I feel Cat is a huge letdown. She comes out of nowhere at times and makes you believe she will play a bigger role in the game, only for it to end and you left scratching your head wondering what was her purpose in the game
Well, I think her job is mainly being a red herring. You think she's the one to be the major trouble maker, so you don't suspect the captain being a prominent cult member. I thought she would have a bigger role too, maybe actively help pierce investigate. I mean, she starts off with threatening the captain and her men are dying too, so you'd think she would be proactive about it. But then she turned out to be sacrificing her own men to the cult to save herself so maybe she is in on it? But then, later when spectating though her eyes, you discover she's not actually in with the cult? I think maybe her storyline was intended to be something else, but got cut off and changed midway.
@@Bolter024 Yeah, I wish they would have gone that route too. Maybe they thought it would be too cliche, though. Think about it, everybody is way too terrified for romance to happen. And things escalate very quickly.
@@ddgnp1057 And in true Lovecraft fashion, that was all it took. Just catching a glimpse of him is enough to drive people to the point absolute insanity and die of some form of mental breakdown.
I wish there's a ending where the guy carrying the dagger over to the ritual spot just slip and the dagger fell into the sea and they all just look at each other like "now what?"
I like how true to Lovecraft these endings are. No matter how it ends there is always to be a price, as is the way of Lovecraft. Summons Cthulhu, its the end of everything. Put Cthulu back to sleep, the world is saved but the main character ends up being insane in the end. Sacrifice yourself, again the world is saves. But you dead. Just refuse to do anything, world is saved. But someone still died. And you would probably be very mentally disturbed after going through the madness that is Cthulhu. That's Lovecraft. By the end everyone you know and love is either dead or insane in some capacity.
And in the end, ANY end wi still do not know what was real, and was anything real, and is real now. This game is a absolutly awesome in being Lovecraftysh!
"there is always to be a price"? Many citizens(included the main character) are mentally ill,they were doomed by their own....so...Edward has nothing to do with them, and that supernatural being is unneeded, sects have being destroying people's lifes since ancient times. Also, there isn't too much difference betwen endings, if he needed to be hospitalized, he would be hospitalized on every ending. Didn't he "see" and "listen" enough before deciding what to do? Actually, if he was sane enough, he would stop "playing with belief" long time ago. When I watch/read a work, I'm not fond of the "a series of unfortunate events" formula. Too much "negativity"(events, characters's personality, character's background, music, color palette, etc) seems too surreal to me. And, of course the best option is stop "playing the game" of weird people and entities. In addition, it's like The Mist from Stephen King, the author can explain it, however, he/she chose to keep it a secret.
None of the choices you are given to select at the end indicate what you are actually selecting. One of the options is "It's over", lol. Wtf does that mean?! What is the player to expect by choosing that option. Man, this game has some pretty silly things in it.
The "Its Over" ending is my favorite. Pierce is obviously extremely traumatized by the events that hes seen but his sanity seems to still come out on top.
@Starwish Armedwithwings He was not. They rammed him, split him open, and he reformed immediately. I think the best ending for the canon would be Perform the Counter-Ritual. It leaves him insane, as with true Lovecraftian stories, but it leaves the world intact as well.
So all of those guys have dedicated their lives to summoning Cthulhu, even going so far to letting them selves be mutated but the guy says no and they all shrug it and go home ?
That's why the game winded up being terrible. The whole time they keep going on about not being able to change destiny, but then that bitch changes her mind and says they can't force him.
Arnt the paintings supposed to be premonitions from the oracle? Thats why at all but the counter summon ending there was a painting of the final moments of the main character? If so why would leviathan act like his awakening is inevitable if all these destinies have been painted where the character denies him. I guess it could be argued those were endings just put in for the players sake. On another note wonder if the painting in the Its Over ending is not really the oracles but actually one of the detectives.
He is the Truth Seeker -- only he can complete the ritual. Killing him would accomplish nothing. Torturing him would be effectively useless, since he can't perform the ritual if he's being tortured. In the end, it all comes down to him.
They would obviously say the results they want are inevitable. They’ll do anything to maintain their illusion of destiny as opposed to the reality of free will.
I was pretty let down by the portrayal of lovecraftian horror. While there were some really nice elements to it, like the leviathan, I was frothing at the mouth whenever I heard "Destiny" The concept of destiny is so antithetical to the cosmic-nihilistic horror of lovecraft. Cthulu is so far beyond humanity, that a single human simply can not have any meaning to him or his plans. Any human, regardless of how knowledgeable and powerful can be replaced by any other. Making it sound like Pierce had any special role to play, that made him special to the great old ones really does a disservice to lovecraft. You see the opposite very well in Dark Corners of the Earth (spoiler alert) Where Jack Walters is merely a vessel, chosen by the Yithians to combat the great evil
@@Frontline_view_kaiser I saw Destiny in the game as simply manipulation on the Leviathans part, along with the projection called truth. Destiny to me in this game was just a veil for twisting Pierce into what he wanted him to become, by causing him first to doubt others through audio visual hallucinations, then to doubting himself and own abilities, and finally doubting reality itself. He is the truth, but only the one he wants Pierce to see.
@@TheMurmandamus That would make for a convenient explanation if it wasn't for the fact that it places all the power over Cthulu's return into pierces Hands. The fact that pierce can just nope out of there and say "Its over" thus foiling the entire plan flies in the face of lovecraft
Summon Cthulhu: It was wirt it YOLO ending. Counter-Ritual: Sanity is overrated ending. Suicide: Most of normal people do ending. Do nothing: Smartman ending. Collecteral damage. Villian kill itself. Traumize a bit but it recover. Still feeling like blue balls through.
I heard many peoples disliked the end because "ach, you only see Cthulhu for half of a second". These people didn't understand Lovecraft. Cthulhu isn't an evil god, it has nothing "super-natural", it's just a being of this universe, understanding things we couldn't even imagine. At the moment when it has awaken, it was over. Cthulhu is so superior to us, no human can face it. It's nothing un-natural, it's nothing who violates the law of this universe, it's just superior and impossible to understand for us. The ending of "Cthulhu Awakening" is brilliant and proves the the devs understood H.P Lovecraft.
Ok but didn't the original story at least have the spectacle of someone driving a boat through his face only to discover it was ineffective? Now *that's* a satisfying clonclusion.
Yeah rarely the stories of lovecraft focus on the monster itself, ofc i'd like to see Chtulu destroying a city like Godzilla or something. The stories revolve around the beings, their old cities, archifacts, some cult trying to wake them. And most of all coping with the insanity that comes when the truth is too extraordinary
Just finished the game yesterday. I definitely performed the ritual first. I wanted to see Cthulhu! Loved the environment. Seeing the silhouetted tentacles move just beyond the clouds was awesome. Finally seeing Cthulhu in a flash of lightning was also well done. Some great moments in this game. Not all great but it was enjoyable for the most part.
@@CreedManiac99 I guess the point they wanted to make is that to think you can resist the machinations of the elder beings is to delude yourself, and therefore the asylum ending was pierce going mad way halfway through the game and imagining the rest i think.
I want to point out that in one way performing the counter ritual might be the best ending. Even though the main character went insane, this also means that nothing he saw was real. After seeing him going him insane, no cultist was actually with him and neither was the ring of paint. And Dark Water (which you could see burning at the beginning of the last chapter) was still intact, Dr Fuller alive AND the padded cell he was put in was behind a normal door, not in some kind of torture chamber. So for the sake of all other people except the main protagonist, this ending had the best outcome.
To say nothing of the fact that Pierce was alone at Alabaster Point, at the very end. Where did everyone (Sarah, Fitzroy, the cultists) go? They were never there . . . . (Just finished the game minutes ago . . .)
Would you as the player have guessed wtf "It's over" was supposed to do if you selected it? I sure didn't. Had to choose a random option at the end, see the ending, then reload the last checkpoint and see another option.
