I Unlocked A Secret Relic And Broke the Speed of Light! - Peglin

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  • Опубліковано 4 лют 2023
  • Peglin Part 41 - it's so fast I actually lose track of it. It might be so fast that it actually breaks the game, I can't tell because it's so fast. Fun time!
    Edited by: / benbenranger
    #aliensrock #peglin #peggle
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КОМЕНТАРІ • 411

  • @cheetahboi_yt
    @cheetahboi_yt Рік тому +478

    My brain, almost the entire video: If he gets the relic that counts wall bounces…

    • @zhanachristie2185
      @zhanachristie2185 Рік тому +3

      count as peg hits

    • @henriouellet8416
      @henriouellet8416 11 місяців тому +4

      and the house of jelly that makes walls extra bouncy too

    • @E.EE.
      @E.EE. 10 місяців тому +3

      @@henriouellet8416 thats a new relic it wasnt a thing 6 months ago

  • @SelfMadeSystem
    @SelfMadeSystem Рік тому +1047

    They probably have pumpkin pie implemented with a hitbox that checks for the orb and teleports it up, but ig if the orb is going too fast, it doesn't detect it. That's an issue with a lot of video games, where collision detection just stops working if actors go too fast. Same happens with the BLJ in Mario 64.

    • @aguyontheinternet8436
      @aguyontheinternet8436 Рік тому

      I can only assume that stands for big lube job

    • @stevethebarbarian9876
      @stevethebarbarian9876 Рік тому +51

      Yeah, but as noted in the video, sometimes the pie fails even at low speed.

    • @patum3588
      @patum3588 Рік тому +134

      @@stevethebarbarian9876 the situations when tyler said that ball was "slow", ball was actually very fast, just bounced from some pegs just before exiting and builted enough speed to pass between frames through pumpkin pie without activating it

    • @Herib104
      @Herib104 Рік тому +13

      it could check for the peg's last position and the position to fix the problem

    • @Drybones898
      @Drybones898 Рік тому +41

      Or it could keep track of which hole it fell down, then if pumpkin pie is applied to that hole it teleports it back up. Doesn’t rely on a hit box for the relic so it should eliminate the problem. Probably requires reworking some things depending on how things are implemented but seems like a solid fix.

  • @SloMoMonday
    @SloMoMonday Рік тому +298

    Tyler: "No drugs"
    Also Tyler: ingests lethal volumes of speed.

    • @elisabethlins7834
      @elisabethlins7834 9 місяців тому

      He said check how my balls bounce he might be on drugs 0:00

  • @DevistatorXL
    @DevistatorXL Рік тому +101

    Back when the game was still a demo only, I had an orb go so fast it clipped the roof and slowly rolled off screen on the roof/floor the characters are standing on

    • @Carma281
      @Carma281 Рік тому +3

      So physics do exist?
      At least in the Peglin areaa and not the pegs area?

    • @MandrakeGuy
      @MandrakeGuy 11 місяців тому +2

      @@Carma281 thats really funny to think about- just imagine being able to just fire the orbs directly at the enemy :skull: AYO IM SICK OF THIS BOSSFIGHT *proceeds to throw stones at the boss*

    • @NKY5223
      @NKY5223 10 місяців тому

      ​@@MandrakeGuymandrak

  • @itsnottylor4011
    @itsnottylor4011 Рік тому +104

    27:41 it's nice to finally know where the pegs are in this elite fight. I've always hated watching this one because I can never tell what the heck is going on

    • @dyltan
      @dyltan Рік тому +3

      Yeah and it's actually a great placement, sad we don't see it

    • @Johnmaloney1962
      @Johnmaloney1962 7 днів тому

      @@dyltanvery cool placement

  • @arealpotato7014
    @arealpotato7014 Рік тому +316

    you know the relic is broken when it makes terriball look good, even for just 1 throw

  • @Niuttuc
    @Niuttuc Рік тому +37

    I've experimented with this secret relic, and I think the reason it was removed wasn't because it was too good. With some builds, since it doesn't have the cap when you refresh, it makes your shot go literally forever. With poltorbgeist piercing when going up and not getting downward energy and refreshes refreshing when you hit them, and a late gift that keeps on giving, I've had shots take over fifteen minutes to finish. They were glorious, but it gets boring after the third time.

