@@headforcosby Kinda wish Fortnite showed how much ping every player in the lobbies have tho. Low ping players don't believe I'm on 130 (Hundred & Thirty!!!) ping with my mechs lol
Incorrect on the latency. Best analogy is the length of the road AND the time it takes to reach there. There isn’t really any way to bring it down. All the solutions here will be a difference between 1-2ms.
@@DarkPikachuYTV we too, the only option that has usable bandwidth is Vodafone, but if you don't know them, they have the world's most unstable Internet you will ever find
Downloading anything must've been pure hell. I remember being with Orange (an ISP and phone company) over 12 years ago. It'd take multiple hours to download a 50mb update. Once night while on Lost Planet with a friend, I had to download an update and sat there for about 3 hours. It was only 30 or so MB. It was horrible. Not to mention always having the internet go off on FIVE zombies map with a friend when we'd reach lvl 30. Every. Single. Time. Switched over to Sky broadband and in 12 years, we've only had outages about 6 times. Most of those were BT line testing, because BT owned all of the broadband lines in the area. You didn't ask. But I'm sure there are others out there that remember, or still have to go through dogshit download speeds. It should be called download slow. No? Nobody? I'll leave.
@@jonnywilson9117 "Downloading anything must've been pure hell." Oof. That brings back memories. When 'Betrayal At Krondor' was made free, I recall it taking three tries to download that 26MB file from my local BBS on my 9.6k modem. Each time took over six hours, when nobody was allowed to touch the phone. (Twice, someone did and forced me to start over. :facepalm: )
@@jonnywilson9117 "Downloading anything must've been pure hell." Yup. There were certain maps I just couldn't play because the map timer would hit zero before I could download this one particular asset pack.
I feel like war thunder could be mentioned from someone who does something completely unrelated to war thunder at all and we would still be their mentioning war thunder if it was brought up
Imagine your data is being transferred by a truck instead of the internet. It goes back and forth between you and the server to communicate, play games, download files... Lower ping means the truck is driver faster between your home and the server. Higher download/upload speed means the truck can be loaded with more packages on each trip.
Nice explanation. You should have mentioned also that much of ping issues today (apart from using wifi) is due to the infrastructure in your local region: how far do you live from your nearest node, how good are the connections, and how good quality nodes are used.
Guys basically theres to ways of improving ping: Get closer to the Game Server: The closer you are to the game's server, the better your ping will typically be. For example, if you want better ping on Fortnite, because the US servers of Fortnite are in Dallas you would experience lower Ping by being physically closer to Dallas. Or by using a VPN: using a VPN to make your PC appear as if it's in the same city as the game's server. However, this approach has some limitations. Not all games allow VPN usage, and the VPN server itself may not be close enough to the game server to make a meaningful difference. Additionally, depending on the VPN service, it might introduce more latency instead of reducing it. Therefore, thorough research is needed before opting for a VPN. Great video either way Zach and if theres any thing you guys want to add please do! (Also buying a Ryzen 4070 will improve your ping)
Being physically closer is kind of misleading though, keep in mind that being right next to a server, your data might still need to travel over 100s of miles to find a common data center. Source: the trombone effect. This isn’t 100% either, being closer will still help you out majority of the time. (Being in Europe while the server is in America will make the data travel much farther regardless)
@@arandomguy1336 Yea that's right, no one can (and should ) expect 0ms because you would have to be playing on the game server (like your device is directly linked to the serv).
VPN doesn't improve ping Besides. Even if "it does help". It still takes time to connect your PC to the game server For example. If I'm in Germany and my VPN is in the US because I'm trying to play on US servers, it'll still take time to connect to US servers with the same delay it'll be without VPN usage
@@xmastermasters5357 Exactly, at the end of the day your still connecting to the servers from where you live it's not like your magically closer to the server.
On some real talk though, upgrading the wifi I have at home and changing ISPs definitely helped with ping, I used to get 45-50 on Cali servers but after getting 1gbps I chill around 27-30
I'm capped at 45 mbps. Pretty sure we're paying for 450mbps. But it never cuts out and my ping when I used to play online a lot, was always around 20-40. Even on Arma 3 connecting to US servers. There was only 1 server I played. Seems to have been shutdown. Sadge. :(
having higher speed definitely makes ur ping lower but it caps out after a certain point depending on distance to server, this video is wrong. but he probably hasn't used a speed lower than 100mb in a while so with that speed it doesnt matter 20 ping on 100mb will also be 20 ping on 1gbps, but on a 1 or 2 mbps connection u will 100% get lower ping by increasing speed
Connecting to the closest servers near where you live also helps. So for example, I live in Texas and I play Apex Legends so I pick the Dallas servers in the title screen for my best possible ping to the servers and aside from the Apex servers sucking a bit, it is a good connection that keeps me from constantly lagging.