There really is no "good" ending, something I like because an actual "good" ending would go against the essence of Lovecraft's writing, all the ending have a price. The summon Cthulhu ending drives the cultists and the main character insane and kills the world (presumably). The "It's Over" ending has Sarah killing herself and Edward forever haunted by the madness he encountered. The "Sacrifice yourself" ending has Edward end his life to stop the cult because they can do the ritual without him. The counter-ritual has Edward and Drake sends Cthulhu back to sleep presumably for a long time with the cult unable to perform the ritual again in the intervening time otherwise there would be no tangible difference between it and the "Sacrifice yourself" and "It's Over" ending but the cost is that the main character is driven insane by the ritual. The sunshine at the end could indicate that the bond between Sarah and Cthulhu being severed and his influence leaving the place but that's just a guess.
"Good" is a very subjective thing when it comes to the Great Old Ones. Let's recap: Pierce failed the case, possibly shot the majority of Dark-water, and most importantly: Can have children. If we're going by the assumption that his bloodline is to blame, then this is just going to keep happening to every single one of his descendants. Leviathan actually talks to him! Lovecraft was extremely clear in that the Elder Gods view us like we do rats, vermin, or flies. Annoying white noise that obstructs our vision. The mere act of contacting him means that there is some supernal reason to this completely irrespective of any mortal accomplishment. The "normal" reaction to hearing such a being typically results in permanent padded cell residency. Mortal minds can't comprehend the sheer presence of such an alien, unknowable being speaking to them. But Pierce, he not only can survive, but retain free will. That is possibly the best ending any person has ever had when dealing with such a power. Lovecraft characters famously have bittersweet endings; for there is always a price in dealing with that man cannot know. This is why the "Ritual" ends the way it does in the first ending. The sheer majesty drives all who look upon Him irreversibly mad.
@@robbiecousineau5595 But Cthulhu is NOT an Elder God... he is one of the Great Old Ones. Those aren't just two names for the same beings, not at all... in fact, the Elder Gods actually oppose the Great Old Ones. Which doesn't mean that they are benevolent, with the possible exception of Nodens. The Elder Gods aren't a creation of Lovecraft though, they were added later on. The gods that Lovecraft created are the Outer Gods. Azatoth, Yog-Sothoth(the incarnation of time in the cosmos) and Nyarlartothep(the avatar of the outer gods, and the only one to have an actual personality) are probably the most prominent. Azatoth, the "Blind Idiot God" is of particular importance, because his dream is where the universe resides. Basically, he "dreams up" reality and whenever he shifts in his sleep reality alters... not that he's aware of that of course.
For those of you wondering what Drake is saying during the counter-ritual, he's say something along the lines of "Me beg wait realm of dreams make it so!".
Despite the literal meaning and what is shown, one thing that caught my attention while climbing the stairs is that, Charles Hawkins complains about his wife painting Pierce, it all boils down to that moment, a wife shows interest in another man and losing her own family and kid, to be ultimately rejected or not at the end, Cthulhu is above all a symbolysm of the embodiment of the unknown, is funny if you notice that you could remove all the supernatural elements from the main plot, and you would still have a plot, unfaithfull wife leads stranger to do her bidding kills her husband and loses her child and commits suicide when said stranger does not comply to her crazy urges.
Yeah I found it amazing when Charles says that, revealing his jealousy cause he wanted to be the chosen one, someone that his wife will admire no matter how. And now reading your comment, yeah Chtulhu is the embodiment of the unkown and jealousy starts between the known and the unkown in relationships... Would be nice a story using lovecraft to show jealousy. In this game it was compressed on only one quote.
If Pierce's sanity is intact, he can refuse to take part in the ritual. Sarah Hawkins, not able to fight Pierce's free will, kills herself. Later, Pierce is seen back at his office in Boston, drunk and depressed, traumatized by the events. If Pierce's sanity is broken, he can choose to shoot himself, ruining the cult's chances of performing their ritual. Later, his office in Boston is seen being cleared out, but a painting of his suicide is seen in the room. If Drake survived his battle with the Shambler, Pierce can have him perform a counter-ritual. The storm and the cult disappear. Later, Pierce is seen in a mental institution, insane and being treated with sleeping pills. Lastly, you always have the option of having Pierce give in and perform the ritual. His blood is spilled by the ritualistic dagger, and the storm grows, summoning the Great Old One Cthulhu. The arrival of the entity causes those present to go mad, fighting and killing each other. Pierce surveys the violence before joining in, killing Sarah in a mad frenzy.
I went for the counter ritual on my first run, thinking it would the closest to a ‘good’ ending, but actually thought it was the weakest of the 4. Sara suicide feels like it carries the most emotional resolution, while releasing Cthulhu was just frackin’ awesome.
I really like how, even after the cult members dedicated everything they have to Cthulhu, their bodies, minds, and souls, knowing that in the end, even after everything he has been through, and feeling like he had no control, no choice, Edward still had the final say in whether or not over 150 of planning would come to fruition on go down the drain. In the end, Edward had all the power.
gotta say at the start where i got the "it's over" ending i was kinda dissapointed (although i did expect not that of a pleasent ending by lovecraft) but after seeing the rest of the endings i think it was wrapped up pretty nicely especially the part where sarah takes responsibility over her actions for trying to revive simon also were there any consequances for saving cat and or killing all,any,none of the infected fishermen,what about Ethen?
@@RichardGrayson14 yeah if you summarize things up her actions are because of her son but only after she got back from the insane state she was in which makes it less solid for a deep and profound story.
Anybody else notice in the MADNESS ending, all those tentacle faced cultists had human faces? So what does that mean then, that we were hallucinating them as monsters?
The "It's over" ending, the one being rational and skeptical, is the better option: call is bad, counter only delays, herself everyone gets unpunished and who took the price is the detective. Withouth the oracle or the truthseeker they can't perform the ritual, so one must go.
It doesn't exist - Lovecraftian horror stories aren't about being the great hero the kicks ass and wins over the girl, they are about loss, madness and death.
Yeah, that vision inside the prison didn't click with me either. Maybe if you give her the medkit to give you the key to the whaling station, and she survives? I saved Michael instead.
@@mdo no difference. I gave it to her because I thought she could later be important to the story but all it does is give to access the windmill area a different way.
This is one of those games where every small decision gives you the message saying (THIS WILL ALTER YOUR DESTINY) When there are only 3 outcomes to the game. Classic Mass Effect 3 move. I got this from just taking a drink at the office, like how is this going to change anything? Is there an alcoholism ending I'm not seeing?
Game is great in realizing the Lovecraft world, however I found the endings unsatisfying in their delivery. Looks like they were cut short instead filling them out. Far as the "horror" aspect goes, it's not as immersing as Ninja Theories Hellblade, but it's enough. If they did another of Lovecrafts works I'd give it a chance.
I got all the endings in my first playthrough despite the fact that I drank all the alcohol bar the one you get at the bar because the barman didn't like me flexing at him, despite the fact that I didn't read any of the books and didn't have 100% occultism, answered in R'lyehian multiple times, killed Bradley, and a load of other things that should have prevented me from getting the endings. But I got all 4 apparently, I was just doing another playthrough to see what happens when you answer with the master occultism option at the end, but apparently it's just another single liner added on to the script. Tbh, it seems like the devs ran out of time and gave the player the illusion of choice rather than meaningful choices, at least my experience, which seems to be glitched somehow. Shame, it's a good Lovecraftian game otherwise with some nice touches, though I prefer Dark Corners of the Earth.
Didn't unlock "It's over" choice, but so far it seems that it is the best one as pierce is still alive and that's primordial for me lmao. The worst would be the counter ritual imo
@@DARKESTALUCARD How to get master in occult though?I wish somebody would make a video explaining all the books you can find to upgrade it,I am playing the games the second time and I spent all my points in the occult at the beggining,but I do not think it will be enough for master occult.
chessplayer u need to get all the occult books and select occult decisions when u are answering people but it will affect ur ending with some endings not appearing at the end scene only take life or do ritual
Despite only seeing Cthulhu for only a split second, that's pretty cool to do since as humans beings, he's something we cannot comprehend and looking at him would simply render us all insane.
