Meowser isn’t meant for a direct fight, he’s meant to chase you throughout the level like in 3D world. He’s only bad when the level creator doesn’t know how to use him
That's exactly what I did in my course Bowser's Chase Base. I also used him for a section in my course Wet Paw Forest too. IDs (if you want them): Bowser's Chase Base: R1J-8NB-5VF Wet Paw Forest: LKP-LGD-7SG
Fire Bros and Porcupuffers should really be in other styles in my opinion. Sure they might have to make sprites for the other styles such as, SMB, SMB3, SMW. But it’s nice to have them anywhere in the game.
The Stingbys are really great enemies just for flying in a horizontal line back and forth. Considering there's no flying Mechakoopas in 3D World either to overlap with it.
@@PeterRoyale4839 i meant like one with interactables and stuff, such has having clear pipes in the background or other things, almost like an isometric level editor akin to the real 3D World.
I haven’t really thought of this, but crates are definitely missed potential. Like you said, there should be power ups and enemies you can put in, and maybe set an advantage with boss fights ex: bob ombs in crates in boss arenas
It actually is possible to contain Meowser my putting him in an enclosed space with twisters beneath him. I used that for making a cool boss fight with him, where you have to dodge his fireballs while hitting on-off blocks. But then again, it WOULD be better if you could make him unable to jump into the background and stuff.
In the 3d world style there is a 'glitch' with keys, You can grap up to 8 keys in the level but there are 16 key places to put keys in (4 doors and 4 warp boxes in both the normal world and in the sub areas) that means that 8 of these cant be opend if you have opend 8 others. Maby there is a level opertunity for this
I love your content, the humor is just my type, the jokes have perfect timing and never drag on too long, the topics are interesting and unique, well paced, again, it never goes too slow, and you go in depth. but, the one thing that is stopping you from being my favorite youtuber, is those jumpscares. It was a bit funny the first time, but by what, the third time? it's just gotten really annoying. from what I have heard, you did it the second and third time to spite the people that hate on you, (which is really funny). but I think that's good? You are probably going to do it twice as much now that I have said this lol.
I have a confession about the hop chops: I made a level for myself about the hop chop where in one section you gotta lead it somewhere where you need to use something bouncy to get across.
Meowser is a boss made for chase sequences and not necessarily fighting him, in Super Mario 3D World you don't really fight him, its more of a chase sequence till you get to the top
This is all well and good but it does mean that you don't get a lot of enemies for boss fights. I mean try making an either world 3D SuperWorld using Boom Boom, Pom Pom and Meowser for eight different boss fights... It's tough. Bowser should have been an option as well as Meowser.
Anyone else think it's pretty funny that this guy had Koopa Car in last place on his item list, but now has it higher than the POW Box and Goomba Mask? Times sure are changing, huh?
@@yeledcenter3906 You don't think it makes a good alt to the Fire Flower and Cat Suit in a 3D world style traditional Superworld? I mean they didn't put it in the actual game for the purpose of MM Puzzle levels.
I think the 3dw spike blocks should’ve been like the kind seen in King Kathunk’s castle, being blue blocks with yellow/golden spikes. They could easily be one tile, and it could co-exist with the current spike blocks.
Hop chops or however you spell them are actually incredibly useful. They work kind of like munchers in the sense that things bouncing off of them won't die from a pow. It's kind of like stacking because the hop chops will die but the things bouncing off of them won't
U forgot to insert the part where u rage about how doors CANT be put in front of semi-solids but warp boxes can for some unknown reason which makes their value overall better.
I have a very good idea for a level using the goomba mask where you would have a ceiling made of whomps and if you lose the mask by hazards like spikes you would be squished
Uncommon opinion, but I find the Koopa Car to be really underappreciated and underutilized. Are most levels that use it hot garbage? Yes, but the ones that use it well are really dope. It takes time to get used to the controls, but once you learn them, there's a lot that can be done. It's a niché for sure, but it's a shame most players will never get to enjoy a good Koopa Car level.
