Thanks for simply explaining Pacify and Taunt. I've been playing Wiz101 since 2010 and have 3 maxed characters yet never cared to know those spells but I now see how they may be helpful. My maxed players have so many training points I have no reason to use making it seem like after certain levels training points are useless. Time for me to go back to these "hidden" trainers and receive some old/new spells.
Back in the day spirit and elemental spear was either 9% or 6% Pierce ki ended up updating the spear spells to 20% the school spears were formerly 10% now all schools spears are 20%
There is a mistake on this video: Pacify and Taunt does not alter the likelihood of being targeted by oponents. Instead, Pacify makes it so the caster cannot be targeted by opponents outright (unless they're the only one in the fight), and Taunt forces all opponents to target the caster only. The mega variants of these spells allows you to apply the effects on anyone but themsleves.
Fun fact if you get every spell of your school including the ones from the secret trainers in arc 1 you get a title. Usually the title is "Master of (School)" With two exceptions. Myth gets "Master of Monsters" and Life gets "Master of Nature"
you described the old effects of pacify and taunt, they no longer are chance-based and instead make targets completely untargetable outright (this was to make them not so useless in pvp)
You can get the rank 7, 8, 9, 10, and King Art spell yes, but you can’t learn EVERY spell! Non fire wizards still can’t learn fireblade, Heckhound, Scald, etc. so you still can’t learn EVERY spell of another school.
Good video but it would have been cool for the newer players on how to get the zafaría spell trainers via quests to unlock the higher level hit enchants
Adding in the Zafaria and Azteca spell quests would make this video much longer and break up the pacing. I have it highlighted in other videos linked to show how to unlock the Zafaria and Azteca spells however I should make another video specifically highlighting them!
I have gotten all of the level 1-48 spells including the free 4 free spells and still have not recieved my master of fire badge is there something i may be missing?
Unfortunately most of the spells here are useless. The trainer in Colossus ( Reshuffle) , Niles, and Sofia Darkside (shrike) are the only ones with useful spells you should spend Training Points on.
* says he has every myth spell except for 2 * * proceeds to talk to Diego only to reveal that he hasn’t trained any of the myth pvp only spells * Also, showing Alhazred, who is part of the storyline, and not showing the Zafaria and Azteca obelisks which are unlocked through side quests is unthoughtful.
I don’t PvP so I’d never use the myth spells. They’d just clog my spell book. Alhazred is part of the storyline but there are plenty of new players who could be balance and not know they have a professor. Plus I showcased plenty of storyline trainers. I have a training point video which goes into detail on how to unlock the Zafaria and Azteca astral trainers.
You cannot. Currently the maximum amount of training points you can get is 72. Plus certain spells are still quest only (like fire wizards learn heckhound or myth wizards learn pierce or even death wizards and deathblade)
It'll never not surprise me that you have to wait until Avalon to unlock Mass prism, such useful spells shouldn't take that long to unlock.
Could farm zigzag to get a robe(better than waterworks anyway) that will give you one copy, or using a gulture pet will give you a copy
@@hndrxxfilms5582 Zigzag gear is still lvl 60+, but i didn't know about the gulture pet.
Balance Wizards: Wait, you guys unlock prisms?
@@manwormgamer “You guys get mass prisms at lvl 70+. Meanwhile we have to wait until lvl 140 just to get an AMULET that gives a Balance prism.”
Quick addition. Colossus Boulevard trainer also gives reshuffle
Also well done in the video
I was just thinking that
Came here to say this
why they hid life trap in a back alley in an optional street, the world may never know
Thanks for simply explaining Pacify and Taunt. I've been playing Wiz101 since 2010 and have 3 maxed characters yet never cared to know those spells but I now see how they may be helpful. My maxed players have so many training points I have no reason to use making it seem like after certain levels training points are useless. Time for me to go back to these "hidden" trainers and receive some old/new spells.
Back in the day spirit and elemental spear was either 9% or 6% Pierce ki ended up updating the spear spells to 20% the school spears were formerly 10% now all schools spears are 20%
That’s what I thought!
There is a mistake on this video:
Pacify and Taunt does not alter the likelihood of being targeted by oponents. Instead, Pacify makes it so the caster cannot be targeted by opponents outright (unless they're the only one in the fight), and Taunt forces all opponents to target the caster only.
