SGB Play: Mega Man X6 - Part 1 | It Was Inevitable
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- Опубліковано 3 чер 2024
- Uh oh. After X5, how could we possibly go up from here? Trick question, you don't, and you have X6.
The combined efforts and X and Zero managed to stop the Eurasia Space Colony from destroying the planet. The day was saved, yeah? Mega Man X6 does not care. Let's get into what's considered one of the series' low points.
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#megamanx6 #megamanxlegacycollection #capcomgames - Ігри
During the time between the X5 LP and this, SGB hid themselves to repair themselves.
HE SAID IT
HE SAID DA LINE-
Took them several years of hiding and repair jobs, though.
_Might as well be done with it and move on._
Considering the hiatus between March 2020 and June 2023, I can totally believe that...
Actual Dr. Light and Zero dialogue in X6:
Light "Zero, I can see again"
Zero "I WILL NEVER DIE"
Dr. Light found his glasses!
"This game cheats, so you cheat back"
I just love this phrase so much 😂
You forgot the last line, "F🐬k it!"
That’s the tagline for X6. XD
Just remember, Clement would rather replay X6 over Sonic 06.
When I heard him said that I'm like. Wow!
And I remember J’s Reviews said he’d rather play Sonic 06 over X6 lol
@@HeavenOnlyKnows2002 both games have one thing in common, underneath the crap are potentially good games with quality control ala p-06 and x6 hack.
X6 is actually my 3rd favorite Mega Man X game, despite all of its problems.
Ask Clement that same question today
Puts on the Ultimate Armor: "That's right we're gonna cheat!"
AVGN: 👿
Like John said…. This game cheats, so you gotta cheat back.
Yeah that's the only way the game comes close to being bearable.
@jakighcolburnchannel3584 absolutely. The only thing that could of made this better is if Clement was along for the ride.
"Cheaters never prosper."
X6: Hold my E-tank
"It's always the sixth entry."
_looks over at Persona_
Oh no.
I would cry. Let’s not manifest that
I won't be surprised if it were to get treated like the worst given how I'm seeing 3 get torn apart
@@MegaMaster1021 Well, I think most people agree that Reload is a good _game,_ it's just whether or not it's a good _remake_ that people are debating.
@LucasThePhantomThief The one complaint I see aside from not having The Answer at launch and no Kotone is how much easier it is, which was admittedly a problem I had with it too.
Maybe GTA6 and ES6 will also end up a similar way
Clement - I HATE MEGA MANX6!!!!
SomecallmeJohnny - HAHAHA Poor Clement
That would've been great as a cold open
the OG BSC run of X6 clement opens with that. Even at the end of sonic 2006 the only other game clement said he never wants to play again
And by the end "I kinda like this game.'
"Ah the mind has snapped." 😂😂😂
Just imagine if he made a special guest appearance it played through. Had me die laughing
The original quote was, "He-he... poor asshole..."
Fun fact: the developers of the Mega Man X Anniversary Collection WANTED to fix the issues with Mega Man X6, but were denied by Capcom, who wanted to wait until they could revamp the game in their Maverick Hunter X series. So MHX's existence and subsequent failure ended up dooming any chance for MMX6 to get officially fixed.
On that note, you should check out Mega Man X6 N's Edition, which is a fan edit of the game to fix the issues.
I never knew that. But since the Maverick Hunters series never happened why didn't they fix it in this collection?
@@ragingrat7670 I dunno. Probably Capcom being stubborn.
Both X5 and X6 have great rom hacks imo.
It was less Capcom as a whole and more INAFUNE personally interferring with that decision
Boost this. I've heard good things about this mod.
"This game cheats so you must cheat back" - Johnny
_"That ain't an accolade, for the record: that's just me being a stubborn dumbass."_
- Also Johnny
AVGN: that's right we're gonna cheat
While he had no involvement with the game at all, Keiji Inafune was obviously not happy with X6. This extended beyond the lackluster gameplay, since its existence also caused canonicity issues with his work on the Zero series at the time. In Mega Man X: Official Complete Works, he outright apologized for the game ever happening.
"I had honestly planned for 'X5' to be the last title in the series, but somehow I found myself with 'X6.' I feel like I owe the fans an apology, but I have to admit the series was starting to go in a direction that was out of my control. I plan to reexamine the situation and be more careful with how I handle the Mega Man name from now on."