One thing that rly annoyed me with the 3d world style is the z layer. So 1 ground block is 1 by 1 by 2 tiles long in the x, y, z axes respectively. There r things like mushroom platforms that just stay on the 2nd tile in the z axis, which makes no sense and when mario stands on them, it looks like he's floating. And then there r things like the masks, stingby and warp boxes, which r put in the z layer in front of the ground, which also looks weird And fire bros, porcupuffers, peepas and red pow blocks shouldve been in the other styles Edit: also, if u put a semi-solid across ur room, para-meowser wont fly into the background
Odyssey central has finally completed his character arc of shoving dry bones for smash into every video by finally acknowledging cartoon networks best show. Very cool (aka regular show)
You missed one item, the invisible track, however there is a case to be made for them not being exclusive. But the invisible part and its many special interactions are enough for me to consider it as exclusive. However I dont like it much so id put it around the halfway point. (I have not played in a hot minute, so my memory may be flawed. correct me if im wrong)
The Invisable Track doesn't exist. They programmed the tracks in 3D World, but scrapped them before they made a texture. You can only use it with hacks.
@@jacobstrangman7564 It's not a hack, it's a glitch where items from other styles can be transferred between main and 3D World. Courses made with the glitch can't be saved.
I actually really like Hop-Chops. I made an entire level using them and springs. Hop-Chops work well as springs that can move but can’t be picked up. I guess the same thing could be said with Ant Troopers and Bullies but Hop-Chop is literal spring so it goes well with spring themed levels.
Idea for the spike block: make it so that both it and the spike trap are available in all styles (Or at least have both in 3D world), so you can pick the one you need for a certain situation.
something you didn't talk about with the warp box was that it lets you make levels where you can't get keys. since touching them makes you enter them, you can have something where you can't kill enemies. it couldn't be long tho, since you can only have 4 warp boxes per area
I actually designed a whole level around charvaarg or whatever and I really like him, he’s a very good stage obstacle to design a level around, he’s not really a boss (heck you can’t even damage him without a star) so used right I think charvaarg is actually pretty cool
Meowser isn’t meant for a direct fight, he’s meant to chase you throughout the level like in 3D world. He’s only bad when the level creator doesn’t know how to use him
I agree
yes, but he's hard to use
Agreed, I used him in a snake block level, he's a perfect foe, midway through the chase there's a Charvaugh and a Porcupuffer joining him
That's exactly what I did in my course Bowser's Chase Base. I also used him for a section in my course Wet Paw Forest too.
IDs (if you want them):
Bowser's Chase Base: R1J-8NB-5VF
Wet Paw Forest: LKP-LGD-7SG
@@darthtroller that's a really cool idea!
Fire Bros and Porcupuffers should really be in other styles in my opinion. Sure they might have to make sprites for the other styles such as, SMB, SMB3, SMW. But it’s nice to have them anywhere in the game.
They could just use the big cheep cheep for Mario 3. Sure, they’re pretty different (I think) but it’d still work well as a porcupuffer equivalent.
In smb3 there was an enemy similiar to porcupuffers so they can Just modify this texture
And porcupuffers were even in smw
The porcupuffer even appears in the background for the new soup underwater style
To make a fire bro, just make a hammer bro red
@@professionellerkanal4947 What About Super Mario Bros
The Stingbys are really great enemies just for flying in a horizontal line back and forth. Considering there's no flying Mechakoopas in 3D World either to overlap with it.
Just to let y’all know, if you place semisolid platforms in your Meowser fight, he won’t go into the background
But semisolid platforms are different and “worse” in the 3D World style.
5:10 Too bad they didnt add the light box so that withered Foxy could have been less op
Yeah
15:00 - also, they can only be entered once, making it look better than a floating door.
Also only in 3d world can you make a level with 16 bosses!
4 keydoors and 4 locked warp boxes for both the main area and the subarea
One of the best comments I ever got on a level was someone saying. "wow car levels CAN be fun!"
The 3D World Style is cool, but it definitely needs work. More stuff needs to be added like tracks to help with level design.
Or just something huge to make it more unique. Imagine a 3D World exclusive layer editor where you can put items in the foreground and background.
@@alikoneko The layer editor should be for all styles, because it would seem a little unnecessary.
