This is actually the clearest and best video under TwinMotion tutorials I’ve watched so far. I’m trying to learn but seem not to really understand the core or basics of what others have been teaching. You are perfect man. Keep it up. I really appreciate this.
@@VRDivision Thx... If you can also help me with something I bought an Rx580 graphic card 8G and it's compatible with the Path Tracer, but still can't find the "Graphic card" option in preferences and my PC detects that Direct X 12 is working on my pc... I tried nearly all versions of Twinmotion... but still no solution for this problem. Appreciate your help ...
Background is a panoramic image not an HDRI. Just posting this to let folks know that Twinmotion doesn’t currently support HDRI, but there is a workaround. Twinmotion has posted a tutorial on their channel.
Hi, thanks for the video. I have a problem, I'm trying to insert a sketchup file and I don't see it on the software. Do I need to maybe change something in the sketchup file first?
HI, CAN YOU HELP ME PLEASE? I OPEN A PROYECT AL IS VERY FAR AWAY OF THE ORIGINAL GROUND. I TRY TO MOVE IT AND LOCAITING WITH f BUT WHEN A TRY TO MOVE IT DESAPERS
It depends on what you are trying to achieve If you have a deadline in two days and you want to create something amazing using Twinmotion assets library then TM If you want even higher quality visuals (since you can bake lights) interactivity and more advanced stuff then of course unreal engine Twinmotion is built on top of unreal engine, and now they are working on an improved bridge between twinmotion and unreal engine
Hi, thanks for the info, very helpful, I have a bridge a real bridge of which I am aiming to make 2min video, with sound etc, the bridge is very detail and has a river under, looking at your villa tutorial I am very worried how could I get what I had in CAD 3D, I am very in Accurender NXT which is Plugin to-for AutoCAD, and I made a very realistic still image but then comes need for video, and that facility is not available in NXT render, could you explain and give some guidance. Thanks Alex
Great sympathic video (as usual ;) one question; Is it possible to assign a group of objects imported via datasmith to materials at once? (I have a hall with many columns that I have to assign textures to individually - it's a bit annoying).
Yes, there is a live link which imports most of the assets, external as well as internal. Twinmotion is also a product by Epic Games and they are working on a good link between those two.
Too bad final render quality is unreal engine 2 or 3 for the ps2 lol.. You can then transfer to unreal but only 4 and if your going to use unreal, just use unreal..
Missing a simple step as easy as scale can easily disorient your viewers.. i for one had problems with the scale. you didnt inform us that we have to click on tab to change handle from move to scale..
Partipate in our world-building design challenge for the metaverse
vr-division.com/grants
Lmao!! Line of people awkwardly waiting behind the sofa to play video games 😂
This is actually the clearest and best video under TwinMotion tutorials I’ve watched so far. I’m trying to learn but seem not to really understand the core or basics of what others have been teaching. You are perfect man. Keep it up. I really appreciate this.
thank you sir, I should update this tutorial for the new twinmotion
Wow, what an amazing video! Thank you so so much for posting this. It is so helpful and covers so much in such a short time!
I'm so glad you found this useful!
The apply to object setting saved me big headaches. I never realised it was there. Thank you. And cheers for the awesome tutorial. 👍
You're very welcome! this actually motivated me to keep at it and create more twinmotion tutorials! thank you
Youre the only person not gatekeeping information lol. So helpful. Keep going please!
Thank you
My friend you are a very good teacher, you teach your audience basic and easy to understand
Fantastic introduction to the tool. Sets me off to a good start! Thank you.
I'm so happy to hear that!
Dude - first of all very informative and helpful. Second - I really love your sense of humour man :D
Thanks so much for this tutorial... can you make Part 2 please
Loved this video! You made it all really easy to digest this program.
Very helpful. Cleared up a lot of questions. Thank you.
My pleasure Tim!
Awesome & thank you! Now I am motivated to learn :)
Yahiya... You made the complex thing simple with your good detailed teaching...
Thx so much for this Tutorial...👏
Glad it was helpful! this gives me motivation to work on the series of Twinmotion, cheers!
@@VRDivision Thx...
If you can also help me with something
I bought an Rx580 graphic card 8G and it's compatible with the Path Tracer, but still can't find the "Graphic card" option in preferences and my PC detects that Direct X 12 is working on my pc...
