#CGTip

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 57

  • @ngchipv
    @ngchipv 3 роки тому +43

    Brief for anyone who needs it:
    1. Both models have to be Bind Skin.
    2. Same Scale and Position Joint.
    3. Select Original Model then Select New Model -> Copy Skin Weight ( Default Option ).
    The best Maya Rigging UA-cam channel so far.

    • @LFA_GM
      @LFA_GM 2 роки тому

      100%!!!

    • @flux2787
      @flux2787 2 роки тому

      thank you for the video and this summary :) Just what i needed

    • @Artist_sandhya_prajapati
      @Artist_sandhya_prajapati 2 роки тому

      Thankyou 🤗 This is very useful to me

    • @lynux6
      @lynux6 Рік тому

      my fail was not having the same position. thank you so f much

    • @oanalowrider
      @oanalowrider 4 місяці тому

      Quick note - In order to copy the weight paints, both meshes have to be binded to the same skeleton - Hope that helps :)

  • @followexcitement3301
    @followexcitement3301 3 місяці тому

    This was really helpful, thank you. All I needed was the bit about about copying skin weights but I didn't know it and it was hard to find elsewhere. Really good stuff.

  • @antCGi
    @antCGi  4 роки тому +2

    Thanks for watching and remember, if you find these videos useful why not say thanks with a coffee - ko-fi.com/antcgi - or earn exclusive rewards by becoming a member of the #antCGiClub just head here www.tiny.cc/antCGiClub for more details :)

  • @schala002
    @schala002 2 роки тому +1

    Thank you very much. This has always been a major pain point for me, despite trying to follow the documentation. This is very useful.

  • @vinnyclifton7006
    @vinnyclifton7006 3 роки тому +3

    If anyone is struggling with this not giving the expected results, something to consider is that when you come to put the rough skin on the mesh you want to transfer the weights to, you must select EXACTLY the same joints that were skinned when the skin was bound for the source geometry.
    A quick way to automatically check this is to select the source geometry and run this mel script:
    $sel = `ls -sl`;
    select -r `skinCluster -q -inf (findRelatedSkinCluster($sel[size($sel)-1]))`;
    This will select all the joints skinned to the source geometry. Now they're selected, bind the rough skin. Now the skin weights should transfer correctly.

    • @lucazgon
      @lucazgon 2 роки тому +1

      This is exactly the problem I was having! Thank you so much!!! 😊😊

  • @alanrodriguez210
    @alanrodriguez210 4 роки тому +5

    You saved my life man. Thank you for sharing this!

    • @wilsonjhenry
      @wilsonjhenry 3 роки тому

      same here! I was making this a lot more complicated than it needed to be lol!

  • @evankim4192
    @evankim4192 4 місяці тому +3

    This video save my life in 2024 !

  • @faithrakhajiit9773
    @faithrakhajiit9773 5 років тому

    Reminder set! I can't wait to watch another great class!

  • @DarksealStudios
    @DarksealStudios 3 роки тому +2

    Awesome, thank you! Just needed that @4:20

  • @LFA_GM
    @LFA_GM 2 роки тому

    I appreciate your help! It's tricky to move from Blender to Maya.

  • @maheshnayak8888
    @maheshnayak8888 4 роки тому +1

    Woww very helpful to skinning sir

  • @andrewjhonatan8153
    @andrewjhonatan8153 5 років тому +1

    yeah, new stuff to learn :D

  • @来晨
    @来晨 4 роки тому +1

    Thanks a lot!!! I love this so much!

  • @Sinyx-
    @Sinyx- 3 роки тому +1

    OMG, thank you so much !!

  • @47humza
    @47humza 5 років тому +1

    Need more this type of video.
    What if we remove from the mesh and rig get wrong.

    • @antCGi
      @antCGi  5 років тому

      Thanks! Not sure what you mean?

  • @enzodebil989
    @enzodebil989 4 роки тому +1

    Does the cloth model you used here have thickness?

  • @m0ng15
    @m0ng15 7 місяців тому

    thankyou very much man, u da man, man

  • @Bokaj01
    @Bokaj01 3 роки тому +1

    Is there a way of copying skinning data from a selection of vertices from one mesh to a selection of vertices on a target mesh?

