Well, after 84 years of waiting, finally we got Puma with spikes 👍 What should I play next from the new update, and btw what your thoughts about the update?
The funny part about Spikes on hungarian IFV for example is that you can see that the pod is designed for 4 missiles, not 2. But that's like asking Gaijin why guided Hydra's are limited to HE warheads and 7 tube pods. To which Gaijin answers - balance. And then introduces HEAT warheads in 19 tube pods for China.
Gaijin will say balance, historical accuracy, or lack of trustworthy documents when refusing to buff certain vehicles. Then go give any soviet vehicle more speed because a promotional piece mentioned a higher speed.
@@Doctorgeo7 to this day Crotale and Hellfire remain the peaks of Gaijin's comedy. There are only two countries that produce Crotale - France and PRC. Gaijin doesn't accept info from either as evidence of range. Same goes for Hellfire. Country producing and using it? I sleep. Random internet post on russian forum? Real deal. Love how they had Hellfire I at 6km and Hellfire 2 at 8km until they introduced Z-19. As it was premium, chinese players were able to raise enough of uproar that Gaijin "fixed" their "small accidental mistake" and now Hellfire I and II have the same range of 8km. They also introduced a lot of fake ranges in stat cards to confuse players and try to raise only those non functional ones instead of "guaranteed launch range".
@@TheArklyte So don't play the game. Eventually uninstalling and letting go the frustration is your best (and only) option. I did, and I'm much happier for it.
@@Doctorgeo7Real. My theory to why they ruined Eastern Europe is that it’s a Russia stealth buff because they have so many amphibious vehicles who can access the other half
Gaijin really needs to fix spikes, they're so terrible they geniunely just make a vehicle worse, and the mere existence of them on a vehicle means it instantly goes up a whole BR bracket MOM IM FAMOUS!
Spikes work great! On large maps... which we have almost no large maps in game game... and for what ever reason they just keep making maps smaller and smaller
@@SilverDawnbreak Just not against russian bias lol, it Just kills a russian mbt if the missile goes for the upper front plate, if you hit anything near the turret it will Just disable its breech and sometimes take one crew
@@MrTundraTommy If you watched the video or have actually used them in game you'd know it rarely actually gets a kill. Even more so you'd be lucky if it takes out anything critical that allows you to get the kill.
For me best ussr tanks is bmp3 and 2S25 And 2S25M and true there good tanks in ussr but most of them sluggish or lacking armor or technology at least we have t90m, ik they strong tanks but remember they can’t do what other tanks can do for example compare T72B3 or T80s to leo2 tanks
19:20 i think some ifvs are suffering for sure. By some, i mean basically anything NATO, lol. For some reason, Gaijin thinks the 30mm bushmaster is unbelievably op or something, so any vehicle with it is instantly put to 9.7. For anyone about to claim cope, 9.7 means Gaijin thinks having that cannon puts you nearly a full br bracket above the BMP-3, which gets a higher firerate and tandem high speed atgms. I would love to see people try to say the bmp3 is worse than the CV9030.
@DOLLARplays Agreed. The new damage models are so poorly done in my opinion I've completely stopped bothering with anything last 7.7 to get away from them. Really unfortunate
2S38 is shit compare to this. No armor, mobility, rockets and same useless APFSDS + almost useless APHE. Only HE is good, but against heli spikes is better.
now that they have added lithuanian langage, it would be so cool to have a video where you play with vilkas and speaking only lithuanian, with subtitles on !
@@DOLLARplays I am not a person that comments a lot, but I pretty much follow every video you upload and I would really really like a concept like that. Please do!
@Философ bruh, you didn't see the blatant bias recently where they tried to slip APHE under our noses for SU8? Now everyone is showing how absolutely toxic russian 45s are for CAS
To be honest both the PUMA VJTF and the KF-41 would be fine in 10.0 at best, and the regular PUMA in 9.7, everyone is just gonna point click it from above 8.7 anyways. Meanwhile BMP-2M is still 10.0 and it's already the better IFV with it's imaginery APFSDS and over the top ATGMs and let's not talk about the disgusting crime against humanity itself, the 2S38 Also, i love it when you speak in your native language, you should do it in videos more often and just put translation in the video itself
Puma was actually good where it was when it was released, it was at proper BR to utilize its strength... Unfortunately some idiot decided to give it apfsds which bloody murdered everything in its sight, and thus we have what we have, sad and useless IFV.