    • @irltgarden
      @irltgarden Рік тому +3

      I think that was also part of the problem with old magnet too

    • @TripDering
      @TripDering Рік тому +18

      honestly the game just needs a 'panic button' that ends the throw and launches your attack with however much damage it has currently and that would solve infinite bounce combos

  • @ShimmeringSpectrum
    @ShimmeringSpectrum Рік тому +133

    One combination you might want to try: Defresh potion with a swoltorb, or the meteorite with glorious suffering. Every time your shot passes through a peg, it'll get buffed again. The numbers will get absurd. :)

    • @fusionwing4208
      @fusionwing4208 Рік тому +18

      The relic that grants morbid makes this setup absurdly good

    • @OLF-lotr
      @OLF-lotr Рік тому +8

      And matryorbska shell as well to double the amount of pegs

    • @RodrigoTheHappyDog
      @RodrigoTheHappyDog Рік тому +12

      @@fusionwing4208 That would be the defresh potion.

    • @anno5645
      @anno5645 Рік тому

      @@fusionwing4208 thats defresh potion

  • @ripstick4591
    @ripstick4591 Рік тому +6

    It seems like for the minesweeper Act 3 boss, the reason why there are "so few" pegs is because they are constantly being changed into red bombs, which don't get refreshed back into regular pegs. A longer fight means fewer pegs in total.

  • @aidanaldrich
    @aidanaldrich Рік тому +160

    Love what the editing is looking like these days!

  • @bindstf2
    @bindstf2 Рік тому +32

    I would LOVE to see a run with this relic + gift that keeps on giving. I was getting blueballed throughout the run for thinking it would appear, but it didn't

    • @fabiansigfridsson3995
      @fabiansigfridsson3995 Рік тому +2

      Me to, just imagine the damage scaling to the roof

    • @JosiahBradley
      @JosiahBradley Рік тому +4

      And the original magnet... It may never stop bouncing.

  • @EvanG529
    @EvanG529 Рік тому +69

    Always glad to see more Peglin content, probably my favorite series on the channel right now.

  • @teamtardos_3773
    @teamtardos_3773 Рік тому +4

    The hitbox for pumpkin pi is the same size of the boucers so when the ball goes sideways into it it doesn’t touch the entire hitbox and it doesn’t count it as a teleport back up
    Ps: if you look back at it, it’s only when the ball enters the pumpkin pi diagonally that it doesn’t work no matter the speed

  • @some_guy_8923
    @some_guy_8923 Рік тому +49

    As always, editor comes through with the lasting descriptions, thank you!!!

  • @schnabelborg
    @schnabelborg Рік тому +4

    The editors are just killing it lately, first the visual gags and now visual help for the viewer? Incredible

  • @deepintermission
    @deepintermission Рік тому +24

    Its felt like its been so long since we’ve gotten a peglin video, I’m glad its back!

  • @TheRandomNat
    @TheRandomNat Рік тому +4

    0:30 Actually, yeah. This is exactly how the kinetic meteorite used to work (As far as i remember, at least). Thing is, though, this iteration of the meteorite is from back when the game was only one act, and since it was (and still is) a boss relic, it was unusable in normal play (Since you'd get it from the boss and then immediately win, starting a new run without it). Since it was restricted to being used by cheaters/modders only, there wasn't a need to make it balanced, since they're just doing looking for more fun anyways. However, when the game got multiple acts, the meteorite (and the other boss relics) were now normally usable, and thus had to be changed to not be uber op.

    • @jkst4268
      @jkst4268 Рік тому

      Yeah he started playing after act 2 came out when kinetic meteorite was just kinetic force every third shot (still unaffected by refresh until later)

  • @araiguma4021
    @araiguma4021 Рік тому +1

    okay i should admit this edit for our comfort is awesome and i m very grateful for that. I love it!

