I feel like I'm one of the 6 people who enjoyed the Elemental Workshop quests, so I'm glad they're not forgetting about that one; for all the storylines I'm the most interested in how the different timeline of Old School can be used to affect the course of events. It'd be pretty dull if it's just "RS3 but godless".
One more point about the Elder Needle; In-universe it's also the reason Fossil Island in OSRS and RS3 are so different from each other. Canonically, OSRS' Fossil Island is what it looks like in the present day, but in RS3 Kerapac used the needle to pull a version of it from thousands of years ago forward in time to the present. RS3's Anachronia is what the island was like thousands of years before the present.
A large number of these Master quests deal with the original home worlds of some of the oldest beings in Gielinor. Maybe we'll be going back to the Mahjarrat/Zaros/Seren home world to discover the fate of Mah?
I feel like nobody is talking about this, but it seems pretty obvious. Sliske destroyed a handful of artifacts, but snatched up an artifact that grants absolute control of other beings. We also help him, as Kasonde, break into an ancient ruin where an extinct race of beings practiced a ritual that allowed them to transfer souls to new bodies. Sliske's plan to prevent future Majharrat rituals seems to be that he will essentially transfer the souls of all remaining Majharrat into other vessels. He basically straight up tells the player character that he intends to possess them before escaping the Ancient Vault with the Elder Horn.
@@davidtaylor796 He makes it seem less like possession and more like assimilation. When he speaks of Ketla, Persten, the Assassin and Kasonde, he speaks as though they were on the verge of death but became one with him in a time of great need. A little bit more terrifying than just stealing a body, it blends various identities and beings into one.
About tempestus, mod west mentioned in the sae bae cast that tempestus isnt coming in varlamore part 3. He said they want to do the college of bards justice, so it will come sometime after
@@Gravitybind He also added that they will likely keep it for after sailing, as the place has so much water with it's canals he figured it'd be cool if players could sail around the canals and such on it's release.
I think we should at least get to meet Guthix - except, he doesn't die, and the edicts remain in place. He's the OG of Gielinor, and it seems a shame to not include him in the story as a live character - not just some whisper from the past. True to his character, Guthix wouldn't interfere and render everything else in the world irrelevant with his over-the-top, supreme power; but rather, be like a cool dad that we could go talk to for advice and memorable quotes.
Was a bit late to the video, didn't realize I wasn't subscribed. Another good video once again, glad you were able to talk about the potential time travel upcoming
Please make more of these. Not enough people are interested in the lore of this game, and you don't have much competition besides a few other small channels. My hope is these videos get more popular
I personally am okay with some aspect of the gods coming back.. be it in a different form.. like them communicating with their followers and causing issues indirectly.
Great vid as always, I always love a bit of lore speculation. With regards to the finale quest name I think maybe its something along the line of End of the Mahjarrat where it results in the mahjarrat factions killing each other off . He has said it is the finale after all so Its a possibility the questline tied up there. If the mahjarrat series continues after the finale then it would have to start with a "new chapter" where less spectacular quests are locked behind the biggest- most difficult osrs quest of all time. They had this issue in RS3 after WW and chose to use that weird segregated 5th age / 6th age dynamic so mid level players could actually play their mid level quests on release.