This has nothing to do with anything, but X6 makes me remember this.
One year, I think for St Patrick's Day, Clement played Super Meat Boy. Every time he died, he took a shot of whiskey. (Cherry whiskey, if I recall correctly)
Several shots later, near the end of the video. Clement just starts breaking down screaming, "I HATE MEGAMAN X6!!!".
In his drunken state, the one thing that surfaced was his hatred for X6.
And he'd still rather replay X6 than Sonic '06.
1. Yeah, it's cherry whiskey.
2. Clement got so wasted that he can't go on anymore and had to finish the game once he sobered up.
And yeah, *"I HATE MEGA MAN X6!"* will never get old...
What was it, over 50 shots before he couldn't handle it anymore?
@@gameman250 It was almost 60 in fact
It gets even better: When Johnny did his review he opened up by saying "Unlike a certain someone I have enough sense to not make a drinking game out of it!" followed with a clip of Clement on the floor saying that. He finished with one of his most memorable quotes imo
_"Ha-Ha... Poor asshole."_
"I HATE Mega Man x6"
- Clement to this date
Yep. He's probably still saying that out of reflex at least once when someone mentions X6. 😆
That reminds me I need to rewatch his super meat boy let’s play soon
"Ha ha, poor asshole. :)"
They don't explain it very well in English, but this game does take place with the infected Zero ending of X5.
Also, you are not wrong about your theory of Dr. Light John. The actual translation of "I hid myself to repair myself" actually says "Not sure, when I came to I was already repaired." That line drives me nuts.
I thought it took place after the colony destroyed ending, hence X having Zero's saber - they just went 'Whoops, parts of the colony still fell to Earth and wrecked everything anyway".
@@ThatGuy-tc6uv I believe the maverick Zero ending is the one where the colony does collide with the earth. In all the endings, X ends up with Zero's Saber.
@@Autumchild The colony collides with Earth in the Maverick Zero ending, but in that ending, Dr. Light essentially wipes X's memories of Zero. The colony destroyed ending is the one where X ends up with Zero's saber. Despite that, X6 retcons it so that the explosion from the Eurasia colony still damages the Earth, despite it being destroyed.
@@ThatGuy-tc6uv Then can you explain to me why in the maverick zero ending of X5, X still remembers Zero before the credits and still clutches Zero's saber?
@@Autumchild He doesn't: In the Maverick Zero ending, after defeating Sigma, Dr. Light reprograms X to remove/block all of his memories of Zero. It cuts to X helping to the Maverick Hunters rebuild while the support tea muse about what happened. It ends with X saying that he wants to create "Elysium", where humans and reploids can co-exist.
You might be thinking of the final credit image, which uses the image of X with Zero's saber from the other X ending (where Zero didn't go maverick), but that isn't part of the Maverick Zero ending itself.
Plankton: "Yes....! *YEEEEESSSSSSSS!!!!!!!!!!"*
The original opening actually uses 2 songs: X5 recap is "Moonlight" and X6 preview is "The Answer", both performed by Showtaro Morikubo aka X's voice actor from X5 to X7.
The ending song I.D.E.A. is performed by RoST, their members being Hideo Ishikawa (Blizzard Wolfang/Rainy Turtloid), Rumi Kasahara (Alia) and Shin'ichiro Miki (Blaze Heatnix).
Actually, he's the VA of X from X5 to X7...
X4 was Kentaro Ito who voiced Omega-Xis in the Star Force anime... And from X8 onwards is Takahiro Sakurai aka Cloud since Last Order: Final Fantasy VII...
Just recently binged watched Johnny’s X series reviews and now this lol
The pain is like Sigma. It always come back no matter how sure we put it in the grave.
And we'll never have any Cyber Elfs to finally put it down for good...
@@alexfischer7876 I would LOVE to see an X game take place during the Elf Wars honestly, we only know what happened during that due to other sources of information (though it is in pretty good detail). But being able to play as X and Zero with a mix of enemies from the X and Zero games would be awesome.