@@maorys975 It's not about not being able to handle, but about that it's undertiered af, it's still have the same capabilties and BR, survivability was never why it was strong
The exact number of Spike missiles the Puma carries depends on the operational loadout, but it generally carries four to six missiles in addition to the launcher., max. 8. The missile cover its maximum effective range of about 4 to 5 kilometers (2.5 to 3 miles).
@@omnipotank Hmmm... LR+MR should be pretty OK, but they would still be wonderful. ER would be really powerful and scary... but NLOS, and NLOS 6, would break the game (I'm waiting for Pere' and Namer IFV to come and be OP as hell).
your editing, is absolutely spot on, cutting to frame where you select the next tank, doesnt show you getting slaughtered, but it leaves it to the imagination. It works reallly well haha
@@unn4medfeel1ng it gives more chances at least, and I’m not gonna be delusional and sit here saying they need 10 or something crazy. But I feel like six and 10.3 is acceptable
you made a little miss spelling error is not sad for top tier IFV, is only sad for not russian top tier IFV, remember BMP2M is 10.0 with 4Xquick fire 1000mm pen missiles that can fire while move and have enough TNT to overpressure, and somehow still 10.0 and this 10.7
Playing Spikes and Tow2B feels funny when you know what kind of dmg they do in irl test videos. At least Tow2B did really good damage when it came out like 3 years ago. Nato missiles feel lacking
i think there are a few filmed IRL examples of spikes being used in the nagorno-karabakh war (at least the aftermath, can't remember if there was the 'money shot' per say). azerbaijan used a lot of israeli and turkish weapons at the time, so there were a lot of videos on some of them
From damage sponge to punching bag, oh how the PUMA has fallen. I do wish for its improved damage model to be applied to others, hopefully the "No Armor, best Armor" will finally die with such an improved model for all tanks. Good video, DOLLAR.
I think gaijin needs to look at implementing different game modes, where Coastal Navy hunts U-Boats and subs (when added) while escorting convoys or just defending a harbour. For ground, IFV only matches where they are loaded with the infantry they would carry and that's how you have to capture objectives, without showing soldiers getting out and dying you could have it like Heliborne, where you have to deliver so many to an Obj to capture it and hold it. Air it would be cool to have Bomber formation thats AI and one team has to intercept and one is Air cover, instead of always the same three bases and big fighter group in mid map, add carrier maps for Navy Planes, where maybe have to torpedo ships as the bases. And always keep the modes now as an option for people.
Are you crazy, how would the snail be able to monetise that?. Not to mention they would have to make new maps and introduce new mechanics, your ideas are pure fantasy. As the snail would never do that, not in a thousand years..
Dolla!! Thank you for the wonderful video!! We all appreciate the work you do and the time you take to make everything! Would you ever consider making a video using the T-114 and would you make more videos using the T-95!? Thank you again for all the amazing uploads!
All your videos are pure gold i realy love to watch them even when i dont play war thunder i play world of tanks and ships on playstation but you are the best conntent creator i ever saw :)
Puma was already overtiered at 10.0 before 2 updates ago but now its survivability, the only thing that justified the br, is out the window. Basically any shell type disables if not outright kills it now
Fire and forget missiles are like, you fire them, and forget that they are supposed to do somethink. Not only because most of the time they do nothing, but because when they do something, this way, it will be a pleasant surprise.
I saw this one coming as I conveniently was scrolling through the German tech tree and saw it thinking. "Well Dollarplays will have a whale of a time with this."❤
It’s funny I legit just watched the video on the Lithuanian vehicle of yours not even 40mins ago then I got this recommendation to watch and well yer it’s like two videos back to back on it ^w^ Very nice
Story time: I was making myself an apple snack, just saying to myself "Tiger, tiger, birdie, birdie" And now I see a new Dollar upload! Coincidence? I think not!
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't.
Im trying to grind this monstrum rn with my puma, but its such a messy suffer i cant anymore😢. Well my Video idear is a challenge: try to get atleast 3 kills with any or every tiger, but with the heat round ... yeah they actually still have heat with 110 mm pen, good Luck!
regarding missiles, sadly in GB only the desert warrior got the TOW2B while the rest either got a beam riding missiles or the BAe & BAe2 swingfire on them as ATGMs
Imagine if you will, a light IFV at top teir. Now imagine its just as slow, if not slower, than most medium and heavy tanks at its BR. Now imagine the primary armament for that IFV being a cannon that, even with its best sabot round, hardly deals enough damage to consistently take out enemy light tanks, and has absolutely no effect on heavier vehicles. Now imagine it having a secondary armament of spike missiles that only work half the time, and even when they hit, have very low kill probability. Congratulations, you have imagined the PUMA VJTF.