  • @coolandonrs3680
    @coolandonrs3680 Рік тому +22

    Imagine the kinetic meteorite secret relic with the half power/double power secret relic and a whole bunch of rubborbs…
    It sounds *_beautiful_*

    • @Nomousegamer
      @Nomousegamer Рік тому +3

      Don’t forget splatorb and gift that keeps on giving
      Splatorb makes pegs extra bouncy and durable

    • @coolandonrs3680
      @coolandonrs3680 Рік тому +1

      @@Nomousegamer Yeah. Electropegnet could be interesting too

  • @douwantabanana
    @douwantabanana Рік тому +7

    I love it when you peg so fast it goes faster than the speed of light

  • @juanlloveras5780
    @juanlloveras5780 Рік тому +1

    To answer Tyler's question, the Ancient meteorite was one of the very first Boss Relics, but wasn't really playable because there was only 1 level, the forest.

  • @CMP7778
    @CMP7778 Рік тому +18

    Oooo speed pegging, my favorite! Not a tier list but still pretty good 🙃 keep up the great content as always Tyler+editors

  • @duskgamer2395
    @duskgamer2395 Рік тому +1

    i think the crystal final boss slowly ends up replacing the board with the red bombs which lowers the number of pegs on the board, its a brutal fight, particularly with a build that aims to hit everything

  • @marcusdaloia2974
    @marcusdaloia2974 Рік тому +2

    Yeah the Minesweeper Peglin converts regular Pegs into Red Bombs which permanently thins the board; Ancient Meteorite flops on thin boards so you need a Relic that refreshes bombs or something.

  • @LunariusAstraeus
    @LunariusAstraeus Рік тому +8

    Thank you Tyler. Always love peglin, you're such a UA-cam. 💜

  • @dannacoleman5189
    @dannacoleman5189 Рік тому +1

    Old kinetic meteorite, gift that keeps on giving, and matryoshkorb/bouldorb used to be ridiculous even swoltorb was nuts

  • @davidschultz1987
    @davidschultz1987 Рік тому

    Don’t know what exactly is going on with the editing recently, but I gotta say it is AMAZING ! I just don’t have enough compliments for it, really. It’s already saved me some time rewinding or wanting to read things, and it’s so well and subtly made I’ve had to ask myself if something even was edited in at all because it seemed just like a feature of the game itself

  • @Omega_thehusky
    @Omega_thehusky Рік тому

    yeah this is easily one of the funnest ones I've watched xD this was great

  • @ThetaSimpson
    @ThetaSimpson Рік тому

    Yes… I was waiting for this run from you. This is going to be a good video to watch.

  • @jordanl.9935
    @jordanl.9935 Рік тому

    @ the editor. I damn near pissed myself laughing at the J G Wentworth commercial joke. Subtle. Witty. Inside joke. The perfect edit

  • @ipkandskill
    @ipkandskill 10 місяців тому +1

    I think this is my 3rd or 4th time watching the peglin series. I start my rewatch from the coins update. This is easily my favorite game to watch tyler play. 10/10 Will prob watch again. lol

  • @MaruIsAlone
    @MaruIsAlone Рік тому +4

    funniest thing is that if Tyler had gotten the Gardening Glove, he'd have won, the red bombs wouldn't have done enough self damage for him to die and the last rubborb damage was enough to kill

    • @river7048
      @river7048 Рік тому +5

      gardening glove reduces self damage from orbs, not bombs. he still wouldve died

  • @XperimentorEES
    @XperimentorEES Рік тому

    Splatorb is one of those deceptively funny additions to try with ancient meteorite, curse of the peglin king is another weird relic to try for these pinball builds.
    Incidentally the defresh potion relic has plenty of funny interactions with anything that 'modifies' pegs lol.

  • @sdidio8682
    @sdidio8682 Рік тому

    I wait patiently for these Peglin videos and never disappointed

  • @expectnull
    @expectnull Рік тому

    very entertaining as always. thx.

  • @williamjedig7480
    @williamjedig7480 Рік тому +1

    Tyler: *plays with relics that were removed because they were breaking the game*
    Also Tyler: "wtf, are you breaking the game?"

