Juni's Spin Drive Smasher input actually is the following: hold DownBack for 2 seconds, release that and then quickly press Forward to Down to Back to Up plus LK or MK or HK. Also, her Cannon Strike is ↓↘→ + Kick after a Jump.
I think juni has a lot of potential but she has a high learning curve. I love how one of her supers is just summing bison, just hearing “Yes Sir!” Before he comes out of nowhere is hilarious
I just started playing as Juni. I've always liked her character design but god damn I'm surprised that the majority of her moves are hard as hell to remember and do. I do like her better than Cammy though. Lol!! Right now Guy is my go-to character of choice. For character development I like Juni and Juli. It would be cool to have the adult versions of them in Street Fighter V. Maybe share a slot with Cammy kinda like Kuma and Panda in Tekken.
You know, revamp Juni and Julia/Juli, they could be cool to see in another Street Fighter, especially considering that Decapre, the fourth member of the Dolls, got into Ultra Street Fighter 4, and even if she uses similar animations to Cammy, like Juni and Julia, she has her own unique moves too to let her stand out from her "sister".
Bryon Youngblood You should probably request their appearance in the next Street Fighter game to Yoshinori Ono, on his twitter account, as he is the producer of SF games.
They treated Juni well lol. Not even Cammy has an Earth Direct. Her Hooligan Combination by the body does alot of damage too, looks like two hits. She is amazing! Thanks for uploading.
Their names are pronounced Yooni & Yoolee, all the dolls are named after the calendar months in their native languages. Juni is June in German and Juli is July in German.
Someone once said that instead of bringing Cammy back, they should've brought Juni back since she was saved in the SFIV events. I partially agree, except I personally wouldn't leave Cammy out of the equation. Juni's arc would focus on her trying to help her "sisters" alongside Cammy, while also having to struggle with being a former Doll and all. Then the climax of her arc would be fighting her other "half" Juli(a) and saving her towards the end of the Story Mode. I dunno, but it sounds pretty neat. Kind of wish Capcom would consider simething similar for the future.
@@MrDibara IDK about leaving Cammy out, because she's been 1 of my fav characters ever since she was 1st introduced. While her whole "past" is a bit of a mess, it's still interesting because it involves "super spies". I thought Decapre was an interesting addition to SF4, but I'd like to see all the Dolls as playable characters (if not SF5, then future games). They just need different moves & storylines from each other (& Cammy). In the case of Juni & Juli they should be "connected" & have "shadow powers" kind of like Noob Saibot from MK. Whichever you choose will be "the main body", while the other character runs out to become a projectile of sorts, or holds the target so the other can attack.
I wonder why they didn't opt to call Juli &/or Juni's Spiral Arrow and Cannon Spike CANNON DRILL & THRUST KICK respectively. Cannon Drill was canonized in SFA2G (originally from X-Men vs. SF) as a separate move from Spiral Arrow (kind of like how Sagat's Tiger Blow & Tiger Uppercut are canonically different moves even though they act exactly the same). Cannon Spike is a Psycho Powered-infused Spiral Arrow. Moreover, the voice clip for Cannon Drill and Thrust Kick exists in the game data, along with "Spin Knuckle" and "Target DESTROYED." So I wonder why they didn't give these assets up Juli & Juli to try to differentiate them from Cammy.
That Death Cross Dancing level 3 A-ism super looks cool but does so little damage =( Also, on SFA3 MAX (at least in PPSSPP emulator which i'm using), for some reason the healing psycho charge alpha move doesn't work when pressing all three punch buttons at once, but it does work with all three kick (LK MK HK pressed at same time), LK MK HP pressed together, and LP MP HK pressed together. I double checked and my buttons are all individual punches and kicks of light medium and heavy so not sure what's going on.
@@tonitoniversus I get why you choose arcade perfect, I was just confused why stopping here and not change again to show the other characters I got that impression because you have all three versions of alpha and sf3 so I wondering what was different to stopping you
@@runman624 My SF2 story covered Guile's canon story from Alpha 3 home editions, so basically I explained in my video what really happened and saw no reason to cover more versions of Alpha 3. I'll think about doing Alpha 3 MAX in the future, but for now I will focus on newer games and other series.
I think you showed the wrong input in the screen with her spin drive smasher,it isnt like that.because she is a charge character,so show us the right one.
