Lol dude it so did. Back then, Skyrim was peak gaming graphics. After you've been playing for a few minutes, you really kinda forget what real life scenery looks like. I still compare the forest I live in and snowy mountains to Skyrim landscape, and I always compare the scenery driving north on Hwy 99 in California to the scenery in Fallout NV.
Maybe its me, but in some cases game looks better than AI to me Upd: Thanks for the likes. It goes to show that still even today Skyrim holds up pretty well, thanks to all the effort the game designers, artists put into the game
For me it happens in all cases, god bless you man, i totally agree, we don't need nor do we want games powered by AI. Image upscaling is ok but that's all
AI interprets things also very inconsistently. For example, 1:35 the deer is a rock, and 1:39 the jugs (not THOSE jugs) are candles. Now imagine this in gameplay, when you decide to take a closer look at those candles, and the AI finally realizes that they're not candles and changes them. Also bannered mare is missing so much details, door, windows that it's rather silly.
AI overlay will probably be next in overlay gaming graphic enhancement, NVidia will charge you for it just like they charged for ray tracing and frame gen
@starchaser8656 This seems like a promising technology for overall in-game graphical improvements while using less processing power since only what is on screen will be rerendered by the AI. I hope this is implemented into games in some way.
@@jonathanneal6611 Graphics cards will not be running this, they will be on AI accelerator cards and we will use low end graphics cards just to get a basic video signal or an integrated card on your cpu.
Jarl Ballin looks tame in AI.... remember that he's Lord of the Rings and Lord of the Reefer. He's not a man, but neither is he a boy. He was once a little girl in France.
Haha, when I watched this, I had this short moment of "wait, I have seen something similar long ago". Spot on, that's exactly how the first CD games looked like.
The people look really good, the environment and the other stuff could use more detailing and maybe some snow for the atmosphere? Don't let the Anti-AI people deter you, you are doing great work
I noticed the detailing seems to be removed from clothing an armour, leaving plain fabrics and smooth metal instead of embroidery and engraving. Not happy about the contribution to redhead erasure with Aella looking like an Imperial, but the ferocious wolves into doggos was funny.
While it does need a bit for the environment, its still really good, id give up my next gen graphics modlist for these visuals, even if it caught on fire lol
those of us who are anti-AI aren't just shallow haters. We have genuine concerns. How many people's work were ripped off so we could look at the pretty pictures? Thievery is wrong, even if it benefits you.
Ai Generated voice and AI generated art is morally wrong. Selling the work is even worst and trust me there are faggots who sell their "work" via patreon and even worst steam just allows people to sell thier work with ai-generated content. So get off your fucking high horse.
Natural environments sometimes look really good. For expressive details though, it’s still uncanny. Currently technology irons out important symbolic details like hand poses or how relaxedly or confidently a character is posed. Body language simply disappears. Even on characters stiff as Skyrim’s, It’s visible how many acting choices get lost. That semiotic depletion also happens on the aesthetic in general. Even if every detail can be edited, one person alone with a computer cannot deal with all the aesthetic choices in shapes, textures, movement, light, style, acting, composition. There are too many decisions to be made and every detail has a meaning, every visual aspect it impacts on the mood. I wonder if in the future the technology will allow a team of artists to work granularly on the different aspects of the graphics enhancement.
It's phenomenal, and that is a scary thing. The only thing that gives it away is that the skin complexions are too smooth. It also highlights that the movements of creatures and characters are still quite a ways behind in videogames.
its not only me who see that difference between atmospheres. I like more that old version with year 1200 atmosphere. The Ai one have more Renaissance atmosphere.
Man it looks great, I mean still a lot of weirdness going on, but man I can imagine in 20 years, to install all the mods you want and not to worry about if they can blend together graphically in terms of quality. Cause you will just slap some completely refined photorealistic filter and everything will look phenomenal. For someone as me who is nuts about graphics and dont use a lot of mods because cant stand they are not up the visual level anymore, this will be a godsend.
This. I think people underestimate the power of combining these new AI techniques, to make filters that utilize other real hand made components. The future is not purely AI or human, it's the mastery of both ourselves and our tools, pushing what impossible before into the boundaries of reality.