  • @ShadowBulb
    @ShadowBulb Рік тому +1

    The glitch where pi doesn't work might be the game checking the balls position every so and so amount of time so you were fast enough to cross the trigger before the next "check" came in

  • @justarandomgamer7667
    @justarandomgamer7667 Рік тому +1

    I'm still near the beginning of the video so idk if you get it, but this relic needs soemthing like bouldorb. The effect of damage carrying over would be UNGODLY early game, and it could be late game with the right kind fo setup. Plus, from what I'm seeing you can edit your deck in the beginning, do you could start with some AOE instead of hoping for overwhammer. Then if you get Overwhammer, you can drop the bouldorb.

  • @JeSuisNerd
    @JeSuisNerd Рік тому

    Kudos to the editor for all the helpful stuff!

  • @robindiamondhands6416
    @robindiamondhands6416 Рік тому

    What a run. That was interesting.. can’t believe it came down to that!

  • @enzigma04
    @enzigma04 Рік тому +1

    Not me watching your month old videos waiting for 11:00 CST when the new Peglin vid comes out

  • @DvirPick
    @DvirPick Рік тому +2

    The moving refresh relic would have been good in case your refresh is in a difficult spot like it has been, especially on a build dependent on refreshes.

  • @BleachWizz
    @BleachWizz Рік тому +2

    17:54 - gone again. I think the hitbox of the pumpkin pie is too small so the ball goes through in one frame and doesn't trigger it.
    It could be helped by making the hitbox longer but also you have a chance of skipping by moving at an angle which will be very hard to remove.
    the mechanics could be different such that the pie actually retraces a few points of the ball after it fell so it can find the line that intersects the bottom to know which hole it went through.

  • @greenbirdgaming8691
    @greenbirdgaming8691 Рік тому +1

    Gotta try a run with all of these. That would be awesomely chaotic!

  • @anno5645
    @anno5645 Рік тому

    My theory for why pumpkin pie didn't work sometimes:
    Pumpkin pie adds its own detection box in the specific pit that teleports the orb back up, but since the rubborb was going so fast, it completely skipped over the hitbox in one frame.

  • @totally_not_a_possumlmao254

    Editor working overtime thank you man.

  • @yungprodigy4070
    @yungprodigy4070 Рік тому

    thank you tyla i been feening for poglin recently

  • @Jellotines
    @Jellotines 10 місяців тому

    1:30 somehow that Rock *PERFECTLY* missed those pegs

  • @Kittenmasterthe4thone
    @Kittenmasterthe4thone Рік тому

    this video was actually fun to watch
    the rubborb goes so fast

  • @agent3051
    @agent3051 Рік тому

    A neat gimmick run you could do is focus on Orbsium and Glorious Suffering. Because Orbsium activates pegs multiple times, it will buff each peg multiple times gaining damage for each activation. You can quickly hit +100 on pegs with a max level Orbsium.

  • @Kimtroverted
    @Kimtroverted Рік тому +1

    I was PRAYING you got the "Wall Bounces Contribute To Damage" relic. That'd have been so busted. o.o

  • @maddog2314
    @maddog2314 Рік тому

    Tyler if you liked the numbers on the perma-pegs on the wall fight, you should do magnetorb and sufferRing OR magnet relic and swoltorb. Try to bounce it lightly into the perma-pegs. It's nutty.

  • @timelesspoultry8849
    @timelesspoultry8849 Рік тому

    Thanks for reading my comment about the ancient meteorite and why you should do a run where you have it, kinetic meteorite and rubborb

  • @masonbarber871
    @masonbarber871 Рік тому

    5:46
    "Let it be shit... That was not shit."
    "Let is be shit... Not that shit."

  • @willropa4226
    @willropa4226 8 місяців тому

    I want to see this pinball build again with Matryorbskha and Electorb, just imagining the Matryorbskha bouncing 8 orbs all across the screen or a single Electorb clearing it is a fun thought.
    Also, that Pumpkin Pi just walked in and said, "I didn't signup to be dealing with no physics defyin', lightspeed havin', rubber bouncy bouncin' rubborbs here chief! I'm out!". 🤣

  • @wafflegames1508
    @wafflegames1508 Рік тому +3

    I wanna see a coin build, see how nuts you can go with that

  • @Turtle828
    @Turtle828 Рік тому

    I really really really love watching tyler play peglin

  • @town6822
    @town6822 Рік тому +1

    Best cure to the Sunday (or I guess Monday) blues

  • @Deadlychuck84
    @Deadlychuck84 Рік тому

    I think what's happening is that the pumpkin pie effect is an actual trigger zone, so when the orb passes over the zone in less than a frame, it doesn't trigger the effect

  • @Anubis_YT
    @Anubis_YT Рік тому

    5:27 I was here before Tyler’s next Peglin vid “Peglin NSFW mod is INSANE”

  • @Walker_96365
    @Walker_96365 Рік тому

    You really need to do a run with this and the secret relic that swaps between fast and slow shots!

