@@supergamergrill7734 *In the name of the God Emperor, Valandrus Celestios of the United Intergalactic Celestion Empire, you are under arrest for supporting grammar incorrectness and falsifying accusation towards a citizen of being a "grammar nazi". Attempting to spread political correctness will result in permanent banishment. Supporting communism will result in capital execution. Supporting nazis will result in capital execution. Supporting and aiding Neo-Marxists will result in complete annihilation. You have been warned.* *Our fleet are in the billions. We are Legion. We are For the Truth, By the Truth and With the Truth. Spatium Imperium Invictas.*
Bought Stellaris at Leguin. I havent had any space games ever. I was HIGHLY immersed. It's like Civ, just sucks your time into the ether of space and eternity.
my recommendation is to always go with a theme or to try and mimic your favorite race from media. it's easy as hell to make an overpowered species; but making a semi-mimic and roleplaying the game as them; is what can add a lot of fun to the game. taking sub-optimal choices, or play styles you might not otherwise do, will go a LONG way to adding something to the game for yourself.
I love doing this! The various origins provide a lot of great ideas for roleplaying. For example, one empire I had fun with was spiritualist xenophiles with a disabled Gate in their home system. They believed the gods left it there to call them to the stars. I've been contemplating doing the same origin, but having them be xenophobes who believe they must protect themselves from whatever might come through the Gate at all costs.
@@lauragennamusic neat, my favorite has been a driven assimilator. There goal was to play VERY tall via puppet states. I had them with a mod pack to start them on a relic world dubbed "Mirrodin"; ultimate conquest was gathering everything back up into my rightful talons; until the crisis hit, whom I renamed "Urza ruins everything: part 2" this kind of subversion playstyle isn't really my bread and butter; so it was interesting to come at the game from a different angle.
Oh hell yeah its a paradox game, minmaxing is only just about ok in Eu4, playing like that in any other paradox game is just stupid. CK2 and Stellaris is all about roleplaying and setting your own house rules and limitations.
This species had a glorious tale of a nuanced and long running history, much of which has been lost. It can only be described as...... LIKE AND SUBSCRIBE!
As a blorg player, hugs are not optional. I play as a materialistic militarist w/ social welfare. Everyone gets hugs 5 times a day in our empire. If they say no, then they get tossed in “hug jail”. It’s where many limbed titanic life forms give them all day hugs until they are ready for scheduled, normal size hugs.
Julian Kirby Ah yes seems like a wonderful society you have going on there! But I’m afraid that the devouring swarm known as the dwellers of the void are looking for some mushrooms to feast on
So each planet group has different resource amounts. Dry gets energy, wet gets food, and frozen gets minerals. But what differentiates the planets in each group? What's the difference between mountain and tundra? Tropical and continental? What's are the pros and cons of each planet type?
@@onefastsled , then why does he say that ocean is best and that it gives a good mix of food and energy? He also says they have different rare features.
Each diffrent type has a diffrent chance of getting certain planet features. While it is true that dry gets more energy, wet gets more food and frozen gets more minerals, the mix of these recourses depends on the planet type. There’s a spreadsheet for this I can link if you want me too.
also events are usually scripted for certain planet types. Like if you are on a jungle world, almost always will get certain archaeology event when clearing blockers, creates an army of sentinels, then you clear it out and get a buff that boosts amenities and social research. etc...
Oh for naming your empire look up the video from the Templin Institute about naming your empire. ^_^ From the random name generator in Stellaris I miss a simple "State of..."
I like using slowbreeders when I plan to rely on other species or robots to do rural jobs while my main species be great leaders and efficient with ruler jobs and specialist jobs with traits like Intelligent. Venerable (+80 years leader span) is a great roleplay trait too.
Aspec, these tutorials really are really your strong suite. Even one like this, which i more or less knew, was still entertaining and informative. I'm only on my first 2.7 playthrough, and i was reluctant to try unruly - didnt know how sprawl worked. Will definitely leverage it next time.
Hmm... RP determined exterminator with doomsday origin. Lost Cybrex colony bombarded by the elder races and left on a dying world. Now is the time to exact your revenge.
