Realistic Water Material in Twinmotion Tutorial (Path Tracing)
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- Опубліковано 7 чер 2022
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fantastic video. solved the issue seamlessly. hopefully the fix the water material to work with pathtracing in the near future
Thanks for the workaround.
thanks SB!
Cool !
Thank you !
Thank you for this Tip.
GREATINGS FROM GERD
GERMANY
Tnx, tnx
Bende de hazır su materyali önizleme renderinde kötü çıkıyordu. Ancak path tracing ile image export yaptığımda ortaya onunla alakası olmayan daha gerçekçi bir sonuç çıktı.
how can i do to let a boat float without get water inside?
Awesome👏🏽 Couldn’t the color of the material be changed to look bluish so it looks even more like Pool water?
i didn't try changing glass material but tried changing ceramic tile, added blue and it worked.
@@sb.architect Awesome, would like to see how that looks. Great video and helpful video 🙌🏽
just FYI... water and glass do NOT have the same IR (index of refraction) glass has an average IR of 1.55 and water an average IR of 1.33, but i get your point =)
👍🏻👍🏻👍🏻
What if you just change the turbidity of the water?
Doesn't do anything
what gpu are you using in this setup?
rtx 3070
@@sb.architect thanks! i was wondering because it looks super fluid even when moving with path tracer turned on =)
Caustics is not working with the new path tracer
How do you get caustic onto a texture ?
FYI - I’m not working with pathtracer.
ok for still images but not for animations. because the waves need to move
You can animate the texture using the rotator tool.
maybe the problem with the Sketchup model is that every Sketchup face is "double face" (seen from both sides)... maybe that one is painted with another material below?
1. buy decent microphone 2. ask someone to help you with you english...
thx for advice :)
his english is perfectly understood
@@thrillamantic yep his English is very clear, could hear everything even as somebody who isn’t an architect or avid user of the softwares.
Be glad to have people taking their free time to give creators free knowledge. Comments like your's don't need to be on UA-cam.
1. Turn CC.