I want to note one unfair detail. Ranger and Reaper have unique Huberts that require TWO food of their class. Berserker and Pyromancer only have ONE food of their class to combine with their class Hubert. Kind of unfair to Ranger and Reaper, don't you think, guys?
@@VIP-ry6vv Doesn’t matter: On the picture of the chilly goobert are two chillis. Now how does it compute that after the goobert eats it, that it becomes 2? Or the other gooberts should also only require one food item and may be lowered slightly in power level.
@@VIP-ry6vv I'm not talking about the rarity of food, but about its uniqueness. This is all individual class food. For Ranger and Reaper, it is more difficult to make a class Hubert. In my opinion, this is unfair to the two classes that started this game.
@@Ishsa It also has magic and mana. What I am criticising is object permanence: -It makes sense how the items come to be. -But 1 doesn’t equal 2, even with magic.
longest battle I've seen was when a friend of mine playing Rainbow Rat Ranger encountered Rainbow Regen Pyro - that one lasted over a minute and was decided on fatigue damage only because the pyro had double heart container, giving him more max health
Heart of Darkness + Cap of Discomfort + 1 Corrupted Crystal. Done, that beat's this, everything else is a bonus. If this becomes meta so will heal reduction.
@@mistermeuh3284 yes, but I think pyro is more broken overall. Sort of like the original ranger/reaper. Ranger had op builds, but reapers could win with any random assortment of items.
Also the speed limit is 1000% from any sources. Once you hit 500 heat you're capped out, and at the point the jynxes and the fannys don't matter either. Those items just help you scale faster at the beginning
these many healing pyro builds are completely broken if you try to stack the fatigue crystals. even a single one already puts you way ahead of the enemy, because it's ticking so much faster from the heat.
Just did the same run, sun armor, 3 crowns and 2 hearts though, only 1 bird. Ended up with 150+ regen and similar heat #s.. the 3 crowns helped a lot to get to the exponential heat gain and then just out-healed/cleansed everything.
Instead of adding up every instance of healing, you can just take the amount healed by 1 item, and divide that by the percentage of healing done. It is less accurate because of rounding, but way faster then adding up every line.
I’m pretty sure the overheal is included in the heal category. Look at the first time it’s calculated and how clean the numbers are in the heal category
Was thinking today to try a pure sustain build with pyro. Nice to see it does in fact work. Though I did not think I'd need the armor. So I'd failed if I tried. Nice videos. Keep it up.
Cheese goobert saves me from this cheese xD Fought it a few ttimes with battle axes, in those nice matches you can see it really shine. And with over 1k hp its impossible to lose in fatigue :D
Aha, now I know what I met today- Someone was trying this build. I wondered, why he doesn't have any weapons? It took me 37 seconds to win and my lifesteal steelchain did 1300 dmg in the whole time! If I didn't have that lifesteel and steelgoobert, I'm done. Nice job 🤌
Pretty sure the combat log is bugged out here. Your healing numbers are showing way more than their damage numbers. That's simply not possible since you can't heal if they don't deal damage. Most of your overhealing must be being counted as healing. Or something, but I think this is definitely breaking the combat log
Please put a high pass filter on the output of your audio around 120 hz. Your mic picks up unwanted noise/vibrations in the subwoofer range and it booms.
I almost think Mana Orb would be better than one Blueberry here. 66% Chance to trigger when something else triggers > Pretty much triggers twice with optimal positioning.
I think you can improve this build: get 2 sun armors, vamp armor, blue shield, red gems, 1 cap, no birds. Haerthcontainer seems only good for extra max health..
I was doing this build in my silver promotion and got stopped in survival. Beserker is deffo broken they just burst me down faster than I could ramp up. I reached 700 regen and still lost 💀
Quick question about the fire pit backpack, my flames don't spawn sometimes when I enter the shop and I can't figure out why. At first I thought I needed to have space in my backpack and then I thought I need a certain part of the backpack empty but I can't figure it out, help would be appreciated.
Autospawning items sometimes get put in the bag and sometimes in your storage bin. It might just be that you're losing track of how many flames you have and another identical-looking item popping up next to a bunch of other ones is harder to notice?