@@Ristaak agreed so much uproar about ai taking away creativity, not realizing this is how literally every digital art or computing tool emerges. People realize what can be created with it and embrace it as a tool to enhance their own creativity not take away from anything
Here is at 0:41one of the problems with AI. The guard's helmet and clothes are shiny, without a single defect or scratch resulting from real use, as is the case with many adornments purchased in costume shops. The problem is that many new players think that in real life this is how helmets, armor, clothes, weapons, shields and even people's appearance, especially their skin, should look like. And they get furious when someone tells them that this only happens at Disneyworld.
This isn't exclusively a TES problem, it happens in Fallout as well, people often criticize the worn look of armor/guns but fail to realize that even irl they have that look, especially guns, even factory new guns are scratched, i bought a "brand new" FAL and it already had scratches, when you point it out to modders they get really angry lmao
its not only me who see that difference between old version who look like year 1200 and new AI version who look like year 1500. Complete different atmosphere. I like more that old version with 1200 atmosphere.
As a student of AI myself, getting a degree in it, i really hope games never use AI to make them photorealistic. AI filled NPCs are ok, i totally agree with image upscaling AI like DLSS and FSR or even PSRR but please, we don't need photorealistic games, i would hate not being able to distinct games from reality...
I noticed that too, but at least it still thought the basket was an object of some kind. I just like to think its another random artifact Lucan found during another one of his misadventures
*Hard to believe the replayability of Elder Scrolls games. I have replayed Skyrim more than 30 times. I lost count. It is a perfect game and a perfect environment.* 👍
The "photo-realistic" version seems less detailed than the original version. Everything's too smooth, the perspectives are off, and it's too sanitary. The wolves look more cute than dangerous. All the Nords look alike. Why does Whiterun have Modern Roads? You see any cars here? The Northern Lights are going through a Time Warp?! What the hell is happening to that deer's antlers? There is no Aela, only Lydia. Lydia won the Franchise Wars and now all Female Companions are Lydia.😂
AI is making some progress, but it still problems with eyes. It's like it wants to treat each eye as independent, and it creeps me out when it will have the eye closest to the camera oriented correctly, but the other eye isn't really pointing correctly, and that's very unsettling,
An impressive job, unfortunately I don't think Bethesda will make any effort to adapt the AI in the next Elder Scrolls, neither at the image level, nor more importantly at the NPC level, and if they do it will be to repeat items or something similarly boring...they are that obtuse...
Hit or miss. Some parts look okay, others not so much. I wouldn't be afraid of wolves that looked like puppers just wanting to play. The horse looked good, and the auroras were fantastic. The people...meh. Ralof looked like Christopher Lambert to me, and while that's not a bad thing, I wouldn't have cast him in that role if this had been a movie. The roads looked highly reflective resin, rather than actual roads. All in all, not impressed.
I liked a lot, but the Guard went from bad to worse. The lands should be cold and expect to have long sleeves and gambeson. It changed it to looking like someone from a Halloween shop outfit.
1:42, This reminds me of the games you would see in the mid '90s when the digital craze took over. You'd often have digital characters superimposed over a pre-rendered background.
for me, it's really the future of Modding that will finally allow to do more despite the limitations of the aging game engine, which is really starting to set limits for some mods despite the talent of the Modders there is still a lot of work, but just imagine the first AI generated image renderings as it was and then how it became later
I want an enb or texture pack or whatever needs to be done for this to happen. That would be awesome. Hopefully in the near future we will be able to dynamically make this happen in game.
would be pretty interesting if there was an element of randomness in each playthrough, both for the map, the people and even the dialog options. the visuals are secondary. and if you could patch out certain things on the fly like the alchemy fortification loop, for example
Ralof looked the best. But Aela looks nothing like the character at all. The Whiterun guard was close but I would probably not have thought it was a Whiterun guard without the side-by-side comparison. No way to distinguish without the yellow, maybe? Also missing the chain mail undershirt. Still a fun video, and really cool.
Some stuff looked good, other stuff needs more work...Aela needs to have her original hair color back please and thank you. Didn't like the omittance of detail in the armor and clothing worn by NPC's, but I think it is coming along nicely! Good job!
Imagine gpu's that have ai integration for ai shaders or overlays to be used in games. Or a 3rd party post processing effect program like Reshade or ENB but with ai so you can easily reskin any game to look the way you want. Anime, Photorealism, 8-bit, etc.