8:04 im Demonjho12304 ngl i found it funny how you just rushed with the puma at the start ( i even maschinegunned you at the spawn ) man you did not give an f to the enemy at the beginning . but was awsome to see you in an real battle , great and funny contend keep it up :D .
@@DOLLARplays i found it funny at some time in the video some one shots your ammo and both tracks just get damaged ( u can´t move ) BUT when you shot an 2s38 in to the autoloader and does nothing ( i had that many times ) they can drive around like its nothing , but that match in the desert man you are so right , that might be 1 in a million match with the Puma Vtjf.
In case of internal modules, we accepted the fact, it will take time until it is implemented to all light vehicles so right now we just have to accept there will be some unfair situations for now like your Puma vs Wolfpack. I am ok with it as I know they are adding these modules with each major update right now.
Spike missiles in WT are almost useless almost as Dont bother and Forget........ not Fire and Forget or Fire and they Forget where to hit an enemy vehicle to kill it.
Well, after 84 years of waiting, finally we got Puma with spikes 👍
What should I play next from the new update, and btw what your thoughts about the update?
Can you try new French thing
Get away from this trash and play another game.
Try the zsu without the radar
The T1E1 (90) please?
You should play the new T1E1 90
"It's fire and forget system which means you fire and the missile forgets"
Dollar said this about Vilkas and it's still true
I think that was Albert Einstein
I automatically read it in Ryan's voice for some reason, I think he said it
Iconic
I think I said that as well in one of my F&F video lol
This missile not always knows where it is....
@@DOLLARplays yeah i remember, in some video you said that too
The funny part about Spikes on hungarian IFV for example is that you can see that the pod is designed for 4 missiles, not 2.
But that's like asking Gaijin why guided Hydra's are limited to HE warheads and 7 tube pods. To which Gaijin answers - balance. And then introduces HEAT warheads in 19 tube pods for China.
Gaijin will say balance, historical accuracy, or lack of trustworthy documents when refusing to buff certain vehicles. Then go give any soviet vehicle more speed because a promotional piece mentioned a higher speed.
@@Doctorgeo7 to this day Crotale and Hellfire remain the peaks of Gaijin's comedy. There are only two countries that produce Crotale - France and PRC. Gaijin doesn't accept info from either as evidence of range. Same goes for Hellfire.
Country producing and using it? I sleep. Random internet post on russian forum? Real deal.
Love how they had Hellfire I at 6km and Hellfire 2 at 8km until they introduced Z-19. As it was premium, chinese players were able to raise enough of uproar that Gaijin "fixed" their "small accidental mistake" and now Hellfire I and II have the same range of 8km.
They also introduced a lot of fake ranges in stat cards to confuse players and try to raise only those non functional ones instead of "guaranteed launch range".
@@TheArklyte So don't play the game. Eventually uninstalling and letting go the frustration is your best (and only) option.
I did, and I'm much happier for it.
@@Doctorgeo7Real. My theory to why they ruined Eastern Europe is that it’s a Russia stealth buff because they have so many amphibious vehicles who can access the other half
@@iffracem that's why I'm watching Dollar, Captain Obvious.
Gaijin really needs to fix spikes, they're so terrible they geniunely just make a vehicle worse, and the mere existence of them on a vehicle means it instantly goes up a whole BR bracket
MOM IM FAMOUS!
thats right, things like the vilkas, the new puma and even the lynx dont make any sense on the BR they are right now, the spikes are almost useless
Spikes work great! On large maps... which we have almost no large maps in game game... and for what ever reason they just keep making maps smaller and smaller
@@SilverDawnbreak Just not against russian bias lol, it Just kills a russian mbt if the missile goes for the upper front plate, if you hit anything near the turret it will Just disable its breech and sometimes take one crew
How do you want them work? Fire and forget 4 free kills every match? If that was the case they would be behind a $70 pay wall.
@@MrTundraTommy If you watched the video or have actually used them in game you'd know it rarely actually gets a kill. Even more so you'd be lucky if it takes out anything critical that allows you to get the kill.
