Aim thoughts: when to change your setup and when not to

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  • Опубліковано 18 лис 2024

КОМЕНТАРІ • 35

  • @hyclea9530
    @hyclea9530 7 місяців тому +13

    A higher chair and bigger desk got me better in no time. Ergonomics should be number 1

  • @Katze822228
    @Katze822228 7 місяців тому +6

    I completely agree with what you said. In an aim trainer changing up the setup often can be beneficial because it forces you to adapt and helps training your weaknesses but in actual games the distraction it causes usually makes it not worth doing in the short term. For me personally even changing settings that literally make no difference is enough to take my fokus away from the game. As long as I think a setting changes something it can still be distracting enough to make me play worse and blame it on that setting. So I usually like to not change my settings/setup in games unless I am convinced that it'll benefit me long term. But in aim trainers I intentionally change stuff up all the time and I usually perform better on days where I change things up every couple minutes than on days where I use the same settings and setup throughout the day.

  • @aqu434
    @aqu434 7 місяців тому +9

    from information ive learned about this topic, i see aiming as more of a motor skill than involving muscle memory. I like to use walking as a reference since its a motor skill in which we can walk in different shoes on different terrain and at different speeds all without much struggle

  • @iArrivall
    @iArrivall 7 місяців тому +7

    The actual definition in biology and neuroscience behind "muscle memory" is the ability for the myonuclei, or "nodes" inside of your muscle fiber that dictate growth and strength gains, to recover to a prior state.
    As you exercise and grow, more of these proliferate throughout your muscle and if you ever stop working out and lose that mass, these myonuclei are still hanging around.
    When you begin to exercise again your muscle mass and strength will bounce back in around half the time it took you to get there in your first bout of building, this is what muscle memory TRULY is, it is not your muscles literally having a motion programmed into them through repetition, that happens in your nervous system and brain.
    The "muscle memory" many gamers refer to today is a sort of a semantic drift that has happened around the term that needs to be corrected.

  • @BostonMikeFPS
    @BostonMikeFPS 7 місяців тому +2

    Great response DDK. I love the thoroughness of your content. Thanks again for giving me a quality video!

  • @sebaba001
    @sebaba001 7 місяців тому +4

    What if we told tennis players that they should exclusively grab heavy weights and do the motion/swings of hitting the ball, and move around the court with weights and do NO other strength and conditioning training? When you think about maximum performance for a single movement, it only makes sense to strengthen every muscle and ability that is related towards that movement. Otherwise, they'd have more injuries and honestly just suck when they are faced with a situation where any sort of unexpected movement is needed.
    If you use a 'medium' sensitivity, when you have huge movements like a 180degree to then have to micro-correct, this is also part of the game, and you may suck at it if the only moment you only ever practice it is in the rare cases you need it. However, if you lower your sens during training, you will be forced to move your arms and to use different parts of your mousepad and micro-correct with your arm/elbow in different angles, you strengthen the little muscles that help stabilize your wrist movements in those specific angles. A simple 20 minutes a day doing this specifically on wide wall targets would make a huge difference for all of those previously 'awkward' scenarios. If you also do high-sens training you will be a lot more accurate and precise with your gentle finger movements. Supplementing your gameplay by training supplementary muscle groups can never NOT be beneficial. It only makes sense, it's the same as in any sport or whatever you want to compare it to.
    It just makes no sense to say you should stick to the exact same movements every time during training. I've never seen where on when that's better than a complete training.

