You could technically increase the stagger time of a boss. You stagger him, you stop time, cast a big spell, then reset the cooldown and stop time once again, you could probably add an extra 10 seconds on the stagger time this way? Sounds very promising.
@rasi7558 Just my thought!!!! Cold + timestop will be stupid good! Being able to CC is valuable in a game like this already. But being able to elongate a freeze - is a game changer. 👌🏽 Why I think this will have busted interactions. We just need to LOG IN and play. Lol
Sounds wild as fuck 😂 I honestly think they will need to tweak time stop..... people in discord said imagine a party of 6 Chronomancers 😂😂😂 break everything
Ya see I just got that info late into the night. 🔥 sooooo good. SO NOW, I'm hoping my wishes come true with what it can be supported with 🙏🏼 Oh! And also CDR on time snap! 👀
@epicdude61388 it only seems right! Otherwise Emperian and his 6 man group would be unkillable. Anyone who ran that would steam roll the game. Good on GGG 🙌🏼
@@slimbgaming8237 it is hilarious to imagine 6 cronomancers walking into a boss arena, and, from an outside observer, simply instantly killing the boss.
Now... question really is whether Time Freeze also prevents boss mechanics like Stagger bar from dissipating. So technically in theory allowing you to extend its duration.
I was hoping you could setup a crazy CC like that! Stagger boss and right before hsi stagger is over prolong with a timefreeze!!!!! /drool would be rlly strong if we can pull it off
this will be crazy, im calling it now the bell thing u talked about is just one skill example, there is a skill called "the touch of god / 10 sec cd" witch has like 1200%wep damage and u can link it with curses and that curses get 25%more effect or somehting. i bet my ass that tere is enaugh skills in this game that u can have at least 2 big hitting skills with a large cooldown that would benefit like crazy from time snap, also there is somehting (archmage typ of buff) where u can spend alot of mana and u get like 12%more damage per stack or somehting so 48%more damage, imagine u doing 48%more damage than u hit like 2-3 BIG spells and than u just instanly hit that 2-3 big skills again with that buff still active because u only reset the cooldowns not the buff. before in poe that was not really an option u only gonna have 1 sixlink MAYBE two you need one clear skill so you can only have one big hitter skill basicly. in poe2 u can have even 2 skills for clear and STILL have like 3-4 big hitting combo skills to make use of time snap. im pretty much 90%sure im starting this. btw what i think is ultra funny, last vid i saw basicly was anti hyping the skill like "dont play it its a bait ur not going to do damage" ... :DDD clueless.
Dude thats awesome! LOL nice breakdown I will def keep this in mind when im experimenting in the game - You will have to come by the stream and tell me about if it works and shit. I will be sharing info as I find it. :P
@@slimbgaming8237 hehe ok not 100% sure if i start with chrono, might start stormweaver too and play some cast on crit/cast on shock shenanigans mana maner stacking, sounds interesting too. its really not an "if it works" it will work, my only concern is u might be kinda slow since u need your cooldowns to do alot of damage no idea how fast/slow mapping etc gonna be but i mean imagine stuff linke vaal haste linked with increased duration and u can use it twice everytime.
@@slimbgaming8237 sadly i found only one big hitting cooldown spell and thats hammer of the gods and thats a melee skill :( i hope there is some more than this maybe idk how complete that list is
@lolleonlolable but I thought the snap reset all skills no matter attack or spell ya? And alsooooooo we will prob get more skills like HoG for other stats. We got the STR one, prob will get an intell and a dex version of a big CD skill too 🤞🏼
ridiculously bad yeah, noone is going to use temporal rift. sustain will work differently in this game and the hardcore usage will also be nonexistant.
@mad_scientist2146 I can see some play in Temporal rift. It's very unique forsure. Sustian will be super important in the game with us not have hardly any life nodes from tree.... like 90% from gear. I agree. But bad isn't how I would describe it, you have 3 nodes out of 8 and to call it bad.... lol 👀 we don't know enough to say it's bad.
@mad_scientist2146 also considering - what makes u think they couldn't add nodes or unique items that make temporal rift a movement skill! Since the game is designed with a slower pace in mind overall. 🤷🏽🤔 im just saying You never kno!!!!!!!!!!!!!!
