The Ultimate Blender Hack for Texturing Sci-Fi Models

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  • Опубліковано 25 гру 2024

КОМЕНТАРІ • 43

  • @兵器戦闘記録
    @兵器戦闘記録 Місяць тому +21

    Your modeling of the Star Destroyer is very impressive. By the way, how did you achieve all the grooves on the surface of your model?

    • @mlt-studios
      @mlt-studios  Місяць тому +42

      I can make a quick tutorial on that, if enough people are interested

    • @thatguy1769
      @thatguy1769 Місяць тому +1

      You can achieve a similar result using a normal and alpha map

    • @edwardwestbury
      @edwardwestbury Місяць тому +1

      @@mlt-studiosI’d be super interested, ive been trying for ages but haven’t gotten anything with that effect!

    • @lucacervellera
      @lucacervellera Місяць тому +3

      @@mlt-studios Yeah man! Please, DO THAT🙏. I'm more impressed by the model than the choice of the concrete as texture for as spaceship.

    • @gizmo_designs
      @gizmo_designs Місяць тому

      @@mlt-studioswould love to see this!

  • @IThinkItsMe
    @IThinkItsMe 27 днів тому

    Your videos are both informative and calming. Thanks

  • @katana2665
    @katana2665 Місяць тому

    Nicely done.

  • @abrarahmedcgi
    @abrarahmedcgi Місяць тому +3

    Great Stuff Malte!

  • @dispatersdance9691
    @dispatersdance9691 Місяць тому

    Thanks for sharing. This pretty much exactly how I texture my spaceships or Sci fi buildings

  • @StudioHoekhuis
    @StudioHoekhuis Місяць тому

    Interesting approach, thanks for sharing 👍

  • @Marcus_Berger1701
    @Marcus_Berger1701 Місяць тому

    This is great!

  • @comp_next
    @comp_next Місяць тому

    I wanted to do the texturing lilke this. thank you for sharing!

  • @Rockhopper1
    @Rockhopper1 Місяць тому +2

    brilliant

  • @Eikonic_
    @Eikonic_ Місяць тому +2

    Nice model! As mentioned in another comment, it would be great to know how you made all the small panels.

    • @mlt-studios
      @mlt-studios  Місяць тому +2

      I can do a video about that in the future, but there isn’t actually too much to it, except a lot of work

  • @ZGX3D
    @ZGX3D Місяць тому +6

    Greebling Tutorial next?

    • @mlt-studios
      @mlt-studios  Місяць тому +4

      You mean modelling?

    • @ZGX3D
      @ZGX3D Місяць тому +5

      @@mlt-studios Yes, random panes, pipes and stuff for extra detail

  • @MrDaveWhitney
    @MrDaveWhitney Місяць тому

    Awesome model, awesome technique. The model, however, has something wrong with the materials as most of the body renders pretty brightly and the texturing is only just barely visible. The red portion of the hull looks fine, however. There appear to be missing textures in the download.

    • @mlt-studios
      @mlt-studios  Місяць тому

      I’ll have a look, thanks!

    • @mlt-studios
      @mlt-studios  Місяць тому

      seems like I forgot to include some video textures in the download. I updated that.
      It looks fine for me, though I'm not sure this is also the reason it renders brightly.
      Let me know if it works

    • @MrDaveWhitney
      @MrDaveWhitney Місяць тому

      @@mlt-studios Thanks, this version is much improved. It looks great now.

  • @Wirrn
    @Wirrn Місяць тому

    Good lord this is brilliant and I absolutely need to remember it - HOWEVER...Your venator model looks amazing but when I open it up and set to rendered view, the grey parts are all....glowing a soft pinkish mauve colour? 😅

    • @Wirrn
      @Wirrn Місяць тому

      Ah it seems to be the citylights emission bit being mixed into the surface?

    • @Wirrn
      @Wirrn Місяць тому

      Hmm, yes - it seems like its taking that citylights animation, mixing with the light blue for the colour, but theres no nodes to restrict it to the window points so it applies evenly across the hull - the UV map node at the start says its coming from Lights, but thats highlighted in red (and when you click on it it only gives options for UVMap, UVMap.001 and Dark, so I presume its missing some data here?)

    • @mlt-studios
      @mlt-studios  Місяць тому +1

      That means the texture are missing. Should not be the case, I will try to fix that for the future. What you can do is go to files > external data > find missing files, and then locate the textures folder

    • @Wirrn
      @Wirrn Місяць тому

      @@mlt-studios Ah it seems to be the cityLights_01.mp4 thats missing from the folder! (according the to therror message that pops up :D )

    • @mlt-studios
      @mlt-studios  Місяць тому

      @@Wirrn Yep, my bad. Forgot to include that. Should work now, though. Just use the new link in the patreon post.

  • @comp_next
    @comp_next Місяць тому

    if I do texturing like this, Can I export with texture to another software? as USD or something.

    • @mlt-studios
      @mlt-studios  Місяць тому +1

      Well, you need to bake these first into texture maps. Other programs can’t work with a blender node tree

    • @comp_next
      @comp_next Місяць тому

      @@mlt-studios that makes sence! thank you!

  • @dieguterute4401
    @dieguterute4401 Місяць тому

    First

  • @depechejung7917
    @depechejung7917 Місяць тому

    Какая может быть ржавчина в космосе, это же не морской корабль

    • @mlt-studios
      @mlt-studios  Місяць тому

      How can there be sound in Space? Most Sci-fi movies don’t care about stuff like that. As long as it loos cool

    • @depechejung7917
      @depechejung7917 Місяць тому

      Теперь я понимаю почему придурки сняли Planet of the Apes, lol

    • @Mezig34976
      @Mezig34976 Місяць тому

      He could very well return to Earth or any other planet with an atmosphere.... It is the very principle of art to be able to tell oneself stories and leave each one to his or her own interpretation....
      A little open-mindedness doesn't hurt in this standardized world!