A lot of pc motherboards ethernet ports are limited to 1Gbp/s, higher performance/better mbs, have that one and a 2.5 Gbp/s. So even if your internet speed is 5 gigs per second, the computer will still only download at 1 gig or 2.5 per second. You also can only write/read data on a drive so fast, if you have an older slow HDD, way different read/write speeds than a SSD, or an NVME is even fast. You can verify this yourself redownloading a game you already own in steam. Ex. I have the 2.5 gbps port, but my internet speed is a little over 1 gig per second, so it never uses the full 2.5 gbps. (which only come in handy when downloading a game, a few years ago you use to have to start downloading a game before you went to bed so it would be done the next day, now, with SSD's it takes 1 hour, maybe a lil more to download those same games)
Yeah sometimes it depends where you live too, for example south America if you're from the south countries you get connected to Brazil servers, but if you're from upper countries like colombia you get connected to Miami or close to that. Avg good ping in that case is 90 to 60
One thing which he didnt mention is that, u get ping based on how close you are to the servers, that is why different online games have different regions wich u can choose so if you are close to the server u will get low ping I hope i helped :))
About 10 years ago I visited Japan for the first time. We were on top of a mountain in a fairly rural town and the inn had 1gbps. As an Australian I was totally blown away, you were lucky to even get 30mbps back then.
In my experience bandwidth is often a good way to tell ping. If you’re still on ADSL copper and your bandwidth is lower than a few mbps, this means you’re usually located far from your local internet hub. With copper more distance equals worse ping and lower bandwidth. Additionally, when your limited bandwidth is being fully used (which of course happens very easily) your ping gets worse because your connection is struggling sending your packets in between the other packets. Having bad internet like this can only be fixed by your ISP connecting you to fibre or VDSL, etc. If you have high bandwidth and your ping sucks, something is usually wrong on your end.
Absolutely... bufferbloat seems like a problem nobody teaches. There are a handful of routers on t he market with AQM.. Active Queue Management... to manage the router's buffer
On my Nighthawk XR500 without QOS enabled in DumaOS, my ping is 29-35 because of bufferbloat. With QOS enabled and optimized properly, my ping drops to 12-23!
League of Legends used to have a map of zip codes to ping corresponding to different ISPs. It was nice while it lasted. Trying to explain ping vs bandwidth to a phone person was painful.
Remember also that, in some games, ping doesn't tell the whole picture when talking about hit registration. You can play at 200 ping and still get all of your imputs/bullets registered by the server.
Did recall some ISP doesn't route correctly/shortest due to "they are not partnered/high costing" 😅 I remembered the weird shortest route to certain game server in SG from PH is passing through Tokyo, Seoul, Hong Kong. Instead of direct line to SG.
I had this suspicion so it's nice to know this is a thing i imagined that some ISP's would have their cheaper plans route to a set server and not the closest to the consumer and the bigger plans effectively would just connect to the closest resulting in a better ping for an upgraded plan, never read about it just figured some ISP's would do this. Thanks for sharing.
Look into the wiring in your homes. It doesn’t need to be anything fancy for you to run a powerline adapter to your pc. That way if you’re in a situation like me where you dont have access to a router for ethernet then look into a powerline adapter. It essentially uses the wiring in your home to transfer the signal to whatever device you have it plugged into. It plugs into the wall and it has an ethernet port and usually an outlet for you to plug something into usually a power strip since the adapters usually make it so you cant use both ports on an outlet.
Such a complicated answer for a simple question. So here's a very simple answer that you can't go wrong with: 100Mbps or higher and 100 ping or lower is the ideal for gaming. By the way, they are COMPLETELY SEPERATE.
Uh, what? ISPs don't typically provide wifi service. I mean, they might lend or even service your wifi router for you, but that has nothing to do with the actual infrastructure that you will be paying for as part of the plan. It's almost always some type of cable, DSL, cable modem, fiber, etc, that connects to your house. The latency will be the same regardless of who you are paying, because the same cable will be what they use to service you. The main difference is when you connect to your ISPs end of the network, what kind of traffic and connections they use, and how they decide to route your traffic. In most cases, the latency will be very similar, because your ISP actually only makes up a very small portion of the entire travel distance of your packets anyways, and choosing between LocalISPCo vs NationalISPCo or some other, won't make any difference in regards to what path your packets will take when you are downloading that hentai from a CDN in japan, where your ISP hasn't been involved in the last 20 or so hops.
I like the highway analogy. Ping/Latency is the speed hat which a car drives on the highway. Bandwith is how many lanes that highway has. Having a 12 lane highway but everyone driving 50 miles transports a lot of people/packets but it takes time for them to arrive at their destination. Having just 6 lanes but having the cars/packets move at 160 miles makes them arrive much quicker, but you cannot transport that much data/people at the same time
It's usually extremely hard to find out provider's latency before actually using their services (unless, of course, you live in a high populated area and want to use well known corporate)
In the past, a slow connection could cause some ping issue (not really ping, but lost packets, that would create ping spikes), but nowadays no internet provider offers bandwidth low enough that it would cause ping issues. This is also why playing on WiFi can suck massively, but we are getting better adaptors and modems, to the point that maybe WiFi will become the norm in the future (why use cables when you can deliver the same speed through air?)