I kinda figured the Gods weren't coming to Gelinor in osrs when I learned about what happened in DT2. As someone who played and was (and still to an extent is) quite invested in RS3 lore, what happened regarding the Frostenhorn in RS3 and in OSRS are VERY different. tl;dr for RS3, Azenandra is successful in obtaining the Frostenhorn, which he uses to locate and get into contact with Zaros off world. In The World Wakes the Zarosian forces were there in an attempt to reason with Guthix and try to convince him to let Zaros back onto Gelinor (Siliske just killed him instead), and then finally with Guthix dead and the Edicts revoked, The Zarosian Majaratt were able to pinpoint Zaros's location and use the World Gate (and the adventurer's help) to get him back on Gelinor in Fate of the Gods. Well after DT2 that can't happen anymore because Siliske broke the horn, and now he's in possession of an elder artifact that in RS3 never appeared because it was lost at sea in the far east or something. So it will be interesting to see how Siliske's plans differ from osrs to RS3. I am pretty convinced that they are ultimately not the same, even if he potentially may serve the same masters... As a RS3 lore nerd for a long time, I have always found OSRS's lore as an interesting alternate timeline of sorts. And with other actually intriguing characters from RS3 soon to make their appearance potentially (I am particularly excited to see if Kerapac will be utilized more heavily. He is due to wake up in the post credit scene of Ritual of the Majaraat (in RS3 anyway), and OSRS already has mentions of him through the notes in the Karuum labs. Maybe things will go better for him in osrs than they did in RS3 and he'll not end up once more a slave to Jas and use the Needle and Staff of Armadyl to try and kill us...). This is on top of the other fun things that OSRS has that there doesn't at least seem to be a parallel of in RS3; for example, if the Old Ones in Varlamore and the Elder Gods share any relation, or perhaps maybe are the same entities (tl;dr the Old Ones as described in Twilight's Promise have a quite a similar game plan that the Elder God's cycle does in RS3 (Create World > Sleep > Destroy World > Repeat), so I believe they could potentially be the same beings, just called different things in different areas). Also I want to add about the Stone of Jas in RS3, the reason it is so powerful and has no specific use is because Jas made it to compensate for the lack of a fifth Elder God. There are normally five, but one of them ended up being born messed up (this Elder God, Mah, ended up creating not only the Majaraat, but Muspah, and even Zaros AND Seren. And keeping her alive was the reason the Majaraat ritual had been taking place at all (of course, this was never the Majaraat's plan to do this, they couldn't care less about the being who birthed them), so Jas turned her own egg into basically a battery to compensate for the lack of a fifth Elder God to form creation and that battery is the Stone of Jas. The other Elder Artifacts were also fashioned to assist in creation due to Mah's absence in creation. Is this going to be the case in OSRS as to what the Stone of Jas is? I don't think there is enough information to know for sure. I am going to venture and say probably not. Since Mod Ed did confirm that the gods will not be coming to Gelinor, I will *assume* that includes the Elder Gods (even though, technically (according to context from RS3), all four of them have been sleeping at the core of Gelinor this whole time, the Edicts weren't powerful enough to kick them out). Ok Myreque time: In the RS3 quest "Lord of Vampyrium" We learn that Draken built a gate to Vampyrium that allows him to travel back and forth. Considering Sins of the Father is basically Branches of Darkmeyer (because you go into Darkmeyer and fight Vanstrom), and Lord of Vampyrium (Draken basically wipes out the Myreque) combined, the next, and final quest, is the osrs equivalent for River of Blood... And this quest will be VERY different for one simple reason: in RS3, Draken dies in Lord of Vampyrium. I am like 80% sure Draken having his palace as a gate back to Vampyrium is probably the case in OSRS as well. Lord of Vampyrium technically takes place BEFORE Guthix's death in RS3 (which is the trigger for all the gods coming back), so it's totally feasible that he's able to do this even with the force that keep the gods off world in place... Because he does just that in RS3. There is also that spider problem, which with the Araxytes as a thing now makes me wonder if they are a part of the "spider problem" as well, like if the Nyolocas and Araxytes are related at all, or of the Nyolocas are the main issue, and the Araxytes are just big scary spiders in their uncorrupted forms. Honestly (as Lord of Vampyrium was my favorite quest in RS3), it will be very interesting to see what the OSRS team cook up for the Myreque finale.
15:35 The Edicts didn't cut off all methods of passage off-world, since we've been able to make a connection to Yu'Bisk as well as a few other places of ambiguous location like The Fisher's Realm.
I really like the direction Sliske is being taken in with the OSRS continuity. With the way he speaks of his wights, they are less his minions and moreso joined to his being. He seems to imply that he didn't just turn them into minions - he assimilated them into his being, becoming one with them. He didn't just "act" as them during DT2, he became them in mind and body. So that back and forth between the player character and Sliske is extra disturbing: he says he tested you to see if you were worthy of *him.* He doesn't want to simply kill you, or turn you into a wight. He wants to become you, and you become him. The way he talks about the four, he almost seems to imply that he saved them from a worse fate. He is very interesting here and I can't wait to see more. Moving him away from the dastardly schemer from RS3 and more into a man whose motives are shrouded in uncertainty with seemingly good intentions is cool.