1:22 **world develops powerful Anti-Tank Missile**
russian bias be like : **BOUNCE**
*Israel*
@@BKBCrAnK I think he meant to generalize it beyond merely the spike.
You need to git gud. It's a skill issue.
But how???
@@StratigozHow a missile that we have no control of ,doing the impossible that is bouncing a skill issue...
The fact that this is 0.7 BR higher than 2S38 is insane.
2S38 is shit compare to this. No armor, mobility, rockets and same useless APFSDS + almost useless APHE. Only HE is good.
@@evilfurryfromnowhere4100😂 massive Skill issue my Guy 2S38 IS way better than any other ifv at 10.0
@@evilfurryfromnowhere4100apfsds is not useless. You just have a big skill issue . 😂
@@evilfurryfromnowhere4100i think, u were my dogshit teammate on 2S38 last game
For me best ussr tanks is bmp3 and 2S25 And 2S25M and true there good tanks in ussr but most of them sluggish or lacking armor or technology at least we have t90m, ik they strong tanks but remember they can’t do what other tanks can do for example compare T72B3 or T80s to leo2 tanks
Mom,can we have Terminator?
"We have Terminator at home"
Terminator at home:.....
Can't wait for BMP-T at 10.3
Huh??
QN506 is Terminator at home. It's literaly the same concept. PUMA is not even close to the concept of BMPT-72
@@oofdotcom420 10.0 because t72b at 10.0 and bmp2m at 10.0 🤪🤪🤪
Your home terminator can't terminate shit.
19:20 i think some ifvs are suffering for sure. By some, i mean basically anything NATO, lol. For some reason, Gaijin thinks the 30mm bushmaster is unbelievably op or something, so any vehicle with it is instantly put to 9.7. For anyone about to claim cope, 9.7 means Gaijin thinks having that cannon puts you nearly a full br bracket above the BMP-3, which gets a higher firerate and tandem high speed atgms. I would love to see people try to say the bmp3 is worse than the CV9030.
omfg I forgot that fucking thing exists below my br in a Begliet 57, with worse missiles and ammunition, oh and actually .50 resistant
Pretty much. And now with new damage model they're even worse
@DOLLARplays Agreed. The new damage models are so poorly done in my opinion I've completely stopped bothering with anything last 7.7 to get away from them. Really unfortunate
@@DOLLARplays ashame the match we played didn’t make it into the vid, I landed a ball of fire on b to save the game
"You must feel the force around you!" I think it's so awesome that I got to make a cameo in one of your videos! Love all that you do, Dollar! ❤
🫡
Gotta love the useless spikes putting it at 10.7 while the bmp2m and 2s38 are still 10.0
Fr. And the BMP-2M legit has the best tank ATGM in the game
@@lt_kf51best thing is lower the puma vj and the kf41 to 10.3 and give them both 6 spikes
That's the real Russian bias.
I actually quit the whole game over it being buffed to 10.0 from 10.3 I was waiting for a nerf to 11, 11.3
2S38 is shit compare to this. No armor, mobility, rockets and same useless APFSDS + almost useless APHE. Only HE is good, but against heli spikes is better.
now that they have added lithuanian langage, it would be so cool to have a video where you play with vilkas and speaking only lithuanian, with subtitles on !
I'm not sure if that would be interesting for everyone 😂
Gaijin adding special crew languages... Meanwhile still having game bugs that are 9 years old.
@@DOLLARplays I am not a person that comments a lot, but I pretty much follow every video you upload and I would really really like a concept like that. Please do!
@@DOLLARplays Just smack down some subtitles and I'll be glad to watch! (Someone who isn't Lithuanian)
@@DOLLARplaysi'm down
The spike missile bouncing at the beginning absolutely sent me hahahaha 😂
Well done on the intro of the puma. It looked amazing
Thanks. It's a beautiful machine
The PUMA is already sad, adding on the master of sadness and inconsistency Spike ATGMs does nothing but make it even worse at a much higher BR.
Just dont use it bruh
And yet using Russian locking works every time and hits accurately but there's no russian bias as players will say
@@chez6459 Russia doesn't use Spikes, the closest they have is the Khrizantema with the radar guided missiles.
@@chez6459 Natoboo cries Russian bias yet again
@Философ bruh, you didn't see the blatant bias recently where they tried to slip APHE under our noses for SU8? Now everyone is showing how absolutely toxic russian 45s are for CAS
11:30 That's got to be the most angry gamer rant you've ever had lol
😂
Top tier does that to you
Those quick death transitions always get me. Keep up the awesome videos.
