I think chamber is easy to play. Free life, watch flank or chokes, free gun every round (not free but yk what I mean) and an op he’s stupid easy and forgiving to play but I think Reyna should be at the bottom with him. Yes aiming is important but game sense and tricking your opponents with like a yoru tp or something is much harder to do than clicking a head
@@paradox_rl8399 Operator still needs quick reactions and punishes you more by not letting you spray. The "free life" is more like "free life but you have 1 second to use it and can still get counterplayed from behind with bad team comp". I would say gamesense has it's positives as you can take your time to react usually and can still use it in dumb ways that still provide value.
The only reason I wouldn’t say he is s tier hard is because his ult is op and u can basically one shot anyone in your sight line but yes, the rest of his tool kit is pretty aim based
0:40 "just forget about reyna's flash, the ability that helps her on her first gunfight. All of reyna's other abilities only help her on her second gunfight, therefore, Reyna's the hardest character." the flashes getting shot are the point, you put them somewhere that messes up the enemies's crosshair placement, like the ground or the sky, and if they shoot it out, they're gonna have to hit a spray transfer to get you, if they dont shoot it out, theyre blind. The counterplay to reyna's flash is literally just dont get flashed or just be so cracked it doesnt matter, but by forgetting the thing that helps her on her first fight, and second if you didnt waste both on one fight, you're ignoring one of the most important parts of her kit
I mostly only disagree with the reyna spot because some of your picks are placed based on their skill FLOOR and picking them up as a first timer rather than mastering them, this now makes it so we can assume the list is for newer/lower elo players in games where reyna can get insane amounts of value from her kit and easily carry games. Edit: I read a lot of comments that aren't considering why reyna is put as the hardest. Though is still disagree with her placement, I understand why she's there. It's not mechanical difficulty guys, it also considers difficulty in getting value out of her kit and many times a reyna can run it down and just die before even using her kit getting zero value at all.
I disagree with the reyna spot because they ignored the part of her kit that makes the gunfights actually easier, then said she doesnt have any help with the gunfights, therefore reyna hard
I disagree with you now, he is ranking reyna as a duelist and can be really challenging entering a site with her, NOT HER KIT, also as her blind can be broken its clear to see why she is so far down the drain in ranked and pro play, she is just not a good entry fragger. Just because you think her utill is ez that doesn't mean that the agent isn't hard you fool
As a partial KJ main, I also main Sage and Astra, her level of difficulty really depends on the rank you are at. In lower ranks KJ is a very easy agent because you don't have to rely on difficult lineups because most people don't know how to play against her so you can do the basic setups every game. However, once you reach higher ranks you need to have multiple difficult lineups because most people know how to easily counter KJ and her kit. Some people who say KJ requires no skill because she isn't an agent that can only rely on aim, that can't be further from the truth, again esp in high ranks. You need to know good lineups, which can be hard depending on the map. Most of the people saying things like this have never actually played KJ, let alone in high rank lobbies.
ahh i think comparing her to others i feel like its fine, getting lineups and setups is easy but that needs more work than some other agents, i dont know how to feel about her placement tbh
kj isnt very easy i mean her util is more for buying some time for other player to arrive... i mean kj doesnt have anything for herself technically... the molly she has does do damage but it will not always do damage but stall time... turret does not kill an enemy its just there to stall time... so in a situation where she needs to clutch its quite hard to clutch with her... duelists can run to a safer place in a dangerous situation as their kit is that way, controllers have smokes, all initiators have something in their kit that will help them... except sage has heal for herself, chamber is basically a pseudo duelist and can run away in tough situations but kj cannot
As a KJ main I feel like it's really easy to clutch with KJ when against 3, even 4 people sometimes, depending of the map or course. It also depends of how good the setup is. And daamn, clutching with her is the most satisfying thing ever. Also, played against some diamond and platinum players recently (me being only bronze level) and managed to get some kills with swarms in post planting scenarios, and even managed to stall for time in other situations. Not all people check for swarms, and it's funny that does not happen even in higher elos.
i believe viper is also one of the hardest agents to use. her fuel decrease much faster now. her wall placing can affect the round(if you set it up at A Site for example, the enemy can just rotate to the other site) her orb needs much practice for you to know where it lands( you also cannot reposition your orb if you cant pick it up which can put her at risk. her mollies are meant to hold off enemies/apply vulnerability to push back enemies. her ult is an advantage and disadvantage to her. it also gives her enemies a chance to wrap around her. most importantly like every other agent. she needs coordination with her teammates to give her utilities a huge impact on the round.
