Hey everyone, there's a missing bit of voice over in the video and i left a note onscreen just explaining what it would have said. basically i accidently skipped the line when reading and was unable to complete it when i returned to it later. for those who don't know already i suffer from a condition called Laryngitis Sicca that affects my throat making it difficult to speak. it was pretty bad for most of today but after reading the script through I was basically completely unable to speak afterwards. don't worry i'll be fine in a day or two this happens quite often, but that's why there is a missing section of voice over
w.r.t making the base components weaker, I get that the shift to that new balancing is jarring. But I think it makes sense. You were off to go up against a serious terrorist group and to loot valuable cargo in a stock ship. I'd expect a seasoned terror group to be able to put up a solid fight and do some real damage. That seems like sensible balancing. Wishing you a speedy recovery :)
i dont mind reading txt if you need to rest your voice. you do have a good sound when speaking though. but im sure we all care about our favorite creator's health first. ♥️✌🐀🧀 cheese from the rat queen goddesses rats
I know it’s tertiary to the video but the zero g FPS movement and animation still impressed me, it’s just a huge step up from the old visuals and interactions.
Great and very informative. Thanks for posting Kate! These components have lower HP but also are more resistant to incoming damage. They seem more resistant to energy damage then they are to ballistic damage: Shields: S1 AllStop, S1 INK, S2 FullStop, S3 Stronghold, S3 FullBlock, S4 Glacis Powerplants: S1 Regulus, S2 Maelstrom, S3 SuperDrive (all Mil grade C) Coolers: S1 Bracer, S2 Arctic, S3 Mercury (all Mil grade C) QuantumDrives: S1 VK-00, S1 Beacon, S2 Crossfield, S3 Pontes I have published their resistance data for those interested. Will have a look at ship weapons next as I suspect those might be updated with resistances as well... Cheers, Tanx.
The Retaliators components (base ones, and almost all Military Grade Cs) have extremely low HP pools. So, if a blast hits close to them, then pop... disabled. It's the same issue the F7A Mk2 has.
Tweaking and upgrading the components of a ship you're determined to treat well and fly for a good time sounds awesome, and will hopefully be worthwhile with fair treatment for those less inclined as well. Maybe it can be more intuitive than, say, Elite's kind of messy engineering gameplay?
With resource management coming online, you can expect all manner of anomalies, as they dial in all the data. You're storied content is quite frankly top-tier content.
I wonder if this is related to a few really weird instances of thrusters getting disabled on two-seater ship when flying with a mate (Scorp and Gladiator). I only checked thruster health in MFD and since guns were charging shields up I didn't think the powerplant could be down. As for upgrades according to erkul VK0 ("best", or at least fastest,, size 1 QD also has low HP)
I can at least see what CIG are trying to do with physicalized components. Trying to force that Star Trek, engineer running about and patching things up to keep the ship in the fight. At the end maybe seeing a small light of use for the SRV?
The sad part is, an SRV COULD have rescued you but thanks to MM breaking alternate modes, that poor ship is just a paperweight now. I tried rescuing someone once but even though I got the tow to lock, activating QD broke the tether.
I love your videos. Everytime it is a typical, fun and joyful star ciitizen experience. At least the experience i could make during my start three weeks ago. Stay awesome!
The weird thing is, it's always just certain ships that rubberband. At least it was for me. You'd think it's all enemy ships until the server stops lagging, but no always just certain ones, almost like they got out of sync.
Yes, about every 1 in 3 times I tried the event it was too laggy to fight properly. Hopping regions/servers sometimes helped. Other nights I just logged out.
I recently acquired a Banu Defender, and after canceling my quantum tunnelling, I somehow damaged the power generator or something, because shields and engine power was very unstable.