I knew about this game a long time ago, but only after I saw your vids, I started to play it. You showed me all the cool stuff, that I don't have time to look for. Thanks man! I think paradox should hire you :)
It is honestly quite sad that we who play this game never would've learned all this if we didn't watch this video. The planet type, for example, I had no idea. Does the game tell you? No, it does not.. So thank you so much for making these videos. I've been playing for barely a year, and I still learn new stuff with every video, even though I play on console. :)
Well, I had buttered toast, a yogurt, some applesauce, and a small glass of milk for my breakfast today (I started watching your video yesterday but I had a bit of stuff to do and I was unable to finish until this morning). I am very grateful you're making videos like these. I hope you're having a good day.
Very in-depth guide as always! Though there's something important to note with forced empire spawn. If you want all your pre-made empires to spawn you have to set the starting system to random. If two or more empires have the same starting system (Sol, Binary or Trinary 1 for example) then they won't spawn. Took me a while to figure this out, thought I would throw it out there.
i sometimes pick slow growers when i'm playing something of the authoritharian flavor with great ruler traits and a fast growing slavespecies for the labor. and hope to god i also find a science/specialist species to have as residents for those jobs. but never citizens, only the 1% can rule.
With slavers, I prefer to pick slow breders. All the workers gonna be slaves and the specialist side, gonna be lower than the workers. If not, yes, for aislacionist empire, slow breders are the worst pick. Also, with xenofobe, you can have food from other species. Delicious!!!
The artists create all these rooms with important contextual details for the species on the left side of the character, and then decide to cover it up with the flag. Perfect.
I think my favorite species was this factual spiritualist race with authoritarian. Corporation. They were the donkey portrait. Rapid breeders and traditional. Called the species Ja-Hoova’s Witnesses and the Empire was WatchTower Inc.
Okay, normally I hate that whole "be sure to like and sub" that gets stuffed at the end of every yt video, but that was a pretty smart way to plug it in there.
Once you’ve got the hang of basic stellaris, I recommend getting the Ethics and Civics Alternative mod from the workshop. It makes RP much MUCH better.
My first ever played empire was one I made myself. The species had Adaptive, Charismatic, Nomadic, Slow Breeders, and Weak, empire was a Democratic Xenophile + Fanatic Materialist with Mining Guilds and Technocracy. Did pretty well with it.
Hey Aspec, thought I'd let you know the madman has done it again. He's made something even bigger than the Nicol Dyson beam and crazier than the stellarcraft. He has made the quasi stellar obliterator!!!
Not what I was thinking but still gave me some some things to try. Personally I do pick Slow breeder more often then not for my head cannon and lean into Royal leaders. Don't have a msg every 10 or 20 years asking me to skip ... er sorry "pick" (I pick skip to keep the points) and then look for a possible missing leader/extra one. After you pick the skills and traits it's all just things to look pretty (I like the race ships/citys to match). FYI I had Milo Flakes for breakfast today 😊. Side note: Thanks for the Tiny outliner v2 mod. It as worked out fantastic for late game and I think speed up the game *shrug*. Myself and a lot of others have let the maker of the mod know you sent us lol.
I've had the game for a while but only really started getting into it recently. I really liked the flavor of the spiritual/psionic build but I still ended up building more research labs than temples. Whoops. The materialist in me is clearly fanatic at this point
2:00 Well they do have an effect on the experience. I mean you're going to be looking at it for hours and hours every time you do pretty much anything.
I cant wait till lithoids is added to console edition because i most likely am going to exclusivly use then Also aspec is the best stellaris youtuber, thank you for introducing me to a game that always makes my day
In empire/species creation, should you use all 5 trait picks? I'm asking because I usually pick 2 positive traits, 1 negative to make those 2 positives possible and one more negative to have some spare trait points. This way I'll always have the opportunity to specialize my pops on certain planets a bit with that one trait pick I have left.
lithoids technically have a small game-play change they grow slower, have higher habitability, and consume minerals instead of food, but all the other portrait packs r purely cosmetic
How about an updated on Planetary Economy? I would like to see more about resettlement strategies, building and sector strategies. Agendas etc. I thnk there is enough for a full episode :). I know there was a console version but a 2.7 version would also be nice.