The "Its Over" ending is probably more meaningful to me personally. He refuses to have destiny choose his own fate. Which is a great move because nobody but yourself can make the choices and how the outcome will play out. I do understand why people hate this ending. And i can see why people would obviously pick the first ending instead. (More action and its interesting) but i just cant seem to grasp the ideals behind it. Maybe thats just me.
I think Its Over’s the best ending since it was Sarah’s fault that she nearly summoned the cthulu at first and she had to reap what she had sown so the world could be saved.
I also got all 4 endings on my first playthrough, and I didnt have 100% on both medication and occultism (i think i had both on lvl 3), also i drink everytime its possible in game. Im sure there are more endings or at least one secret ending that has yet to be discovered. Im gonna do my 2nd playthrough and try to get both medic and occult to 100% and also choose the 'sane' person dialogue without drinking a single glass of whiskey.
Went to the end with a counter-ritual. By the way, the spell that Drake uttered translates as "I ask wait realm of dreams". I don't know how to interpret it, and I'm not good at English, but here's the information. Perhaps the ritual somehow canceled all made the Main character's actions and perhaps even all of the actions associated with leviatano and Cthulhu and deprived Pierce of mind, so Fuller is alive and pierce in a mental hospital Thanks google translator
I went to an online translator and came up with the same thing. My best interpretation of counter-ritual is that it Edward and Drake sends Cthulhu back to sleep presumably for a long time with the cult unable to perform the ritual again in the intervening time otherwise there would be no tangible difference between it and the "Sacrifice yourself" and "It's Over" ending and that the after credit scene is in his head were he is tormented by the horrors he experienced trapped in his own mind or its real life and Fuller was telling the truth about him being immortal now.
I don't know about you guys, but I was always choosing the occult responses when able. Someone had to wake him up so "Cthulhu saves the world" can happen. This game is a great prequel. I loved this game. It's far from perfect, but it's rare to get anything Lovecraftian in game form that delivers an intriguing narrative!
Counter-ritual is IMO the most Lovecraftian ending of all. Ending in nuthouse :-D. My first run, i had to choose between Ritual and Counter-Ritual. Since those cultists pi$$ed me a lot. I chose Counter-Ritual.
Willy Cuz I sort of wish that was better explained... like how did he come back from the dead? What happened to him in the jail cell? Bradley was a very well written character to get absolutely zero resolution!
The Last Taarakian i think pierce and ethan somehow got injected with leviathan’s oil, so... they’re revived,maybe? I mean fuller did die twice tho, and we get to see Dr. Colden too, but idk, trying to comprehend this game drive me mad
I feel as though they use the excuse of future already being written so that whatever choice you make has no affect on the story (Thus making it easier to make the game)
I find this game's "if 2010s we're 1920s look in the hair and clothing of the characters fascinating." I.E. in other-words it's the 1920s seen through modern-day 2010s lenses.
Someone should call the good hunter he became a great one after all to help humanity even then his "human" form should be enough plus the fact he has enough insights to not be affected by all this madness makes him perfect for the job.
I would want to see Cthulhu too. But besides that I choose the last one because at least the detective comes back safe and sound than becoming insane to the better end or dead.
How do you get the "It's Over" ending? If I had to guess, I'd say it's dependent on Pierce's Sanity level at the end of the game, that it has to be pretty high to unlock it. Am I right? And while we're at it, what are the other endings dependent on? Anyone know what they all are? Personally, I'd say that the "It's Over" ending is the "best" ending, at least for Pierce and the world of the game in general. (Except that you don't get to see Cthulhu with that option, of course ;) )
yes it appears so, I ended up with high sanity level on my first run even, i went with counter ritual first then i did the game over one and now saw the do the ritual part here on UA-cam. i did not end up with suicide ending though and it would be the first one that I would have chosen if it was available in my recent first time play though.
I did get through the game with 100% occultism at the end (06:29) and didn't get any other option but perform ritual or kill myself (I had no counter-ritual because I let book keeper die). And I finished the game twice. The second game I had 100% occultism, never had a drink, opposed the Leviathan, always picked insanity quotes (although I didn't took all sanity hits), and let the book keeper die. If there is any more endings there must be more than that to have it, or a certain combination of decisions during the game. Anyway 100% ocultism is not enough.
So, all your decisions will affect whether you get the 4th ending or not. Other 3 endings you will get for sure no matter what you have chosen. Kind of lamе.
@Kite Ø Counter Ritual is at the very least tied to keeping Drake alive to perform it. I can see 2 times that you have the ability to lose him. Agree to him helping in the first place and brighten the lamp as the Shambler is being sucked into the painting, this makes him let go of Drake's leg and you save him. Killing yourself, I believe, is the insanity option.I was completely insane. Finished all the "Mental Traumas" too. I had no bullets left in my gun so i know it's not tied to that, as other's have suggested it could be. I don't know how to get "It's Over". Mine didn't have it. I assume I was too insane. Probably the middle ground option of not giving in completely. I also submitted and accepted the knowledge from Leviathan. Maybe if I hadn't done that it would have been there. One source online says you have to be a master occultist to get it, which i was so idk.
@Kite Ø Hmm, only the first two choices I think, the officer and the first guy you shoot after him. But only in context of sanity. You know when you lose sanity because of the green shreak that happens. The last few chapters hit you with TONS of sanity shockers.
Honestly, I loved and hated this game. I understand that Edward is losing his mind, but there's so many times where a character dies, they come back in a vision or sometimes they literally just don't die because of [Insert cosmic reason here]. By the end, I couldn't tell who actually died and who didn't, and the payoff is that I get thrown into an asylum ran by a doctor who Leviathan itself said I had successfully killed.
all endings sucks ... what happen with the village ... what is with cat ? what is with the rest of the world if CUTHU-fishman is coming ? no answers just more green riddels...
I just beat the game (except I did not get the Sacrifice Oneself ending. Is it based on sanity?) and honestly...these endings are terrible. Like not in an "Oh no" tragic sense, like a "Extremely underwhelming" sense. The counter ritual ending is so bizarre in its brevity that it feels cut and it is weird Fuller is alive whether you choose to kill him or not when the kill scene is framed as real (it feels more like lazy writing than an active story choice about madness). I also do not understand why the "It's Over" ending goes at all like it does. Why does anyone besides Sarah (who doesn't hate you, she is just broken) let you leave without performing the ritual?
I'm guessing they let you leave cause you're still the truthseeker no matter what. If a new oracle were to show up (not sure if it's possible, but it's likely), they could still use him. Killing Pierce would get them nowhere. BTW if I understand their leader is Fitzroy, if he wants Pierce to live, the others will comply. Now I'm not sure Drake made it out alive, since he can only be up to no good to them.
Two possible theories to Fuller. 1. The game laid many hints and almost outright tells you that Fuller (I believe Fuller actually literally told you so at some point if I remember correctly) has figured out how to make himself immortal and/or cheat death. If you subscribe to the belief that all those were just Ethan's Madness then... (you killing Fuller could also be madness) 2. Algernon's chant had something to do with asking the realm of dreams to wait, perhaps revoking many of the actions you did in the game, making it so you never learn of Leviathan or Cthulhu, and never can on account of being mentally broken. Lovecraft has a theme of interweaving reality and hallucination, making it so you never know which is reality, sometimes to the point that the hallucination has more real, physical effect than reality itself due to the invocation of the eldritch. If you're lost, then yeah, it's typically better to think in possibilities and piece from hindsight if it turns out wrong, nothing is impossible and everything is often outside the realm of normal logic in Lovecraft.
Some one has never read a Lovecraft tale before - many of the ending of his stories were very much like this, with the protagonist either dead or insane when it's all over (and thus unable to distinguish fantasy from reality).
So what exactly happens with the Counter-Ritual? How is he back in the Asylum when Fuller is dead? Or is he just continuing his best Herbert West impersonations?
