I want to slightly move the positioning of the texture. Feels a bit easier to move in space (and a bit more like artistically directing a scene) vs. nudging an offset within a node. Appreciate the comment, bud!