@@PeterRoyale4839 i meant like one with interactables and stuff, such has having clear pipes in the background or other things, almost like an isometric level editor akin to the real 3D World.
@@alikoneko I know but fans would be very angry about it
Yeah I'm sure they will fix it in the next update... right?
At this point I feel like odyssey is using the jump scares more just to spite the people who said they were cringe
true
I always look out for them, but then forgot what I’m looking out for and fall for it anyways
🎃🎃🎃
Then he wonders why most don't subscribe to him. Just ruins the almost excellent videos.
@@wcraig4 Super agreed
Personally, I use Charvaarghs for autoscrolling chase levels.
E.
Charvaargh is good for a survival room
Good matching profile picture.
Evil
Banger profile picture
5:10 That was actually a really clever reference lmao
Actually scared me lol
Made me shit my pants
@@humantwister9209Ain't no way.
@@jumentoqueanima I wasn't paying full attention and was half awake. And a sudden loud noise blaed out
When we thought we would get more game styles....
E.
Me who honestly never thought that, even to this day. No offense.
Hop-chops are actually a bit useful. They can be used to recreate some sort of enemy stacking which may be usefull in some scenarios.
I haven’t really thought of this, but crates are definitely missed potential. Like you said, there should be power ups and enemies you can put in, and maybe set an advantage with boss fights ex: bob ombs in crates in boss arenas
It actually is possible to contain Meowser my putting him in an enclosed space with twisters beneath him. I used that for making a cool boss fight with him, where you have to dodge his fireballs while hitting on-off blocks. But then again, it WOULD be better if you could make him unable to jump into the background and stuff.
I 1 trillion percent like your channel icon
@@autismandgaming4532 Thanks! Decidueye is awesome
Thanks for the tip
In the 3d world style there is a 'glitch' with keys, You can grap up to 8 keys in the level but there are 16 key places to put keys in (4 doors and 4 warp boxes in both the normal world and in the sub areas) that means that 8 of these cant be opend if you have opend 8 others. Maby there is a level opertunity for this
You are getting better at editing. All the transitions are really good
I love rewatching your old videos and laughing at the same things(in this case the foxy jump scare, i love it)
I love your content, the humor is just my type, the jokes have perfect timing and never drag on too long, the topics are interesting and unique, well paced, again, it never goes too slow, and you go in depth. but, the one thing that is stopping you from being my favorite youtuber, is those jumpscares. It was a bit funny the first time, but by what, the third time? it's just gotten really annoying. from what I have heard, you did it the second and third time to spite the people that hate on you, (which is really funny). but I think that's good? You are probably going to do it twice as much now that I have said this lol.
Same.
Same
5:13 *Christ,* man, don’t *do* that! (jumpscare warning for anyone using the time stamp)
Fun fact about Meowser: if you put him in a bossfight, use a semi-solid, that way, he wont go into the background.
I have a confession about the hop chops:
I made a level for myself about the hop chop where in one section you gotta lead it somewhere where you need to use something bouncy to get across.
3:43 Or before you use spikes you have have auto on/off switchers with thwomps, or have on/off walls that force the player to have the spikes “on”.
I love me a good ranking video! Well done man!
Mario Maker Video and Ranking video in 1? Greatest day ever.
Meowser is a boss made for chase sequences and not necessarily fighting him, in Super Mario 3D World you don't really fight him, its more of a chase sequence till you get to the top
This is all well and good but it does mean that you don't get a lot of enemies for boss fights. I mean try making an either world 3D SuperWorld using Boom Boom, Pom Pom and Meowser for eight different boss fights... It's tough. Bowser should have been an option as well as Meowser.
I love your editing and humor Odyssey! Keep it up!
Anyone else think it's pretty funny that this guy had Koopa Car in last place on his item list, but now has it higher than the POW Box and Goomba Mask? Times sure are changing, huh?
It's nice how the power-up that defines 3D World's identity is the thing that made the top of this list. It's a nice way to round it out imo.
The hammer suit is my least favorite power up in the game because if we want to run we need to wait for a second until Mario hits with his hammer.
Ugh that feels so ugly
It's a good powerup for traditional levels though.