  • @SergeantCustard16
    @SergeantCustard16 Рік тому +1

    Most people peg slowly but you went straight into max speed on this one, I bet you're sore from that high pace pegging performance.
    Very Impressive.

  • @The_Human_Tripod
    @The_Human_Tripod Рік тому

    This is the first time watching this channel and first sentence: check out how my ball bounce.
    Best channel ever

  • @JT-nk3sh
    @JT-nk3sh Рік тому

    love these longer videos

  • @IngvarMattsson
    @IngvarMattsson Рік тому

    I think what happens is that the trajectory has it bouncing back and forth while having only a very slow progress downwards, eventually triggering a "the ball is stuck" timer.

  • @malcolmw121
    @malcolmw121 Рік тому

    4:00 With the back and forth like that... powerslide? More like powersaw.

  • @fuffmydog
    @fuffmydog Рік тому +4

    I've been watching you since the btdb 1 days and everytime I see a new vídeo i get so happy that you found a great audience, also the new edits that you do to explain your picks like highlighting the path and putting the description of items are so great for newcomers, I don't know if you have an editor but if you do you guys are doing a banger job.

    • @ethenjones4533
      @ethenjones4533 Рік тому

      For someone who has been watching him for so long, you sure are out of the loop.

    • @Hod9
      @Hod9 Рік тому +1

      @@ethenjones4533 watching for a long time does not inherently imply watching every video and/or keeping up with all posts, to be fair

    • @ethenjones4533
      @ethenjones4533 Рік тому

      @@Hod9 Quite fair, I just thought it funny. will say I always check the description on the vids I watch, (ben and other editors are mentioned) new or not. Granted I know I'm in the minority.

  • @esmeecampbell7396
    @esmeecampbell7396 Рік тому +1

    The defresh potion with glorious suffering and swoltorb is poggers

  • @clreyawesome3527
    @clreyawesome3527 Рік тому

    "nothing is better than rubborb"
    Bramball: Am I a joke to you?

  • @quanttumflare7659
    @quanttumflare7659 Рік тому

    I was waiting for this video ever since you went all ruborb

  • @10503.
    @10503. Рік тому

    I’m actually really excited for old electropegnet (it has permanent max attraction of the current electropegnet and was THE most broken relic ever)

  • @Sauspreme
    @Sauspreme Рік тому +1

    Seems like the rubbers go through the pumpkin warp fine if they've been on screen for a normal amount of time, but if they've been choochin for a while, they don't. Maybe it's a time thing? Or amount of walls hit? Probably completely wrong on that

  • @YeeeetusYoinkus
    @YeeeetusYoinkus Рік тому

    Sift played with this in the past and yes
    It is a thing
    It is actually called ‘Lucky Meteorite’ at that time
    Sadly it was nerfed and renamed because of it’s broken synergies and the strength it had on it’s own
    And now added back but renamed as ‘Ancient Meteorite’
    Critsomalos (I think?) fleece also had an old version
    Just the multipliers are + 0.5x more damage
    Insane relic in the past

  • @nomal8954
    @nomal8954 Рік тому +2

    i wanna see this with the relic that has walls and bouncers contribute to damage, those numbers would be crazy

  • @the-kill_stealer
    @the-kill_stealer Рік тому

    Hell yea new vid just dropped

  • @Tiggy227
    @Tiggy227 Рік тому +5

    Thanks Aliensrock, for bouncing the balls :)

  • @Nova-_-
    @Nova-_- Рік тому

    didn't realise that one relic makes everything upgrade pegs
    could be insane with gift that keeps giving (i haven't watched the whole video yet)

  • @mloxard
    @mloxard Рік тому

    The "wall bounces contribute to damage" would be so fucking great!