100% Agree with you on that - as it's always been said, everyone is the hero in their own story. No doubt Sliske sees what he's doing as the right course of action, so it'll be really interesting to see how they move forward.
Many osrs players hate the idea of the gods coming back, but they really are not much different then the Mahjarrat and multiple of them have ascended into godhood and it doesn’t change too much. They just get more powerful.
Sliske knows what he's doing. The artifacts he claims or destroys are the same ones we recover in rs3, leading to bringing back the gods. A nice way of splitting the timeline. If Sliske isn't going for the stone of Jas there' has to be a good reason. The dragonkin are that reason, they kill Lucien in rs3. I'm certain things will go differently in osrs, although our draconic freints can't be ignored. I don't know where I'm going with this, but I hope we get a say, or can at least influence which Mahjarrat dies during the Mahjarrat ritual.
If the time travel theory works out, I think that the quests could be called “desperate times” and “desperate measures.” I have no idea how the rs3 quests of the same name play out, but it’s a great naming scheme. My bet is no real time travel but a reveal that we are actually a Mahjarrat or one of the other tribes mentioned in rs3. I think a quest with this story line would be called “The North Remembers”
I have no idea how they're gonna make Lowerniel Drakan's bossfight live up to RS3's version of it. Plus, in Lord of Vampyrium (RS3), the castle was connected to Vampyrium itself, you even fight him there.
it'd be cool as hell if the first time we go to use the needle to timetravel, we end up in a "side timeline" and somehow go to rs3. not sure how hard that'd be to implement
Does anyone not think it’s weird that during all this Mahjarrat Ritual stuff, that Sliske and all the others never said a single thing about Lucien. Possibly because at one point Lucien was such a low level Mahjarrat. Lucien’s goal is to follow Zamorak to God-hood. But Sliske’s plans also lines up with this, Sliske hopes to make ALL Mahjarrats into Gods.
I'm not a huge fan of time travel stories and I'll honestly be surprised if OSRS's Ritual of the Mahjarrat equivilent ends with everything regarding the Mahjarrat being wrapped up. If we deal with Lucien AND Sliske in the same quest and that's that, honestly a little bit underwhelming.
God i hope the entire time travel bs gets thrown out the window into the garbage where it belongs in. Time travel is SO HARD to write well and is usually just a getaway card for writers when theyve cornered themselves. Besides the lazy writing that time travel comes with, it undermines everything in the lore so far if you couldve just used it before or in the future. (im excluding dr who and other similar IPs when timetravel is an intricate part of the story)
The gods returning to RS3 introduced some decent quests but overall they just kept raising the stakes and your characters importance. Really would feel super out of place in osrs at this point.
Osrs and pre rs3 were basicly low fantasy. Rs3 tool a turn into high fantasy with story and design. I play rs3 and honestly my least favorite part is it's more high fantasy elements.
I feel like I'm one of the 6 people who enjoyed the Elemental Workshop quests, so I'm glad they're not forgetting about that one; for all the storylines I'm the most interested in how the different timeline of Old School can be used to affect the course of events. It'd be pretty dull if it's just "RS3 but godless".
But the REAL QUESTION is: When is Bertrude's Dog???
The people have spoken
With how much the Mahjarat questline focuses on loyalty, i think The Allegiance of the Mahjarat might be a good contender for quest name.
One more point about the Elder Needle; In-universe it's also the reason Fossil Island in OSRS and RS3 are so different from each other. Canonically, OSRS' Fossil Island is what it looks like in the present day, but in RS3 Kerapac used the needle to pull a version of it from thousands of years ago forward in time to the present. RS3's Anachronia is what the island was like thousands of years before the present.
A large number of these Master quests deal with the original home worlds of some of the oldest beings in Gielinor. Maybe we'll be going back to the Mahjarrat/Zaros/Seren home world to discover the fate of Mah?
I feel like nobody is talking about this, but it seems pretty obvious. Sliske destroyed a handful of artifacts, but snatched up an artifact that grants absolute control of other beings. We also help him, as Kasonde, break into an ancient ruin where an extinct race of beings practiced a ritual that allowed them to transfer souls to new bodies. Sliske's plan to prevent future Majharrat rituals seems to be that he will essentially transfer the souls of all remaining Majharrat into other vessels. He basically straight up tells the player character that he intends to possess them before escaping the Ancient Vault with the Elder Horn.
