Export and Import Skin Weights in Maya

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 76

  • @twarski
    @twarski Рік тому

    I was not expecting this tutorial to be worth anything....but it fixed an issue I was having for weeks! Following her tutorial I found that the weights were still janky but I switched the mapping method to nearest and it worked!

  • @isaac_buckley
    @isaac_buckley 4 місяці тому

    THANK YOU! You are a lifesaver! I'm in finals, with not a lot of time left until my assignment is due, and I just found out a few minutes ago that I somehow worked for hours painting weights on a skin cluster without one of the joints bound! I wasn't taught how to do this in school, so thank you so much for saving me a huge amount of time (and quite possibly my grade)!

  • @etienneadam6181
    @etienneadam6181 2 роки тому +1

    I was SO skeptical of what I was going to find while clicking on this video, but you got my attention hooked right at the start when you say "don't use the classic export weight Maps, because it's a goddamn useless button that should be removed asap, follow me instead fellow 3D companion I'll show you the right way to success".
    I mean, thank you.

  • @Slashthemeister
    @Slashthemeister 3 роки тому +1

    Thank you so much, This has helped so much. Maya having 4 different ways to copy skin weights, export skin weights all in the Skin Menu. Yet the solution was in a completely different menu being Deform and riiiiiight at the bottom!!!! I thank you again because you have found something that even Autodesks stupid forums wouldn't find me this solution.

  • @mortenbartholdy464
    @mortenbartholdy464 Рік тому +1

    Laughing hard at 1.21 - "Please try not to use this one because this one doesn't really work so well". Very good description of Maya as a whole... - Anyway, thank you for trying to apply a bit of sanity to the mess called Maya rigging. Incidently this method is basically the same as in Softimage XSI, albeit in XSI it is standard documented workflow and to boot, most often not necessary, since modeling changes are simple and easily possible on rigged and animated characters through the construction mode system...

  • @mocapcentral
    @mocapcentral 6 місяців тому

    Great tutorial, I never knew about the Deform > Export/Import Weights option, in all my time searching for options I only found the export Maps option which never worked for me so I avoided it. I had relied on the Dora SkinWeights script which works, but takes ages to export/import. Again, I appreciate you sharing the knowledge.

  • @johnharrington8029
    @johnharrington8029 Рік тому +1

    This was a great help, thanks!! 🙏If you're new to Maya like I was, you might have missed a couple of things Mingjie covered really quickly. It was mentioned though.
    I wasn't sure how the skin cluster was actually selected before adding to the Node Editor. After selecting the character mesh, I was able to select it in the ChannelBox/LayerEditor. I'm curious how it was selected that other way in this vid. Then there's a button under Options with a little plus sign in it (after clearing the graph with the button to the left of the add selected button, just happens super fast in the vid so I figured I'd mention it). To show input and output connections hit the double > > looking button under Bookmarks. I think you do want to save this selection or it'll blow up when trying this method like it did for me.

  • @gaetanolombardo6150
    @gaetanolombardo6150 3 роки тому +1

    Thank you very much. Helped me even in 2021.

  • @62cky4powerthirst
    @62cky4powerthirst 3 роки тому

    Thank you, you just saved me weeks of work

  • @gogonkong
    @gogonkong Рік тому

    so thankyou for the tutorial! weighting is the most difficult part in modeling ㅠㅠ

  • @il0vTakoyaki
    @il0vTakoyaki 3 роки тому

    I love you, you saved my life girl!! Genius!

  • @danvincentbarotilla5550
    @danvincentbarotilla5550 3 роки тому

    man i was having problems on importing skin weight , this helped me alot thanks

  • @hinata5477
    @hinata5477 Рік тому

    Thank you so much you saved me, my teacher showed a different approach but it was too complicated for my dumb brain

  • @user-nc9on4bp2o
    @user-nc9on4bp2o 3 роки тому

    10/10, Excellent, Awesome, and Brilliant.