FINALLY, IT'S TIME FOR X6
.....have fun
18:14 this is one of the alia hints items since you notice there's 2 platroms stacked on top of eachother... well if you go to the lowest platform alia will call you but she won't answer and X/Zero will say "Why do i feel a breeze from behind"
Won't lie, I started laughing maniacally when this popped up in my sub box
Oh boy, it's the Great Clement's "favorite" Mega Man game. Can't wait to witness the glorious rage and frustration from these folks.
"Which do you hate more? X6 or 06?"
"Mega Man X6, I hate that fucking game, but I'd GLADLY play that over this piece of shit."
@@Tjoeb123Yeah, I have to agree. Sonic Adventure 3 (I'm still calling it that. Nananananana!) was at least an ambitious title that lived up to its promise of having a grand scale. X6 was just a cashgrab that would've still been bad even without the rushed development.
The Ultimate Armor mitigates _some_ of that "glorious rage and frustration"... but not much of it.
The game IS fixable. There's this hack called Mega Man X6 Tweaks, that fixes most of the problems X6 has.
Examples of what it does:
-Health and energy upgrades are shared: if either character gets them, both receive their benefits;
-Most hostages have been removed, leaving only the ones who actually have parts and upgrades;
-Shadow Armor has an AIR DASH now;
-Zero's Sentsuizan is no longer mapped to Up + Square, so no more accidental activations during Infinity Mijinion's secret area;
-You unlock both Black Zero and Ultimate Armor in the game itself, by increasing your rank, and the souls dropped by the Nightmares give more points.
That's all I remember from what I played... anyway, I recommend it.
Oh, for the record, the issue about unlocking Black Zero Matt was talking about, you need to fight Nightmare Zero with a rank PA or higher, which requires 5000 Nightmare souls... but when you collect 3000 of them, it triggers a cutscene where Alia reveals Gate's backstory, which also unlocks Gate's Lab, thus locking the player out of the Nightmare Zero fight.
Which is nice... But kind of make things worse retroactively since Capcom has never gone back to fix it or make a version that works to my knowledge.
Doesnt matter. Just because someone fixes a game and makes it less shit, does NOT mean the game was good to begin with
@@DirectorOfChaos9292 read anything done by Bethesda in the last decade or so. That said, the game looks cool at least and the story is decent enough, barring the zero stuff
Paper Mario TTYD remaster fix everything for no back tracking like in chapter 4 or finding General White
So basically some morons took a perfectly fine game with a slight challenge and decided to nerf everything that made the game fun
Not going to lie, as a SGB fan since 2016, i have waited for this day.
Elliot needs to edit in TheGreatClemente saying "I hate this game" at the start of every episode.
1. Don't give Elliot ideas.
2. I think that's trademarked to Clement so SGB won't allow it.
3. You'll be disowned from the family.
There is one thing I know from the director of X6 Koji Okohara.
He also directed X5, Megaman Xtreme 1 and Xtreme 2. He also directed Megaman 2 up to Megaman 6. He was a planner for X4, Megaman Power Fighters and Power Battle, as well as X7. X7 was the last game he worked on while working for Capcom.
The one thing most folks don't realize is that after 1 stage the 'nightmare system' will always be active whether or not the stage is red at the stage select. It being red just lets you know that it's going to have diff. 'nightmare effect' than usual.
Matt wasn't getting hurt by the lasers because only the ends of the lasers have a hitbox, you can walk through them as long as you don't touch the ends.
I remember when I was a kid and I saw this game in Toys R Us and I loved the cover with X holding the Z Saber and asked my mom to get it for me. I stopped because it was so hard.
Continuing with series that were always implied to come eventually are what I've been looking forward to the most since your guys' revival. Metal Gear, the fabled co-op Resident Evil 5 playthrough, Kingdom Hearts and Pokemon for whenever you guys have it in you to do something longer after FF7, and of course the Mega Man games too. X6 feels like a game that you should have done ages ago, so it's nice to finally see it.
Matt is actually wrong about the dead game scenario regarding reploids dying with parts. The only mandatory part for X is "Jumper", the reploid that holds it is nowhere near any Nightmare creatures, and so they cannot die.
Weirdly this is actually one of my most played X games, to the point I've actually learned how to beat Gate 2 with the Shadow armour. I actually really enjoy how many ways there are to play this game, and the fact it's possible to reach Gate's lab without defeating all 8 mavericks. It's definitely not a good game, but I've learned how to make it fun.