@@davidtaylor796 He makes it seem less like possession and more like assimilation. When he speaks of Ketla, Persten, the Assassin and Kasonde, he speaks as though they were on the verge of death but became one with him in a time of great need. A little bit more terrifying than just stealing a body, it blends various identities and beings into one.
Hazeel is very cute
About tempestus, mod west mentioned in the sae bae cast that tempestus isnt coming in varlamore part 3. He said they want to do the college of bards justice, so it will come sometime after
Makes sense! Better to wait for something and ensure it's good than rush it out
@@Gravitybind He also added that they will likely keep it for after sailing, as the place has so much water with it's canals he figured it'd be cool if players could sail around the canals and such on it's release.
Please keep up the amazing Osrs work! Love your videos!
I think we should at least get to meet Guthix - except, he doesn't die, and the edicts remain in place. He's the OG of Gielinor, and it seems a shame to not include him in the story as a live character - not just some whisper from the past.
True to his character, Guthix wouldn't interfere and render everything else in the world irrelevant with his over-the-top, supreme power; but rather, be like a cool dad that we could go talk to for advice and memorable quotes.
Was a bit late to the video, didn't realize I wasn't subscribed. Another good video once again, glad you were able to talk about the potential time travel upcoming
Please make more of these. Not enough people are interested in the lore of this game, and you don't have much competition besides a few other small channels. My hope is these videos get more popular
Good shit man.👍
Love videos like this, so I get extra knowledge after holding the space bar down thru the entire quest. 😂
I personally am okay with some aspect of the gods coming back.. be it in a different form.. like them communicating with their followers and causing issues indirectly.
Great vid as always, I always love a bit of lore speculation. With regards to the finale quest name I think maybe its something along the line of End of the Mahjarrat where it results in the mahjarrat factions killing each other off . He has said it is the finale after all so Its a possibility the questline tied up there. If the mahjarrat series continues after the finale then it would have to start with a "new chapter" where less spectacular quests are locked behind the biggest- most difficult osrs quest of all time. They had this issue in RS3 after WW and chose to use that weird segregated 5th age / 6th age dynamic so mid level players could actually play their mid level quests on release.
I kinda figured the Gods weren't coming to Gelinor in osrs when I learned about what happened in DT2. As someone who played and was (and still to an extent is) quite invested in RS3 lore, what happened regarding the Frostenhorn in RS3 and in OSRS are VERY different. tl;dr for RS3, Azenandra is successful in obtaining the Frostenhorn, which he uses to locate and get into contact with Zaros off world. In The World Wakes the Zarosian forces were there in an attempt to reason with Guthix and try to convince him to let Zaros back onto Gelinor (Siliske just killed him instead), and then finally with Guthix dead and the Edicts revoked, The Zarosian Majaratt were able to pinpoint Zaros's location and use the World Gate (and the adventurer's help) to get him back on Gelinor in Fate of the Gods.
Well after DT2 that can't happen anymore because Siliske broke the horn, and now he's in possession of an elder artifact that in RS3 never appeared because it was lost at sea in the far east or something. So it will be interesting to see how Siliske's plans differ from osrs to RS3. I am pretty convinced that they are ultimately not the same, even if he potentially may serve the same masters...
As a RS3 lore nerd for a long time, I have always found OSRS's lore as an interesting alternate timeline of sorts. And with other actually intriguing characters from RS3 soon to make their appearance potentially (I am particularly excited to see if Kerapac will be utilized more heavily. He is due to wake up in the post credit scene of Ritual of the Majaraat (in RS3 anyway), and OSRS already has mentions of him through the notes in the Karuum labs. Maybe things will go better for him in osrs than they did in RS3 and he'll not end up once more a slave to Jas and use the Needle and Staff of Armadyl to try and kill us...). This is on top of the other fun things that OSRS has that there doesn't at least seem to be a parallel of in RS3; for example, if the Old Ones in Varlamore and the Elder Gods share any relation, or perhaps maybe are the same entities (tl;dr the Old Ones as described in Twilight's Promise have a quite a similar game plan that the Elder God's cycle does in RS3 (Create World > Sleep > Destroy World > Repeat), so I believe they could potentially be the same beings, just called different things in different areas).