@@liammccoy2208 That's Lovecraft. There is very little explanation because not all is supposed to be known. Lovecraft had a very interesting way of story telling and the way they decided to transfer it to this game was not perfect. A very similar way to how lovecraft would tell a story would be Dark Souls. Fragments, descriptions, witness accounts. Very few things were concrete, and the player/reader is meant to fill in the blanks either by looking for patterns, or with their own creativity. That's why there is very little "Canon" in Lovecraft's universe.
Maybe its a sense of purpose and no escape. Eating that meat made them see the reality of the world and maybe they saw where they were going and decided that summoning this thing they killed was the best course of action. Of course this is leviathan and they seemed pretty smug about knowing everything about everything so leviathan could of just tricked them into thinking this.
Lots of Lovecraft's point of view can be explained by the industrial revolution reaching its peak during his lifetime, combined with WW1. While technology gave great power and luxury to the world, it came at a great cost to society (entire industries out of work, a new lower class, empire building, colonialization, NBC warfare, etc). Almost as if industrialization was driving the world insane. Thus, a lot of his work had this trade off as the theme: Get power, truth, or something in exchange for your sanity. "Summoning Cthulhu" was one such metaphor: Awaken the beast and he will show you the Truth. But the Truth will drive you mad. And since we as a species always push the frontier of knowledge (say, research nuclear energy), even if an individual resisted "the call" it would only delay the inevitable technology inspired catastrophe. Like say, I don't know, something like... Mutually Assured Destruction (MAD).
"So what is the whole point of summoning Cthulhu" Cultist who try to summon Cthulhu, Dagon, an aspect of Azazoth or Nyarlathotep or any other Mythos creature usually do it thinking they can bargain with it for riches or personal power or for more insights into the Mythos (for personal enlightenment and power)... depending on the creature in question. Some will answer and grant their followers what they asked for exchange for worship or sacrifices. Others will just turn up and eat them. Or turn up without even noticing those human "insects" that just got squished when an alien blob manifested itself on top of them....
I feel Cat is a huge letdown. She comes out of nowhere at times and makes you believe she will play a bigger role in the game, only for it to end and you left scratching your head wondering what was her purpose in the game
Feminism was her purpose 😂
lol at one point in the game i wondered if her and pierce could get together in the end.. but i was like nahhh
Well, I think her job is mainly being a red herring. You think she's the one to be the major trouble maker, so you don't suspect the captain being a prominent cult member.
I thought she would have a bigger role too, maybe actively help pierce investigate. I mean, she starts off with threatening the captain and her men are dying too, so you'd think she would be proactive about it. But then she turned out to be sacrificing her own men to the cult to save herself so maybe she is in on it? But then, later when spectating though her eyes, you discover she's not actually in with the cult?
I think maybe her storyline was intended to be something else, but got cut off and changed midway.
@@einasam she was hot tho, just wishing we ended up together - i changed my mind lol
@@Bolter024 Yeah, I wish they would have gone that route too. Maybe they thought it would be too cliche, though. Think about it, everybody is way too terrified for romance to happen. And things escalate very quickly.
@@einasam fair point
I chose to perform the ritual because holy shit I played this game to see Cthulhu and I damn well was going to see him!
And of course it's only for a fraction of a second.
@@ddgnp1057 And in true Lovecraft fashion, that was all it took. Just catching a glimpse of him is enough to drive people to the point absolute insanity and die of some form of mental breakdown.
I’a! I’a!
I thought it took a few days for the Cthulhu madness to take effect?
I think people are over glorifying Cthulhu's ability to instill madness into people a bit too much here.
I wish there's a ending where the guy carrying the dagger over to the ritual spot just slip and the dagger fell into the sea and they all just look at each other like "now what?"
Go back home, Piece find the painting of the guy falling and the dagger lost in the sea forever lmao
🤣🤣🤣🤣🤣🤣
I like how true to Lovecraft these endings are. No matter how it ends there is always to be a price, as is the way of Lovecraft.
Summons Cthulhu, its the end of everything.
Put Cthulu back to sleep, the world is saved but the main character ends up being insane in the end.
Sacrifice yourself, again the world is saves. But you dead.
Just refuse to do anything, world is saved. But someone still died. And you would probably be very mentally disturbed after going through the madness that is Cthulhu.
That's Lovecraft. By the end everyone you know and love is either dead or insane in some capacity.
Not doing anything is the "best" ending though.
And in the end, ANY end wi still do not know what was real, and was anything real, and is real now. This game is a absolutly awesome in being Lovecraftysh!
"there is always to be a price"?
Many citizens(included the main character) are mentally ill,they were doomed by their own....so...Edward has nothing to do with them, and that supernatural being is unneeded, sects have being destroying people's lifes since ancient times.
Also, there isn't too much difference betwen endings, if he needed to be hospitalized, he would be hospitalized on every ending.
Didn't he "see" and "listen" enough before deciding what to do?
Actually, if he was sane enough, he would stop "playing with belief" long time ago.
When I watch/read a work, I'm not fond of the "a series of unfortunate events" formula. Too much "negativity"(events, characters's personality, character's background, music, color palette, etc) seems too surreal to me.
And, of course the best option is stop "playing the game" of weird people and entities.
In addition, it's like The Mist from Stephen King, the author can explain it, however, he/she chose to keep it a secret.
None of the choices you are given to select at the end indicate what you are actually selecting. One of the options is "It's over", lol. Wtf does that mean?! What is the player to expect by choosing that option. Man, this game has some pretty silly things in it.
meh, sanity is for the weak.
Ah. The great Cthulu, twarted in his efforts, cause one guy said no.
He's a great old one, but at least he respects consent
He only allows consentacles!
@@thegamesforreal1673 underrated comment
*Cthulhu:* Come here and summon me!
*Pierce:* No.
*Cthulhu:* Okay fine. Have a nice day!
Consent: Even Cthulu gets it
Unlike half the rapey incel fanbase bitching about Cat
The "Its Over" ending is my favorite.
Pierce is obviously extremely traumatized by the events that hes seen but his sanity seems to still come out on top.
Personally, it's the closest one gets to a good ending. Crisis averted, limited body-count, protagonist lives.
@PersonaX If thats the case theres only really 1 canon ending in this game which honestly I don't like cause I want more than 1 ending in this game.
@PersonaX pretty sure Cthulhu got taken down by a boat in the original stories.
In a true cosmic horror story, simple survival with your sanity intact (though never without scars) is about as good as it gets.
@Starwish Armedwithwings He was not. They rammed him, split him open, and he reformed immediately.
I think the best ending for the canon would be Perform the Counter-Ritual. It leaves him insane, as with true Lovecraftian stories, but it leaves the world intact as well.
So all of those guys have dedicated their lives to summoning Cthulhu, even going so far to letting them selves be mutated but the guy says no and they all shrug it and go home ?
That's why the game winded up being terrible. The whole time they keep going on about not being able to change destiny, but then that bitch changes her mind and says they can't force him.
Arnt the paintings supposed to be premonitions from the oracle? Thats why at all but the counter summon ending there was a painting of the final moments of the main character? If so why would leviathan act like his awakening is inevitable if all these destinies have been painted where the character denies him. I guess it could be argued those were endings just put in for the players sake.
On another note wonder if the painting in the Its Over ending is not really the oracles but actually one of the detectives.
He is the Truth Seeker -- only he can complete the ritual. Killing him would accomplish nothing. Torturing him would be effectively useless, since he can't perform the ritual if he's being tortured.
In the end, it all comes down to him.
@@FangOfDrknss It just turned out that Leviathan and the cultists were not right, they could be just as fallable as anybody else.
They would obviously say the results they want are inevitable. They’ll do anything to maintain their illusion of destiny as opposed to the reality of free will.
I don't care what anyone says, this was a pretty good game. And for a low budget game the studio actually stayed true to Lovecraft.
Low budget and still 60 bucks...
@@jaredswords3 better to pay 60 bucks for a CoC game than a CoD game lol
I was pretty let down by the portrayal of lovecraftian horror.
While there were some really nice elements to it, like the leviathan, I was frothing at the mouth whenever I heard "Destiny"
The concept of destiny is so antithetical to the cosmic-nihilistic horror of lovecraft.