I did show the right input using an annotation, sadly they are not supported for mobile or TV devices and YT plans on removing them completely on Jun 15th. Such a shame, the only thing I can do now is download and edit my videos with incorrect text, upload them again and start from 0, which is not worth the effort. Really disappointed.
@@tonitoniversus oh hahaha.you thought that i can't see the annotations?hahaha. You didn't understand my comment.hahahaha. What im saying is,its not supposed to be down-downforward-forward. Because its not executable
So you can see it then, glad. I did get what you were trying to say from your first comment. :) It's what led me to believe you actually didn't see the annotation over the input correcting my editing mistake.
Juni's Spin Drive Smasher input actually is the following: hold DownBack for 2 seconds, release that and then quickly press Forward to Down to Back to Up plus LK or MK or HK. Also, her Cannon Strike is ↓↘→ + Kick after a Jump.
See.that's what i was talking about.thank you.
My pleasure, it's for when UA-cam completely removes annotations. They need to come up with something that allows me to put text over my videos...
I added a Closed Caption / Subtitle! :) Turn it on and go to that part! I'm so happy now.
@@tonitoniversus goodie for you.so am i. And thanks again.
@Parker Atkinson Because Juni is a charge character.
I think juni has a lot of potential but she has a high learning curve. I love how one of her supers is just summing bison, just hearing “Yes Sir!” Before he comes out of nowhere is hilarious
i always loved the look of the earth direct, such a cool grab special
Agreed! I wonder why it's only exclusive for Juni instead of also being shared with Cammy and Juli.
her low overall power and wide array of commands actually make her very satisfying to master. she's best in X-ism
I just started playing as Juni. I've always liked her character design but god damn I'm surprised that the majority of her moves are hard as hell to remember and do. I do like her better than Cammy though. Lol!! Right now Guy is my go-to character of choice. For character development I like Juni and Juli. It would be cool to have the adult versions of them in Street Fighter V. Maybe share a slot with Cammy kinda like Kuma and Panda in Tekken.
You know, revamp Juni and Julia/Juli, they could be cool to see in another Street Fighter, especially considering that Decapre, the fourth member of the Dolls, got into Ultra Street Fighter 4, and even if she uses similar animations to Cammy, like Juni and Julia, she has her own unique moves too to let her stand out from her "sister".
Yes, it would be nice to have Juni and Juli in a future Street Fighter game.
Glad you agree. Especially if you can get them to stand out on their own since they're both free from the Doll program.
Bryon Youngblood You should probably request their appearance in the next Street Fighter game to Yoshinori Ono, on his twitter account, as he is the producer of SF games.
That's true. I know I contemplated them for an idea I am working on called "_Street Fighter: The Team Slugfest_".
Judging by its name it must be a team based game idea like King of Fighters. They should release Capcom Vs Snk 3, that would be great too.
They treated Juni well lol. Not even Cammy has an Earth Direct. Her Hooligan Combination by the body does alot of damage too, looks like two hits. She is amazing! Thanks for uploading.
Their names are pronounced Yooni & Yoolee, all the dolls are named after the calendar months in their native languages. Juni is June in German and Juli is July in German.
Wish they would add Juni too the roster of SFV, been anticipating her return to the series since 1999!
Someone once said that instead of bringing Cammy back, they should've brought Juni back since she was saved in the SFIV events.
I partially agree, except I personally wouldn't leave Cammy out of the equation.
Juni's arc would focus on her trying to help her "sisters" alongside Cammy, while also having to struggle with being a former Doll and all. Then the climax of her arc would be fighting her other "half" Juli(a) and saving her towards the end of the Story Mode.
I dunno, but it sounds pretty neat. Kind of wish Capcom would consider simething similar for the future.
Whoa that storyline for her and Juli sounds amazing!
MrDibara In DLC Fighter 5, you never know. There could be a chance.
@@MrDibara IDK about leaving Cammy out, because she's been 1 of my fav characters ever since she was 1st introduced. While her whole "past" is a bit of a mess, it's still interesting because it involves "super spies". I thought Decapre was an interesting addition to SF4, but I'd like to see all the Dolls as playable characters (if not SF5, then future games). They just need different moves & storylines from each other (& Cammy). In the case of Juni & Juli they should be "connected" & have "shadow powers" kind of like Noob Saibot from MK. Whichever you choose will be "the main body", while the other character runs out to become a projectile of sorts, or holds the target so the other can attack.
Perhaps not V but maybe 6...
Out of all the dolls, she has a harder move-set. That's just my honest opinion.