  • @calmsh0t
    @calmsh0t 7 місяців тому +19

    That is a very good topic! I don't want to bash anybody, but players should STOP taking the advice from pros regarding anything that isn't directly related to the games they play. There are so many bad takes from pro players when it comes to peripherals and muscle memory. To make one point clear, SCIENCE has proven that there is no muscle memory related to aiming. The sensitivity pros are using are a result of heard mentality or certain restrictions they had when they started. I knew a professional Warcraft 3 players when I was in school. That guy was playing on horrendous settings. And the reason was simply that he was used to it due to the fact that he had to play for thousands of hours on a pc that wasn't really capable of running the game well. Many high sens players in cs use high sens since they started the game over ten years ago on their family computer that stood on a crappy office ikea desk with minimal mouse space. Why are almost all pro players using the superlight? Because its the best mouse in the world? Or because they just don't care enough for anything outside of the game to try anything new? Why are cs pros still using 1080p, when its proven that people perform better on 1440p since it has clearer visuals and sharper details, especially on long range fights? Its because most of them are completely clueless about these things, since they spent their effort to improve in their given game instead. Therefore they use something that they got used to and that has proven to work for them and don't change it. That said, when it comes to game specific things, LISTEN TO THESE PEOPLE!! Almost all cs pros are using 4:3 stretched and even though many people label it as something that has been passed down from cs 1.6 pros and is therefore pure preference, it aligns awkwardly well with everything we know about visual focus and sees usage in other competitive fps as well. Also, while pros are certainly way above average when it comes to mechanics, they are clearly not the pinnacle. I would argue that a top 20% aimer who is a top 99% decision maker has way better chances to go pro than someone who has better mechanics and worse decisions. Look at people like elige who aimtrains way more than many active s-tier pros. He probably has a lot better raw aim than many of the people he plays against in tournaments, yet they can still compete against him without looking bad. Why do you think that is? Probably because raw aim is a thing that you guys are overvaluing and probably because you are thinking that fragging out means having sick aim, right? That said, always think about the topic and then think about whose opinions you trust most. Is it something that is inherintly game related? Ye, ask pros and value their opinions. Is it something aim related? I would trust matty 10000% more. Is it something peripherals related, like what mouse to choose? I would trust people over on the mousereview reddit and so on ... Just pick the best source and use their opinions as a starting point to find your own.

    • @ddkesports
      @ddkesports  7 місяців тому +2

      Great comment. Thanks for sharing your thoughts!

    • @TeaRex
      @TeaRex 7 місяців тому +1

      I would add though that for probably like 85% of players the two key things that would boost their rating is simply aim mechanics and movement, just practising those two in conjunction allows you to play more angles and positions not to mention they can bail you out of bad situations. Other stuff should be studied but for the average mm or faceit player just core mechanics will get you quite far and the other stuff will follow with playtime.

    • @Le-sos
      @Le-sos 7 місяців тому

      i mean how could there be muscle memory involved in the first place, lit a 1% change in humidity and you have to readjust all of that """muscle memory""" back xd
      (might be wrong but i dont think so tbh)

  • @Coffee_by_Tomo
    @Coffee_by_Tomo 7 місяців тому +1

    Based!
    P.s. Would be really cool to fing out how often do you need to switch/practice different sens / setup. Top aimer change it like every game/routine, some pro gamers change it on few days or weekly basic. Some players are looking on more long term rotations... idk.

  • @Kalashnigod
    @Kalashnigod 7 місяців тому +4

    Well said Daniel, like Musashi Miyamoto said, "You must understand that there is more than one path to the top of the mountain." (A Book of Five Rings)
    Has someone who has 1500h in Kovaaks and achieves almost every Grand Master in Aimbeast I have to point out that I really do not agree with many of Matty´s takes, but I will always respect his craft, Sadly, many people still leave in ignorance of some "pro" they follow. Please do continue with the podcasts; they are really unique and really well built.
    and for those who actually care about improving...
    Don´t change mouse every day neither hold it every year; find the perfect balance for "I have mastered it and im confident of that" and move on to a new one, if u dont polish your technique with different challenges you will dull your capabilities, learn how to wield any mouse and u will master the true mouse control; even tho there will always be a prefered mouse and sense...

  • @wakeawake9556
    @wakeawake9556 7 місяців тому +3

    Lmao. i've seen this comment. i wanted to see your response to it. btw i love your content. and I'm glad people are passionate about aim training.