Isnt overheal Part of healing? So you wouldnt add the overheal to the healing. Its just how much of you healing Was overheal. At least thats how it was at wow for example
If you seriously think that you can assemble such a build every time and you won’t get the same crusader that will cut off your buffs, then you clearly haven’t played this game for long
All fun and games until you run into 4 rats powered by 2 goobers. Or a berserker who will deplete your health bar in 10 seconds with 100+ crits. So basically in 90% of the match ups.
The speed cap for items is 10x the base speed, so crown goes from 2.5 to .25 and blueberry is 3.5 to .35
I want to note one unfair detail. Ranger and Reaper have unique Huberts that require TWO food of their class. Berserker and Pyromancer only have ONE food of their class to combine with their class Hubert. Kind of unfair to Ranger and Reaper, don't you think, guys?
The zerk and pyro food is more rare and expensive
@@VIP-ry6vv
Doesn’t matter:
On the picture of the chilly goobert are two chillis.
Now how does it compute that after the goobert eats it, that it becomes 2?
Or the other gooberts should also only require one food item and may be lowered
slightly in power level.
@@antman7673you're talking about the game where two hatchets become a gigantic battleaxe
@@VIP-ry6vv I'm not talking about the rarity of food, but about its uniqueness. This is all individual class food. For Ranger and Reaper, it is more difficult to make a class Hubert. In my opinion, this is unfair to the two classes that started this game.
@@Ishsa
It also has magic and mana.
What I am criticising is object permanence:
-It makes sense how the items come to be.
-But 1 doesn’t equal 2, even with magic.
longest battle I've seen was when a friend of mine playing Rainbow Rat Ranger encountered Rainbow Regen Pyro - that one lasted over a minute and was decided on fatigue damage only because the pyro had double heart container, giving him more max health
37:19 10395 heal if not for the 20% reduction
5:30 the Japanese grandmas and grandmasters are all snap-buying Draconic Orb btw. Like bending over backwards to buy them, as many as possible.
1.0 henceforth known as the pyromancer patch. It's gonna be real interesting seeing how the devs balance this
Heart of Darkness + Cap of Discomfort + 1 Corrupted Crystal. Done, that beat's this, everything else is a bonus. If this becomes meta so will heal reduction.
Did you seen double axe bers ??
@@mistermeuh3284 yes, but I think pyro is more broken overall. Sort of like the original ranger/reaper. Ranger had op builds, but reapers could win with any random assortment of items.
Nah, it is all about the Double Axe and Gem box
I predict Axe / Double Axe as well as Phoenix get nerfed.
Also the speed limit is 1000% from any sources.
Once you hit 500 heat you're capped out, and at the point the jynxes and the fannys don't matter either. Those items just help you scale faster at the beginning
these many healing pyro builds are completely broken if you try to stack the fatigue crystals. even a single one already puts you way ahead of the enemy, because it's ticking so much faster from the heat.
Just did the same run, sun armor, 3 crowns and 2 hearts though, only 1 bird. Ended up with 150+ regen and similar heat #s.. the 3 crowns helped a lot to get to the exponential heat gain and then just out-healed/cleansed everything.
this guys fanny pack roll percent in every video is unbelievable
The "Kill them with kindness" build 😁
Instead of adding up every instance of healing, you can just take the amount healed by 1 item, and divide that by the percentage of healing done. It is less accurate because of rounding, but way faster then adding up every line.
I'm guessing chili goobert and sword will get nerfed, probably require 2 chilis
I’m pretty sure the overheal is included in the heal category. Look at the first time it’s calculated and how clean the numbers are in the heal category
How can a pyromancer drop a potion of reper, and also an improved one? 3:41
Was thinking today to try a pure sustain build with pyro. Nice to see it does in fact work.
Though I did not think I'd need the armor. So I'd failed if I tried.
Nice videos. Keep it up.
Sun Armor is also insane strong on berserker. And burning coal build with chain from berserker. Best scaling dispell built.