@@slimbgaming8237 unlikely, dunno if you have played the voidknight in last epoch, but you surely at least have seen it. volatile reversal was really only used to a) get your mana back, as mana sustain is really arse in that game especially for that specific class and b) for it's "if cast recently" shortbuffs, so you would spam it on CD to simply get the additional dps out of it. I've never seen anyone run into a deadend with such a skill and be quick enough to make anything out of it reverting their position on the map and taking a different path. it's just not meaningful to do in that way. same goes for avoiding telegraphed hits and restoring life, the mechanic of the skill disturbs your flow and it's always better to just keep attacking for leech and maybe pop a flask as an "oh crap button", but yeah we will see how they have changed all of this.
@@mad_scientist2146 See I envisioned the mechanic like Weaver from Dota2. look it up if also have never seen that! It is a highly effective skill to be use when in trouble or a tight spot. Actually scary at times if used to pretty much double up the burst output - Fight till you get low, revert time, 100% life and full head of steam coming your way again. Idk we will have to see it all play out!!!! Yea I saw the voidknight never played it. But saw people use the skill for dmg buff forsure. But best believe I will be trying to use the rewind time skill if the rest of her kit is mid. good talk o7
You could technically increase the stagger time of a boss. You stagger him, you stop time, cast a big spell, then reset the cooldown and stop time once again, you could probably add an extra 10 seconds on the stagger time this way? Sounds very promising.
@MrMelindru my fingers are crossed it's going to work lol 😆
Timestop will be used the most to snapshot vulnerability frames like stagger and freeze to elongate the effect and multipliers.
@rasi7558 Just my thought!!!! Cold + timestop will be stupid good! Being able to CC is valuable in a game like this already. But being able to elongate a freeze - is a game changer. 👌🏽 Why I think this will have busted interactions. We just need to LOG IN and play. Lol
Boss hunting duo: Chronomancer with buffed time freeze & mercenary with decimating blow and culling strike. Bosses never stood a chance
Sounds wild as fuck 😂 I honestly think they will need to tweak time stop..... people in discord said imagine a party of 6 Chronomancers 😂😂😂 break everything
Tel I also heard that only some bosses were effected by time freeze.. 😢
Almost certainly the time stop has a damage threshold that breaks them out right?
@@tel97v200 lets hope not lol
Better Yet - Chronomancer with buffed up timefreeze + ANY cold skill character with Big freezes combo would be insane.
Yeah and the most crazy shit is, you can put supports into those skills. As Jonathan from GGG has mentioned. CRAZY.
Ya see I just got that info late into the night. 🔥 sooooo good. SO NOW, I'm hoping my wishes come true with what it can be supported with 🙏🏼
Oh! And also CDR on time snap! 👀
BTW, you can have a group of chronomancers alternating Time Freeze to chain stop mobs. Jonathan made that clear in the Tavern Talk interview.
WOW lol i was wondering lol...... sounds busted.
aint no way that stays with Empy and his doo doo ass group play breaks the game
kek
@@slimbgaming8237 They might make time freeze somehow trigger EVERYONE'S cool down of time freeze. To prevent this spam situation.
@epicdude61388 it only seems right! Otherwise Emperian and his 6 man group would be unkillable. Anyone who ran that would steam roll the game. Good on GGG 🙌🏼
@@slimbgaming8237 it is hilarious to imagine 6 cronomancers walking into a boss arena, and, from an outside observer, simply instantly killing the boss.
It's about time you made one of these!
Now... question really is whether Time Freeze also prevents boss mechanics like Stagger bar from dissipating. So technically in theory allowing you to extend its duration.
Was told some bosses u can timefreeze not all..... so yea 100% pinnacle bosses are not beinmg timefrozen. lol
I was hoping you could setup a crazy CC like that! Stagger boss and right before hsi stagger is over prolong with a timefreeze!!!!! /drool would be rlly strong if we can pull it off
this will be crazy, im calling it now the bell thing u talked about is just one skill example, there is a skill called "the touch of god / 10 sec cd" witch has like 1200%wep damage and u can link it with curses and that curses get 25%more effect or somehting. i bet my ass that tere is enaugh skills in this game that u can have at least 2 big hitting skills with a large cooldown that would benefit like crazy from time snap, also there is somehting (archmage typ of buff) where u can spend alot of mana and u get like 12%more damage per stack or somehting so 48%more damage, imagine u doing 48%more damage than u hit like 2-3 BIG spells and than u just instanly hit that 2-3 big skills again with that buff still active because u only reset the cooldowns not the buff.
before in poe that was not really an option u only gonna have 1 sixlink MAYBE two you need one clear skill so you can only have one big hitter skill basicly.
in poe2 u can have even 2 skills for clear and STILL have like 3-4 big hitting combo skills to make use of time snap. im pretty much 90%sure im starting this.
btw what i think is ultra funny, last vid i saw basicly was anti hyping the skill like "dont play it its a bait ur not going to do damage" ... :DDD clueless.