There's also the X6 "N's edition" mod which fixes a lot of issues and actually gives this game real level design.
Clement: “THIS GAME SUUUUUUUCKS!”
Oh hi Spoony
Oh hey we're getting some different vocabulary here, we're finally breaking him.
Nightmare System
Entering a Maverick Stage affects one to three other stages permanently, unless another Nightmare Effect is triggered that affects the same stage. So if you go Infinity Mijinion, that causes Blackouts for Rainy Turtloid and Commander Yammark. To remove the Blackouts, for Rainy Turtloid you go to Shield Sheldon and for Commander Yammark you go to Rainy Turtloid. Effects are below:
Infinity Mijinion: Blackouts for Rainy Turtloid and Commander Yammark
Commander Yammark: Dragonflies for Shield Sheldon and Blaze Heatnix
Rainy Turtloid: Windy Rain for Commander Yammark and Ground Scaravich
Blaze Heatnix: Raining Fireballs for Blizzard Wolfang and Infinity Mijinion
Shield Sheldon: Soul Body Clones for Rainy Turtloid and Blizzard Wolfang
Blizzard Wolfang: Icy Floors for Metal Shark Player
Ground Scaravich: Barrier Blocks for Metal Shark Player and Shield Sheldon
Metal Shark Player: Moving Metal Blocks for Infinity Mijinion, Ground Scaravich, and Blaze Heatnix
Parts
Equipping a certain number of Parts depends on Rank, which depends on a character's Nightmare Soul count, capping at UH Rank with 9999 Nightmare Souls, allowing both X and Zero to equip up to 4 Parts and 1 EX Part. For those wondering, the Jumper Part is past a spike pit in Blizzard Wolfang's Nightmare Zone, so the Reploid holding it can not be killed.
X Saber
It is also worth noting X with the Saber can also SDC, which you need to know to make it usable. For those not in the know, SDC is Saber Dash Cancel/Slash Dash Cancel which is a Zero speedrun technique in the PS1 X games, cancelling his Saber with a Dash and using the Saber again immediately after, which X has now inherited.
I want to say that while Eurasia was effectively stopped from bringing about a total apocalypse, the debris from it is still coming down. It's like reducing the 100,000 Needles attack to 10,000 Needles. That would still ravage the planet here and there severely. Better to lose a city than the entire world.
So... Its like if you blew up an extinction causing asteroid but there are still million pieces of debris that's gonna fall anyway
@@DirectorOfChaos9292 CORRECT!
When the shuttle fails, that's exactly what happens: the pieces of the colony fall on Earth and destroy everything.
The only difference between that outcome and X6 is that Zero doesn't "awaken" and they defeat Sigma together, and thus Light doesn't have to wipe out and block X's memories of Zero when repairing him.
Megaman X6 is definitely a game that's too ambitious for its own good. As Johnny said in his review, the timeframe of this game isn't really all that big compared to how other games were made at the time.
Problem is, not only there's the obvious problem of more technology means more things to work on therefore more time needs to be invested, this game was clearly trying to do so much more than what we were used to get from previous games. The mechanics added between X5 to X6 are way more than when we jumped between X1 to X2 or any of the Classic games.
Unlike how Sonic fans love to bring "ambition" as a positive for games that don't reach their potential, i think X6 had too much ambition to the point where they shot themselves in the foot from the start since they simply added too many things.
The grin that appeared on my face when I saw this.
Also, cheating? Awww no fun. In all seriousness, I would have done the same
Do that for Johnny to suffer on Charityroom stream
@@death2641
*Fun Fact:* He already did - *_years ago._*
With _Mega Man & Bass._ The Game Boy Advance version. *As Mega Man.* _With no save states._
@@alexfischer7876 but that's og megaman not X
To elaborate on what Matt said at the end, it's actually the worst of both worlds: You need 3000 to open Gate's lab and 5000 to level up the Zero Nightmare to the necessary level.
Either way, that's a shitton of souls.
The OG Showtaro Morikubo songs were pretty awesome.
Oh, goody! It's that game I'm still to this day hesitant on playing for myself.