i main viper, it is really difficult at first (cause you know, lineups, smart ability using) but once you play a lot of rounds with viper it's much, much easier. as you said you need to know/communicate with your teammates cause if you don't, then you're probably grilled lmao
I disagree a lot with this list. First Reyna is definitely to high, but there’s like 40 other comments talking about that so i won’t get into that. Next is I feel like kill joy is not an easy agent to just pick up and play. Kill joy was one of the first agents i picked up and i struggled with her at first. It’s not easy to figure out her kit without coming up with setups and using all of her utility together. I think if you put cypher that high then killjoy needs to be much higher than last place because for both of them you have to find setups that work and you can’t use the same setup too much. I still think cypher is harder, but i think killjoy should be low A or high B. On contrast to my experience with killjoy, i also picked up raze around the same time and she was so easy to play. Her blast packs might be hard to use, but all of her other abilities are some of the easiest to use in the game. I think if all of your abilities expect one are that easy then she has to be in the lowest tier. Raze is so much easier to learn and play than killjoy is in my opinion.
Kj deserves her spot.literally does not require any skill other than set ups. Set ups are all over youtube. Also here kit does her job for her. Turrets shoot without aiming. Alarm bot pops without u doing much and ur swarm is very ez to time. Cypher also requires set ups. However his set ups require much more skill. There is a lot more complexity to his trip as misplacement or obvious trips can yield u almost no benefit. His cages also have a lot of specific line ups and one ways which r tougher to use then kill joy. His cam also requires a lot of line ups and thinking un like kjs util. Lastly kj ult is very easy to pull off and is very effective. Cyphers ult can be completely useless if you dont know what u are doing
this list is based off of how easy it is to get value out of util, reyna utility requires you to get a kill which means that in a lot of rounds you can die without providing utility; her value is based on your raw skill and unless you’re a demon she’s very hard to get value out of. killjoy is low because every piece of her kit provides so much value even if you have no idea how to use her. both turret and alarmbot is free info as long as you place it down and the molly requires less head math/lineups to throw since you can put it wherever then activate it from wherever. her ult is also just a free site take. raze is also pretty easy but since she is a duelist a lot of her value relies on being able to create space with satchels which means she takes a bit more time for a player to unlock her full potential
@@serdw Ima be example: I have main cypher for like 3 month and i still cant find usage of his cyber cage sometimes... Only thing that is easy to pulloff when attacker side is his wire you can just place it somewhere in corridor to the site and you will know when the are running in your back...
@@lordbagrovski8570 for someone who plays cypher not as a main but a more often than most, the cage can be used to create space, be aggressive or for means of disengaging not to mention it helps you a lot in many cases considering that you can do a gap wall for it, cypher does take a lot more brains to know where to place your util KJ is just learning when to switch up your util placement. Cypher ult is tbh useful in any given situation but has much more value for clutch situation 1-2vX's it may not be that great considering it only shows us where they are and thats it. I like playing cypher on ascent since i can play around placements in both sides his kit is simple for me but has plenty of uses.
@@James-fv4jx Have you missed the word sometimes? I know his q owns insane posibilities BUT i think it needs buff... someshort of reactivation or way to move it. If cypher had charge bar for his cage like viper neon or skye it will crate new ways to outplay... And detail that i loved to see is that: you have to click w mouse to trow it (it is not an secret that u some times trow cage by pressing Q by acsident)
Honestly I think omen should be slightly higher in the list because his tps are not only a gamble even if you know how to play him well, but it is very hard for someone to learn where to and when tp considering if you do it wrong you might as well be dead
true especially since a lot of the time you stand in your smoke and tp out of it somewhere and it's hard to aim it properly in literally split seconds so that u don't get killed/aren't vulnerable with your ability out for this long
Its vague to generally call an agent easy or hard because it depends on so many things: the level of play, picking an agent up vs. mastering an agent etc.
as a female sage main, she's the easiest and hardest agent to be in any map and in any time. i heal, plant, res, and kill properly yet everything is still my bad. 😭
I stopped playing Sage because she is boring to play. But everytime I play her I get compliments for my aggressive walls while still being the one agent left to clutch the round.