Cthulu is so far beyond humanity, that a single human simply can not have any meaning to him or his plans. Any human, regardless of how knowledgeable and powerful can be replaced by any other.
Making it sound like Pierce had any special role to play, that made him special to the great old ones really does a disservice to lovecraft.
You see the opposite very well in Dark Corners of the Earth (spoiler alert)
Where Jack Walters is merely a vessel, chosen by the Yithians to combat the great evil
@@Frontline_view_kaiser I saw Destiny in the game as simply manipulation on the Leviathans part, along with the projection called truth. Destiny to me in this game was just a veil for twisting Pierce into what he wanted him to become, by causing him first to doubt others through audio visual hallucinations, then to doubting himself and own abilities, and finally doubting reality itself. He is the truth, but only the one he wants Pierce to see.
@@TheMurmandamus That would make for a convenient explanation if it wasn't for the fact that it places all the power over Cthulu's return into pierces Hands.
The fact that pierce can just nope out of there and say "Its over" thus foiling the entire plan flies in the face of lovecraft
I seriously thought Bradley was gonna help towards the end there, after I spared his life.
Or come back to haunt us
Imagine, everything could have been avoided if Pierce just declined the case back in his office.
Imagine when he calls up Sarah's dad and gives him the summary of what happened to his daughter.
@@Shinkus long story short - she IS fucking crazy
Even better if Piece's father pulled out and not conceive him, none of this will happen
Rise of squidward
Lol
TC LoneWolf89 why
@@Noah_thegamer097 Bcus the druids want summon him n idk wut happens after
Wait wait
Base Squidward or Handsome Squidward?
@@spongeyspikes09 handsome Squidward
Summon Cthulhu: It was wirt it YOLO ending.
Counter-Ritual: Sanity is overrated ending.
Suicide: Most of normal people do ending.
Do nothing: Smartman ending. Collecteral damage. Villian kill itself. Traumize a bit but it recover. Still feeling like blue balls through.
I heard many peoples disliked the end because "ach, you only see Cthulhu for half of a second". These people didn't understand Lovecraft. Cthulhu isn't an evil god, it has nothing "super-natural", it's just a being of this universe, understanding things we couldn't even imagine. At the moment when it has awaken, it was over. Cthulhu is so superior to us, no human can face it. It's nothing un-natural, it's nothing who violates the law of this universe, it's just superior and impossible to understand for us.
The ending of "Cthulhu Awakening" is brilliant and proves the the devs understood H.P Lovecraft.
People are just saying that they wanted to see more of cthulu rather than just seeing him for a second
@@noahzettelmeier1496 Exactly, they went through the effort of modelling him, only for them to flash him in a dark lit screen.
Ok but didn't the original story at least have the spectacle of someone driving a boat through his face only to discover it was ineffective? Now *that's* a satisfying clonclusion.
is that why people are fighting because they couldn't understand what they saw? is that what you mean?
Yeah rarely the stories of lovecraft focus on the monster itself, ofc i'd like to see Chtulu destroying a city like Godzilla or something. The stories revolve around the beings, their old cities, archifacts, some cult trying to wake them. And most of all coping with the insanity that comes when the truth is too extraordinary
Just finished the game yesterday. I definitely performed the ritual first. I wanted to see Cthulhu! Loved the environment. Seeing the silhouetted tentacles move just beyond the clouds was awesome. Finally seeing Cthulhu in a flash of lightning was also well done. Some great moments in this game. Not all great but it was enjoyable for the most part.
So who else chose the counter ritual option on their first play through?
I just did. Like maybe 20 minutes ago
I did and it was good up until Fuller showed up and it felt like I had just wasted 15 hours of my life.
@@CreedManiac99 I guess the point they wanted to make is that to think you can resist the machinations of the elder beings is to delude yourself, and therefore the asylum ending was pierce going mad way halfway through the game and imagining the rest i think.
I did it and i came here to see if i made the wrong one but it seems like there's no happy one so be it
I did because of doing the "right thing". Then I loaded the game and took my right to see Cthulhu after hours of gameplay lol
I chose to summon Cthulhu because why not? Lol RIP Earth.
#metoo
@@mdo l-ai luat de pe filelist ah?
i think people who carry a shovel in this game. decided to decapitate themselves with it when you chose that option.
I wasnt gonna play this whole game and not see cthulhu.
@@atomosvrial1708 Exactly! XD
I want to point out that in one way performing the counter ritual might be the best ending.
Even though the main character went insane, this also means that nothing he saw was real. After seeing him going him insane, no cultist was actually with him and neither was the ring of paint. And Dark Water (which you could see burning at the beginning of the last chapter) was still intact, Dr Fuller alive AND the padded cell he was put in was behind a normal door, not in some kind of torture chamber.
So for the sake of all other people except the main protagonist, this ending had the best outcome.
To say nothing of the fact that Pierce was alone at Alabaster Point, at the very end. Where did everyone (Sarah, Fitzroy, the cultists) go? They were never there . . . . (Just finished the game minutes ago . . .)
So the "It's Over" ending is the "Good Ending"? I mean, judging by the sunshine coming through the storm after Sarah's death.
Would you as the player have guessed wtf "It's over" was supposed to do if you selected it? I sure didn't. Had to choose a random option at the end, see the ending, then reload the last checkpoint and see another option.
There really is no "good" ending, something I like because an actual "good" ending would go against the essence of Lovecraft's writing, all the ending have a price.
The summon Cthulhu ending drives the cultists and the main character insane and kills the world (presumably).
The "It's Over" ending has Sarah killing herself and Edward forever haunted by the madness he encountered.
The "Sacrifice yourself" ending has Edward end his life to stop the cult because they can do the ritual without him.
The counter-ritual has Edward and Drake sends Cthulhu back to sleep presumably for a long time with the cult unable to perform the ritual again in the intervening time otherwise there would be no tangible difference between it and the "Sacrifice yourself" and "It's Over" ending but the cost is that the main character is driven insane by the ritual.
The sunshine at the end could indicate that the bond between Sarah and Cthulhu being severed and his influence leaving the place but that's just a guess.
"Good" is a very subjective thing when it comes to the Great Old Ones. Let's recap: Pierce failed the case, possibly shot the majority of Dark-water, and most importantly: Can have children. If we're going by the assumption that his bloodline is to blame, then this is just going to keep happening to every single one of his descendants. Leviathan actually talks to him! Lovecraft was extremely clear in that the Elder Gods view us like we do rats, vermin, or flies. Annoying white noise that obstructs our vision. The mere act of contacting him means that there is some supernal reason to this completely irrespective of any mortal accomplishment.
The "normal" reaction to hearing such a being typically results in permanent padded cell residency. Mortal minds can't comprehend the sheer presence of such an alien, unknowable being speaking to them. But Pierce, he not only can survive, but retain free will. That is possibly the best ending any person has ever had when dealing with such a power. Lovecraft characters famously have bittersweet endings; for there is always a price in dealing with that man cannot know. This is why the "Ritual" ends the way it does in the first ending. The sheer majesty drives all who look upon Him irreversibly mad.
@@robbiecousineau5595 Good ending in videogame terms, I know that the Great Old Ones don't dig "happy".
@@robbiecousineau5595 But Cthulhu is NOT an Elder God... he is one of the Great Old Ones. Those aren't just two names for the same beings, not at all... in fact, the Elder Gods actually oppose the Great Old Ones. Which doesn't mean that they are benevolent, with the possible exception of Nodens. The Elder Gods aren't a creation of Lovecraft though, they were added later on.
The gods that Lovecraft created are the Outer Gods. Azatoth, Yog-Sothoth(the incarnation of time in the cosmos) and Nyarlartothep(the avatar of the outer gods, and the only one to have an actual personality) are probably the most prominent. Azatoth, the "Blind Idiot God" is of particular importance, because his dream is where the universe resides. Basically, he "dreams up" reality and whenever he shifts in his sleep reality alters... not that he's aware of that of course.
I prefer the super secret ending where Chuck Norris roundhouse kicks Cthulhu into oblivion.