Ping is usually better if you live closer to cities, especially if the servers of said online games are fairly close. I live in the UK and I get way better ping for German based Arma 3 servers than my US or Australian teammates for example. As long as your speed is adequate for the game then ping is more important for gaming, but for downloading big files or streaming video the speed and bandwidth will be more important to you than ping.
If you want to take it further....the route your ISP takes (the length of wire they take to connect between the server you're connecting your game to) *can* be changed, so if you're having ping issues, try asking them to change the route they take. I used to have a server I connected to here in Houston, and when I had Comcast, they used to take this back asswards route that would go from me to Indiana to Chicago back down to Dallas, then to Houston and shocker, 75 ping for a place I could probably walk to if I really wanted to.
You could have mentioned the part that ping is mostly a function of distance. The greater the distance the higher the ping. The distance is based on which nodes an ISP routes through so a bad ISP might send your packets in a different direction before getting them to the intended endpoint incresing the ping beyond what it could be expected. Also might as well mention buffer bloat, the only time low bandwidth can impact ping.
I remember one time I was playing roblox back in 2016/2017 and my ping spiked to like 10000 for a moment and I broke the game because of it. I'm surprised I stayed connected to the server 😅
Also don't forget the server location. Even with the fastest internet speed available to the public, your ping will be insanely high if you connect to a server that is on the other side of the planet because the 0s and 1s from your PC have to physically get there. If you play games that allow you to choose servers or server regions, pick the closest to you.
another tip: if you have a good wifi and everything but still getting high ping then its probably because of the region of the server your in, try joining a server that is in your region to get the best performance
Plus UDP connection in gaming will always result in data loss to some degree. Which means the boolean or 0 and 1 values holding where objects being hit or not can sometimes be lost due to how UDP works too.
A major factor people don't talk about often about ping is the distance you are from the server, like with CS2 if you live in Johannesburg/surroundings you'll have lower ping than in Durban unless you have really good fibre, but like you say it doesn't necessarily mean lower ping, but for example I have a friend in Joburg and she gets 20 ping with 100mbps while my friend in Durban get 40 ping with 300mbps
it's important to note that at low enough bandwidths your ping also will suffer, this is not usually an issue but you do need to make sure you have enough
Game dev here. Bandwidth can affect ping especially on slower or unstable connections if the data sent/received by the game exceeds the bandwidth. In such a case ping will increase as some data is delayed or lost (known as dropped packets)
Another thing about ping. Your internet connecting to the server jumps through different places, you can sometimes alleviate it with a VPN. I play FF14 and the nodes my connection goes through sometimes just drop. So you can look into a VPN. Sometimes i use mudfish for some things, milage may vary.
The worst ping I've ever had while in a game was 3624ms on a minecraft server back in the day. One of the many downsides of living in an old building is that you usually have copper wiring for the internet. Thus, you can't get proper fibre optic speeds without paying a lot of koney for the ISP to come out, dig up the road, & put it all in.
Pro tip: router setting. Most routers have the "Quality of service" feature. Its basically a speed limiter to ensure no single client eats up the whole bandwidth. If you cap the speed to lower than 150 megabits per client, you usually get better ping, regardless of connection type. Now, there diminishing returns on this, you can only go so low before there's no difference, and ruin your home networking experience. But this ensures that someone's netflix binge on the wifi dosent cause your game to lag.
Bandwidth, as the name suggests, is the maximum amount of data that can be transmitted in a given period of time. Ping is the time it takes for a packet to travel from the source to the destination and back. Ping depends mostly on the physical distance between the source and the destination.
IN case anyone still needs help, think of bandwidth like having a really wide hallways for people to go through so more people can go through side by side with linked arms. Ping is like a person's walk speed, or how fast they get from the start of the hallway to the end. So your bandwidth doesn't matter much if your ping is absurdly high. That's like a the world's widest hallway, but everyone going through it has no legs so they're dragging themselves so slowly.
No matter how good/low your ping is, it doesn't matter if the game server is far from your location. My ping is around 30ms but i live Africa where there's little to no pc game servers so my in game ping is usually around 140ms
The reason that the latency won't affect the bandwidth of the transmission speed is because every piece of data you request from the server is exactly that many pings (milliseconds) old by the time it reaches you, but due to the continuity of the transmission, you won't notice any interpretation aside from the initial delay. That's why it matters the most in competitive games.
I still don’t understand why people pay for gigabit internet unless they need to download large files for work. A family of 20 could comfortably use that much
Playing games needs the lowest ping or response time to prevent lagging. Downloading big-size games or big-size files needs the highest download speed to get it ASAP. The first priority is the lowest ping because you can wait for files finished downloaded.