I was curious as to what larygintis is and what you are going through to give us these awesome videos, and well it left me speechless. Sorry for the pun, hope it didn't hurt you in any way, but jokes aside hats off to you, making such great videos with that kind of difficulty is amazing
thanks Thomas, Laryngitis Sicca is a chronic dryness in the airway - without getting too graphic it causes crusting to form over the surfaces so speaking becomes really difficult because it builds up underneath the vocal chords where it is very difficult to clear by say coughing. a lot of the time its not so bad but every once in a while there are days where speaking is very difficult and painful because of it
I had similar problems with the retaliator including shields dropping very quickly and unable to change torpedoes, it would be good to post on the issue council.
super curious in several of your vids... is there a reason you never self heal after taking damage? you were at 26% for so long. lol I'm fairly new, so I'm legit curious if there's a reason other than just not noticing?
Due to editing in the videos you will miss the many hundreds of med pens :) In this instance she was not actively bleeding so the 28% was stable. But yeah tis was best practice to heal back upto 100% if you can. Check out this clip and you can see how the cross turns to to a droplet to indicate if your actively bleeding. ua-cam.com/video/9tXIopZJxgQ/v-deo.html
I thought the reduction in stock equipment Durability was for the future engineering gameplay...That will suck immensely for large ship owners who solo content..they should have added AI crew members before any of this. They are not thinking this through very well.
I love the potential of Star Citizen, but lately the dev cycle seems to be headed in a direction that makes the game more of a chore than a fun experience.
Citizen Kate we will keep praying for your condition your sounding great and appreciate the content young lady- If you ever need help narrating i did it professionally for years Id do it for free god bless god speed
After the 2nd went down. I spent the next day replacing all those broken components. I cant beleive how bad some stock components are. Genuine error by CIG? Forcing you to upgrade? 720,000 credits to fix this on my retailiator with alternative parts!
It's one reason i was hoping they'd get Maelstrom and armour in before they did the gold pass and module damage... bullets always go straight through and stuff only has hit points, modules have 0 defence whatsoever. At least with armour they'll have to destroy the armour before it goes in and damages the modules.
What point in the event did this happen? I noticed around Thursday, it seemed like XenoThreat suddenly became a lot more aggressive in space and were suddenly relentless about attacking their targets.
one of the last days. However I noticed it can depend on how well the server is running. Some of the bad servers didnt even spawn npc ships in some cases
Im a bit curious, when the components broke at the start did anyone try to repair them? I maybe wrong about this but they supposed to be repairable with the multi-tool.
Yup as Skizz advises, we were loaded up for combat so didnt have the equipment on hand for repairs. To be frank all ships should have that equipment as stock in a locker or something. Like having a tyre iron etc in your trunk
that event was horrible, i fully finished the whole event 3 times and didnt get the reward armor, none of the missions failed and all of them had status compleated, i contacted support two weeks ago and still didnt answer me, so yea very good event indeed
love your videos i gotta say i think i will drop cargo an go the hunting way when i see this video it enoys me that trader an cargo ships are just so easy taget an sheep it relly ruin it for me.
This just underscores my biggest complaint about CIG. The game devs seem to have NO clue how to create interesting gameplay and never seem to consider the ramifications of their botched decisions on new players.
Hey everyone, there's a missing bit of voice over in the video and i left a note onscreen just explaining what it would have said. basically i accidently skipped the line when reading and was unable to complete it when i returned to it later. for those who don't know already i suffer from a condition called Laryngitis Sicca that affects my throat making it difficult to speak. it was pretty bad for most of today but after reading the script through I was basically completely unable to speak afterwards. don't worry i'll be fine in a day or two this happens quite often, but that's why there is a missing section of voice over
w.r.t making the base components weaker, I get that the shift to that new balancing is jarring. But I think it makes sense. You were off to go up against a serious terrorist group and to loot valuable cargo in a stock ship. I'd expect a seasoned terror group to be able to put up a solid fight and do some real damage. That seems like sensible balancing.
Wishing you a speedy recovery :)
i dont mind reading txt if you need to rest your voice. you do have a good sound when speaking though. but im sure we all care about our favorite creator's health first. ♥️✌🐀🧀 cheese from the rat queen goddesses rats
your videos always feel like going on an adventure with freinds and I really like the whole vibe
I know it’s tertiary to the video but the zero g FPS movement and animation still impressed me, it’s just a huge step up from the old visuals and interactions.
Ahh another of your inspirational videos.
thanks for watching as always harbringer :)
Great and very informative. Thanks for posting Kate!