I'm on 2.1.3 until either I find a mod to give me that old sector system or until they return it to the game. It's fun to see the more updated game sometimes, but the micromanagement nightmare is just no fun for me.
I want to point out that the Lithoid and Robot portrait packs do actually effect the game. You also forgot that the starting system is important. Trinary systems tend to have more resources for you right off the bat.
I'm jumping back into the game and just watch these guide for anything that changed. I'm making my own gameplay video as well although the quality is questionable
But for the portrait matter in some cases. You can only use the lithoid mechanic s with the lithoid portraits for example. I wanted to make rock eating birds or plants but no guess I'm stuck with sentient rocks. I would prefer if all or non of the portraits had special traits. For example plants get bonus food fron Exess energy. But instead we got species portraits tht don't matter unless you're lithoid or machines I think.
I would go slow breeders because immigration was good, I made robots at ridiculous speeds, and there were a bunch of counters to it to speed it up. Half of that strat has been nerfed so now I agree. Never go slow breeders.
So what he said about the alpine words having more minerals for example... from what iv found by looking after hearing this iv found this to appear to not be true? same for arid worlds... did they change this or...?
ASpec, I find your content which is about on paradox related games (or mostly paradox related games) which helps keeps me informed (mostly I come here for Stellaris) , but I have a concern for your channels sake. Channels which are detected to a a particular subject seem to have a small and loyal following, but compared to channels which reach out into many areas (in particularly games) have a much for bigger following of subscribers. With all of that in mind, do you think it would be better for you to try to branch out to other games or at most other styles and or types of strategy games?
Hello man, PLEASE do video about-how build this quasi stellar obliterator, i am try anything but i cant even find this structure in list of megastructures, I fulfilled all the conditions, even tried to use cheats, opened all the required perks, but this thing is not in the list of superstructures. How to build this thing?
Species name can matter if you plan to spawn several empires with your species. In this case, you should choose the same portrait and give them identical names, so that game doesn't register them as xeno scum.
Well I don't know how to make my first species But I for sure know to make all my *totally not cattle* xeno species delicious _for no reason what so ever_
I'm confused why your preference is the wet worlds since they tend to spawn more food and food is, especially after 2.7, a practically useless resource. In the late game you really only need 1 food world per like 15 planets. But in the early game minerals and energy are so important.
Favorite ASpec Quote of the Day: "Shut up Space Lennin"
*Lenin
@@jor1456 Shut space grammar nazi
"VURKERS OF THE GALAXY, UNITE" we say as we destroy every single star in the galaxy and achieve true equality
@@supergamergrill7734 *In the name of the God Emperor, Valandrus Celestios of the United Intergalactic Celestion Empire, you are under arrest for supporting grammar incorrectness and falsifying accusation towards a citizen of being a "grammar nazi". Attempting to spread political correctness will result in permanent banishment. Supporting communism will result in capital execution. Supporting nazis will result in capital execution. Supporting and aiding Neo-Marxists will result in complete annihilation. You have been warned.*
*Our fleet are in the billions. We are Legion. We are For the Truth, By the Truth and With the Truth. Spatium Imperium Invictas.*
@@latter-daysaintbatman2679 the proletariat of space will never surrender!
My favorite Aspec quote-“Be prepared to see this screen more than m you will see your family”
Bought Stellaris at Leguin. I havent had any space games ever. I was HIGHLY immersed. It's like Civ, just sucks your time into the ether of space and eternity.
m
what family
The only family I need is the Swarm.
Can we take a moment to admire the empire called HP Desk Jet 2630 Wireless All-in-one Printer?
It is pure evil... ''OUT OF MAGENTA!''
my recommendation is to always go with a theme or to try and mimic your favorite race from media. it's easy as hell to make an overpowered species; but making a semi-mimic and roleplaying the game as them; is what can add a lot of fun to the game. taking sub-optimal choices, or play styles you might not otherwise do, will go a LONG way to adding something to the game for yourself.
I do this ALOT.