All correct, but there are circumstances where bandwidth is important. A saturated ISP link will effect ping. For example, if you have 500Mbps down and only 50Mbps up, someone uploading to YT (example) will 100% tank your ping because the ISP will throttle you when the upload limit is reached. Even a saturated down link (multiple people streaming) can hurt ping as your game packets will be put in queue to the ISP with all the other data. Having more bandwidth means all the extra data can get pushed through to the ISP without bottlenecking and hurts ping less on busy internet links. And THANK YOU for telling people to use Ethernet! Wired FTW!
What you also need to be looking at is how many channels your Cable 'Modem' can bond upstream and down. If you are in an over-provisioned area (too many people, too few channels) having extra channels bonded can reduce latency/dropout. Also believe it or not reducing the 2.4ghz devices on the WiFi improves all network performance. I put what I could wired and moved everything else to 5ghz if it supported it. All my connections improved.
Ping / Latency are the best weapon for Online Gaming
True, I’ve had gigabit 2x in my life, one gave me 25 ping on Fortnite, other gives me 0
@@headforcosby not gonna lie for me having 30ping is so much better , I rememebr before I had 200 ping in xdefiant . I got my optic fiber 1week ago
@@headforcosby Kinda wish Fortnite showed how much ping every player in the lobbies have tho. Low ping players don't believe I'm on 130 (Hundred & Thirty!!!) ping with my mechs lol
Would that not be a super long list of 100 players? @@jessepearce01
@@MendizCendiz I mean in like 1v1 maps, boxfights, 16 player zonewars, etc...
That war thunder clip isn't your fault, it's the server hamster taking a break
They didnt buy enough premiums that day...
No they were cursed by the d snail
ALL HAIL THE SNAIL
I think traffic is the best analogy. More bandwidth = more lanes for cars. Lower ping/latency = faster speed limits.
Nice profile pic
Good analogy
Pretty much somes it up 😂
@@gooseloosejuice haha, same to you!
Incorrect on the latency. Best analogy is the length of the road AND the time it takes to reach there. There isn’t really any way to bring it down. All the solutions here will be a difference between 1-2ms.
"When shopping for an ISP"
Oh, how I wish I had the luxury of more than one.
Exactly Shopping for internet server provider that’s a thing me living in area where there’s only one option this video must be clicked bait
Yeah, stuck with Cox and boy do they really suck it. Both for price and reliability
@@DarkPikachuYTVdo you know what click bait is?
@DarkPikachuYTV so because YOU have 1 ISP means this video is click bait ?? 😂 lmao L take but okaaaaay
One time i was playing tf2 and my ping sent to 900 for a bit and someone said "save some for the rest of us"
you won't believe this, I think I remember someone said it, but I don't remember who, when, where.
@@MRworldEtIkA welcome to deja vu
Lmao, i had my ping shoot up to 24k once.
Amatures I had my ping go to 1.79m and 20m for 5 whole seconds
@@MukimHossain-e7dwhere were you? 1997?
That war thunder clip is a great representation of me and my friend when we both had bad internet
High bandwidth: 😃
High ping: ☠️
@@DeviciWasTaken i would rather have low bandwidth and low ping than high bandwidth and high ping
@@Crediu if you're a gamer, sure, but not if you're like a streamer, content creator or are active on social media
High PL: (hiroshima)
pl is packet loss
@@DeviciWasTaken Shopping for internet server provider that’s a thing me living in area where there’s only one option this video must be clicked bait
@@DarkPikachuYTV we too, the only option that has usable bandwidth is Vodafone, but if you don't know them, they have the world's most unstable Internet you will ever find
That war thunder guy was about to experience the ultimate pain of crashing into a tree
Dude the war thunder one was so relatable
Real 😭
War thunder will do that sometimes regardless of ping lol
I got 30 pings and %80 paket loss... it was worse than the one at the video
Bri got gaijined
@@mehmetakiftonly! Ha I got 999 ping and 83 % packet loss
Ah, the memories; playing Unreal multiplayer on a 56kbps modem connection where you did your best to find a sub-300 server.
Downloading anything must've been pure hell. I remember being with Orange (an ISP and phone company) over 12 years ago. It'd take multiple hours to download a 50mb update. Once night while on Lost Planet with a friend, I had to download an update and sat there for about 3 hours. It was only 30 or so MB. It was horrible. Not to mention always having the internet go off on FIVE zombies map with a friend when we'd reach lvl 30. Every. Single. Time. Switched over to Sky broadband and in 12 years, we've only had outages about 6 times. Most of those were BT line testing, because BT owned all of the broadband lines in the area. You didn't ask. But I'm sure there are others out there that remember, or still have to go through dogshit download speeds. It should be called download slow. No? Nobody? I'll leave.
@@jonnywilson9117 "Downloading anything must've been pure hell."
Oof. That brings back memories. When 'Betrayal At Krondor' was made free, I recall it taking three tries to download that 26MB file from my local BBS on my 9.6k modem. Each time took over six hours, when nobody was allowed to touch the phone. (Twice, someone did and forced me to start over. :facepalm: )
UT had no ping compensation so you have to lead your shots with hitscan weapons, making the game so much harder 😂
@@jonnywilson9117 "Downloading anything must've been pure hell."