@@christianfrost8660 nah... it's good for puzzle levels
@@yeledcenter3906 You don't think it makes a good alt to the Fire Flower and Cat Suit in a 3D world style traditional Superworld?
I mean they didn't put it in the actual game for the purpose of MM Puzzle levels.
Yeah, this style is frustrating to use but it’s got its own depth and interesting gameplay mechanics that you can use when making a level here.
I only made 2 levels with this style (so infuriatin)
I think the 3dw spike blocks should’ve been like the kind seen in King Kathunk’s castle, being blue blocks with yellow/golden spikes. They could easily be one tile, and it could co-exist with the current spike blocks.
Cool video. I can tell you put in a lot of time into these
Hop chops or however you spell them are actually incredibly useful. They work kind of like munchers in the sense that things bouncing off of them won't die from a pow. It's kind of like stacking because the hop chops will die but the things bouncing off of them won't
5:08-5:12
*Best part of the video*
I agree
Me too, i think everyone should see it
Fun fact: cloud lifts are literally the same object in the files as the normal lift
At this point, it's not an Odyssey Central video without a FNAF jumpscare.
Winged ant troopers are fun to pair with clear pipes as a simple enemy to dodge in vertical sections.
And just like Jesus turned water to wine, I turned hop-chop’s from an F to an A+ for one reason
Transport levels :D
I absolutely love the transitions
U forgot to insert the part where u rage about how doors CANT be put in front of semi-solids but warp boxes can for some unknown reason which makes their value overall better.
8:00 the pufferfish enemy eats mario
Markipliyer: WAS THAT THE BITE OF 87
I’m trying to make a 3d world level, really needed this now
3:56 Peepa's Up Next, And, *PEEPA, LOOK OUT!!!!*
5:10 this scared the living shit out of me, not because of the jumpscare, but because I was drawing him 😂 like how
I have a very good idea for a level using the goomba mask where you would have a ceiling made of whomps and if you lose the mask by hazards like spikes you would be squished
Uncommon opinion, but I find the Koopa Car to be really underappreciated and underutilized. Are most levels that use it hot garbage? Yes, but the ones that use it well are really dope. It takes time to get used to the controls, but once you learn them, there's a lot that can be done. It's a niché for sure, but it's a shame most players will never get to enjoy a good Koopa Car level.
I love the editing in this!
One thing that rly annoyed me with the 3d world style is the z layer. So 1 ground block is 1 by 1 by 2 tiles long in the x, y, z axes respectively.
There r things like mushroom platforms that just stay on the 2nd tile in the z axis, which makes no sense and when mario stands on them, it looks like he's floating. And then there r things like the masks, stingby and warp boxes, which r put in the z layer in front of the ground, which also looks weird
And fire bros, porcupuffers, peepas and red pow blocks shouldve been in the other styles
Edit: also, if u put a semi-solid across ur room, para-meowser wont fly into the background
You seriously got me with the foxy jumpscare bro
That muscle man edit was great you deserve all the subs
Charvaargh can be used well if the that section of the level is built around it.
"Well except Withered Foxy of course"
*screams from hell*
5:10
Puppet in the corner:
Odyssey central has finally completed his character arc of shoving dry bones for smash into every video by finally acknowledging cartoon networks best show. Very cool (aka regular show)
Now I want a ranking every tree in SMM2 video
I’m pretty sure you can cover an area with a semisolid to stop Meowser from going in the background
16:22 "but I think I will have to give the edge to cat mario"
Me: WHY DID YOU REMIND ME OF THE PAIN AND SUFFERING IT TOOK ME TO BEAT CAT MARIO
I didn’t know that crates could even hold items till now since I’ve never seen this mechanic be used in a level, EVER.
Great video Odyssey, thanks!
Dont forget, contraption exists. Those 2 masks you put low can be So Much Helpful
5:54 They _literally_ debuted in Super Mario Bros. 3!
You missed one item, the invisible track, however there is a case to be made for them not being exclusive. But the invisible part and its many special interactions are enough for me to consider it as exclusive. However I dont like it much so id put it around the halfway point.