I tried nearly all versions of Twinmotion... but still no solution for this problem.
Appreciate your help ...
It is really good tutorial to Start, Thanksssss 👍🏻🤩 will wait for 2nd part hope you release it soon 😌
great video, easy to follow, thanks!
"hey, i love you" got me haha
Very clear concise presentation-thank you
Thank you for this vid! its fun and I learn a lot keep it up :D
Asma was too busy 😂. Awesome tutorial!
where is the project(assets) that we need to import?
very useful.
Thank you sir!
thanks!!
You're welcome!
It's amazing explanation, man! thanks a lot.
and your humor are funny)))
Thank you brother. you explained it so well..,, it helped me a lot..
Thank you
Awesome!!!
Is there a part 2 For this tutorial?…
Background is a panoramic image not an HDRI. Just posting this to let folks know that Twinmotion doesn’t currently support HDRI, but there is a workaround. Twinmotion has posted a tutorial on their channel.
Hi, thanks for the video.
I have a problem, I'm trying to insert a sketchup file and I don't see it on the software.
Do I need to maybe change something in the sketchup file first?
Thank you for this video. It really helps. Where is part 2?
HI, CAN YOU HELP ME PLEASE? I OPEN A PROYECT AL IS VERY FAR AWAY OF THE ORIGINAL GROUND. I TRY TO MOVE IT AND LOCAITING WITH f BUT WHEN A TRY TO MOVE IT DESAPERS
great as usual
Good job Yahya , in ur opinion which better for architecture viz : twinmotion or UE?
It depends on what you are trying to achieve
If you have a deadline in two days and you want to create something amazing using Twinmotion assets library then TM
If you want even higher quality visuals (since you can bake lights) interactivity and more advanced stuff then of course unreal engine
Twinmotion is built on top of unreal engine, and now they are working on an improved bridge between twinmotion and unreal engine
This is the main reason we started this tutorial series ;)
can I get the link to the model in the tutorial?
Is it possible to draw from scratch on Twin Motion or export from CAD to Twin Motion?
I can’t find part 2?
I'm sorry :( I never had the chance to upload it, I'll work on a whole new series soon
duuuudddeee......you are sooo funny....i like your groove...nice :)
haha! cheers :D
Waiting for Part .2
1)How do I select a particular part of the wall without selecting all the wall,
2)how do I use a pick up parameters?
Can you show how to draw a building from scratch please?
I will in future 🐱
hay yahya need more info about texel density in 3ds max
Hi, thanks for the info, very helpful, I have a bridge a real bridge of which I am aiming to make 2min video, with sound etc, the bridge is very detail and has a river under, looking at your villa tutorial I am very worried how could I get what I had in CAD 3D, I am very in Accurender NXT which is Plugin to-for AutoCAD, and I made a very realistic still image but then comes need for video, and that facility is not available in NXT render, could you explain and give some guidance. Thanks Alex
great work but part twooooooooooooooo? don't abandon us please!
you got it brother
@@VRDivision have you planned it in your schedule yet or you've yet to decide? thanks.
hey tree i love you lol
Great sympathic video (as usual ;) one question; Is it possible to assign a group of objects imported via datasmith to materials at once? (I have a hall with many columns that I have to assign textures to individually - it's a bit annoying).
How can I get the navigation panel back? I regret not making it like in archicad... :)
hmm should try this one, can we import this to ue4
Yes, there is a live link which imports most of the assets, external as well as internal. Twinmotion is also a product by Epic Games and they are working on a good link between those two.
Sir how much is PC capacity to do like this because while I using on my PC it doesn't work like your PC its not fast
No part 2 ?
It's on the way!
Can you share what this is mainly used for? Is it just for visualization?
Architectural Visualization, mainly.
i
Too bad final render quality is unreal engine 2 or 3 for the ps2 lol..
You can then transfer to unreal but only 4 and if your going to use unreal, just use unreal..
Missing a simple step as easy as scale can easily disorient your viewers.. i for one had problems with the scale. you didnt inform us that we have to click on tab to change handle from move to scale..
So where is Part 2? Oh well.
Coming soon :)
Could
Sketch up bro 😂
skkkeeetchuppp :)))
His accent is so sexy