Yup. There were certain maps I just couldn't play because the map timer would hit zero before I could download this one particular asset pack.
Ryzen 4070 meme will never stop, or will it?
Not unless cg5 makes a song about it
"vsauce music starts playing"
Sorry
Why should it stop?
It was lame when it started.
The War Thunder experience is real
The SNAIL has been shown
in war thunder you see people flying when you have terrible ping
warthunder was put in a video we must unite
I feel like war thunder could be mentioned from someone who does something completely unrelated to war thunder at all and we would still be their mentioning war thunder if it was brought up
ATTACK THE D POINT 🗣️🔥🔥
Stfu, that games ass
yey
i want to commit unalive low BR france air is awful i fell for the snail and bought 2k GE
That last war thunder lag felt so true lol. What’s even worse is when it’s the game servers issue and bit your own connection
The ryzen 4070 can boost your ping up to -10ms
so you can see things before they happen
@@_5_0_ exactly
Me when i can see ahead of time whats going on with the ryzen 4070 in a game: i love breaking physics like this! Its totally balanced!
This shit is so unfunny it hurts
This is actually a bad thing because a higher number is always better no matter what , same reason I’m using an nvidia 8800gt
Imagine your data is being transferred by a truck instead of the internet. It goes back and forth between you and the server to communicate, play games, download files...
Lower ping means the truck is driver faster between your home and the server.
Higher download/upload speed means the truck can be loaded with more packages on each trip.
War thunder mentioned 🗿🗿🗿
[this is the most likes ive ever got :0]
We need this as a benchmark
@@ArchieAshford yes indeed, zach needs to feed the snail
@@ArchieAshford yeah i agree
@@Schmelius word
It’s the only Ben h mark I really need tbh
Piranha gunnn
Oh yeasss
Nice explanation. You should have mentioned also that much of ping issues today (apart from using wifi) is due to the infrastructure in your local region: how far do you live from your nearest node, how good are the connections, and how good quality nodes are used.
Guys basically theres to ways of improving ping:
Get closer to the Game Server: The closer you are to the game's server, the better your ping will typically be. For example, if you want better ping on Fortnite, because the US servers of Fortnite are in Dallas you would experience lower Ping by being physically closer to Dallas.
Or by using a VPN: using a VPN to make your PC appear as if it's in the same city as the game's server. However, this approach has some limitations. Not all games allow VPN usage, and the VPN server itself may not be close enough to the game server to make a meaningful difference. Additionally, depending on the VPN service, it might introduce more latency instead of reducing it. Therefore, thorough research is needed before opting for a VPN.
Great video either way Zach and if theres any thing you guys want to add please do!
(Also buying a Ryzen 4070 will improve your ping)
Being physically closer is kind of misleading though, keep in mind that being right next to a server, your data might still need to travel over 100s of miles to find a common data center.
Source: the trombone effect.
This isn’t 100% either, being closer will still help you out majority of the time. (Being in Europe while the server is in America will make the data travel much farther regardless)
Australia moment 😎
@@arandomguy1336 Yea that's right, no one can (and should ) expect 0ms because you would have to be playing on the game server (like your device is directly linked to the serv).
VPN doesn't improve ping
Besides. Even if "it does help". It still takes time to connect your PC to the game server
For example. If I'm in Germany and my VPN is in the US because I'm trying to play on US servers, it'll still take time to connect to US servers with the same delay it'll be without VPN usage
@@xmastermasters5357 Exactly, at the end of the day your still connecting to the servers from where you live it's not like your magically closer to the server.
A brief & useful explanation 😎👍
On some real talk though, upgrading the wifi I have at home and changing ISPs definitely helped with ping, I used to get 45-50 on Cali servers but after getting 1gbps I chill around 27-30
I'm capped at 45 mbps. Pretty sure we're paying for 450mbps. But it never cuts out and my ping when I used to play online a lot, was always around 20-40. Even on Arma 3 connecting to US servers. There was only 1 server I played. Seems to have been shutdown. Sadge. :(
having higher speed definitely makes ur ping lower but it caps out after a certain point depending on distance to server, this video is wrong. but he probably hasn't used a speed lower than 100mb in a while so with that speed it doesnt matter 20 ping on 100mb will also be 20 ping on 1gbps, but on a 1 or 2 mbps connection u will 100% get lower ping by increasing speed
Connecting to the closest servers near where you live also helps. So for example, I live in Texas and I play Apex Legends so I pick the Dallas servers in the title screen for my best possible ping to the servers and aside from the Apex servers sucking a bit, it is a good connection that keeps me from constantly lagging.