Oh so his name was what they not speak of.
Buried somewhere deep in the code. Probably an invisible option in the last dialogue wheel prompt. Requirement to see that option: insanity.
I like the one where you romance Cthulhu. Sadly the scene was made by Bioware so it fades to black before we can see anything good...
That would be the best ending cause all these endings sucks
@@Last_Flying_Grayson I bet Cthulu is reeeal good at sucking...
For those of you wondering what Drake is saying during the counter-ritual, he's say something along the lines of "Me beg wait realm of dreams make it so!".
How did you figure this out? :D
@@Alaemortis There's an online translator that can roughly translate it into English. Here's the link: lingojam.com/RLyehian
@@matthewsinclair8198 Whoa! Thanks a lot! :D
So, a better translation (I guess) would be - "I beg - remain in realm of dreams - make it so": i.e. Cthulhu will remain sleeping.
@@vonVince That's is a much better translation, I just typed what he said in the translator and copied raw what came out.
Despite the literal meaning and what is shown, one thing that caught my attention while climbing the stairs is that, Charles Hawkins complains about his wife painting Pierce, it all boils down to that moment, a wife shows interest in another man and losing her own family and kid, to be ultimately rejected or not at the end, Cthulhu is above all a symbolysm of the embodiment of the unknown, is funny if you notice that you could remove all the supernatural elements from the main plot, and you would still have a plot, unfaithfull wife leads stranger to do her bidding kills her husband and loses her child and commits suicide when said stranger does not comply to her crazy urges.
Very interesting. I had not looked at it that way
Yeah I found it amazing when Charles says that, revealing his jealousy cause he wanted to be the chosen one, someone that his wife will admire no matter how. And now reading your comment, yeah Chtulhu is the embodiment of the unkown and jealousy starts between the known and the unkown in relationships... Would be nice a story using lovecraft to show jealousy. In this game it was compressed on only one quote.
If Pierce's sanity is intact, he can refuse to take part in the ritual. Sarah Hawkins, not able to fight Pierce's free will, kills herself. Later, Pierce is seen back at his office in Boston, drunk and depressed, traumatized by the events.
If Pierce's sanity is broken, he can choose to shoot himself, ruining the cult's chances of performing their ritual. Later, his office in Boston is seen being cleared out, but a painting of his suicide is seen in the room.
If Drake survived his battle with the Shambler, Pierce can have him perform a counter-ritual. The storm and the cult disappear. Later, Pierce is seen in a mental institution, insane and being treated with sleeping pills.
Lastly, you always have the option of having Pierce give in and perform the ritual. His blood is spilled by the ritualistic dagger, and the storm grows, summoning the Great Old One Cthulhu. The arrival of the entity causes those present to go mad, fighting and killing each other. Pierce surveys the violence before joining in, killing Sarah in a mad frenzy.
Thank god you're here to explain the youtube video!!!
I went for the counter ritual on my first run, thinking it would the closest to a ‘good’ ending, but actually thought it was the weakest of the 4. Sara suicide feels like it carries the most emotional resolution, while releasing Cthulhu was just frackin’ awesome.
Yeah, same here. I think that Sarah dying should be the true ending.
18:27 I have the high ground.
You underestimate cthulhu power
@@Ivnnih2774
Don't try it
Violets are blue,
roses are red,
I have high ground too,
and C'Thulhu is dead!
You were the chosen one! It was said you would destroy Cthulu, not join him!
Cthulhu: Detective Pierce! You are a bold one.
*ONE HUGE TENTACLE BOI*
I really like how, even after the cult members dedicated everything they have to Cthulhu, their bodies, minds, and souls, knowing that in the end, even after everything he has been through, and feeling like he had no control, no choice, Edward still had the final say in whether or not over 150 of planning would come to fruition on go down the drain. In the end, Edward had all the power.
By it's over ending I thought, you can go full John Wick, and say some badass one-liner and gun down everyone is there, ah well.
gotta say at the start where i got the "it's over" ending i was kinda dissapointed (although i did expect not that of a pleasent ending by lovecraft) but after seeing the rest of the endings i think it was wrapped up pretty nicely especially the part where sarah takes responsibility over her actions for trying to revive simon
also were there any consequances for saving cat and or killing all,any,none of the infected fishermen,what about Ethen?
A good conscience and knowing that said people may have come to their senses, even if the cunt refused to serve me a bloody beer
Who was simon again?
@@RichardGrayson14 her son
@@dragondevil69 wait that's what this was all about? Wtf really?
@@RichardGrayson14 yeah if you summarize things up her actions are because of her son but only after she got back from the insane state she was in which makes it less solid for a deep and profound story.
Anyone pause it right when Cthulhu came? God damn he’s massive
I'm pretty sure his grandfather is much much much bigger likely larger than any planet in existence
He wasn't the only one that came
@@guyfromdubai what?
@@guyfromdubai hahaha
@@dreademperor2094 You mean Azathoth ?
11:15 An exact recreation to Godzilla's reveal in 2014.
I got the broom closet ending. Did you get the Broom closet ending? The broom closet ending is my favourite.
Oh yeah the broom closet ending! It's the best ending of them all! :D
I find this concerning
Jeffery Dahmer got that ending lol
Anybody else notice in the MADNESS ending, all those tentacle faced cultists had human faces? So what does that mean then, that we were hallucinating them as monsters?
The "It's over" ending, the one being rational and skeptical, is the better option: call is bad, counter only delays, herself everyone gets unpunished and who took the price is the detective. Withouth the oracle or the truthseeker they can't perform the ritual, so one must go.
...AND WHERE IS THE FIFTH ENDING IN WHICH YOU END UP IN BED WITH CAT????
DLC
It doesn't exist - Lovecraftian horror stories aren't about being the great hero the kicks ass and wins over the girl, they are about loss, madness and death.
Frank Castle hell even Bloodborne's best ending is still sad Because what you had to do to get it.
Frank Castle r/woooosh
@@FrankCastle-tq9bz you must be fun at parties r/whooooosh
I knew that the paintings was a sort of clue of the endings but I tough that one of the endings would be Cat shooting us. Great game anyway.
Yeah, that vision inside the prison didn't click with me either. Maybe if you give her the medkit to give you the key to the whaling station, and she survives? I saved Michael instead.
@@mdo no difference. I gave it to her because I thought she could later be important to the story but all it does is give to access the windmill area a different way.
I Let her die too.
Mircea Dogaru
Who was Michael again?
@@heathenpride7931 The owner of the bar I think.
This is one of those games where every small decision gives you the message saying (THIS WILL ALTER YOUR DESTINY) When there are only 3 outcomes to the game. Classic Mass Effect 3 move. I got this from just taking a drink at the office, like how is this going to change anything? Is there an alcoholism ending I'm not seeing?
Idk probably some sanity bs or something
I chose the counter ritual it was the right thing to do this game is epic 💯
These footsteps sounds my god!
“No one can force you.”
What, the whole story in the third act was about how he had to go through with destiny.
11:20 ITS OVER DETECTIVE, I HAVE THE HIGH GROUND!!
“Your fear of the unknown and your stupid pride cloud your judgement.”
-Words H.P. Lovecraft should have been told
Game is great in realizing the Lovecraft world, however I found the endings unsatisfying in their delivery. Looks like they were cut short instead filling them out. Far as the "horror" aspect goes, it's not as immersing as Ninja Theories Hellblade, but it's enough. If they did another of Lovecrafts works I'd give it a chance.
I got all the endings in my first playthrough despite the fact that I drank all the alcohol bar the one you get at the bar because the barman didn't like me flexing at him, despite the fact that I didn't read any of the books and didn't have 100% occultism, answered in R'lyehian multiple times, killed Bradley, and a load of other things that should have prevented me from getting the endings.
But I got all 4 apparently, I was just doing another playthrough to see what happens when you answer with the master occultism option at the end, but apparently it's just another single liner added on to the script. Tbh, it seems like the devs ran out of time and gave the player the illusion of choice rather than meaningful choices, at least my experience, which seems to be glitched somehow.