To be honest both the PUMA VJTF and the KF-41 would be fine in 10.0 at best, and the regular PUMA in 9.7, everyone is just gonna point click it from above 8.7 anyways. Meanwhile BMP-2M is still 10.0 and it's already the better IFV with it's imaginery APFSDS and over the top ATGMs and let's not talk about the disgusting crime against humanity itself, the 2S38
Also, i love it when you speak in your native language, you should do it in videos more often and just put translation in the video itself
Puma was actually good where it was when it was released, it was at proper BR to utilize its strength... Unfortunately some idiot decided to give it apfsds which bloody murdered everything in its sight, and thus we have what we have, sad and useless IFV.
Gaijin are a Russian company so they have to buff Russia to keep the Ztards happy
People that can't handle 2S38 even after nerfs are honestly stupid
@@maorys975 It's not about not being able to handle, but about that it's undertiered af, it's still have the same capabilties and BR, survivability was never why it was strong
They definitely could get lower br
These look to be more like "Fire and Forget-to-do-damage" missiles
👌😂
Thanks for these vids dollar💪
💪🏻
@@DOLLARplaysI'd buy that for a dollar!
The exact number of Spike missiles the Puma carries depends on the operational loadout, but it generally carries four to six missiles in addition to the launcher., max. 8.
The missile cover its maximum effective range of about 4 to 5 kilometers (2.5 to 3 miles).
Just gotta mention, your editing quality has become top of the game. Thanks for all these countless hours of entertainment
🫡
Gaijin: Spikes are the worst
Reality: Spikes are the best
People say they would be OP ... I think it's a skill issue that one doesn't know how to smoke up.
@@omnipotank Hmmm... LR+MR should be pretty OK, but they would still be wonderful. ER would be really powerful and scary... but NLOS, and NLOS 6, would break the game (I'm waiting for Pere' and Namer IFV to come and be OP as hell).
Well, perfect, just searched for something relaxing to watch before I go to bed
same here
your editing, is absolutely spot on, cutting to frame where you select the next tank, doesnt show you getting slaughtered, but it leaves it to the imagination. It works reallly well haha
It'a called fire and forget because the moment you fire it, it forgets it's an anti-tank missile
They should genuinely give it 6 spikes and lower it to 10.3
So instead of 4 misses or no damage hits it's 6
@@unn4medfeel1ng 😂😂😭😭
@@unn4medfeel1ng it gives more chances at least, and I’m not gonna be delusional and sit here saying they need 10 or something crazy. But I feel like six and 10.3 is acceptable
Same with the Lynx
@@Iden_in_the_Rain I agree fully
you made a little miss spelling error is not sad for top tier IFV, is only sad for not russian top tier IFV, remember BMP2M is 10.0 with 4Xquick fire 1000mm pen missiles that can fire while move and have enough TNT to overpressure, and somehow still 10.0 and this 10.7
If you have a skill issue don't blame the tank
@@ougioshino6940 Don't be stupid.
@@ougioshino6940 pls explain me skill issue player how a missile being bad it has to do something with my skill?
@@ougioshino6940 oh yes, avarage "skill issue" from avarage russian main
@@ougioshino6940 dude he just said about tanks, not the "skill"
All vehicles need that damage modeling. Some have it and others don't, which makes them very powerful.
They said that this modules are hard to make it will take some time before most of the the vehicles have them
@@KIKO00752 As a solution, they may remove the existing ones until that damage model is available for all vehicles.
In the wise words of Allo Blacc; “I need a dollar”
Dollar is what I need
(Hey Hey)
7:21 that made me spit out my drink for some reason, never change dollar, never change
I think this is one of the best intros i've ever seen,honestly well done!💯🔥
Playing Spikes and Tow2B feels funny when you know what kind of dmg they do in irl test videos.
At least Tow2B did really good damage when it came out like 3 years ago.
Nato missiles feel lacking
i think there are a few filmed IRL examples of spikes being used in the nagorno-karabakh war (at least the aftermath, can't remember if there was the 'money shot' per say). azerbaijan used a lot of israeli and turkish weapons at the time, so there were a lot of videos on some of them
Man I really enjoy your edits. On point, everytime. Cheers on another great video homie!
Hello DOLLARplays, I love your video, thank you for doing this one with the PUMA it reminds me of the older video of the standard PUMA.