This is what it looked like to me in 2011
It still looks like this to me
Lol dude it so did. Back then, Skyrim was peak gaming graphics. After you've been playing for a few minutes, you really kinda forget what real life scenery looks like. I still compare the forest I live in and snowy mountains to Skyrim landscape, and I always compare the scenery driving north on Hwy 99 in California to the scenery in Fallout NV.
that is what looked to me in 2019 (my first time, I was actually amazed) and every time I play Oblivion and then watch some skyrim content hehe
ohhh diddy
Ps5 arctic where that crazy dude lives, shit looked UHD 4K HDR 294 Hz
Yeah u get it it was just too amazing
Don't give bethesda any ideas. They might be tempted to remake skyrim like this and sell it to us yet again.
I'm okay with this.
@ascerta what do your graphics card and electric bill have to say about it?
And I‘d buy it XD
And we’d still buy it. Again. Bethesda knows their fan base.
@TheNightmareAmpersand yeah it's really our fault elder scrolls 6 hasn't come out. We kept giving money to skyrim.
16 times the detail.
Not 15 or 17?
No, 16. He calculated it with AI.
I love you🤣🤣🤣😊
16x
@@nicky64016x since it just Works
everytime an npc talks they look like they gotta pee so badly
😂😂😂😂😂
@@TheTarkuoss except that one chick who talks with her head tilted back
i think she already peed her pants and kind of likes it
🤣🤣
Maybe its me, but in some cases game looks better than AI to me
Upd: Thanks for the likes. It goes to show that still even today Skyrim holds up pretty well, thanks to all the effort the game designers, artists put into the game
For me it happens in all cases, god bless you man, i totally agree, we don't need nor do we want games powered by AI. Image upscaling is ok but that's all
In all case, I think =)
AI interprets things also very inconsistently. For example, 1:35 the deer is a rock, and 1:39 the jugs (not THOSE jugs) are candles. Now imagine this in gameplay, when you decide to take a closer look at those candles, and the AI finally realizes that they're not candles and changes them. Also bannered mare is missing so much details, door, windows that it's rather silly.
Usually I prefer the AI upscale but not here. I like the style of skyrim. Feels less flat somehow.
Nah
I can’t wait for the AI Graphics overhaul mod 😂
Better start saving now for the graphics card it's gonna take to run it
AI overlay will probably be next in overlay gaming graphic enhancement, NVidia will charge you for it just like they charged for ray tracing and frame gen
@starchaser8656 This seems like a promising technology for overall in-game graphical improvements while using less processing power since only what is on screen will be rerendered by the AI. I hope this is implemented into games in some way.
@@jonathanneal6611 Graphics cards will not be running this, they will be on AI accelerator cards and we will use low end graphics cards just to get a basic video signal or an integrated card on your cpu.
@@HamguyBacon Y mean, AI card on a server, like GPT? Because if i've to spend for another card that make no sense. GPU must run the IA card job.
The Guard trned into an Unsullied lol
Yes haha good that other people see it too !
😂 I was thinking the same
Looks like Troy’s Achilles
My thoughts exactly, i was like: that looks damn familiar
Being attacked by cute huskies
Totally. I was like "OH!" then I was like "AW JYOO JYOO! C'MERE!"
Yeah ' with really really bad movment
AI loves Lydia so much that he even turned Aela the Huntress into her
Jarl Ballin looks tame in AI.... remember that he's Lord of the Rings and Lord of the Reefer. He's not a man, but neither is he a boy. He was once a little girl in France.
Wish the video had him show his fine 😺 :(
LMFAO I love those videos
1:05 What is Adam Driver doin' in Skyrim?!
How the future of gaming graphics were imagined in the 90s
Makes me wonder if in the future more powerful AI will be used to enhance game graphics to look indistinguishable from reality.
Ready player one
Bring on the holodeck!
It will. In 10 or 20 years you'll have a quantum AI gaming console.
@@SamHell-wr8bi did you just "quantum" for shits and giggles?
@@Rohan_-- Quantum computer. Google it.
Bro, every clip featuring NPCs looked like a Phillips CDI game. 😂
The shot of white run field near the broken tower looked pretty good though.