Shame, it's a good Lovecraftian game otherwise with some nice touches, though I prefer Dark Corners of the Earth.
Your pfp looks like an anime version of Jacksepticeye
Thank you for putting this together!
Didn't unlock "It's over" choice, but so far it seems that it is the best one as pierce is still alive and that's primordial for me lmao. The worst would be the counter ritual imo
I did that, and I somewhat regret it.
@@orionmelton3226 jep... Me too
@CrocutaIV More like the cop out ending. Its what people expect out of a Lovecraft story, not what makes the most sense.
During the perform option Fitzroy says: In his house at R'lyeh dead Cthulhu dreams
I got the DLC pack where Pierce summons Rico Rodriguez (Just Cause) and everything went on full explosion even the ritual.
rule 34 would go full explosion as well
I honestly need that ending. I think other sci fi horror games did better endings: A machine for pigs, SOMA, _Observer,...
Thank you for this video. I appreciate it but I know u won't see this but still I want to say thank you
I'm reading every single comment, broh. Glad you found it useful. ;)
@@Alaemortis thank you again m8.
Holy sh*t, can't belive i had all the 4 ends on my first playthrough, guess i won't do the game again :( Can't wait for "The Sinking City" though !
Captain V how did you get the shoot yourself ending I need it for a trophy?
@@lastkings438 My guess is don't use all of your ammo at the end, but if you got the counter ritual then it shoudn't work as you shoot fitzroy
no u need master cultism to get it
@@DARKESTALUCARD
How to get master in occult though?I wish somebody would make a video explaining all the books you can find to upgrade it,I am playing the games the second time and I spent all my points in the occult at the beggining,but I do not think it will be enough for master occult.
chessplayer u need to get all the occult books and select occult decisions when u are answering people but it will affect ur ending with some endings not appearing at the end scene only take life or do ritual
the it's over ending is my favorite, she did what any mother would do, protect her child at all costs.
So, why did they even need some sort of counter-ritual, if Pierce could just say "Nope, Screw you guys, I'm going home" and it worked just as good?
Despite only seeing Cthulhu for only a split second, that's pretty cool to do since as humans beings, he's something we cannot comprehend and looking at him would simply render us all insane.
The "Its Over" ending is probably more meaningful to me personally.
He refuses to have destiny choose his own fate. Which is a great move because nobody but yourself can make the choices and how the outcome will play out.
I do understand why people hate this ending. And i can see why people would obviously pick the first ending instead. (More action and its interesting) but i just cant seem to grasp the ideals behind it.
Maybe thats just me.
I think Its Over’s the best ending since it was Sarah’s fault that she nearly summoned the cthulu at first and she had to reap what she had sown so the world could be saved.
I also got all 4 endings on my first playthrough, and I didnt have 100% on both medication and occultism (i think i had both on lvl 3), also i drink everytime its possible in game. Im sure there are more endings or at least one secret ending that has yet to be discovered. Im gonna do my 2nd playthrough and try to get both medic and occult to 100% and also choose the 'sane' person dialogue without drinking a single glass of whiskey.
Went to the end with a counter-ritual. By the way, the spell that Drake uttered translates as "I ask wait realm of dreams". I don't know how to interpret it, and I'm not good at English, but here's the information.
Perhaps the ritual somehow canceled all made the Main character's actions and perhaps even all of the actions associated with leviatano and Cthulhu and deprived Pierce of mind, so Fuller is alive and pierce in a mental hospital
Thanks google translator
Probably Drake casting the ask for elder gods to keep Cthulhu sleeping in R'Lyeh, or not allaw him to wake.
I went to an online translator and came up with the same thing. My best interpretation of counter-ritual is that it Edward and Drake sends Cthulhu back to sleep presumably for a long time with the cult unable to perform the ritual again in the intervening time otherwise there would be no tangible difference between it and the "Sacrifice yourself" and "It's Over" ending and that the after credit scene is in his head were he is tormented by the horrors he experienced trapped in his own mind or its real life and Fuller was telling the truth about him being immortal now.
The general agreement to what Drake says is - "I beg - remain in realm of dreams - make it so" which means that he was very much prepared for this.
I don't know about you guys, but I was always choosing the occult responses when able. Someone had to wake him up so "Cthulhu saves the world" can happen. This game is a great prequel.
I loved this game. It's far from perfect, but it's rare to get anything Lovecraftian in game form that delivers an intriguing narrative!
Wait a second... "Prequel"?
Thank you for making this!!!
This game has some major problems but all in all its a good experience with insane fidelity to Lovecraft
Me and thousands other teetotalers will enjoy the hospitality of Herr Fuller's ... erh.... hospital. Wunderbar!
Counter-ritual is IMO the most Lovecraftian ending of all. Ending in nuthouse :-D. My first run, i had to choose between Ritual and Counter-Ritual. Since those cultists pi$$ed me a lot. I chose Counter-Ritual.
Everbody: focusing on the endings
Me: *wondering why theirs tentacles coming out of the sea even tho they haven't even awakened cthulu*
Anand dhanola Ctulhu is an idea, the tentacles in the mist are an idea of that idea
Anglerr.E.D no he’s a alien when HP wrote call of Cthulhu he was done with magic and stuff and was with science and stuff Cthulhu is just alien
What happened to my boi Bradley tho
Willy Cuz I sort of wish that was better explained... like how did he come back from the dead? What happened to him in the jail cell? Bradley was a very well written character to get absolutely zero resolution!
The Last Taarakian i think pierce and ethan somehow got injected with leviathan’s oil, so... they’re revived,maybe? I mean fuller did die twice tho, and we get to see Dr. Colden too, but idk, trying to comprehend this game drive me mad
I chose the counter ritual, I did all the options to make it seem like I was going to help cthulhu but then I didn't
We do a little trolling
I feel as though they use the excuse of future already being written so that whatever choice you make has no affect on the story (Thus making it easier to make the game)
11:22
Cthulhu: This looks like a sandbox
All hail the One who Sleeps
I find this game's "if 2010s we're 1920s look in the hair and clothing of the characters fascinating." I.E. in other-words it's the 1920s seen through modern-day 2010s lenses.
thats place really reminds me about skyrim`s dlc dragonborn lol
hermaeous mora was based on the works of lovecraft
It’s the other way around there friend
performing the ritual seems like the best ending. Game goes out with a bang. others seem quite too familiar to what most games offer
It seem like there is no happy ending lol however this is a cthulhu game after all. 😎
Someone should call the good hunter he became a great one after all to help humanity even then his "human" form should be enough plus the fact he has enough insights to not be affected by all this madness makes him perfect for the job.
This one time, at band camp...🤐🤐
I would want to see Cthulhu too. But besides that I choose the last one because at least the detective comes back safe and sound than becoming insane to the better end or dead.
How do you get the "It's Over" ending? If I had to guess, I'd say it's dependent on Pierce's Sanity level at the end of the game, that it has to be pretty high to unlock it. Am I right? And while we're at it, what are the other endings dependent on? Anyone know what they all are? Personally, I'd say that the "It's Over" ending is the "best" ending, at least for Pierce and the world of the game in general. (Except that you don't get to see Cthulhu with that option, of course ;) )
yes it appears so, I ended up with high sanity level on my first run even, i went with counter ritual first then i did the game over one and now saw the do the ritual part here on UA-cam. i did not end up with suicide ending though and it would be the first one that I would have chosen if it was available in my recent first time play though.
I watch this as I play the most calm game ever
Good, u got 4 endings I got 3. Only one more remains I think, the occult ending
I did get through the game with 100% occultism at the end (06:29) and didn't get any other option but perform ritual or kill myself (I had no counter-ritual because I let book keeper die). And I finished the game twice. The second game I had 100% occultism, never had a drink, opposed the Leviathan, always picked insanity quotes (although I didn't took all sanity hits), and let the book keeper die. If there is any more endings there must be more than that to have it, or a certain combination of decisions during the game. Anyway 100% ocultism is not enough.
@@Alaemortis so the only truly "good" ending is the "it's over" ending?