From damage sponge to punching bag, oh how the PUMA has fallen. I do wish for its improved damage model to be applied to others, hopefully the "No Armor, best Armor" will finally die with such an improved model for all tanks.
Good video, DOLLAR.
Pretty much. It's not great anymore.
I know you hear this a lot, but the Arnold bit at the beginning was really funny and right on point. I love your videos very much.
I just wanted to say that was one of best thumbnail photo shots u have done. 10/10 would upvote again.
Thank you
That intro music is so good that you could use it everytime
nice vid as always
don't forget, no CAS november is approaching 🙏
🙏
I'm keep reading that 'VJTF' as WTF...I just can't unsee it bro
😂
Master Betty, thank you for the video. Your intros are always the best. Also, your fans would like a soundboard someday. You are funny as hell.
i knew spikes could suck very badly but that bounce was just something else
I didn't know they can do that lol
@@DOLLARplays today i bounced an AGM114 off my thin 30mm turret top so i guess anything goes now lmao
that buzz lightyear rocket killed me
I think gaijin needs to look at implementing different game modes, where Coastal Navy hunts U-Boats and subs (when added) while escorting convoys or just defending a harbour. For ground, IFV only matches where they are loaded with the infantry they would carry and that's how you have to capture objectives, without showing soldiers getting out and dying you could have it like Heliborne, where you have to deliver so many to an Obj to capture it and hold it. Air it would be cool to have Bomber formation thats AI and one team has to intercept and one is Air cover, instead of always the same three bases and big fighter group in mid map, add carrier maps for Navy Planes, where maybe have to torpedo ships as the bases. And always keep the modes now as an option for people.
that is a very good idea. that sounds like a lot of fun
We definitely need more gamemodes.
Interesting ideas
Are you crazy, how would the snail be able to monetise that?. Not to mention they would have to make new maps and introduce new mechanics, your ideas are pure fantasy. As the snail would never do that, not in a thousand years..
Every time dollar uploads, my 80s music playlist expands
Dolla!! Thank you for the wonderful video!! We all appreciate the work you do and the time you take to make everything! Would you ever consider making a video using the T-114 and would you make more videos using the T-95!? Thank you again for all the amazing uploads!
Great as always Dollar, keep it up the great work, finally they made even better the Puma 💪
All your videos are pure gold i realy love to watch them even when i dont play war thunder i play world of tanks and ships on playstation but you are the best conntent creator i ever saw :)
Puma was already overtiered at 10.0 before 2 updates ago but now its survivability, the only thing that justified the br, is out the window. Basically any shell type disables if not outright kills it now
Now it can go to lower br
A good thing to know. You can turn the spikes in top attack if you aim up just before firing. This also helps them targets
Man taip pat akys ant kaktos iššoko kai Vilkas mūsų kalba prašneko, nemaniau kad ji įgarsins. Thanks for video! Gl. :)
Nuo praito updato lietuvių kalba yra. Gan gerai igarsinta👍
Nothing slaps harder than a DOLLAR intro 🤌
😎
gawd damn the intro is so beautiful
Dollar again, thanks for the videos... So fun and perfect to relax and have to lol...
Thank you for the video Mr DOLLAR. Awesome music btw 0:18 !
7:32 Maybe a fully Lithuanian video in the future? (with subtitles please, lol)
I was in your naval battle and for the Eats dude. Give me strength to get through the barham event, loves mate ;)
15:11 the fact that you are alive after the t-72s and still have all crew intact is bamboozling while in PUMA😂
Fire and forget missiles are like, you fire them, and forget that they are supposed to do somethink. Not only because most of the time they do nothing, but because when they do something, this way, it will be a pleasant surprise.
Very true, like with torpedoes in naval. You fire and forget😂
I saw this one coming as I conveniently was scrolling through the German tech tree and saw it thinking. "Well Dollarplays will have a whale of a time with this."❤
Great vid and banger music again, added Raz Burg - Synthetica to my liked songs on spotify.
It’s funny
I legit just watched the video on the Lithuanian vehicle of yours not even 40mins ago then I got this recommendation to watch and well yer it’s like two videos back to back on it ^w^
Very nice
Great timing 👌
Had to rewind that Intro edit like 3 times that song goes insane
The intros are getting better with every video :)
Story time:
I was making myself an apple snack, just saying to myself "Tiger, tiger, birdie, birdie"
And now I see a new Dollar upload!