The mega variants of these spells allows you to apply the effects on anyone but themsleves.
Must have been changed at some point, they used to only alter likelihood! Plus in solo battles they’re pretty useless anyway.
@@hjjofficial It was changed during the introduction of Karamelle, probably to make Grrrnadier worth something.
Fun fact if you get every spell of your school including the ones from the secret trainers in arc 1 you get a title. Usually the title is "Master of (School)" With two exceptions. Myth gets "Master of Monsters" and Life gets "Master of Nature"
Isn't the "Master of" title given by completing the level 48 spell quests?
@@Cosmo_raptorNah, it's every spell up until that point.
you described the old effects of pacify and taunt, they no longer are chance-based and instead make targets completely untargetable outright (this was to make them not so useless in pvp)
I was today years old when I found out that I can get life trap early...Jeez.
Just been getting back into the game, thank you for the help.
I knew about these, but this is a great resource for if i ever forget one.
That radiance reborn one I did not know about
That's the best mount in wizard101. I have that on my ice wizard. It gives 1 extra attack just for having it mounted.
Nice for making updated version, there’s vids of this from years ago
Not sure if you made this before they changed it. But you can get every spell quest spell from other schools. It’s just with the professors.
You can get the rank 7, 8, 9, 10, and King Art spell yes, but you can’t learn EVERY spell! Non fire wizards still can’t learn fireblade, Heckhound, Scald, etc. so you still can’t learn EVERY spell of another school.
Good video but it would have been cool for the newer players on how to get the zafaría spell trainers via quests to unlock the higher level hit enchants
Adding in the Zafaria and Azteca spell quests would make this video much longer and break up the pacing. I have it highlighted in other videos linked to show how to unlock the Zafaria and Azteca spells however I should make another video specifically highlighting them!
Cassie is open now before you finish White Owl tower also the Fire elf village.
i didn’t even know the mutate spells were real i thought it was only tc omg
very informative vid, thanks for making it! :)
I forgot the one that gets u sharpen and all of those
or they will just AOE making it completely useless lol
What about master won can cook? In the mooshu dungeon?
Very helpful, thanks.
Do one for the death school please
Really helpful I followed
Very helpful!
Hidden in plain sight.
Very helpful! Thanks :)
not to be over shadowed lol
Where exactly is Emilia stardust
Does anyone know how to illuminate the obelisks in krokotopia to reach Tish'Mah?
@@aidenjohnmoore5755 they just get illuminated over time. Try changing realms to find one that’s open! Or check back every 10 minutes or so
I have gotten all of the level 1-48 spells including the free 4 free spells and still have not recieved my master of fire badge is there something i may be missing?
Unfortunately most of the spells here are useless. The trainer in Colossus ( Reshuffle) , Niles, and Sofia Darkside (shrike) are the only ones with useful spells you should spend Training Points on.
hepful video bro ty
* says he has every myth spell except for 2 *
* proceeds to talk to Diego only to reveal that he hasn’t trained any of the myth pvp only spells *
Also, showing Alhazred, who is part of the storyline, and not showing the Zafaria and Azteca obelisks which are unlocked through side quests is unthoughtful.
I don’t PvP so I’d never use the myth spells. They’d just clog my spell book.
Alhazred is part of the storyline but there are plenty of new players who could be balance and not know they have a professor. Plus I showcased plenty of storyline trainers.
I have a training point video which goes into detail on how to unlock the Zafaria and Azteca astral trainers.
W video
or they will just target and kill the storm anyway making it useless lol
i’m looking to train the cloak sun spell, anyone know where the trainer is?
The spell Cloak is retired now! You can get the treasure card version from the Archivist but otherwise it’s also no pvp so not really useful.
Noice
things are getting weird lol
Is it possible to learn every spell in the game on one wizard?
You cannot. Currently the maximum amount of training points you can get is 72. Plus certain spells are still quest only (like fire wizards learn heckhound or myth wizards learn pierce or even death wizards and deathblade)
Does that green name mean you are a cop 🤨
But nobody is the sun school in drainers
Pacify is the most useless spell in game, iv never seen it used lmao
Minion only challenge is the only time i saw it used
Half of these aren’t secret trainers are y’all okay? 😭