Shows how A) jenky the movements are in the original and B) with AI, you can make a 21st Century game look like a 90s CD-Rom adventure.
you can also make it 2023 version. but I think he put a 80s filter on it to make it more reaslistics instead of a hyperrealistic modern movie
Yes! Exactly! I was just about to write a comment that it kinda looks like a point and click adventure game from the mid to late 90s. :D
Same
Haha, when I watched this, I had this short moment of "wait, I have seen something similar long ago". Spot on, that's exactly how the first CD games looked like.
Yes, this. :D
Gave me alot of 90's FMV vibes some of these. :P
The people look really good, the environment and the other stuff could use more detailing and maybe some snow for the atmosphere?
Don't let the Anti-AI people deter you, you are doing great work
I noticed the detailing seems to be removed from clothing an armour, leaving plain fabrics and smooth metal instead of embroidery and engraving. Not happy about the contribution to redhead erasure with Aella looking like an Imperial, but the ferocious wolves into doggos was funny.
While it does need a bit for the environment, its still really good, id give up my next gen graphics modlist for these visuals, even if it caught on fire lol
those of us who are anti-AI aren't just shallow haters. We have genuine concerns. How many people's work were ripped off so we could look at the pretty pictures? Thievery is wrong, even if it benefits you.
@@disasterbi8610 absolutely. Also all that ai "art", "enhancements" etc look absolutely fake with no soul
Ai Generated voice and AI generated art is morally wrong. Selling the work is even worst and trust me there are faggots who sell their "work" via patreon and even worst steam just allows people to sell thier work with ai-generated content. So get off your fucking high horse.
Elder Scrolls 8 looks amazing.
TES8? Nah this Skyrim's remake remaster
We be getting TES8 before GTA6😂
More like Elder Scrolls 8 when we will all turn 70 y/o xD
0:22 Lenin on the shelf???
Hahaha
😂😂😂
I wonder what it looked like on monsters and dragons. Probably not great considering he didn't show it.
I haven't checked, but probably not the best, because the AI doesn't have much to base on. Maybe I'll record part 2
@@Simon_GamingChannel do it! These are so fascinating
Natural environments sometimes look really good.
For expressive details though, it’s still uncanny. Currently technology irons out important symbolic details like hand poses or how relaxedly or confidently a character is posed. Body language simply disappears.
Even on characters stiff as Skyrim’s, It’s visible how many acting choices get lost.
That semiotic depletion also happens on the aesthetic in general. Even if every detail can be edited, one person alone with a computer cannot deal with all the aesthetic choices in shapes, textures, movement, light, style, acting, composition. There are too many decisions to be made and every detail has a meaning, every visual aspect it impacts on the mood.
I wonder if in the future the technology will allow a team of artists to work granularly on the different aspects of the graphics enhancement.
It's phenomenal, and that is a scary thing. The only thing that gives it away is that the skin complexions are too smooth. It also highlights that the movements of creatures and characters are still quite a ways behind in videogames.
Movements are odd but this game is also like 13 years old. Things have already improved a lot since this game came out
Stray is a good example where animal animations are done well. But ye Skyrims super old it has always had basic animations
0:48 Why is the Nord tanned like he's just spent a month on holiday in the Caribbean?
It looks like a lot of them come straight from hammerfell. Maybe the ai is trying to tell us that the Nords lost and got replaced.
I prefer the original. But very cool.
its not only me who see that difference between atmospheres. I like more that old version with year 1200 atmosphere. The Ai one have more Renaissance atmosphere.
The textures on some terrains are cool though. The mountains look fantastic for instance.
LMFAO the first real guy's facial expression XD its like he's mocking you for getting caught XD
Also please do this with Morrowind and Oblivion , tbh Oblivion needs this more !
I mean the landscape and buildings is amazing. People could use some work but yeah ai is definitely the future of graphics.
None of it actually looked photorealistic. In some cases it made it look better, but in others it didnt.
Missed opportunity for realistic Skyrim Space Program.
I literally 😳 when you made Aela🔥 🔥 🔥
Man it looks great, I mean still a lot of weirdness going on, but man I can imagine in 20 years, to install all the mods you want and not to worry about if they can blend together graphically in terms of quality. Cause you will just slap some completely refined photorealistic filter and everything will look phenomenal.
For someone as me who is nuts about graphics and dont use a lot of mods because cant stand they are not up the visual level anymore, this will be a godsend.
This. I think people underestimate the power of combining these new AI techniques, to make filters that utilize other real hand made components. The future is not purely AI or human, it's the mastery of both ourselves and our tools, pushing what impossible before into the boundaries of reality.