A lot of pc motherboards ethernet ports are limited to 1Gbp/s, higher performance/better mbs, have that one and a 2.5 Gbp/s. So even if your internet speed is 5 gigs per second, the computer will still only download at 1 gig or 2.5 per second. You also can only write/read data on a drive so fast, if you have an older slow HDD, way different read/write speeds than a SSD, or an NVME is even fast. You can verify this yourself redownloading a game you already own in steam. Ex. I have the 2.5 gbps port, but my internet speed is a little over 1 gig per second, so it never uses the full 2.5 gbps. (which only come in handy when downloading a game, a few years ago you use to have to start downloading a game before you went to bed so it would be done the next day, now, with SSD's it takes 1 hour, maybe a lil more to download those same games)
Yeah sometimes it depends where you live too, for example south America if you're from the south countries you get connected to Brazil servers, but if you're from upper countries like colombia you get connected to Miami or close to that. Avg good ping in that case is 90 to 60
Guys, stop using the Ryzen 4070 in every video, I can't like them all
The fact you used warthunder for the bad game expirience is so accurate
The steam download saying more than one year.💀
Mine internets, not even that slow
One thing which he didnt mention is that, u get ping based on how close you are to the servers, that is why different online games have different regions wich u can choose so if you are close to the server u will get low ping
I hope i helped :))
i had no idea download speed could go so high!! i was lucky to see a 100 one day, but dang
my average is 25
About 10 years ago I visited Japan for the first time. We were on top of a mountain in a fairly rural town and the inn had 1gbps. As an Australian I was totally blown away, you were lucky to even get 30mbps back then.
@@Zei33 Australia is basicly life in the main city or get fucked
My ping has been on 400
@@Zei33bro Australia has better Internet than me no way
@@Zei33my internet only 15 mps
In my experience bandwidth is often a good way to tell ping. If you’re still on ADSL copper and your bandwidth is lower than a few mbps, this means you’re usually located far from your local internet hub. With copper more distance equals worse ping and lower bandwidth. Additionally, when your limited bandwidth is being fully used (which of course happens very easily) your ping gets worse because your connection is struggling sending your packets in between the other packets. Having bad internet like this can only be fixed by your ISP connecting you to fibre or VDSL, etc.
If you have high bandwidth and your ping sucks, something is usually wrong on your end.
My internet chugging with 1mbps upload 🍷🗿
Bro had a bad case of packet loss. Must've activated a 500% RP booster
Also bufferbloat gets no attention. It can ruin your gaming and streaming performance easily even if you have good ping and internet speed
Absolutely... bufferbloat seems like a problem nobody teaches.
There are a handful of routers on t he market with AQM.. Active Queue Management... to manage the router's buffer
On my Nighthawk XR500 without QOS enabled in DumaOS, my ping is 29-35 because of bufferbloat. With QOS enabled and optimized properly, my ping drops to 12-23!
League of Legends used to have a map of zip codes to ping corresponding to different ISPs. It was nice while it lasted. Trying to explain ping vs bandwidth to a phone person was painful.
My download speed is anywhere from .50 to 15 😭. So when it’s .50 I play single player titles, and 10+ multiplayer.
bro be happy, i got 0.5download and 1.7 upload, ping to high to read, had to wait 9minutes to got signal form the server
Remember also that, in some games, ping doesn't tell the whole picture when talking about hit registration. You can play at 200 ping and still get all of your imputs/bullets registered by the server.
Did recall some ISP doesn't route correctly/shortest due to "they are not partnered/high costing" 😅
I remembered the weird shortest route to certain game server in SG from PH is passing through Tokyo, Seoul, Hong Kong. Instead of direct line to SG.
I had this suspicion so it's nice to know this is a thing i imagined that some ISP's would have their cheaper plans route to a set server and not the closest to the consumer and the bigger plans effectively would just connect to the closest resulting in a better ping for an upgraded plan, never read about it just figured some ISP's would do this. Thanks for sharing.
Look into the wiring in your homes. It doesn’t need to be anything fancy for you to run a powerline adapter to your pc. That way if you’re in a situation like me where you dont have access to a router for ethernet then look into a powerline adapter. It essentially uses the wiring in your home to transfer the signal to whatever device you have it plugged into. It plugs into the wall and it has an ethernet port and usually an outlet for you to plug something into usually a power strip since the adapters usually make it so you cant use both ports on an outlet.
And I still don't know what should my internet speed be to play online games with the least possible ping.
Such a complicated answer for a simple question. So here's a very simple answer that you can't go wrong with: 100Mbps or higher and 100 ping or lower is the ideal for gaming.
By the way, they are COMPLETELY SEPERATE.
It can be anything above 25mbps
Most games use about 1 Mbps on the bandwidth. You can get lower/more consistent latency by having a properly set up router.
@@smiley7399 25 mbps is tiny, like the other guy said, 1Mbps is more reasonable
@@sander373 True, the most important is to chose 100%fiber optic line.
modern wifi is actually pretty amazing. hardwiring on cat6 only shaved off a milisecond to my ping.
Internet speed is also important; if you can't send/receive packets, you're basically cooked.