I wasn't sure how to pull off some of these until now actually. A lot of misinformative guides out there. Thanks!
Yeah well, I tried those moves myself before editing them in the video. It's my pleasure to help you!
Everytime I'd try Spiral Arrow, I'd get that speedy tp move instead. Tried these and they all worked.
Her moveset seems a lot more unique than Juli's
andreskizzo Yeah they gave her an Earth Direct and not even Cammy has that...
Im the #1 Juni player in south africa
I'm the #1 M.Bison player in Bosnia and Herzegovina
im in my 29318203182° atempt of trying to do spin drive smasher rn, it just dont work for me, but i still love Juni. Hope she apears in Sf7 lol
i love her hooligan cross scissors damage lol that shit is unreal
R E Iウサギ Hi! I like your online matches for this game.
Very helpful
I wonder why they didn't opt to call Juli &/or Juni's Spiral Arrow and Cannon Spike CANNON DRILL & THRUST KICK respectively. Cannon Drill was canonized in SFA2G (originally from X-Men vs. SF) as a separate move from Spiral Arrow (kind of like how Sagat's Tiger Blow & Tiger Uppercut are canonically different moves even though they act exactly the same). Cannon Spike is a Psycho Powered-infused Spiral Arrow. Moreover, the voice clip for Cannon Drill and Thrust Kick exists in the game data, along with "Spin Knuckle" and "Target DESTROYED." So I wonder why they didn't give these assets up Juli & Juli to try to differentiate them from Cammy.
Maybe they didn't think about it.
That Death Cross Dancing level 3 A-ism super looks cool but does so little damage =( Also, on SFA3 MAX (at least in PPSSPP emulator which i'm using), for some reason the healing psycho charge alpha move doesn't work when pressing all three punch buttons at once, but it does work with all three kick (LK MK HK pressed at same time), LK MK HP pressed together, and LP MP HK pressed together. I double checked and my buttons are all individual punches and kicks of light medium and heavy so not sure what's going on.
2:40 ¿como lo hago??
Lee la descripcion.
In my opinion. Juni has the better moveset compared to juli and cammy.
I'm sire some of these moves are NOt in the original manual!
She and Juli have some similar moves with Cammy.
not a fan of command dashes but "Mach Slide" is such a bad-ass name, overall all of her moves names are
Probably the hardest character to use
When I was younger I had no idea she had so many cool moves though. LOL.
Wait that's all of them? There won't be from the console version?
No, only Arcade Perfect, sorry. Best graphics and gameplay, that's why I chose it.
@@tonitoniversus I get why you choose arcade perfect, I was just confused why stopping here and not change again to show the other characters
I got that impression because you have all three versions of alpha and sf3 so I wondering what was different to stopping you
@@runman624 My SF2 story covered Guile's canon story from Alpha 3 home editions, so basically I explained in my video what really happened and saw no reason to cover more versions of Alpha 3. I'll think about doing Alpha 3 MAX in the future, but for now I will focus on newer games and other series.
Man now I notice something...Where's Eagle Movelist? Because I think he was in Alpha 3
He's not in the Arcade perfect version.
This theme slaps what’s it called
Hey bro,
Juni's "Cannon Strike" (01:59),It's wrong,😆
The real input is " ↗,↓↘→ +LK/MK/HK".
I think you're right. I'll update it with a CC.
Fixed, thanks.
I think you showed the wrong input in the screen with her spin drive smasher,it isnt like that.because she is a charge character,so show us the right one.
I did show the right input using an annotation, sadly they are not supported for mobile or TV devices and YT plans on removing them completely on Jun 15th. Such a shame, the only thing I can do now is download and edit my videos with incorrect text, upload them again and start from 0, which is not worth the effort. Really disappointed.
@@tonitoniversus sorry.didn't get that.
Try watching my video using a PC or laptop, make sure to turn on annotations in the video player's settings.
@@tonitoniversus oh hahaha.you thought that i can't see the annotations?hahaha. You didn't understand my comment.hahahaha. What im saying is,its not supposed to be down-downforward-forward. Because its not executable
So you can see it then, glad. I did get what you were trying to say from your first comment. :) It's what led me to believe you actually didn't see the annotation over the input correcting my editing mistake.
What the heck is dramatic battle?
1 playable character and 1 CPU controlled characters versus the opponent.
@@tonitoniversus 2-on-1 handicap match?
@@HakimIshak Yes.
please
personnage interessant
What unoriginal chatacter
personnage interessant