@@Ristaak agreed so much uproar about ai taking away creativity, not realizing this is how literally every digital art or computing tool emerges. People realize what can be created with it and embrace it as a tool to enhance their own creativity not take away from anything
@@RedShirtGuy96 🤦♂🤦♂
Here is at 0:41one of the problems with AI. The guard's helmet and clothes are shiny, without a single defect or scratch resulting from real use, as is the case with many adornments purchased in costume shops. The problem is that many new players think that in real life this is how helmets, armor, clothes, weapons, shields and even people's appearance, especially their skin, should look like. And they get furious when someone tells them that this only happens at Disneyworld.
This isn't exclusively a TES problem, it happens in Fallout as well, people often criticize the worn look of armor/guns but fail to realize that even irl they have that look, especially guns, even factory new guns are scratched, i bought a "brand new" FAL and it already had scratches, when you point it out to modders they get really angry lmao
that could probably be fixed with prompting
Like LotR: The Rings of Power
its not only me who see that difference between old version who look like year 1200 and new AI version who look like year 1500. Complete different atmosphere. I like more that old version with 1200 atmosphere.
I like the original Skyrim more.
As a student of AI myself, getting a degree in it, i really hope games never use AI to make them photorealistic. AI filled NPCs are ok, i totally agree with image upscaling AI like DLSS and FSR or even PSRR but please, we don't need photorealistic games, i would hate not being able to distinct games from reality...
OG still more charming and lifelike
Looks great - I will replay with such graphics. When is the release? :)
0:25 didn't know Lucan valerius headhunted humans.
I noticed that too, but at least it still thought the basket was an object of some kind. I just like to think its another random artifact Lucan found during another one of his misadventures
That's a bottle of Old Monk
Going from a basket to a head is nonsensical. Your bias is showing.
ярл балгруф выглядит как алкоголик из таверны
Why do I get the feeling a mod is going to make this possible during gameplay with some kind of post-processing effect?
this is prove that AI will change designer's thought to make graphic
it will live him unemployed lol
AI just ignored the chainmail
0:28 the Head on the Shelf wtf
hahaha, good catch
Steal it
Man u know those collectables be weird bro.
The AI version is totally how we saw it when it was released in 2011! Still one of the best games.
*Hard to believe the replayability of Elder Scrolls games. I have replayed Skyrim more than 30 times. I lost count. It is a perfect game and a perfect environment.* 👍
Can you do the intro cinematic from oblivion?
The "photo-realistic" version seems less detailed than the original version.
Everything's too smooth, the perspectives are off, and it's too sanitary.
The wolves look more cute than dangerous.
All the Nords look alike.
Why does Whiterun have Modern Roads? You see any cars here?
The Northern Lights are going through a Time Warp?!
What the hell is happening to that deer's antlers?
There is no Aela, only Lydia. Lydia won the Franchise Wars and now all Female Companions are Lydia.😂
I always loved the Skyrim intro.
1:21 His left wrist is going to be sore in the morning.
0:42 - Bro has cinnamon twists for his fingers on his left hand.
1:14 - Ouch. His left forearm has become one with his armrest.
I'm sure ai will be major force in the video games to come. exciting.
AI is making some progress, but it still problems with eyes. It's like it wants to treat each eye as independent, and it creeps me out when it will have the eye closest to the camera oriented correctly, but the other eye isn't really pointing correctly, and that's very unsettling,
It's like... photorealism with a beauty filter with all the smoothing of the proper rough surfaces.
This may be the future of gaming. No focus on polygons anymore, but real time retexturing
The Humans definitely look good in AI, but not the AI Animals. Original Backgrounds definitely has more detail compared to the AI version. 🙂
The irony is I don’t even think it looks as good as current modded Skyrim. Apart from the AI character models that look pretty realistic.
Oh man. So many feelings come up to the surface listening to these sounds and voices
An impressive job, unfortunately I don't think Bethesda will make any effort to adapt the AI in the next Elder Scrolls, neither at the image level, nor more importantly at the NPC level, and if they do it will be to repeat items or something similarly boring...they are that obtuse...
Nope, original looks better, A.I. to clean.