(I have not played in a hot minute, so my memory may be flawed. correct me if im wrong)
The Invisable Track doesn't exist. They programmed the tracks in 3D World, but scrapped them before they made a texture. You can only use it with hacks.
@@jacobstrangman7564 a bug, not a hack
I've never actually looked into how you get them. I just assumed it was a hack.
@@jacobstrangman7564 It's not a hack, it's a glitch where items from other styles can be transferred between main and 3D World. Courses made with the glitch can't be saved.
3:09 Move over Saitama VS Popeye and Galactus VS Unicron, this should've been the Season 8 finale.
5:08 bro i DIED when this happened lol 💀💀💀
Trees for smash.
Pls do a power-up ranking video. That would be sooo good!
He did.
Never mind. Just equipment.
XD the goomba mask is like the Freddy mask, BUT WHY THE JUMPSCARE, IT GOT ME SO BAD
I’m sorry imposter profile picture, but you’re the only one I’ll apologize to!!!
I have 2 video requests
1. Ranking all the stickers and souvenirs in super mario odyssey.
2. Odyssey destroying Lego peepa for 10 hours
I actually really like Hop-Chops. I made an entire level using them and springs. Hop-Chops work well as springs that can move but can’t be picked up. I guess the same thing could be said with Ant Troopers and Bullies but Hop-Chop is literal spring so it goes well with spring themed levels.
I think the cloud lift is next to the spike block as it is inferior to the lift in other 4 styles
Idea for the spike block: make it so that both it and the spike trap are available in all styles (Or at least have both in 3D world), so you can pick the one you need for a certain situation.
That jumpscare scared the crap out of me, how dare you Odyssey >:(
>:))))
But either way, cool video lol
At first I thought he said “the super bell lets Mario turn into a cat, break blocks and even die” yes the power-up lets you die
3:28 amogus
edit: 5:12 for making an unfunny among us joke i was given a jumpscare that actually got me. I deserved that.
5:12 guys this part shows you a cool Easter egg👍
5:08 I see what you did there
Nice reference
I would argue that the spike blocks in 3d world aren't bad, they are just bad compared to the spike trap in the other game styles.
something you didn't talk about with the warp box was that it lets you make levels where you can't get keys. since touching them makes you enter them, you can have something where you can't kill enemies. it couldn't be long tho, since you can only have 4 warp boxes per area
14:49 - "My mom!". Muscle Man's line from Regular Show.
Hop chops are kind of like enemy stacking, and can be used to transfer pow block inputs into other outputs.
The foxy mask joke was legendary
I like how the transitions were about the enemies
8:06
"They are one-hit kills"
*Gets hit and dosen't die*
That's only If it eats you.
I've been rewatching so many FNaF videos recently for no reason that the jumpscare barely affected me
it makes no sense why fire bros aren't in the other styles, especially when they were literally in nsmbu
#5:09 Withered foxy is always a threat cause they forgot the one flashlight mask
How haven't you reached 100k yet ? You're my favorite youtuber!
Love the transitions
That wither foxy jumpscare really got me
I was like: Wither foxy? He’s from FN-
AHHHHHHHHHHHH
Oh
WHYYYYYYYY
The porcuffer literally appears in the NSMBU underwater background, so I have no idea why they couldn’t implement it. Pure laziness.
It does??? I thought that was the Cheep Chomp?
What if, After he ranks the moons and reaches an even HIGHER Subcriber count,
He ranks all the green starts in super mario 3D World.
5:11 OK THAT SCARED THE SHIT OUT OF ME LMAO
I actually designed a whole level around charvaarg or whatever and I really like him, he’s a very good stage obstacle to design a level around, he’s not really a boss (heck you can’t even damage him without a star) so used right I think charvaarg is actually pretty cool
You know at first I feel like he just brought up Withered Foxy as an excuse to Jumpstart the viewer then I realized the joke.
Fun fact: the yellow spike block is on the same beat as blinking blocks meaning they retract at the same time
The memes in this video are comedy gold-
The fnaf reference whole talking about the gonna mask was 10/10
8:06 "due to them being 1 hit kills..."
Process to get hit and not die.
did you know that Warp Boxes can go over semi-solids?