Yes, to some extent, but online multiplayer games don't require too much bandwidth
I wish there was a site where you could look up ISP pings before choosing a provider
exactly why i looked at the ping when choosing our new wifi plan
Uh, what? ISPs don't typically provide wifi service. I mean, they might lend or even service your wifi router for you, but that has nothing to do with the actual infrastructure that you will be paying for as part of the plan. It's almost always some type of cable, DSL, cable modem, fiber, etc, that connects to your house. The latency will be the same regardless of who you are paying, because the same cable will be what they use to service you. The main difference is when you connect to your ISPs end of the network, what kind of traffic and connections they use, and how they decide to route your traffic. In most cases, the latency will be very similar, because your ISP actually only makes up a very small portion of the entire travel distance of your packets anyways, and choosing between LocalISPCo vs NationalISPCo or some other, won't make any difference in regards to what path your packets will take when you are downloading that hentai from a CDN in japan, where your ISP hasn't been involved in the last 20 or so hops.
That steam screen giving "TIME REMAINING :- MORE THAN ONE YEAR " 💀💀💀💀
Commentor was normally asking ❌
Commentor was on something ✅
Ping is also determined by the physical location of your computer and the game servers. That’s why games have different servers around the world.
Nah that war thunder clip is too relatable
I'm stuck playing with the internet from my phone
I like the highway analogy. Ping/Latency is the speed hat which a car drives on the highway. Bandwith is how many lanes that highway has.
Having a 12 lane highway but everyone driving 50 miles transports a lot of people/packets but it takes time for them to arrive at their destination. Having just 6 lanes but having the cars/packets move at 160 miles makes them arrive much quicker, but you cannot transport that much data/people at the same time
It's usually extremely hard to find out provider's latency before actually using their services (unless, of course, you live in a high populated area and want to use well known corporate)
In the past, a slow connection could cause some ping issue (not really ping, but lost packets, that would create ping spikes), but nowadays no internet provider offers bandwidth low enough that it would cause ping issues.
This is also why playing on WiFi can suck massively, but we are getting better adaptors and modems, to the point that maybe WiFi will become the norm in the future (why use cables when you can deliver the same speed through air?)
this is why most professional e-sport players often move to specific places for lower ping since they are closer to the servers.
In your website, you have a couple of builds using deepcool parts, but those are no longer sold in the US.
Thnx❤ u did a nobel work by explaining it in 9 secs
Ping is usually better if you live closer to cities, especially if the servers of said online games are fairly close.
I live in the UK and I get way better ping for German based Arma 3 servers than my US or Australian teammates for example.
As long as your speed is adequate for the game then ping is more important for gaming, but for downloading big files or streaming video the speed and bandwidth will be more important to you than ping.
Too bad not everyone has that option or likes City life
I can't explain how good starlink is but it's basically the all-in-one solution to internet
If you want to take it further....the route your ISP takes (the length of wire they take to connect between the server you're connecting your game to) *can* be changed, so if you're having ping issues, try asking them to change the route they take.
I used to have a server I connected to here in Houston, and when I had Comcast, they used to take this back asswards route that would go from me to Indiana to Chicago back down to Dallas, then to Houston and shocker, 75 ping for a place I could probably walk to if I really wanted to.
I felt the video of the warthunder plane getting pack lossed into the ground in my soul
You could have mentioned the part that ping is mostly a function of distance. The greater the distance the higher the ping. The distance is based on which nodes an ISP routes through so a bad ISP might send your packets in a different direction before getting them to the intended endpoint incresing the ping beyond what it could be expected. Also might as well mention buffer bloat, the only time low bandwidth can impact ping.
I remember one time I was playing roblox back in 2016/2017 and my ping spiked to like 10000 for a moment and I broke the game because of it. I'm surprised I stayed connected to the server 😅
Also don't forget the server location. Even with the fastest internet speed available to the public, your ping will be insanely high if you connect to a server that is on the other side of the planet because the 0s and 1s from your PC have to physically get there. If you play games that allow you to choose servers or server regions, pick the closest to you.
I think alot of people forget to invest in a decent cat 6 or a decent HDMI it does reduce latency by a good margin and is worth it for UA-camrs
another tip: if you have a good wifi and everything but still getting high ping then its probably because of the region of the server your in, try joining a server that is in your region to get the best performance
Ping can also differ depending on traffic and distance between you and the server.
Very important to get an ethernet cable,they can be layed on the floor or behind closets,but if you can get an ethernet cable to your main modem
Plus UDP connection in gaming will always result in data loss to some degree. Which means the boolean or 0 and 1 values holding where objects being hit or not can sometimes be lost due to how UDP works too.
indeed. i was at a telecom company and explaining this shit is difficult to other non tech people
A major factor people don't talk about often about ping is the distance you are from the server, like with CS2 if you live in Johannesburg/surroundings you'll have lower ping than in Durban unless you have really good fibre, but like you say it doesn't necessarily mean lower ping, but for example I have a friend in Joburg and she gets 20 ping with 100mbps while my friend in Durban get 40 ping with 300mbps
it's important to note that at low enough bandwidths your ping also will suffer, this is not usually an issue but you do need to make sure you have enough
Fun fact your ping also depends on the wifi since the faster it is the faster u can connect to the servers
You know ztt is rocking the OG prime vandal ❤❤😂😂
Game dev here. Bandwidth can affect ping especially on slower or unstable connections if the data sent/received by the game exceeds the bandwidth. In such a case ping will increase as some data is delayed or lost (known as dropped packets)
Another thing about ping. Your internet connecting to the server jumps through different places, you can sometimes alleviate it with a VPN. I play FF14 and the nodes my connection goes through sometimes just drop. So you can look into a VPN. Sometimes i use mudfish for some things, milage may vary.