Also I want to add about the Stone of Jas in RS3, the reason it is so powerful and has no specific use is because Jas made it to compensate for the lack of a fifth Elder God. There are normally five, but one of them ended up being born messed up (this Elder God, Mah, ended up creating not only the Majaraat, but Muspah, and even Zaros AND Seren. And keeping her alive was the reason the Majaraat ritual had been taking place at all (of course, this was never the Majaraat's plan to do this, they couldn't care less about the being who birthed them), so Jas turned her own egg into basically a battery to compensate for the lack of a fifth Elder God to form creation and that battery is the Stone of Jas. The other Elder Artifacts were also fashioned to assist in creation due to Mah's absence in creation. Is this going to be the case in OSRS as to what the Stone of Jas is? I don't think there is enough information to know for sure. I am going to venture and say probably not. Since Mod Ed did confirm that the gods will not be coming to Gelinor, I will *assume* that includes the Elder Gods (even though, technically (according to context from RS3), all four of them have been sleeping at the core of Gelinor this whole time, the Edicts weren't powerful enough to kick them out).
Ok Myreque time: In the RS3 quest "Lord of Vampyrium" We learn that Draken built a gate to Vampyrium that allows him to travel back and forth. Considering Sins of the Father is basically Branches of Darkmeyer (because you go into Darkmeyer and fight Vanstrom), and Lord of Vampyrium (Draken basically wipes out the Myreque) combined, the next, and final quest, is the osrs equivalent for River of Blood... And this quest will be VERY different for one simple reason: in RS3, Draken dies in Lord of Vampyrium. I am like 80% sure Draken having his palace as a gate back to Vampyrium is probably the case in OSRS as well. Lord of Vampyrium technically takes place BEFORE Guthix's death in RS3 (which is the trigger for all the gods coming back), so it's totally feasible that he's able to do this even with the force that keep the gods off world in place... Because he does just that in RS3. There is also that spider problem, which with the Araxytes as a thing now makes me wonder if they are a part of the "spider problem" as well, like if the Nyolocas and Araxytes are related at all, or of the Nyolocas are the main issue, and the Araxytes are just big scary spiders in their uncorrupted forms. Honestly (as Lord of Vampyrium was my favorite quest in RS3), it will be very interesting to see what the OSRS team cook up for the Myreque finale.
Real quick, isn’t Verzik already dead based on ToB and night at the theatre lore? Would we have to deal with the Nylo queen in a final quest?
Yeah I believe the real Verzik is effectively dead. Mod Ed said in the lore podcast that Night at the Theatre will tie into the Myreque finale
15:35 The Edicts didn't cut off all methods of passage off-world, since we've been able to make a connection to Yu'Bisk as well as a few other places of ambiguous location like The Fisher's Realm.
I have no clue why he said that... the edicts were just there to prevent gods from coming back to gielinor
@darkychao Yep that's my bad, my own confusion got the better of me when I wrote the script
is it even explained in rs3 how drakan made the portal to his homeworld?
LOVE YOUR VIDS! DONT EVER STOP
I really like the direction Sliske is being taken in with the OSRS continuity. With the way he speaks of his wights, they are less his minions and moreso joined to his being. He seems to imply that he didn't just turn them into minions - he assimilated them into his being, becoming one with them. He didn't just "act" as them during DT2, he became them in mind and body. So that back and forth between the player character and Sliske is extra disturbing: he says he tested you to see if you were worthy of *him.* He doesn't want to simply kill you, or turn you into a wight. He wants to become you, and you become him. The way he talks about the four, he almost seems to imply that he saved them from a worse fate.
He is very interesting here and I can't wait to see more. Moving him away from the dastardly schemer from RS3 and more into a man whose motives are shrouded in uncertainty with seemingly good intentions is cool.
100% Agree with you on that - as it's always been said, everyone is the hero in their own story. No doubt Sliske sees what he's doing as the right course of action, so it'll be really interesting to see how they move forward.
Many osrs players hate the idea of the gods coming back, but they really are not much different then the Mahjarrat and multiple of them have ascended into godhood and it doesn’t change too much. They just get more powerful.