Skyrim: vicious bloodthirsty wolves
A.I: cute playful little puppers
My computer started smoking as soon as I thought how awesome would it be to play skyrim in this quality
Hit or miss. Some parts look okay, others not so much. I wouldn't be afraid of wolves that looked like puppers just wanting to play. The horse looked good, and the auroras were fantastic. The people...meh. Ralof looked like Christopher Lambert to me, and while that's not a bad thing, I wouldn't have cast him in that role if this had been a movie. The roads looked highly reflective resin, rather than actual roads. All in all, not impressed.
I liked the glass of alcohol in Jarl's hands the most, which he is in such a hurry to drink that he even twitches😂😂
i think all who play skyrim understand this is totally possible with ENB + Texture packs
There is still something to work on
I liked a lot, but the Guard went from bad to worse. The lands should be cold and expect to have long sleeves and gambeson. It changed it to looking like someone from a Halloween shop outfit.
1:42, This reminds me of the games you would see in the mid '90s when the digital craze took over. You'd often have digital characters superimposed over a pre-rendered background.
I don’t necessarily like this because it’s changing too much. It’s actually removing some details.
0:38 The landscapes are surpringly well done, especially the ground.
for me, it's really the future of Modding that will finally allow to do more despite the limitations of the aging game engine, which is really starting to set limits for some mods despite the talent of the Modders
there is still a lot of work, but just imagine the first AI generated image renderings as it was and then how it became later
Would love to see that from Gothic 1, 2 or 3 💖
I’m planning to do that
I want an enb or texture pack or whatever needs to be done for this to happen. That would be awesome. Hopefully in the near future we will be able to dynamically make this happen in game.
You just know Todd is salivating at the idea of re-selling Skyrim with an AI filter.
1:14 What was Balgruuf doing with his waist 😂
He was itching but didn't want to get up.
Damn, looks like my current modded Skyrim playthough, just 10x worse😂
The clumsiness of the animals is really accentuated.
Even the AI is confused about the jarl's hand pose and put a glass in it lol
If the game looked like this I would have never played it
I still hate AI
I prefer the game graphics.
Apart from the facial animations the original Skyrim looks better than this attempted remaster.
fascinating that while the characters look awkward in the AI versions overall, the mouth movements actually improved a lot, especially Jarl Ballin.
would be pretty interesting if there was an element of randomness in each playthrough, both for the map, the people and even the dialog options. the visuals are secondary. and if you could patch out certain things on the fly like the alchemy fortification loop, for example
Frame rates become way more noticeable when graphics get that good
I want a tv show about skyrim, like game of thrones or witcher but not fucked up😂
Damn I would love if the devs actually make ES 6 photorealistic and use modern technology to achieve full game with this! I loved the aurora effect!!
Those savage, vicious Skyrim wolves turned into snowdog good-bois. They just wanted to play
I wish Skyrim looked that good then environment shadows lighting weather affects reflection it all looks so good
You know today's mods can make Skyrim even better than AI, but you'll need "today's PC"
😢how lucky to be born in the future.... People in the future will be able to live in this game...
That just looked amazing
There are many improvements needed in the ai part but overall much better
I feel like this is gonna look way better in 5 years.
Ralof looked the best. But Aela looks nothing like the character at all. The Whiterun guard was close but I would probably not have thought it was a Whiterun guard without the side-by-side comparison. No way to distinguish without the yellow, maybe? Also missing the chain mail undershirt.
Still a fun video, and really cool.
Come on bro you'd have recognised the hold guard's helmet straight away no matter what form you saw it in 😅
Some stuff looked good, other stuff needs more work...Aela needs to have her original hair color back please and thank you. Didn't like the omittance of detail in the armor and clothing worn by NPC's, but I think it is coming along nicely! Good job!
Imagine gpu's that have ai integration for ai shaders or overlays to be used in games. Or a 3rd party post processing effect program like Reshade or ENB but with ai so you can easily reskin any game to look the way you want. Anime, Photorealism, 8-bit, etc.
Npcs look imprecise, more like hallucination.
no wonder ES6 is delayed this far
Skyrim still popular
Its so close!! this is going to be a game changer on older titles and even newer ones!
facial animations and environments are insane
Honestly, the machine learning algorithm-assisted Daggerfall remake is going to be amazing.
They just look wrong when they are all twitchy...
its intersting to think that one day ai might be able to do this to ANY game in real time thus instantly remaking every game you've ever played.