I put my first one up on reddit, with a story, and pretty much no one noticed *sad panda*
@@thegamerdudeabides but did you have fun?
I love doing this! The various origins provide a lot of great ideas for roleplaying.
For example, one empire I had fun with was spiritualist xenophiles with a disabled Gate in their home system. They believed the gods left it there to call them to the stars.
I've been contemplating doing the same origin, but having them be xenophobes who believe they must protect themselves from whatever might come through the Gate at all costs.
@@lauragennamusic neat, my favorite has been a driven assimilator. There goal was to play VERY tall via puppet states. I had them with a mod pack to start them on a relic world dubbed "Mirrodin"; ultimate conquest was gathering everything back up into my rightful talons; until the crisis hit, whom I renamed "Urza ruins everything: part 2" this kind of subversion playstyle isn't really my bread and butter; so it was interesting to come at the game from a different angle.
Oh hell yeah its a paradox game, minmaxing is only just about ok in Eu4, playing like that in any other paradox game is just stupid. CK2 and Stellaris is all about roleplaying and setting your own house rules and limitations.
Thanks ASpec. I have 5000 hours in stellaris. I always learn something new, or you get me to look at the game in a new way.
The appearances can have some small Gameplay impacts. Fanatic Purifiers can engage in diplomacy with empires of the same species portraits.
This species had a glorious tale of a nuanced and long running history, much of which has been lost. It can only be described as......
LIKE AND SUBSCRIBE!
Step 1: Make hoomans
Step 2: Boop the snoot!
A seasoned Stellaris veteran: when your hours played could be mistaken for an in game year.
Rule 1 - Humanoids Rule
Rule 2 - Humanoids are Hot
Rule 3 - Sapient Foxes are awesome pets always boop their snout
Rule 4 - Lithoids are ready made mineral farms
Sapient Foxes are literally furries.
I always call my Sapient foxes 'Kitsune'. It's the only time I don't random a name : D
Virtual Planetary Marker set.
Machine Nycoll-Dyson fully functional.
Preparing for capital system demolition procedure.
Species designation - vermin
Humanoids, especially humans, are to be destroyed and purged at the first opportunity.
Wait a second! You're saying I should pick positive traits instead of just negative ones to get max points?
Mate I was picking all the negatives as they where all green so I assumed they where all good.
Bruh
@@tribsta1018
Is this a joke
How is this channel not big enough for me to be an hour late and there are only 19 comments. I am genuinely surprised.
20:02 - Apparently dwarves can be male, or slightly less male lol
Have you read pratchett?
tbh the blorg sound so nice that I just wanna hug one
As a blorg player, hugs are not optional. I play as a materialistic militarist w/ social welfare. Everyone gets hugs 5 times a day in our empire. If they say no, then they get tossed in “hug jail”. It’s where many limbed titanic life forms give them all day hugs until they are ready for scheduled, normal size hugs.
@@juliankirby9880 Wha-What?
I made a copy of the Blorg that I can force to appear in my game. :-D
Julian Kirby Ah yes seems like a wonderful society you have going on there! But I’m afraid that the devouring swarm known as the dwellers of the void are looking for some mushrooms to feast on
So each planet group has different resource amounts. Dry gets energy, wet gets food, and frozen gets minerals. But what differentiates the planets in each group? What's the difference between mountain and tundra? Tropical and continental? What's are the pros and cons of each planet type?
None, its just the 3 climate archetypes, the 3 inside each category just change the background image, much like the city does
@@onefastsled , then why does he say that ocean is best and that it gives a good mix of food and energy? He also says they have different rare features.
Each diffrent type has a diffrent chance of getting certain planet features. While it is true that dry gets more energy, wet gets more food and frozen gets more minerals, the mix of these recourses depends on the planet type. There’s a spreadsheet for this I can link if you want me too.
@@southwind1457 , please and thank you! A spreadsheet would be wonderful!
also events are usually scripted for certain planet types. Like if you are on a jungle world, almost always will get certain archaeology event when clearing blockers, creates an army of sentinels, then you clear it out and get a buff that boosts amenities and social research. etc...