That being said, SGB's Mega Man X Let's Plays are always gold so this should be a fun ride ^^
Btw, High Max’s voice actor is Cell’s Japanese voice actor.
_Among hundreds _*_and hundreds_*_ of other roles..._
You mean the legendary *Norio Wakamoto* - basically a Japanese version of _Frank Welker._
@@alexfischer7876Now I'm just imagining those two meeting up at some point.
The licensed intro song may've been cut from this version, but it' still plays on the old Mega Man X collection for the GC and PS2!
"I'm on the wire, I'll never go down
I just know, just know the answer"
I finished this game again not too long ago and it ain't that bad, I rescued all reploids and got all collectibles in one sitting.
In the first half of the game I played as X and then I unlocked Zero, which I used until the end. Didn't need to use any codes, either, I guess I just got used to how this game operates.
Also, Zero repairing himself doesn't surprise me when the Toa Mata in Bionicle assembled themselves from a bunch of pieces.
nnnnnnnnnNnnnnNnnNnNNNNNNNNNNNNNNNEEEEEERRRRRRRRRRRRRRR
OH GOD. That didn't take long.
I'll save people the trouble. Play this on Legacy Collection 2 with Rookie Hunter Mode.
I love that they're yelling in just Part 1, this is going to be a good playthrough
This is truly what the SGB Renaissance has been building up to. Very excited for this one! I've been wanting to see an X6 LP on this channel for close to a decade now.
Been waiting for this! I do actually miss the old intro song in the PS1 version. It was pretty cool, and X actually sung it (which I remember Johnny mentioned back in the BSC playthrough, which is a classic).
FINALLY!!! I'VE WAITED FOR THIS PLAYTHROUGH FOR SO LONG
Every time someone plays X6 Clement dies a little bit inside
Don't say that, we need Insane Lore of Mortal Kombat!
@@louievelayo4100
*OddgiantAF* got you covered on that one.
Just gonna drop this hint here: You can dash cancel with the Z-Saber as X, allowing you to do multiple slashes with it much faster than usual.
For anyone who wants to play a better experience of X6, the X6 tweaks romhack is the most definitive experience of playing it because it can help iron out the rough edges of vanilla X6 such as allowing you to unlock Zero in the beginning (as well as playing him in the intro), making Black Zero and Ultimate Armor a proper unlockable or making Gate take damage from normal weapons to make it a less annoying fight. It even comes with an editor that allows you to tweak the damage values of bosses so you can scale them to be slightly more difficult than vanilla. Only downside is it needs a PS1 copy and a PS1 emulator.
As a bonus, it came with a retranslation that the dialogue so that it's less rough to read.
Yes, yes, YES, I have been waiting for this moment for a long time, so glad to see you guys finally doing this.
Wow, what timing. I literally just rewatched the X5 playthrough last week.
Finally, I’ve been waiting for this playthrough for years!
(In a singsongy tone) Johnny, I'm sorry, you lost. Johnny, I'm sorry, you lost your mind. But what if I told you, you made it? That this is the life you chose? Would you even believe it, Johnny, do you believe in ghosts? What if I told you a story to settle all the dust. He's still the bot you trust. It's Inevitable for us.
Did you just pull your _Tails Doll_ impression?
@@alexfischer7876 I was going more Inevitable from TGWDLM, BUT LET'S GO WITH THAT!
Ahhhh. Classic finally doing X6. A game I swore through the Mandela effect for years that Matt and Johnny already did years ago. Honestly, I don't say this sarcastically, I still love the old SGB tradition of someone saying "my next game for the channel will be such and such" and then doing a completely randomly opposite game next time we see them lol. Matt does it the most and it's always fun to see his spontaneousness (ADHD) in action
I know you all returned a while ago, but I am happy to SGB back in my feed.
It’s funny how I recently revisited X6 and Johnny’s review of the game before this was posted. This is gonna be fun~
I actually, unironically enjoy Mega Man X6, and I don't need to cheat to win.
Whether or not you think I enjoy suffering, that's up to you.