These components have lower HP but also are more resistant to incoming damage. They seem more resistant to energy damage then they are to ballistic damage:
Shields: S1 AllStop, S1 INK, S2 FullStop, S3 Stronghold, S3 FullBlock, S4 Glacis
Powerplants: S1 Regulus, S2 Maelstrom, S3 SuperDrive (all Mil grade C)
Coolers: S1 Bracer, S2 Arctic, S3 Mercury (all Mil grade C)
QuantumDrives: S1 VK-00, S1 Beacon, S2 Crossfield, S3 Pontes
I have published their resistance data for those interested. Will have a look at ship weapons next as I suspect those might be updated with resistances as well...
Cheers, Tanx.
The Retaliators components (base ones, and almost all Military Grade Cs) have extremely low HP pools. So, if a blast hits close to them, then pop... disabled. It's the same issue the F7A Mk2 has.
Tweaking and upgrading the components of a ship you're determined to treat well and fly for a good time sounds awesome, and will hopefully be worthwhile with fair treatment for those less inclined as well. Maybe it can be more intuitive than, say, Elite's kind of messy engineering gameplay?
Great job on the video and thank you for keeping us updated on the star citizen
With resource management coming online, you can expect all manner of anomalies, as they dial in all the data. You're storied content is quite frankly top-tier content.
This is great content. It felt like I was there with you and your awesome team.
I wonder if this is related to a few really weird instances of thrusters getting disabled on two-seater ship when flying with a mate (Scorp and Gladiator). I only checked thruster health in MFD and since guns were charging shields up I didn't think the powerplant could be down.
As for upgrades according to erkul VK0 ("best", or at least fastest,, size 1 QD also has low HP)
I can at least see what CIG are trying to do with physicalized components. Trying to force that Star Trek, engineer running about and patching things up to keep the ship in the fight. At the end maybe seeing a small light of use for the SRV?
The sad part is, an SRV COULD have rescued you but thanks to MM breaking alternate modes, that poor ship is just a paperweight now.
I tried rescuing someone once but even though I got the tow to lock, activating QD broke the tether.
it will be updated to 4.0
I love your videos. Everytime it is a typical, fun and joyful star ciitizen experience. At least the experience i could make during my start three weeks ago. Stay awesome!
Damn, and I was mad about my Scorpius Turret being broke
that's crazy how a ship with such of such significance right now has bugged turrets
I like the idea of making stock components weak... maybe a happy medium between the old and new "weaknesses" would be best.
im shocked the event ran so smooth for you all things considered! We were shooting at teleporting arrows for hours
The weird thing is, it's always just certain ships that rubberband. At least it was for me. You'd think it's all enemy ships until the server stops lagging, but no always just certain ones, almost like they got out of sync.
@@j.d.4697 yeah for me the whole event was VERY choppy.
Yes, about every 1 in 3 times I tried the event it was too laggy to fight properly. Hopping regions/servers sometimes helped. Other nights I just logged out.
My ships don't ever leave the hangar till the QT drive, power plant and shields are upgraded.
I recently acquired a Banu Defender, and after canceling my quantum tunnelling, I somehow damaged the power generator or something, because shields and engine power was very unstable.
I was curious as to what larygintis is and what you are going through to give us these awesome videos, and well it left me speechless. Sorry for the pun, hope it didn't hurt you in any way, but jokes aside hats off to you, making such great videos with that kind of difficulty is amazing
thanks Thomas, Laryngitis Sicca is a chronic dryness in the airway - without getting too graphic it causes crusting to form over the surfaces so speaking becomes really difficult because it builds up underneath the vocal chords where it is very difficult to clear by say coughing. a lot of the time its not so bad but every once in a while there are days where speaking is very difficult and painful because of it
Good ol' Disaster Modes!
I tend to keep my ships mostly stock to, not doing much pvp stuff so besides mining lasers on the Mole i am fine with the basic stuff.
This looks so entertaining.
dead ship, no quantum cargo with a short range to the sell point? this sounds like a job for...
the SRV!
I had similar problems with the retaliator including shields dropping very quickly and unable to change torpedoes, it would be good to post on the issue council.