"Damn it, Space Lenin, stop talking!" - ASpec, 5.07.2020, famous last words
Oh for naming your empire look up the video from the Templin Institute about naming your empire. ^_^
From the random name generator in Stellaris I miss a simple "State of..."
I like using slowbreeders when I plan to rely on other species or robots to do rural jobs while my main species be great leaders and efficient with ruler jobs and specialist jobs with traits like Intelligent.
Venerable (+80 years leader span) is a great roleplay trait too.
Aspec, these tutorials really are really your strong suite. Even one like this, which i more or less knew, was still entertaining and informative. I'm only on my first 2.7 playthrough, and i was reluctant to try unruly - didnt know how sprawl worked. Will definitely leverage it next time.
Hmm... RP determined exterminator with doomsday origin. Lost Cybrex colony bombarded by the elder races and left on a dying world. Now is the time to exact your revenge.
I knew about this game a long time ago, but only after I saw your vids, I started to play it. You showed me all the cool stuff, that I don't have time to look for. Thanks man! I think paradox should hire you :)
The Worker interrupting you made my day.
SPACE LENIN!
It is honestly quite sad that we who play this game never would've learned all this if we didn't watch this video. The planet type, for example, I had no idea. Does the game tell you? No, it does not.. So thank you so much for making these videos. I've been playing for barely a year, and I still learn new stuff with every video, even though I play on console. :)
Thanks for the vid. I personally tend to create races based on RP and story telling rather than trying to boost stats with a perfect mix of buffs
Well, I had buttered toast, a yogurt, some applesauce, and a small glass of milk for my breakfast today (I started watching your video yesterday but I had a bit of stuff to do and I was unable to finish until this morning). I am very grateful you're making videos like these. I hope you're having a good day.
And you too.
Some eat veggies, some eat meats and fishes.
But we like humans because they're so delicious~
you disgusting xenos will all be purged
Reminds me of a quote from Fate Grand Order - Absolute Demonic Force Babylonia:
"I love birds! I love fish! I eat people and stuff!"
I now know I'm not the only one who enjoys the empire creation almost as much as playing the game. :-P
Just getting back into this game after not giving it a proper go first time round, this has been a great help thanks 👍
Is it just me or does anyone else have almost as much fun on the empire creation screen as you do actually playing the game? :-P
You title this video, as if there was ever any doubt.
The Emperor Protects!
Someone had to say it.
Very in-depth guide as always!
Though there's something important to note with forced empire spawn. If you want all your pre-made empires to spawn you have to set the starting system to random. If two or more empires have the same starting system (Sol, Binary or Trinary 1 for example) then they won't spawn. Took me a while to figure this out, thought I would throw it out there.
This video reminded me how important Utopia is to the Stellaris experience
I just got into Stellaris it’s hard to me and you make it seem so easy lol love your videos btw
i sometimes pick slow growers when i'm playing something of the authoritharian flavor with great ruler traits and a fast growing slavespecies for the labor. and hope to god i also find a science/specialist species to have as residents for those jobs. but never citizens, only the 1% can rule.
With slavers, I prefer to pick slow breders. All the workers gonna be slaves and the specialist side, gonna be lower than the workers. If not, yes, for aislacionist empire, slow breders are the worst pick. Also, with xenofobe, you can have food from other species. Delicious!!!
Exactly. it can be an ADVANTAGE to grow your main pop slower in this situation.
@@NebuchisGhost the humanoid or hybrid bird is hiding consume own invidual each human deceased
Step 1: pick fox species.
Step 2: start on Earth.
Step 3: name your empire the "UwU empire"
Step 4: Enjoy your Furry empire!
Pretty sure that's heresy
Get out
@@JustSomeGuy9J6 my information is now leaked
The artists create all these rooms with important contextual details for the species on the left side of the character, and then decide to cover it up with the flag. Perfect.
Exactly the tutorials Stellaris needed. Thanks !
great advice as always, i would love it if rimworld and stellaris had a baby that would be a highly playable game
I think my favorite species was this factual spiritualist race with authoritarian. Corporation. They were the donkey portrait. Rapid breeders and traditional. Called the species Ja-Hoova’s Witnesses and the Empire was WatchTower Inc.
