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Getting Salvage for Free - Star Citizen 3.23.1a
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Розмір відео:
- Опубліковано 22 чер 2024
- Why pay for salvage contracts?
#starcitizen
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Tip: stack the boxes along the walkway, too, and you can carry 12 on the grid and with patience, another 12 on the walkway. If you the go fill up the buffer, the completely full trip is 34-36 boxes, close to 450k.
Yeah, 475K at Grim Hex with 36 boxes. The thing that will keep you from putting 24 in the hold will be how the server and syncing is behaving. lol
@@TimothyStovall108 Oh, so true! Bouncing boxes are very difficult to stack.
I always use the multytool in the hangar with my Vulture.
It works and I always sell the second load
Great video :D also...to get your tool to work in hangars what works for me is carry it lowered(hold f and click on tool) and then sit on a box or climb a ladder. also selling at grim hex you are losing about 25k on 12 scu. salvage is my org's main focus its such a fun loop. you can dispose of the extra small bits by making tools/attachments from the hopper.
@@FuriousImp totally accurate xD
if you claim the vulture then it should empty the depot completely.
@@mickbrown7793 that is also a great work around yes!
So you can't frack a ship if the power is on, so it could be in nav mode with the shields down but the power on. Beams usually work in ships in hangers so you can probably report that as a bug. Also, you can scan the ships if you want to make sure the owner isn't around, it would show GameRules as the owner, which means it's abandoned
Really? GameRules is still a thing? I haven’t seen that pop up on scans for the last few weeks… I used to see it before, but not now. For now, I board the ship to see if I get a trespassing alert.
You can always try and convert the CMC/RMC into multitools/attachments to "use" it up and then tell those for $. :)
Great idea. This is way more interesting than plate salvaging. There is so much potential in the ship-salvage system, but it sucks that there are so many limitations on its viability.
my multi tool works in all the hangars. I just sometimes have to unequip it and re-equip it but yeah hangars are good to go for multi tools
You actually can move boxes with the multitool in any hangar. Everyone fills the left side of the cargo too.
Yeah you can get three full loads of boxes if you open the back hatch in Eva load the whole back.
@@Grimm_Holt yeah i just saw this being done on stream for the first time a few days ago, i never thought to do that, but its a tad bit riskier (though if you are solo loading, most ships could take you out)
The results seem inconsistent in my recent experience. Maybe a server lag issue? Sometimes I get an armistice zone message when I try to use or equip my multitool in the station hangars.
@aidaid3962 the way around this is to drag your multitool into your ship or local storage, then drag it directly back into your hands. It should then work.
@@aidaid3962 When it won''t let me use the multitool in station, I found if I change the modes in the multitool, then it will allow me to use it.
Ask for the payout for doing Salvage. What they could do is make it so salvagers have to sell to a scrap yard or take it to a Refinery and have it processed. Then remove selling RMC and construction materials at the tdd. The scrap yard will now instead sell processed RMC. And the tdd will buy processed RMC for the current RMC price
Nice video. I think the problem with invisible walls is abandoned / destroyed ships that had their model removed by the server but not some invisible component of the ship. This same thing was happening to me when approaching or departing landing pads and hangars. I started coming in very, very slowly and it stopped happening. I did witness my hull flashing red while landing super-slow a couple of times but did not blow up.
I'm currently doing the Cargo moving to my C1 all the time. I land them both on the Landing pad, then use the tractor beam from the C1 to load and unload the ships. Gives me 2-3 Vulture loads before I go sell.
You can use your multitude inside the hangers.It's a feature that's been open for a while now.
Thats weird you can't use the multi tool at Grim Hex. I've been doing it at the main cities no problem.
Strange! Maybe just a GH issue.
I use my mutitool at GH in my reclaimer all the time it was probably a server issue
Cool video! I tried getting construction materials at some point and it created a bug where I couldn't eject the last 1scu from the printer. Had to reclaim the ship to reset it. Not doing that again lol.
When I first stack boxes I usually stack 10 on right side (off grid) and then snap 3 to the grid temporarily. On second 13 scu fill, I open cargo door and take the 3 grid boxes into space with multitool. Then start the printer and take the 13 boxes out into space as well, 1 by 1, in orderly fashion! Then stack them back in to get 26 boxes stored total. I then salvage another 13 scu and go back to sell. I sell the 26 scu load, go back to hangar, print the 13 scu load and go sell that as well - so a total of 39 scu at a value of 562k+ aUEC. Once yo get the routine its smooth. I got the method from here ua-cam.com/video/31TDk1SCvvw/v-deo.html Also. If you plan to store your ship with boxes make sure to place them off the grid or they will be invisible when you log back in and retrieve your ship. They're still there and can be sold but you cant see them, its an annoying bug. Just for anyone who doesnt know any of this :D I'm new to salvage myself!
every time I've tried to do a ship by a station it gives me a crime stat you CAN use the tractor beam in your ship that's in a hanger
you can craft stuff that uses all the .70 stuff up CMC
Why fly out of armistice to eject the boxes? You can do this, including use of tractor beam while still in a hangar in armistice.