  • @lillylyantha6356
    @lillylyantha6356 Рік тому

    Tyler gaslighting himself into believing that he’s having vision problems is hilarious!

  • @CreeperFino
    @CreeperFino Рік тому

    7:11 My theory is that it was going so fast that it went past the trigger for the warp, like how you can go so fast in SM64 that you go through collision with BLJs since by the time the game advanced to the next frame, it was already past the point

  • @ViIvaNunner
    @ViIvaNunner Рік тому

    the minesweeper boss seems really scary with the sufferring since the boss slowly replaces pegs with red bombs over time

  • @HologramPeter
    @HologramPeter Рік тому

    Refresh activating nearby pegs, of course the orbs will be encouraged to go down if the refresh is not at the very top

  • @crasher8044
    @crasher8044 Рік тому

    Him: no drugs
    Orbs: are you sure about that?

  • @antantgaming7720
    @antantgaming7720 Рік тому +1

    “Hey check out how my balls bounce” is the perfect pick-up line.

  • @ardo3105
    @ardo3105 Рік тому

    i like how your new kinetic meteorite doesnt even trigger anymore lol

  • @kalengray4073
    @kalengray4073 Рік тому

    Two limits to pumpkin pie, the first issue was it was going soo fast you skipped the hitbox that teleports the orb the the top.
    The second limit is that those "balls" (dont know what those are called) dont go all the way down. So if you go in at a angle it can go in one section but register as going in a different section cause it moved over to the otherside while under the screen.

  • @tacomiester
    @tacomiester Рік тому +1

    If possible you should try getting the old magnet relic it basically got the same nerfs as the meteorite and was busted in the past

  • @benjaminanderson1014
    @benjaminanderson1014 Рік тому

    The "Wall hits contribute to damage" relic would have been so good in this run

  • @Her_Lovely_Tentacles
    @Her_Lovely_Tentacles Рік тому

    I really wanted to see Ambiguous Amulet with this

  • @Qeisama
    @Qeisama Рік тому

    I remember when this version of kinetic meteorite happened back then. Aaaand the minecraft boss strikes Tyler yet again lol.

  • @louislelievre
    @louislelievre Рік тому

    Tyler from 5:10 to 7:00 is perfect for a tyler out of context video.

  • @shubbb66
    @shubbb66 Рік тому

    Once you have done all of the secret relics, it would be cool if you did a run with all of the old versions of relics

  • @user-gh5vp6vh7j
    @user-gh5vp6vh7j Місяць тому

    Multiball would be so chaotic even without extra bounciness also an op bomb run would be cool

  • @nathans9972
    @nathans9972 Рік тому

    Bramball has had self damage for the past couple updates, but it also got buffed somehow I think iirc

  • @dingusispingus5987
    @dingusispingus5987 Рік тому

    Goddamn your editor(s) are putting in massive amounts of work. Keep up the good videos.

  • @valvesofvalvino
    @valvesofvalvino Рік тому

    7:11 when an orb goes into the pumpkin pie hole so hard it doesn't teleport!

  • @Set_your_handle0-0
    @Set_your_handle0-0 Рік тому

    Thank you editors for moving Tyler’s facecam slighty up to show the cruciball

  • @evjames3806
    @evjames3806 Рік тому

    Rubborb and meteorites make pegs go brrrrrrrr

  • @jonathanb1949
    @jonathanb1949 Рік тому +1

    Now you need to use all secret relics in one run

  • @Autoskip
    @Autoskip Рік тому

    The problem with the Pumpkin Pi was that it has the wrong kind of detection for if your orb went through it - it looks like the pegs and walls are using a fairly simple equation that detects if two lines crossed each other, so it doesn't matter how fast the orb is going, it'll always know that it "hit". The Pumpkin Pi however seems to have a box, and if the orb is in the box it gets teleported to the top - the problem with that method is that if one frame it's above the box, and the next frame it's below the box, then it's never actually _in_ the box and it just goes straight through - that can happen at any speed where the distance between orb positions in consecutive frames is longer than the height of the box, but it's more likely to happen the faster the orb gets - however, no matter how fast an orb is going, there's always a chance that it will end up in the box on one of the frames, which is why it seemed inconsistent.