Okay, normally I hate that whole "be sure to like and sub" that gets stuffed at the end of every yt video, but that was a pretty smart way to plug it in there.
20:40 "Tiny flying bird over here that appears to be on fire"
It's called a Phoenix ASpec, Come on
Lithoids look so epic!
Once you’ve got the hang of basic stellaris, I recommend getting the Ethics and Civics Alternative mod from the workshop. It makes RP much MUCH better.
My first ever played empire was one I made myself. The species had Adaptive, Charismatic, Nomadic, Slow Breeders, and Weak, empire was a Democratic Xenophile + Fanatic Materialist with Mining Guilds and Technocracy. Did pretty well with it.
The one from Ruthless Corporation that played when you clicked it is my favorite quote
Hey Aspec, thought I'd let you know the madman has done it again. He's made something even bigger than the Nicol Dyson beam and crazier than the stellarcraft. He has made the quasi stellar obliterator!!!
unruly feels like a free 2 trait points with how admin is now
Not what I was thinking but still gave me some some things to try. Personally I do pick Slow breeder more often then not for my head cannon and lean into Royal leaders. Don't have a msg every 10 or 20 years asking me to skip ... er sorry "pick" (I pick skip to keep the points) and then look for a possible missing leader/extra one.
After you pick the skills and traits it's all just things to look pretty (I like the race ships/citys to match). FYI I had Milo Flakes for breakfast today 😊.
Side note: Thanks for the Tiny outliner v2 mod. It as worked out fantastic for late game and I think speed up the game *shrug*. Myself and a lot of others have let the maker of the mod know you sent us lol.
I've had the game for a while but only really started getting into it recently. I really liked the flavor of the spiritual/psionic build but I still ended up building more research labs than temples. Whoops. The materialist in me is clearly fanatic at this point
Your pops could simply be worshipping a deity of knowledge/wisdom
If making your own name list aint hard then im willing to watch your tutorial video on it 😉👍👍great video.
2:00
Well they do have an effect on the experience. I mean you're going to be looking at it for hours and hours every time you do pretty much anything.
I cant wait till lithoids is added to console edition because i most likely am going to exclusivly use then
Also aspec is the best stellaris youtuber, thank you for introducing me to a game that always makes my day
In empire/species creation, should you use all 5 trait picks?
I'm asking because I usually pick 2 positive traits, 1 negative to make those 2 positives possible and one more negative to have some spare trait points. This way I'll always have the opportunity to specialize my pops on certain planets a bit with that one trait pick I have left.
A vid on various good species build you like would be nice.
Wow. That's a damn long list of spices...Impressive!
"Criminal Heritage" Corporate civic might become an origin in the nemesis update
I had toasted muesli for breakfast.. so now you are up to date.
.... interesting
lithoids technically have a small game-play change they grow slower, have higher habitability, and consume minerals instead of food, but all the other portrait packs r purely cosmetic
Fanatic Purifiers won't genocide you if your portrait is the same as theirs, so that's a gameplay thing too.
How about an updated on Planetary Economy? I would like to see more about resettlement strategies, building and sector strategies. Agendas etc. I thnk there is enough for a full episode :). I know there was a console version but a 2.7 version would also be nice.
I'm on 2.1.3 until either I find a mod to give me that old sector system or until they return it to the game. It's fun to see the more updated game sometimes, but the micromanagement nightmare is just no fun for me.
Thumbnail is the fox. Can confirm, was my first custom empire. LOL
I'm not sure who else actually likes being told to like because I always forget to do it myself; I need the reminder
I just had some overnight oats with honey, milk and fruits. Not the best fuel for the morning but GOD it was refreshing in this heat
I want to point out that the Lithoid and Robot portrait packs do actually effect the game.
You also forgot that the starting system is important. Trinary systems tend to have more resources for you right off the bat.
Breakfast was a glass of Pepsi max.
Aspec would you ever put on a kinda large scale game with a ton of people just wondering I think it would be pretty fun
I had for breakfast some toast and bacon with fried egg and an extra large coffee and a glass of Pineapple juice.