Yeah i think they made all components physicalized, but forgot the fact that they need to sync with the ship, like cargo 🤣
super curious in several of your vids... is there a reason you never self heal after taking damage? you were at 26% for so long. lol
I'm fairly new, so I'm legit curious if there's a reason other than just not noticing?
Due to editing in the videos you will miss the many hundreds of med pens :) In this instance she was not actively bleeding so the 28% was stable. But yeah tis was best practice to heal back upto 100% if you can.
Check out this clip and you can see how the cross turns to to a droplet to indicate if your actively bleeding. ua-cam.com/video/9tXIopZJxgQ/v-deo.html
Love your content❤ keep it up!
At least you can change components. I'm having trouble installing liveries and components since the start of 3.23 😢
just found ur channel, i enjoy the videos!!
Is it all starter components? Or just the "D" grade or tier 4 low end components?
I wonder if unequipping then re-equipping the stock components would "fix" them?
Love it :)
I thought the reduction in stock equipment Durability was for the future engineering gameplay...That will suck immensely for large ship owners who solo content..they should have added AI crew members before any of this. They are not thinking this through very well.
I love the potential of Star Citizen, but lately the dev cycle seems to be headed in a direction that makes the game more of a chore than a fun experience.
Agreed. The changes they're making to increase immersion are making gameplay feel less fun and more tedious.
Hey love the vids, more vs org battles
Citizen Kate we will keep praying for your condition your sounding great and appreciate the content young lady- If you ever need help narrating i did it professionally for years Id do it for free god bless god speed
Hi ! NAV speed is not available if the quantum module is damaged. I had this case with the idris precisely.
Its silly isnt it. Nav speed should be linked to the main thruster not the QT drive
I may have been Elite Dangerous too recently, but at 6:34 bottom left, that looks like the engine of a Python. Is it just me?
After the 2nd went down. I spent the next day replacing all those broken components.
I cant beleive how bad some stock components are. Genuine error by CIG? Forcing you to upgrade?
720,000 credits to fix this on my retailiator with alternative parts!
i know right? it was crazy to see the components fail so quickly on the retaliator of all ships!
Maybe the plan is to sell an upgrade package on the pledge store next. Or just another varient of the ship with the upgrades already installed.
It's one reason i was hoping they'd get Maelstrom and armour in before they did the gold pass and module damage... bullets always go straight through and stuff only has hit points, modules have 0 defence whatsoever. At least with armour they'll have to destroy the armour before it goes in and damages the modules.
@@SeaRaven227 The armour system really cant arrive fast enough.
Throw NDB 30s on all your tally turrets they are way better than stock
What point in the event did this happen? I noticed around Thursday, it seemed like XenoThreat suddenly became a lot more aggressive in space and were suddenly relentless about attacking their targets.
one of the last days. However I noticed it can depend on how well the server is running. Some of the bad servers didnt even spawn npc ships in some cases
Im a bit curious, when the components broke at the start did anyone try to repair them? I maybe wrong about this but they supposed to be repairable with the multi-tool.
It was brought up but none of us had the attachment on us.
Yup as Skizz advises, we were loaded up for combat so didnt have the equipment on hand for repairs. To be frank all ships should have that equipment as stock in a locker or something. Like having a tyre iron etc in your trunk
Disappointing to hear they nerfed the components
that event was horrible, i fully finished the whole event 3 times and didnt get the reward armor, none of the missions failed and all of them had status compleated, i contacted support two weeks ago and still didnt answer me, so yea very good event indeed
First one
haha yes you got in there quick today! well done on first comment :)
Yeah what us up i spent like 400 bucks for this ship and it's not good.😂
love your videos i gotta say i think i will drop cargo an go the hunting way when i see this video it enoys me that trader an cargo ships are just so easy taget an sheep it relly ruin it for me.
Yeah. CIG really only wants you to play one way...combat.
new players dont have it hard enough, quick nerf stock loadouts into being useless!
This just underscores my biggest complaint about CIG. The game devs seem to have NO clue how to create interesting gameplay and never seem to consider the ramifications of their botched decisions on new players.