  • @KenedyTorcatt
    @KenedyTorcatt 2 роки тому

    Thanks a lot, this saved me!

  • @liesmercer58
    @liesmercer58 2 роки тому

    Thank you darling. You are a blessing

  • @ayesupotions
    @ayesupotions 2 роки тому

    thanks to you my report card went from F to A!

  • @Scorpiness
    @Scorpiness Рік тому

    Thanks! I learnt something new.

  • @douglascmreis
    @douglascmreis 5 років тому +1

    Thank ou so much! Your Video saved my work!

  • @BrandonRultidge
    @BrandonRultidge 2 роки тому +1

    Thank you so much, You have saved me so much time

  • @sherifmedhat8625
    @sherifmedhat8625 2 роки тому

    Great Job ! Thank you. Subscribed .

  • @00RaiserRock
    @00RaiserRock 6 років тому +1

    Thank you Mingjie! Loves from Malaysia!

  • @Ho4uK
    @Ho4uK 2 роки тому

    you saved my life, thank you

  • @Eleyger
    @Eleyger 4 роки тому

    You helped me! Many thanks!

  • @chiefbogo3282
    @chiefbogo3282 2 роки тому

    thank you for this video, you are a G!!!!!!!!!!!!!!!!!

  • @TheEvilPrime
    @TheEvilPrime Рік тому

    This worked, thanks a lot :)

  • @willroberts7810
    @willroberts7810 4 роки тому +1

    Thanks a lot! Great tutorial! :)

  • @weiloong3180
    @weiloong3180 4 роки тому

    Thank You and God blessed for your knowledge and safety : )

  • @dongbanshinki99
    @dongbanshinki99 6 років тому +1

    loving you right now. thanks a lot :) awesome tutorial

    • @pigirlove
      @pigirlove  6 років тому

      thenim 0626 thank you for watching 👍👍

  • @李䶮-o4w
    @李䶮-o4w 2 роки тому +1

    Hi, first of all, thanks for sharing, it's great content. And the moment I hear your voice, I can almost tell that you are Chinese from your accent. Your voice is good btw. And according to your video, I think your conduction means after exporting the skin weight map once we need to re-rig the mesh by "Select Hierarchy and rig it from selected joints" way and then import the skin weight map. Last but not least we need to make sure all joints related are selected, no more no less. I have tested it through this way and it seems to work as expected. Kind of a weird bug that Maya couldn't read the hierarchy after rigging the hierarchy way. we seems to have to tell Maya what joints we did use to rig the mesh. How did you...I mean you r awesome to have found the solution. Congrats.

  • @BlueSpinach3D
    @BlueSpinach3D 4 роки тому

    Thanks for the tutorial, very helpful!

  • @angeluscross1185
    @angeluscross1185 3 роки тому +1

    Thanks a loooot! /o/
    I was using Skin > Export/Import Weight but wasn't really doing it!

  • @FriendlyFriedFish
    @FriendlyFriedFish 4 роки тому +2

    Thank you so much, you just saved my life! (or close to...)

  • @snat2633
    @snat2633 5 років тому +1

    Thanks so much! You are a life saver :)

  • @christopherkornosky8131
    @christopherkornosky8131 5 років тому

    You are my savior

  • @0K_man
    @0K_man 4 роки тому

    I freaking love you, thanks so much!

  • @kyleashley
    @kyleashley 4 роки тому +1

    OMG..THANKS U SO MUCH!!!! i had avoided trying to mix this issue on my creature for a year !(should be a button to send flowers or chocolates or something ^_^)

  • @jamesjaguar8734
    @jamesjaguar8734 3 роки тому

    thank you very much buddy.

  • @olipri6832
    @olipri6832 6 років тому +1

    Amazing! Thank you so much for that one!