Cheese goobert saves me from this cheese xD
Fought it a few ttimes with battle axes, in those nice matches you can see it really shine. And with over 1k hp its impossible to lose in fatigue :D
Aha, now I know what I met today- Someone was trying this build. I wondered, why he doesn't have any weapons? It took me 37 seconds to win and my lifesteal steelchain did 1300 dmg in the whole time! If I didn't have that lifesteel and steelgoobert, I'm done.
Nice job 🤌
I ran into it a few times while sporting double axe knuckles with cheese goobert. Crazy to see 2k hp :D
Pretty sure the combat log is bugged out here.
Your healing numbers are showing way more than their damage numbers. That's simply not possible since you can't heal if they don't deal damage.
Most of your overhealing must be being counted as healing. Or something, but I think this is definitely breaking the combat log
The run looks quite spicy.
Anyone knows the chill Lofi that plays
The Pyromancer has the armor she can make, does the Berserker also has a costume with the dragon armor?
Please put a high pass filter on the output of your audio around 120 hz. Your mic picks up unwanted noise/vibrations in the subwoofer range and it booms.
I almost think Mana Orb would be better than one Blueberry here.
66% Chance to trigger when something else triggers > Pretty much triggers twice with optimal positioning.
What is the name of the song in the beginning?
Single range wep with ametyst and nobody can live
That zerker at the end thou daaam
Some Purple gems in plates and you toasted
I wonder if its work the same way with an ice-build to slow down your opponent to a complete stun 🤔🤔🤔
Its just a practical stun, they will hit once in 10 seconds or smth like ghat, which shouldnt kill you with minimal reggen :D
I think you can improve this build: get 2 sun armors, vamp armor, blue shield, red gems, 1 cap, no birds. Haerthcontainer seems only good for extra max health..
Ah the Pyromancer
🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
I was doing this build in my silver promotion and got stopped in survival. Beserker is deffo broken they just burst me down faster than I could ramp up. I reached 700 regen and still lost 💀
dont have to plus all heal use one item and how % it is then you can fast calculate
Someone pass me this playlist for the love of God I need it
Absolute banger game
Would love to see the mirror match
why oh why do you play on 0.5 speed?
Quick question about the fire pit backpack, my flames don't spawn sometimes when I enter the shop and I can't figure out why. At first I thought I needed to have space in my backpack and then I thought I need a certain part of the backpack empty but I can't figure it out, help would be appreciated.
Autospawning items sometimes get put in the bag and sometimes in your storage bin. It might just be that you're losing track of how many flames you have and another identical-looking item popping up next to a bunch of other ones is harder to notice?
The Heal stat includes Overheal. Right?
Overheal is heal not applied to your hp bar, when your health is at 100%, thus not included in “heal” (implying it is healing damage taken)
how does gift on pyro work? bc you dont have any gold to buy the flame
It still gives you a flame when I tried it. If you’re supposed to have let’s say 30 gold it gives you 29 gold worth of items and a flame.
Flame spawn triggers before gift spawns, same way pigs in bag apply the extra gold before gift items spawn
@@ac979 alr thx
Time to stack heal reduction gems it seems
then they play a sword, i think u need caps of discomfort to counter the buffs
Isnt overheal Part of healing? So you wouldnt add the overheal to the healing. Its just how much of you healing Was overheal. At least thats how it was at wow for example
Overheal is heal not applied to your hp bar, when your health is at 100%, thus not included in “heal” (implying it is healing damage taken)
Fine thumbnail
Ez for counter that is a purple gems in armour
lol i just tried this. its broken af 🤣
You should take cold and the dragon, dragon dont need stamina
does she have a chibi costume?
Each character has multiple
Those aren't limited to the original two?
In gold rank this might work...
If you seriously think that you can assemble such a build every time and you won’t get the same crusader that will cut off your buffs, then you clearly haven’t played this game for long
I have 500+ hours in the demo my guy, you can counter every build
what the
the game balance is pretty trash tier imo
All fun and games until you run into 4 rats powered by 2 goobers. Or a berserker who will deplete your health bar in 10 seconds with 100+ crits. So basically in 90% of the match ups.
Sun Armor is also insane strong on berserker. And burning coal build with chain from berserker. Best scaling dispell built.