  • @drawde3972
    @drawde3972 7 місяців тому +1

    i really think you should try to get bardoz on for a talk. he's super clear in the way he explains things and breaks it all down.
    Matty seems like a nice kid, but the way he talks can be a bit off putting. Also bardoz has been at high levels of both aim training and competition. Would be awesome to get some more insight.

    • @freidmaen
      @freidmaen 7 місяців тому

      That would be an amazing collab for sure!

  • @callmetheboss971
    @callmetheboss971 7 місяців тому

    Yes I don't understand why people think it has to be one or the other I feel its more of a mix you get used to a mouse if I gave you some super heavy or light mouse your scores will change.

  • @WorldClassThief
    @WorldClassThief 7 місяців тому

    Love this response.

  • @treyrichards1244
    @treyrichards1244 7 місяців тому

    what an amazing video

  • @dafarii
    @dafarii 7 місяців тому

    Interesting video!

  • @veirnon3822
    @veirnon3822 5 місяців тому

    Nice

  • @izemes
    @izemes 7 місяців тому

    but ddk, if i want to hit radiant, faceit level 10, and ranks are stagnated, i could change my stuff? like, independent of fps, is it always time to change then?

    • @sebaba001
      @sebaba001 7 місяців тому +1

      vod review, study yourself carefully, a sens will likely not hold you back unless it's really bad, your flaws are holding you back, you can only notice small details with careful vod reviews, not just playing and doing the same things over and over again

  • @camilomott8978
    @camilomott8978 7 місяців тому +3

    hey daniel

  • @neartheend666
    @neartheend666 7 місяців тому

    If sensitiviity doesnt matter, why do most of the aim trainer mains adjust not only sensitivity, but fov, scenario graphic settings, target color, crosshair type etc depending on the scenario they play. Ask matty to try to hit celestial on only 20-25cm or 70cm using same settings for everything. I wonder how much that would take.
    Obviously you can isolate hand or wrist movements or even finger movements with different sens settings and that is good for training. But imo if youre using aim trainer to actually get better aim in an fps title - stick mostly to one.

    • @3ildcard
      @3ildcard 7 місяців тому +1

      You can either stick to one or use high, low and something in the middle to train different muscles, habits, learn new stuff etc. Either master your playstyle or try to master everything. Especially if you play variety of FPS games (Tac FPS, Battle royale etc). In battle royale, there is a lot less punishment for lack of precision so you can higher your sens for extra mobility and vice versa, in Tac FPS you'll be punished for lack of precision for 30cm/360 is not really optimal.

    • @JkennGG
      @JkennGG 7 місяців тому

      It doesn’t matter to an extent. Reactive tracking (apex wraith up in ur face) is much easier to do at 20cm rather than 70cm. 70cm may actually be unusable for a scenario like that.

    • @3ildcard
      @3ildcard 7 місяців тому +1

      @@JkennGG It depends on the person but vast majority wouldn't be able to control 20cm/360 even if its just an example. Most would likely do best at the 35-55cm range in Apex, anything lower or higher, you'd likely handicap yourself in certain scenarios.

    • @JkennGG
      @JkennGG 7 місяців тому

      @@3ildcard true, 20cm is hard to control for the average gamer. It’s funny though considering way back in the day we played on tiny mousepads with a million sensitivity lmao

    • @3ildcard
      @3ildcard 7 місяців тому +1

      @@JkennGG Well, back in the day skill ceiling was far lower and Auto-Aim (AA) wasn't a thing that gets you erased in a blink so you could get away with it. I do play at various sensitivity ranges in isolated space (R5, Aim trainers) which requires rather slow and precise movemets but in-game where everything is more chaotic and unpredictable, 1 swipe and you do 5 360's, it just hinders me so i use something more reasonable personally.

  • @dmitry7967
    @dmitry7967 7 місяців тому

    why yaping

  • @camilomott8978
    @camilomott8978 7 місяців тому +2

    muscle memory is one thing and mouse control with different setups is another thing... idk why people go crazy over "muscle memory" as it should refer to as your "COMFORT SETUP" for long term use. jeez @danielkapadia