Dude thats awesome!
LOL nice breakdown I will def keep this in mind when im experimenting in the game - You will have to come by the stream and tell me about if it works and shit. I will be sharing info as I find it. :P
@@slimbgaming8237 hehe ok not 100% sure if i start with chrono, might start stormweaver too and play some cast on crit/cast on shock shenanigans mana maner stacking, sounds interesting too. its really not an "if it works" it will work, my only concern is u might be kinda slow since u need your cooldowns to do alot of damage no idea how fast/slow mapping etc gonna be but i mean imagine stuff linke vaal haste linked with increased duration and u can use it twice everytime.
@@lolleonlolable with 9 skill slots and the potiential to have 9 6L. We will be able to find a reliable combo for clearing ect ect :P
@@slimbgaming8237 sadly i found only one big hitting cooldown spell and thats hammer of the gods and thats a melee skill :( i hope there is some more than this maybe idk how complete that list is
@lolleonlolable but I thought the snap reset all skills no matter attack or spell ya? And alsooooooo we will prob get more skills like HoG for other stats. We got the STR one, prob will get an intell and a dex version of a big CD skill too 🤞🏼
This aged like milk lmao
did it? Last I checked Chronomancer has a wildly insane value of mobility and utility in a slow EA game currently.
Im currently doing things in boss rooms and maps other characters would die too so idk. Aged pretty well In alot of peoples eyes.
ye
New sub, this video would be even better if the background music was lower or turn off. Just my opinion. 👍
Thanks man. appreicate it. I will usually always have some jams in the vids. Sorry it was too loud for you :(
👍
klay thompson?
@RhinoSea hahaha 😆 I wish man i wish!!!! Im much taller than him tho. 😎
Mom is first 😍
Tune
Noice
ridiculously bad yeah, noone is going to use temporal rift. sustain will work differently in this game and the hardcore usage will also be nonexistant.
@mad_scientist2146 I can see some play in Temporal rift. It's very unique forsure. Sustian will be super important in the game with us not have hardly any life nodes from tree.... like 90% from gear. I agree.
But bad isn't how I would describe it, you have 3 nodes out of 8 and to call it bad.... lol 👀 we don't know enough to say it's bad.
@mad_scientist2146 also considering - what makes u think they couldn't add nodes or unique items that make temporal rift a movement skill! Since the game is designed with a slower pace in mind overall. 🤷🏽🤔 im just saying You never kno!!!!!!!!!!!!!!
@@slimbgaming8237 unlikely, dunno if you have played the voidknight in last epoch, but you surely at least have seen it. volatile reversal was really only used to a) get your mana back, as mana sustain is really arse in that game especially for that specific class and b) for it's "if cast recently" shortbuffs, so you would spam it on CD to simply get the additional dps out of it. I've never seen anyone run into a deadend with such a skill and be quick enough to make anything out of it reverting their position on the map and taking a different path. it's just not meaningful to do in that way. same goes for avoiding telegraphed hits and restoring life, the mechanic of the skill disturbs your flow and it's always better to just keep attacking for leech and maybe pop a flask as an "oh crap button", but yeah we will see how they have changed all of this.
@@mad_scientist2146 See I envisioned the mechanic like Weaver from Dota2. look it up if also have never seen that! It is a highly effective skill to be use when in trouble or a tight spot. Actually scary at times if used to pretty much double up the burst output - Fight till you get low, revert time, 100% life and full head of steam coming your way again. Idk we will have to see it all play out!!!! Yea I saw the voidknight never played it. But saw people use the skill for dmg buff forsure.
But best believe I will be trying to use the rewind time skill if the rest of her kit is mid.
good talk o7