  • @andrewleyton6689
    @andrewleyton6689 20 днів тому

    I have an issue i tried but it keps telling me as I have not selected anything. both things are skinned and with weight paints. so I don't know if is maya hating me. the world or is just my luck

  • @ramzidz5705
    @ramzidz5705 5 років тому +1

    am not profisionell to this point yet, I just finished learning modeling and understanding a bit how to use V-ray render after a long time,, and all the thanks to you teacher,,, Can you make a class of character dressing ,PLz Sir

    • @antCGi
      @antCGi  5 років тому

      Ramzi Dz hi, sure. You mean like the clothing in this video? I used Marvellous Designer but could do a tutorial for you.

    • @ramzidz5705
      @ramzidz5705 5 років тому +1

      ​@@antCGi Yes sir, clothing. , thank you so much

    • @antCGi
      @antCGi  5 років тому +1

      Ramzi Dz www.pluralsight.com/courses/detailed-dress-marvelous-designer-1822 this might help for now...

  • @saulcreative8844
    @saulcreative8844 4 роки тому

    you are a genius!

  • @nialismcreates
    @nialismcreates 3 роки тому +1

    @2:47 Does the clothed character still have the full body underneath the clothes? Or are the arms head etc chopped off at the clothes cuffs? I'm confused because I'm trying to add clothing layers to a naked character, I've got the naked character mesh itself plus some items like a jumper, boots, jacket etc. And whatever I do, I can't seem to bind them with a perfect solution.

    • @raol635
      @raol635 2 роки тому

      maybe you need to watch this
      ua-cam.com/video/RhAxSgPpZww/v-deo.html

  • @bmas44
    @bmas44 3 роки тому

    has he come out with the second one where he talks about files with slightly different proportions?

  • @daryavfx8204
    @daryavfx8204 3 роки тому

    dude I love u 😍

  • @peiyaolu00
    @peiyaolu00 5 років тому +1

    hello sir, could you make videos on how to uv mesh and texture the skin in the future?

    • @antCGi
      @antCGi  5 років тому +1

      Pyao Lu I will 😁

  • @KillJoy323
    @KillJoy323 8 місяців тому

    ily

  • @alkeshvnanavaty2952
    @alkeshvnanavaty2952 5 років тому

    Thanks again! Nice tips! Is there a tutorial that you have done, on combining joint based facial rig and blend shape rig, including which one goes in the front of the chain? Especially when it comes to dialogues vs expressions. I know you have a series on facial rig, which I haven't gone through yet. So, if that is covered there, then please ignore this message.

  • @wheeler6768
    @wheeler6768 3 роки тому

    What is the joint on the bottom between his legs for?

  • @gherat
    @gherat 4 роки тому +2

    Wait a minute, ng skin tools wasn’t free last month was it? It was rather expsive if I’m not mistaken. Since when is it free?

    • @antCGi
      @antCGi  4 роки тому +1

      They’ve always had a free version, and the standard is only £65.

  • @GENIUSGT
    @GENIUSGT 2 роки тому

    I love you.

  • @amiralisepehri1315
    @amiralisepehri1315 3 роки тому

    Is there a way to apply the skeleton of epic metahuman characters to other characters?

  • @62cky4powerthirst
    @62cky4powerthirst 4 роки тому

    Is it also possible to copy blendshapes to characters of different proportions?

  • @melkiy582
    @melkiy582 3 роки тому

    Можете в заголовке указывать название программы? Потому что я искал 3Ds Max.

  • @jennifermack587
    @jennifermack587 3 роки тому

    can i t be any model with very different proportions?

  • @mehdisalehiyan7727
    @mehdisalehiyan7727 2 роки тому

    How to put a few types of clothes in Maya character character's Thanks

  • @jordanhensiek3882
    @jordanhensiek3882 2 роки тому

    4:25 use the weights from the main model

  • @Monster871
    @Monster871 2 роки тому

    How do I skin a t-shirt to a character ??

  • @robbie_
    @robbie_ 4 роки тому +2

    NG skin tools, kind of expensive.

  • @재미동
    @재미동 Рік тому

    3:25 s스킨웨이트복사

  • @dwainehiggins4451
    @dwainehiggins4451 4 роки тому +1

    Video is a pitch for a tool

  • @ryansenger408
    @ryansenger408 4 роки тому +1

    Show the OUTLINER... what the hell are you doing man.

  • @sillyninja65
    @sillyninja65 2 роки тому

    30 mins way too long.

  • @entitti7229
    @entitti7229 3 роки тому

    this video should've been no longer than 2 minutes, waste of time