Damn, one hour and this video is doing very well
I guess a lot of people were waiting for this LP
Beyond excited over this. My most awaited LP since the channel came back. Now hopefully they also do DKC3 soon
"This game cheats, so you cheat back" Iconic line
Also to clarify some *lore*:
Megaman X5 had a ton of endings, however the ending that X6 continues from IS the good ending
When the Eurasia colony was destroyed by the space shuttle, only a total of 86% of it was destroyed. I do not remember if X5 actually states this or not lmfao. Either way, debris from the colony still falls to earth, causing the mess that exists in X6 (and the start to humanity's steps toward extinction through the Zero and ZX series), but it's not enough to be considered a planet-destroying threat - yet is still enough for the Colony virus (the thing causing the space colony to fall to earth in the first place) to fall to earth and merge with the Sigma virus, which was Sigma's plan the whole time
Thus this means the final stages still occur, Sigma is still "killed" and Zero is presumed dead...which leads into X6!
Boy I sure do love the confusing and convoluted storytelling of this series!
Finally I’ve been waiting for this for years!
Understanding references like the Art Institute joke is the best part of being a SGB fan from Philly lol
That "!" In the corner is also for your character dialog and not just Alia. Below that platform before the fake wall of Laser Institute if you press...Select? I think? If you trigger the dialog, X will make a comment that "he feels a breeze somewhere" and that is your Only hint to that Dr. Light Capsule.
Is it a good hint? Hell no. But it is there...for what little it's worth
It's Select for this pile, the slow pile, and X8 to receive incoming radio traffic.
You gotta “love” a game that’s such intricate web of problems
How to fix X6: Remove the Nightmare system.
That's one...
The other would be *FIX THE GODDAMN LEVEL DESIGN!*
And fix a lot of the bad level design, being able to get to High Max without a Maverick weapon, the extremely poor translation.
There's a whole _X6 Tweaks_ patch for that.
Level design is one of the most important aspects of any game. Doesn't matter how perfect it has to be, just make it at least solid enough. X6 doesn't do that well.
@@jaretco6423
Here's a good question.
Has _Rookie Hunter Mode_ of X6 made any attempts to address these level design issues?
what a coincidence that yall are doing this after I've been watching a bunch of videos about mega man x6 lately
This is something I was greatly looking forward to since SGB came back for all the wrong reasons. I played this game for the first time on the Legacy Collection and at first I didn’t think it was that bad. But the more I played it, the more infuriating it became and it’s the only Mega Man game I ever raged quit.
Still weird seeing notifs from this channel after the 4 year hiatus. Glad they're playing the game untapped cuz watching Greg seeing all the dumb garbage in this part was a HOWLER
I just KNOW that I'm gonna be watching this LP at least 20 times.
X6, despite all of its flaws... is actually really enjoyable to me, only rivaling X4 for the one I have the most fun with.
...But only as Black Zero with cheat codes
I was just listening to X6 music while taking a shower what perfect timing
X8 references things that happened before but doesn't technically play off of any previous games, aside from having Axl who's the only good thing to come from X7. Layer (the sexualized reploid navigator with the underboob) asks X why Zero seems upset and he tells her about what happened in X5, for example.
Yes, This brings Back. memories. I watched Megaman X6 brain scratch commentary. Some Canadian guy called the Great Clementj64 hate this game. At of course, how can I forget about the infamous line Of, "this game cheats hard and you must Cheat back?"
Best of luck, and keep your sanity in check.
Oh Boy! it’s Mega Man! :)
Oh No ! it’s X6! :(
Actually the original intro had 2 different songs.
Most of the intro plays "Moon Light"
While right at the end you hear a bit of "The Answer"
I saw the thumbnail and for some reason thought that it was the brain scratch comms let's play of X6 wtf
Also X7 is best X game from Legacy Collection 2 because it makes me laugh so much :)
This versions rookie hunter makes it so much easier
To clarify, X6 is an amalgamation of all the timelines. Which of course royally screwed over the original plan for the zero series. It had 0 input from the orignal creator and it shows.
this is some top notch commentary!
let me just say it already, Gate weapon "weakness" is the shield, as in, when you destroy the balls the shield stops the chaff going your way, this is only healpfull for Zero cause with X, the Blade armor does it all for you, but you MUST USE the Blade Buster for that, and if you dont know what the Blade Buster is, Hold up when you release the charge shot, it will make a small blue mark at the end to signify it was the Blade Buster, this Blade Buster automatically destroys the big ball and also inmediatly destroy the 3 small ones going your way
18:11 Apparently, the only clue to let you know that you can go past it is by pressing the hint button(the one that lets you call with Alia) below the platform close to the spikes, & then X just says this:
*X: I feel a little wind coming from somewhere near...*
That’s basically your only hint to see the light capsule. There’s also one like that in the Infinity Mijinion alternate path where you hit the hint button & your character senses something.