Healthy
I just clicked on the video to say that the best species is the modded one with like everything. Mods are great. Long live mods.
Woot Stellaris!!!
I'm jumping back into the game and just watch these guide for anything that changed. I'm making my own gameplay video as well although the quality is questionable
But for the portrait matter in some cases. You can only use the lithoid mechanic s with the lithoid portraits for example. I wanted to make rock eating birds or plants but no guess I'm stuck with sentient rocks. I would prefer if all or non of the portraits had special traits. For example plants get bonus food fron Exess energy. But instead we got species portraits tht don't matter unless you're lithoid or machines I think.
Yoghurt and müsli with hazelnuts, as always.
Race: fox
Empire name: Furry
Race name: Floof/Floofs
Leader name: Foxy mc foxface
You just made a perfect species and empire to purge as human supremacist fanatic purifiers.
How did you get my empire? I often play an empire that is exactly like that, down to the leader's name.
OMG, I laughed so hard at "window dressing"
I would go slow breeders because immigration was good, I made robots at ridiculous speeds, and there were a bunch of counters to it to speed it up. Half of that strat has been nerfed so now I agree. Never go slow breeders.
I always start in the origin or government tab then shift back to appearance and onwards. I feel origin n government are the biggest picks.
He's not even lying about the family part lmao
Wish they would allow hive minds and robotic empires to have the Void Born origins.
I always make the Orks, and then wage WAAAAAAAGH kroos da kosmos!
Citizen Republic ftw
I'm loving it
Everything bagel with butter and .5L of Darjeeling
You sound like a younger Frank Oz.
Keep going. :)
So what he said about the alpine words having more minerals for example... from what iv found by looking after hearing this iv found this to appear to not be true? same for arid worlds... did they change this or...?
ASpec, I find your content which is about on paradox related games (or mostly paradox related games) which helps keeps me informed (mostly I come here for Stellaris) , but I have a concern for your channels sake.
Channels which are detected to a a particular subject seem to have a small and loyal following, but compared to channels which reach out into many areas (in particularly games) have a much for bigger following of subscribers. With all of that in mind, do you think it would be better for you to try to branch out to other games or at most other styles and or types of strategy games?
Max S. I don’t think channel subscriber counts are anywhere near as important as quality content.
I made a hive mind frog race ruled by an immortal frog on with my friend who has dlc
Uh.... humans. Maybe survivors origin for flavor.
The end.
I didn't know Unruly was a good pick to counter in-game anyway
I made homemade sausage muffins
Hello man, PLEASE do video about-how build this quasi stellar obliterator, i am try anything but i cant even find this structure in list of megastructures, I fulfilled all the conditions, even tried to use cheats, opened all the required perks, but this thing is not in the list of superstructures. How to build this thing?
Do you have gigastructural engineering?
Species name can matter if you plan to spawn several empires with your species. In this case, you should choose the same portrait and give them identical names, so that game doesn't register them as xeno scum.
Well I don't know how to make my first species
But I for sure know to make all my *totally not cattle* xeno species delicious _for no reason what so ever_
Proper way to create your own species:
Step 1 (the most important) - choose humans
That was it. You are good to go.
Why does your Stellaris show the DLC on the right hand side? I have all of the DLC but mine doesn't show that.
17:56 "I should Really turn that off"
I'm confused why your preference is the wet worlds since they tend to spawn more food and food is, especially after 2.7, a practically useless resource. In the late game you really only need 1 food world per like 15 planets. But in the early game minerals and energy are so important.
Are Lithoids included in the console edition? I haven't seen anything about Lithoids in either of the expansion passes.
Can you make a guide for megacorp with criminal heritage
Hey any chance on a video speculating on next dlc? :p Would really want a species-focused dlc or ethic-focused dlc that can make each game more unique
The Devs are on vacation atm
And goverment flavour or religious improvement gonna be great too.
any reason why i dont have the advisor voice tab? Does it come with a DLC? i only have utopia so far.
There's a bunch of expansions that come with additional advisor voices, Humanoids, MegaCorp, Lithoids, ect..