Mimic Pro - Custom Mesh VR Body IK Tutorial

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  • Опубліковано 25 вер 2024
  • Custom mesh guide for my UE5 VR Body IK system!
    Download the Demo level to try it out and see if it's a good fit for your project!
    www.unrealengi...
    This product provides a stable, realistic full body estimation system that doesn’t get in the player’s way and has minimal impact on performance. It uses your velocity and a lot of carefully thought out linear math (not neural net based) to dynamically control the skeletal mesh, adjust pole vectors, and keep the player immersed by giving them a body that moves naturally and precisely. NO custom nodes, only existing blueprint features so that you're in complete control of your project.
    It runs off of an easy to integrate component and uses existing animation workflows, allowing for traditional animation to be plugged in for the lower body. Supports height & arm length calibration to give the player a proportionally accurate body.
    Runtime mesh swapping is supported with automatic saved recalibration!
    There is a support channel for this product in my discord server! If you're just curious about one or two things please ask on the marketplace product page so that other people can see it!
    Product Support / Inquiries
    Email: jakeplayable@gmail.com
    Discord: jakeplayable
    Discord Server (Support Channel) / discord

КОМЕНТАРІ • 5

  • @inthecrosshairs1
    @inthecrosshairs1 3 місяці тому +1

    ❤❤❤❤❤❤❤❤ thank you

  • @SpiritRaps
    @SpiritRaps 3 місяці тому +1

    Hey I just bought it and I’m trying to use it with metahuman. However change mesh feature doesn’t work because I can only drag in either my Body or my Face
    It’s not a full body character like yours, it’s metahuman.
    Can you help?

    • @JakePlayableDev
      @JakePlayableDev  3 місяці тому +1

      I’ve replied to your message in my Discord server! 😄

  • @livingsouloftimestudio2887
    @livingsouloftimestudio2887 3 місяці тому

    Hey jake there is a program called standable and its really good for tracking without trackers would this be compatible? its mostly used on things with fbt stuff like vr chat, but i would love to be able to create custom meshes and use unreal offline to work on stuff great job🎉

    • @JakePlayableDev
      @JakePlayableDev  3 місяці тому

      That works by simulating trackers right? If so then no, it's not compatible sorry 😢