I will say that X6, for as awful as it is(because it is), I still enjoy playing it. I dunno if it’s because I’m a masochist, or I have the patience of a saint, but I do enjoy using weapons against what nightmare system you get. I just like the challenge of it, but I’ll still admit that this game is super rough as it is. I’m just weird like that, like enjoying Other M & not digging Legends as much as most people. We’re all different at the end of the day.
Oh no we’re in the suffering era of Mega Man X
There's technically a great version of Mega Man X6 with MMX6 Tweaks. It restores some scrapped stuff, adds fixes and even reduces the pain of saving Reploids.
Greg's explanation for the existence of X6 reminds of my explanation for the existence of End of Evangelion. I always felt that people didn't like the last 2 episodes of Eva so Anno was like "You didn't like my ending so f you, here's End of Evangelion".
Every few years since 20I2, I make a habit to return to Rockman X 06 to do an All Reploids run on Xtreme as Ultimate Armour X, most of the run is spent going for Rank UH (Ultimate Hunter) and while I end up having to test the RNG of Ground Scaravich before I go into the Gate/Sigma stages it is genuine fun trying to remember the fastest route to get to 9999; it must be noted though that this run must be done completely as X Alone in order to get the ending that is most in line with the plot of X 07 and onwards (for those unfamiliar, this means you have to complete the game without ever unlocking Zero), as Zero pretty much showing up late in this particular ending delivers all that the player needs to know as to why the later two entries (this excludes Cyber Command Mission) ended up in the way that they did for storytelling, I am genuinely happy that Clement showed off this as an extra in his commentary back when he did this because it is a welcoming challenge when compared to the X & Zero and Zero Alone runs and in many ways it helps deliver a sense of optimism for having gone through the brutality that the unpolished Retail Build has been notorious for.
Gentlemen
Now we pray
The Capcom logo jingle makes me rocksolid rooster
SGB, I am Happy to see again.
One good that came out of X6 short releasing after X5 is that X was originally supposed to be a villain in Megaman Zero 1 but that was changed. Which imho is good cuz i dislike the idea of an evil X.
The notion that this was play tested only with the Ultimate Armor makes way too much sense to be speculation, it damn near explains everything wrong with the shitty level design and bosses.
The exact number of Nightmare Souls you would have needed to get Nightmare Zero to a high enough level to get Black Zero and the Ultimate Armor is 5000. One of the ways to unlock the Gate stages is by getting 3000 Nightmare Souls. And like Matt said, this does indeed lock you out of fighting Nightmare Zero. The cheat code is the only possible way to unlock Ultimate Armor X and Black Zero.
I hate playing this game casually, but speedrun wise this is my favourite of the X series to do, X1 coming in a close 2nd.
Also if X5 feels like it was made with X in mind, X6 feels like it was made with Zero in mind.
Greatness awaits in this LP
The PS1 version uses 2 J-Rock songs as it opening, moonlight and the answer both by showtaro morikubo the japanese voice actor for X since X5. He also was the singer for the song monkey the opening theme song for X5
Morikubo was from X5 to X7...
X8 onwards is Takahiro Sakurai...
The train wreck of the brutality begins.
You know, I have a distinct feeling that this let’s play is going to be quite smooth, with the best outcomes in the nightmare system, just because.
You get to suffer, but not being able to demonstrate how shitty it is, now that would be funny.
12:54 imo you notice the difference in challenging vs difficult to do with anything when you get older. Somethings are just hard for all the wrong reasons, that's difficult for me.
23:09 I legitimately never knew about that part about unlocking Black Zero, I always just cheat to use him. Holy shit, this game is amazing.
"Holy shit" - yes. Amazing? _No._
How'd Zero repair hid himself and repaired himself?
Nanomachines son.
At least that's what i think, since the translated patch went into detail.
Holy shit! The time has finally come.
This is going to be so funny, but I apologize in advance Matthew. XD