@@Alaemortis Damn
@@dakotacross1519 its the "less bad" ending.
666 commentaries before mine. Quite fitting for a lovecraft game.
Why Dr. Fuller looks like Dr. Steel
just once in a chthulu game i’d like to actually fight or at least try to sneak past
Chris “P-pwease.... mistew Cthuwu... can I sneak by yuw??”
what happened to cat?
Living her normal life I guess, except for the call ending where she definitely died from madness, like everyone.
14:44 Counter-ritual.
17:35 Pierce summons his Persona.
sure there isnt more endings? Judging from the dialogue design, there could be two other options.
The only track of new endings I've heard was having 100% occultism. I did get 100% with my second walkthorough and didn't get any different choices.
No, the game has 4 endings. In PC you can access the game files, where the cimenatics are, and this is all you have.
chtulhu ia a ginormous calamari😍
The best way to kill ctulhu is using.....
Da legendary flip flop
EPIC
¡LA CHANCLA!
It's Over is definitely the best ending.
So, all your decisions will affect whether you get the 4th ending or not. Other 3 endings you will get for sure no matter what you have chosen. Kind of lamе.
@Kite Ø Counter Ritual is at the very least tied to keeping Drake alive to perform it. I can see 2 times that you have the ability to lose him. Agree to him helping in the first place and brighten the lamp as the Shambler is being sucked into the painting, this makes him let go of Drake's leg and you save him.
Killing yourself, I believe, is the insanity option.I was completely insane. Finished all the "Mental Traumas" too. I had no bullets left in my gun so i know it's not tied to that, as other's have suggested it could be.
I don't know how to get "It's Over". Mine didn't have it. I assume I was too insane. Probably the middle ground option of not giving in completely. I also submitted and accepted the knowledge from Leviathan. Maybe if I hadn't done that it would have been there. One source online says you have to be a master occultist to get it, which i was so idk.
@Kite Ø Hmm, only the first two choices I think, the officer and the first guy you shoot after him. But only in context of sanity. You know when you lose sanity because of the green shreak that happens. The last few chapters hit you with TONS of sanity shockers.
@George Sturua
No, you're wrong. I've seen a youtube video where the player had only 1 possible choice in the end.
Honestly, I loved and hated this game. I understand that Edward is losing his mind, but there's so many times where a character dies, they come back in a vision or sometimes they literally just don't die because of [Insert cosmic reason here]. By the end, I couldn't tell who actually died and who didn't, and the payoff is that I get thrown into an asylum ran by a doctor who Leviathan itself said I had successfully killed.
all endings sucks ... what happen with the village ... what is with cat ? what is with the rest of the world if CUTHU-fishman is coming ? no answers just more green riddels...
I prefer to go the "do nothing" route, I don't care about sarah THAT much, I also don't want cthulhu to do anything.
I just beat the game (except I did not get the Sacrifice Oneself ending. Is it based on sanity?) and honestly...these endings are terrible. Like not in an "Oh no" tragic sense, like a "Extremely underwhelming" sense. The counter ritual ending is so bizarre in its brevity that it feels cut and it is weird Fuller is alive whether you choose to kill him or not when the kill scene is framed as real (it feels more like lazy writing than an active story choice about madness). I also do not understand why the "It's Over" ending goes at all like it does. Why does anyone besides Sarah (who doesn't hate you, she is just broken) let you leave without performing the ritual?
I'm guessing they let you leave cause you're still the truthseeker no matter what. If a new oracle were to show up (not sure if it's possible, but it's likely), they could still use him. Killing Pierce would get them nowhere. BTW if I understand their leader is Fitzroy, if he wants Pierce to live, the others will comply. Now I'm not sure Drake made it out alive, since he can only be up to no good to them.
Two possible theories to Fuller.
1. The game laid many hints and almost outright tells you that Fuller (I believe Fuller actually literally told you so at some point if I remember correctly) has figured out how to make himself immortal and/or cheat death. If you subscribe to the belief that all those were just Ethan's Madness then... (you killing Fuller could also be madness)
2. Algernon's chant had something to do with asking the realm of dreams to wait, perhaps revoking many of the actions you did in the game, making it so you never learn of Leviathan or Cthulhu, and never can on account of being mentally broken.
Lovecraft has a theme of interweaving reality and hallucination, making it so you never know which is reality, sometimes to the point that the hallucination has more real, physical effect than reality itself due to the invocation of the eldritch.
If you're lost, then yeah, it's typically better to think in possibilities and piece from hindsight if it turns out wrong, nothing is impossible and everything is often outside the realm of normal logic in Lovecraft.
Some one has never read a Lovecraft tale before - many of the ending of his stories were very much like this, with the protagonist either dead or insane when it's all over (and thus unable to distinguish fantasy from reality).
I think Pierce just needs big fat hug in the “do nothing” ending
And some therapy sessions
So what exactly happens with the Counter-Ritual? How is he back in the Asylum when Fuller is dead? Or is he just continuing his best Herbert West impersonations?
I think that meant that the entire adventure we had after the cave in was nothing but a lie created by an already insane Edward
I just got the counter-ritual ending and I believe either Pierce had gone insane but had saved the world OR he was insane all along.
@@TheRealClaylex wait his mind was broken after the counter-ritual ending right
aden entertainment I would believe so.
You really don't get it ?
i guess the last one feels like the true ending, sadly the cute gal dies :c
Did the Perform The Counter-Ritual, kinda confused did it work?
Yes an no. The counter ritual only delays Cthulhu's awakening.
I had the ‘its over’ option but I did not choice it because I had no idea what it meant. Very little explanation. Thats annoying.
@@liammccoy2208 That's Lovecraft. There is very little explanation because not all is supposed to be known. Lovecraft had a very interesting way of story telling and the way they decided to transfer it to this game was not perfect. A very similar way to how lovecraft would tell a story would be Dark Souls. Fragments, descriptions, witness accounts. Very few things were concrete, and the player/reader is meant to fill in the blanks either by looking for patterns, or with their own creativity. That's why there is very little "Canon" in Lovecraft's universe.
The painting in his office suggests that this is the true ending.
So what is the whole point of summoning Cthulhu?
There isn't one, other than people be crazy and Cthulhu will probably mess up the world.
Madness does things to you.
Maybe its a sense of purpose and no escape. Eating that meat made them see the reality of the world and maybe they saw where they were going and decided that summoning this thing they killed was the best course of action. Of course this is leviathan and they seemed pretty smug about knowing everything about everything so leviathan could of just tricked them into thinking this.
Some people only want to watch UA-cam burn.
Lots of Lovecraft's point of view can be explained by the industrial revolution reaching its peak during his lifetime, combined with WW1. While technology gave great power and luxury to the world, it came at a great cost to society (entire industries out of work, a new lower class, empire building, colonialization, NBC warfare, etc). Almost as if industrialization was driving the world insane.
Thus, a lot of his work had this trade off as the theme: Get power, truth, or something in exchange for your sanity. "Summoning Cthulhu" was one such metaphor: Awaken the beast and he will show you the Truth. But the Truth will drive you mad.
And since we as a species always push the frontier of knowledge (say, research nuclear energy), even if an individual resisted "the call" it would only delay the inevitable technology inspired catastrophe. Like say, I don't know, something like... Mutually Assured Destruction (MAD).
"So what is the whole point of summoning Cthulhu"
Cultist who try to summon Cthulhu, Dagon, an aspect of Azazoth or Nyarlathotep or any other Mythos creature usually do it thinking they can bargain with it for riches or personal power or for more insights into the Mythos (for personal enlightenment and power)... depending on the creature in question. Some will answer and grant their followers what they asked for exchange for worship or sacrifices. Others will just turn up and eat them. Or turn up without even noticing those human "insects" that just got squished when an alien blob manifested itself on top of them....
I've been acting along all game just to counter ritual them in the face at the last second.
Rick Bomhof that’s exactly what I did lmao
Who is lavaithan ?
Son of cthulhu
Just some jobber.
IDK
I refused to do anything, and I regret nothing