The worst ping I've ever had while in a game was 3624ms on a minecraft server back in the day.
One of the many downsides of living in an old building is that you usually have copper wiring for the internet. Thus, you can't get proper fibre optic speeds without paying a lot of koney for the ISP to come out, dig up the road, & put it all in.
Pro tip: router setting.
Most routers have the "Quality of service" feature.
Its basically a speed limiter to ensure no single client eats up the whole bandwidth.
If you cap the speed to lower than 150 megabits per client, you usually get better ping, regardless of connection type.
Now, there diminishing returns on this, you can only go so low before there's no difference, and ruin your home networking experience.
But this ensures that someone's netflix binge on the wifi dosent cause your game to lag.
Also, look at your loaded vs unloaded ping. Unload ping might be good, but if your loaded ping isn't good, that can have an effect as well.
Bandwidth, as the name suggests, is the maximum amount of data that can be transmitted in a given period of time. Ping is the time it takes for a packet to travel from the source to the destination and back. Ping depends mostly on the physical distance between the source and the destination.
IN case anyone still needs help, think of bandwidth like having a really wide hallways for people to go through so more people can go through side by side with linked arms. Ping is like a person's walk speed, or how fast they get from the start of the hallway to the end. So your bandwidth doesn't matter much if your ping is absurdly high. That's like a the world's widest hallway, but everyone going through it has no legs so they're dragging themselves so slowly.
No matter how good/low your ping is, it doesn't matter if the game server is far from your location. My ping is around 30ms but i live Africa where there's little to no pc game servers so my in game ping is usually around 140ms
"Speed of electricity/light is too slow for competitive gaming" - my friend w/ skill issue
eSports rooms like the one at the college I went to had gigabit internet. Was insane how fast I could download all 500 terabytes of a single cod game.
I loterally played a hundred bedwars games on 1000 ping. Seriously.💀
In India ping usually varies from 6ms to 20ms for broadband and for phone network it will be 30ms to anything ❤
When you boot up a competitive game and you know you'll fight your internet more than your enemies
The reason that the latency won't affect the bandwidth of the transmission speed is because every piece of data you request from the server is exactly that many pings (milliseconds) old by the time it reaches you, but due to the continuity of the transmission, you won't notice any interpretation aside from the initial delay. That's why it matters the most in competitive games.
No escape from the snail...
I still don’t understand why people pay for gigabit internet unless they need to download large files for work. A family of 20 could comfortably use that much
Shopping for internet server provider that’s a thing me living in area where there’s only one option this video must be clicked bait
The solution to the ping problem is to move as close to the server as possible
Make a video on how we can get lower ping tho like ask the isp or what can we physically or virtually do
Bro found the forbidden War Thunder clip
Playing games needs the lowest ping or response time to prevent lagging.
Downloading big-size games or big-size files needs the highest download speed to get it ASAP.
The first priority is the lowest ping because you can wait for files finished downloaded.
For non tech enthusiasts, I have explained ping as back and forth communication time. And bandwidth as a pipe of continuous data flow.
Make sure to use the shortest ethernet cable possible, I got my ethernet cable to be like 20cm shorter and got an extra 6-7MBPS for pretty much free
All correct, but there are circumstances where bandwidth is important. A saturated ISP link will effect ping. For example, if you have 500Mbps down and only 50Mbps up, someone uploading to YT (example) will 100% tank your ping because the ISP will throttle you when the upload limit is reached. Even a saturated down link (multiple people streaming) can hurt ping as your game packets will be put in queue to the ISP with all the other data. Having more bandwidth means all the extra data can get pushed through to the ISP without bottlenecking and hurts ping less on busy internet links. And THANK YOU for telling people to use Ethernet! Wired FTW!
What you also need to be looking at is how many channels your Cable 'Modem' can bond upstream and down. If you are in an over-provisioned area (too many people, too few channels) having extra channels bonded can reduce latency/dropout.
Also believe it or not reducing the 2.4ghz devices on the WiFi improves all network performance. I put what I could wired and moved everything else to 5ghz if it supported it. All my connections improved.
WAR THUNDER MENTIONED RAHHHHHHHHHH 🗣🔥🔥🔥🔥🔥🔥🦅🦅🦅🦅
That image of Steam says that the download will take “more than 1 year” bro is trying to download the entire CIA database 💀
And still, remember to choose the region server thats the closest to ur county for better ping
The funny thing is that I got single digit ping… on WiFi