I'm with you on "they will nerf salvage payout" They have made almost every other job payout almost not worth it.
I did get a bounty when I try salvage a abandon ship! I ignored :D got up to lvl 3, keep ignoring until eventually someone attacked and I rush out of the place...
Can you open ships with the Oxytorch Cutter module for the Multi-thingamajing gun?
I tried this with weapons and components. Tried to sell them everywhere. I could not. I then attached those same weapons to my hardpoints to use them. They bugged out and now cant be equipped in my inventory and have created all kinds of other issues. Salvage is so broken right now
Jeezus, I need to use my Vulture and not my Prospector! 300K is a nice run!
As someone who doesn't currently play the game but is somewhat interested and recently started looking into this stuff, does salvage absolutely require certain ships or is it possible to get into it with hand tools or something?
From what I've seen of this game, it seems like my preferred playstyles would primarily be the non-combat options - salvage, mining, cargo running, etc. I'm *really* not a combat type of gal, haha. I've been burned by games before that stayed in alpha pretty much permanently though (and I'll admit that so far, this game doesn't fill me with confidence), so most likely the only ship I'd ever purchase out of game would be one of the starter packages and everything else I'd work toward in-game. It seems pretty clear that cargo running is available to pretty much every ship with space for at least 1 box so that's an easy "yes", and in your mining video you briefly mentioned that's able to be done by hand so that also seems viable to try out as a new player once I figure out how, so now I'm just left wondering if salvage is an option without investing into very specific ships.
Obviously a starter ship wouldn't be able to carry nearly the same amount of product, but I'm less concerned with "is this a viable way to make money as a new player" and more wondering "is this a viable way to get into the game and have fun without significant investment", if that makes sense.
Anyway I loved the videos of yours I've seen so far, I look forward to checking out a few others!
There’s basically two ships to salvage only. The vulture which is what he is using and a very large ship called the reclaimer which requires a couple players to crew.
To buy the vulture permanently costs a few mil. However you can rent a vulture for a few days for an affordable amount to get your feet wet into the salvaging world.
Hm, well that's a bit disappointing. Probably makes sense, though - being able to strip the materials off a ship by hand or even with a small vehicle would be maybe a bit of a stretch haha. Still, I didn't know renting was possible so it's good to have that option if I do get into the game and want to check out this playstyle.
@@ThornedLilyyou can salvage by hand. The regular multitool has an attachment that allows you to hand salvage. The salvaged material is deposited in containers that can be swapped out like ammunition.
There is also a two-handed salvage tool that allows you to salvage by hand at a much faster rate, with much larger swappable containers. The two-handed tools can be purchased at starting cities only.
So, you can take a starter ship, load up your inventory with empty containers, equip a tool and go out to salvage.
The big problem right now is that the filled containers sell for the same price as the empty containers. Unless you know a friendly player with a salvage ship who is willing to make a bunch of containers for you for free, you won’t make any money doing this.
@jeffreyholden7613 move the rmc from the container to the local city inventory and sell it from there and keep your containers
There are salvage hand-tools, and the same tools can be used for repair. I am not sure if you can sell the stuff that you strip by hand, but you can pull off the ship module components. You can then equip them on your ship. As long as the components were purchased and not-default, then you can also sell them for a fraction of the original price.
I thought you were going to do a video on the Depot Bug (which is basically RMC for free) that salvage ships are having right now (Reclaimer included). I don't know if the bug affects averyone, but the thing is that you just have to salvage like normal (if you just claimed the ship) and then after you finish your run, put all the rmc in boxes and sell it. If you don't claim the ship again but use the same ship, the next time you go to salvage and use the scrapper the depot of the ship will magically fill with the same amount of RMC you got in the previous run (basically filling it).
Spoiler alert: be prepared to wait again for demand of RMC.
I personally don’t like making videos showcasing exploits or bugs. To each their own though.
You talking about the dupe process?
Don't do the ships, do the panels.... go out pinging and look for 2000 6000 8000 and above on your scanner. You get about 7scu for the square panel but also go slow as they lag in. I've done about 480k per hour
This is great, except when you go an hour straight without finding any, or the ones you find are already stripped.
@vrtdubber I've never really had a problem with finding them. If you want, you can jump on with me and see if it happens ?????
so you got the vulture as a gift?
Are there crimestats associated with this method?
No crime stats in grim hex for this. Around Seraphim yes, which will be shown in an upcoming video.
@@BossCostumethanks, King.
Looking for ships so close to Grim Hex is very dangerous. Do not recommend that idea in the least.
Probably safer to tag along with someone doing bounty and salvage their kills
o7
So you really can’t make money salvaging. Very little if any.
something is wrong with ur multy tool^^
"Getting Salvage for Free"
its not special, its a standard gameloop that has existed for quite some time now. Its not a hidden or special thing.