Coincidence? I think not!
That's the secret code to release my videos 😉
Your intros are so cool that i might have set it as my wallpaper 😵
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't.
what a surprise! New video before sleep. Thanks! Have a great Friday and amazing Weekend.
Thanks, you too!
Dude is a long time since you play Escape from Tarkov!!!
I could watch you swear at missiles all day! Thanks for the video Dollar!
A new Dollarplays upload. Just what the doc ordered
I just wake up and its 5am here. Well at least i can watch dollar without ruining my sleep schedule
I liked the metaphor in the intro. A shiny blip. Shiny because it looks nice but like on a radar screen, very quickly fades (it's crap)
Honestly, I would love to hear more Lithuanian from you. Great vid as always 🇱🇹🤝🇵🇱
@@michak5257 🤝
The "To Infinity" had me dieing of laughter
7:39 can't agree less
its like playing a COD deathmatch in tanks
Love those Intros man!
I like what you do, funny Lithuanian meme man. Keep up the good work
Watching your videos after raging off of war thunder is making me wanna get back on it. How dare you.(love the vid as always)
i love that you pronounce Lithuania properly
This thing looks REALLY cool tough.
It does
Im trying to grind this monstrum rn with my puma, but its such a messy suffer i cant anymore😢.
Well my Video idear is a challenge: try to get atleast 3 kills with any or every tiger, but with the heat round ... yeah they actually still have heat with 110 mm pen, good Luck!
regarding missiles, sadly in GB only the desert warrior got the TOW2B while the rest either got a beam riding missiles or the BAe & BAe2 swingfire on them as ATGMs
Imagine if you will, a light IFV at top teir. Now imagine its just as slow, if not slower, than most medium and heavy tanks at its BR. Now imagine the primary armament for that IFV being a cannon that, even with its best sabot round, hardly deals enough damage to consistently take out enemy light tanks, and has absolutely no effect on heavier vehicles. Now imagine it having a secondary armament of spike missiles that only work half the time, and even when they hit, have very low kill probability. Congratulations, you have imagined the PUMA VJTF.
8:04 im Demonjho12304 ngl i found it funny how you just rushed with the puma at the start ( i even maschinegunned you at the spawn ) man you did not give an f to the enemy at the beginning . but was awsome to see you in an real battle , great and funny contend keep it up :D .
Playing small map at the top tier with IFV is like playing russian roulette. Floor it and pray for the best
And thanks 🫡
@@DOLLARplays i found it funny at some time in the video some one shots your ammo and both tracks just get damaged ( u can´t move ) BUT when you shot an 2s38 in to the autoloader and does nothing ( i had that many times ) they can drive around like its nothing , but that match in the desert man you are so right , that might be 1 in a million match with the Puma Vtjf.
My handraised pet dove accidentally got out and got lost, I am very sad, but your video made me a bit happy :')
I'm sorry to hear that. I hope it will get back to you 🙏
Idk what to say so i'll just put this here
Same
.
Awesome
Attack the d point!
Never!
00:58 it looks like the Movie Short Circuit "Johnny 5" Johnny 5 is Alive
damn temple grandon movie clip thats a deep cut wtf dollar
Best War Thunder content creator of all time.
In case of internal modules, we accepted the fact, it will take time until it is implemented to all light vehicles so right now we just have to accept there will be some unfair situations for now like your Puma vs Wolfpack. I am ok with it as I know they are adding these modules with each major update right now.
first time i watch you since I did i heard frustration in your voice man like with the spikes lol
Villas is my favorite, and I love advanced to the Rhine
"Fire and forget" about them hitting anything.
That match in Sinai was fun. Dollar vaporized my VFM5 and was just murdering most of my squad, i'm still surprised i killed him with my Vickers Mk.11
I didn't hear you coming 😅
When I seen your puma video years ago I've been grinding Germany to get the puma
I hope managed to reach it before the nerfs😅
I do agree with You that they SHOULD allow only some of the little maps but the majority of maps at top tier that the game picks should be bigger.
He is back, with a similar but same old intro as if it was the first time we saw it at Dollars channel.
Puma into 😉
Fire and forget missiles - you fire and the missile forgets
Spike missiles in WT are almost useless almost as Dont bother and Forget........ not Fire and Forget or Fire and they Forget where to hit an enemy vehicle to kill it.
This guy willl always have the best intros