Sliske knows what he's doing. The artifacts he claims or destroys are the same ones we recover in rs3, leading to bringing back the gods. A nice way of splitting the timeline. If Sliske isn't going for the stone of Jas there' has to be a good reason. The dragonkin are that reason, they kill Lucien in rs3. I'm certain things will go differently in osrs, although our draconic freints can't be ignored.
I don't know where I'm going with this, but I hope we get a say, or can at least influence which Mahjarrat dies during the Mahjarrat ritual.
We need to make penguins a priority
another amazing video thank you
Gambit mentioned, I bouta maka NAME for mysel man!
If the time travel theory works out, I think that the quests could be called “desperate times” and “desperate measures.” I have no idea how the rs3 quests of the same name play out, but it’s a great naming scheme.
My bet is no real time travel but a reveal that we are actually a Mahjarrat or one of the other tribes mentioned in rs3. I think a quest with this story line would be called “The North Remembers”
Babe wake up a new gravity bind video dropped
I have no idea how they're gonna make Lowerniel Drakan's bossfight live up to RS3's version of it. Plus, in Lord of Vampyrium (RS3), the castle was connected to Vampyrium itself, you even fight him there.
You missed out on Ed saying there'd be Curse of Arrav and one more quest before the ROR
Yeah that's my bad! I thought itd be 2 quests total - Curse and finale, not 3 total. But should be all good
@@Gravitybind I forget whether he said the penultimate one would be a backport or not.
What is ROR?
@@BoHornritual of rejuvenation
@@Sillyname500 ohhh gotcha
it'd be cool as hell if the first time we go to use the needle to timetravel, we end up in a "side timeline" and somehow go to rs3. not sure how hard that'd be to implement
Raids 4 has a back from the dead mutated Cuthbert as the final boss.
Does anyone not think it’s weird that during all this Mahjarrat Ritual stuff, that Sliske and all the others never said a single thing about Lucien. Possibly because at one point Lucien was such a low level Mahjarrat. Lucien’s goal is to follow Zamorak to God-hood. But Sliske’s plans also lines up with this, Sliske hopes to make ALL Mahjarrats into Gods.
now we gotta wait for winter 2025 for new quests
These videos are fucking lit
13:08 you don't steal his clothes you use his corpse to scent the vyrewatch clothes.
That aspect slipped my mind! Been a while since I done the quest, but appreciate the correction
Where can I find that lore discussion video from the jmods? I can't seem to find it on youtube or their twitch.
I believe it's an unlisted video, but I've added the link to the description of the video. They tend to post the links on the discord channel!
@@Gravitybind Legend, thank you.
What if Drakan has access to the World Gate?
There’s no record of a place called the archive in RS3 and OSRS
I'm not a huge fan of time travel stories and I'll honestly be surprised if OSRS's Ritual of the Mahjarrat equivilent ends with everything regarding the Mahjarrat being wrapped up. If we deal with Lucien AND Sliske in the same quest and that's that, honestly a little bit underwhelming.
Here is the big question, what plugins are you using for these npc placements?
Probably the prop hunt one. It can pull and model id and someone can transform into it.
The specific one I use is Model Exporter - there's transmog options that change your character model, but I'll need to check out the prop hunt one!
VAMPIRE MOMMY
God i hope the entire time travel bs gets thrown out the window into the garbage where it belongs in.
Time travel is SO HARD to write well and is usually just a getaway card for writers when theyve cornered themselves.
Besides the lazy writing that time travel comes with, it undermines everything in the lore so far if you couldve just used it before or in the future.
(im excluding dr who and other similar IPs when timetravel is an intricate part of the story)
It be called Maelstrom of the Mahjarrat or MM shorthand. 😂😂 MM3 confirmed
Penguins.
Oh thank God the gods aren't coming to osrs nothing made Zamorak and Saradomin more lame than just meeting them.
no brassica??? its so over...
Time travel… eh. Not big on it. Feels like lazy writing.
The gods returning to RS3 introduced some decent quests but overall they just kept raising the stakes and your characters importance. Really would feel super out of place in osrs at this point.
Osrs and pre rs3 were basicly low fantasy. Rs3 tool a turn into high fantasy with story and design. I play rs3 and honestly my least favorite part is it's more high fantasy elements.