  • @LuisRodriguez-gi9po
    @LuisRodriguez-gi9po 3 роки тому

    Thanks, I love you

  • @anelsunel423
    @anelsunel423 2 роки тому

    Thank you very much😀

  • @toehtetpotatoe7549
    @toehtetpotatoe7549 5 років тому

    Thank you very much...you helped me! :)

  • @analaurapafaro4000
    @analaurapafaro4000 Рік тому

    YOU SAVED ME

  • @Samyboy03
    @Samyboy03 7 років тому +2

    Thank you for this tutorial, it works for me. + Gained a new sub :D

  • @tadeasfedor3511
    @tadeasfedor3511 3 роки тому

    Hi I have Maya LT and I can't find in deform tab export or import weight paint option, is it possible that they just moved it somewhere else or it's not in LT version of Maya ?

  • @kuichib
    @kuichib 4 роки тому

    Thanks for the tutorial. After all these years... why do they not say one is deprecated, because the option under Skin doesn't ever work properly.

  • @Flagussi
    @Flagussi 4 роки тому

    Thank you A LOT !!

  • @bombomb_001
    @bombomb_001 2 роки тому

    You saved me!

  • @maryjaneoliveira9388
    @maryjaneoliveira9388 4 роки тому

    Thank you ......Muito obrigado pela ajuda !

  • @jimmysmicki
    @jimmysmicki 5 років тому

    helps a lot! thank you

  • @maliheshirzad1371
    @maliheshirzad1371 5 років тому

    Thank you Mingjie :))))

  • @SathishKoththolla
    @SathishKoththolla 3 роки тому

    i did but the skin weight messed up .

  • @bellayoung4330
    @bellayoung4330 6 років тому +1

    thank you so much!!!finally fixed it

    • @pigirlove
      @pigirlove  6 років тому

      Bella young 👍👍you’re welcome

  • @nixizzalive
    @nixizzalive Рік тому

    thanks well i like your voice have a nice day random stranger ^_

  • @RemiliaZ
    @RemiliaZ 5 років тому

    Thank you so much!! Life safer

  • @sophanimate
    @sophanimate 4 роки тому

    THANK YOU

  • @bhoototiger3366
    @bhoototiger3366 2 роки тому

    you have my thanks

  • @carlhdz8201
    @carlhdz8201 4 роки тому

    Just a question, how i get skin cluster?

  • @VoodariuS
    @VoodariuS 5 років тому

    Thank you!

  • @ModFreaks
    @ModFreaks 6 років тому

    nice video keep up the good work, i want to ask is it possible to export skin weight from a model to a totally different shaped one?or does it needs to be the same model. thanks.

    • @pigirlove
      @pigirlove  6 років тому

      modfreaks hello there, sorry for this very late reply. The method above can’t be applied to a new mesh, because the xml file exported has the unique verts and weight info. A new mesh won’t have the same verts info as the one we export the weight from. However, I think the export weight option under the skin menu, may work in this case since it records the influence as an image. It may have flaws too. Hope it helps.

    • @ModFreaks
      @ModFreaks 6 років тому

      thank you for your reply. yes i had to learn it the hard way XD non the less keep up the good work.

  • @tstone9151
    @tstone9151 6 років тому

    Thanks a lot!!!

  • @creativestar8402
    @creativestar8402 5 років тому

    what a lovely sound ...i love u

  • @fxk123
    @fxk123 6 років тому

    Thx!

  • @hachimaki5557
    @hachimaki5557 5 років тому

    you save my fucking life

  • @ruudygh
    @ruudygh 5 років тому

    hi, are you vietnamese?

  • @funkwolf
    @funkwolf 6 років тому

    love you

  • @CorneliusBogfrollupFitzgerald
    @CorneliusBogfrollupFitzgerald 6 років тому

    whats that thing on the left on 6:20 ?

  • @DoraKage
    @DoraKage 5 років тому +1

    I'll give this a try later :)
    Your accent btw, from China?

  • @renderpeach
    @renderpeach 9 місяців тому

    Please dont hide your mouse :D

  • @pkminpkmon
    @pkminpkmon 4 роки тому

    THANKS SO MUCH!!