one tip when picking up a new agent. instantly go into a custom game/range and make a new agent profile. I swapped my heal/dismiss on reyna and run/stun on neon. I just changed in between my 2 side mousebuttons and it's so annoying to adjust
Reyna being hard depends on rank. All the low elo players will say she’s easy because “running it down” and killing ppl is easy in low elo. I’m d1 and get on an alt to play with my gold friend and Reyna is brain dead easy there. In higher ranks you actually have decent-good players that can aim and kill you. She has a low floor and high ceiling but she’s overall kinda weak
its easy to play because you just flash and go to fight, then recover. in high elo ppl have better aim but you have too? something like a sova is hard due to the lineups and multiple abilities
@@merimackara it’s hard in high elo because stuff that works in low elo doesn’t work. Also, as I stated, in terms of potential value Reyna dies out in higher Elos due to a relatively weak kit
I'm a diamond too, and here we're not talking about agent being bad or good, we're talking about easy or not. Obviously Reyna gets insta traded against good opponents but that doesn't mean she's hard to play lol. This list honestly sucks acc to me. Reyna is a really easy to play agent in any rank, it's just that as an agent she can't pull off much in higher ranks.! Chamber on the other hand is arguably a little hard to play when compared to others on this list but the guy who created this list is probably a rookie or really does not know what he's doing.
I just basically love how you made chamber the easiest, while reyna the hardest, giving the reyna the hardest tier, becuse you need to have good aim to find value, meanwhile giving the easiest tier to an agent which is the same, but in the meantime also needs no make his tp's in very strategic places and put trademark. You've also put neon on the S tier saying, that she needs an initiator to help her out, otherwise she might as well entry the site alone. Problem with this sentence is, that it's true, but it's true for EVERY DUELIST in the game, maybe except Jett in SOME situations. I didn't watch all the video becuse of all the bullshit there is in it, like the second the video actually starts putting reyna in the hardest tier, but I when i see RAZE on B TIER while I am a RAZE MAIN I just wanna fucking cry. Do you even know how hard it actually is to hit satchels IN GAME? But besides that, her boombot and nade is actually pretty easy to use, but you've just judged raze's abilities only by only 2 of them and it's pretty not nice. Btw if there are some newbies watching and seeing this coment, don't use this tier list as an actual suggestion to choosing your main. The difficulty of the character shouldn't be the reason you choose it or not, play what you like and try to play all the agents before choosing your favourite.
Ive been maining yoru since his release and im very familiar/love playing him. He's very good in clutch situations. Made it very ez for me to 1v2,3,4 & 5clutch
Reyna's utility is based on her character lore as she has a voice line "I have lied, beaten, killed to survive. I will kill again and again if it means one more day." She is all about survival.
As a cypher main, it is my first agent to unlock and i found it easy to play especially the combo of cam, wire and barrier when ur on defending on the opposite site, u can cover it on the opposite site where you are defending it and whole team rush a and u left on b, you can also defend it on a and go to b.
@@reyxishin6651 ikr , everyone get impressed when you say ur a cypher main cuz its so rare at this point its almost an extinct species the only people i think who play cypher now are the people who picked him up at the start of the game
@@shanoto3203 ppl in games saying "Damn you're so good cypher" even if ur using minimal effort. Like, wdym good? They just got caught in my trap that's all.
cypher is a lot harder to get value out of in higher elo, it’s basically a necessity to know a bunch of different setups, read your enemies and how to play off of info and your utility and you’re not as flexible as a chamber, not to mention kj has better stall util. he’s just not that good of an agent but ppl like babyj play him insanely well bc of the amount of niche setups he has. sure in lower elo he might be easy because ppl just walk into trips but later on he’s so much easier to counter than kj so you need to be smarter about your utility
@@dipperz in other words , cypher is one of the few agent who isnt completely brain dead i mean think about it, every agent has some sort of util that they just use it at a place with enemies , boom you get freely rewarded(one reason why i fucking hate raze) , and then we have cypher who not only needs to plan ahead of time like fucking doctor strange , but also needs to time it perfectly to get good enough value i mean i am low elo so i aint gonna say anything but i dont see cyphers that often
How difficult an agent is entirely depends on elo, map and the type of player. For someone like me who doesn't like to push or rush in, playing a duelist is extremely difficult because it goes against my nature. On the other hand, I am always comfortable with a sentinel or a controller.
Ok so before you scroll down, hear me out. When i first started playing and got my first voucher, i was torn between the agents, i just could not pick, so finally i picked reyna as i thought she would be nice to master. The first few games i was absolutely trashed on, but i eventually got the hang of her, and my god the frags i got with her, her leer ability is good when the enemy have grouped up some where i leer, then i hop in, start to shoot, and if i get hit, i heal, otherwise i go invincible before the leer runs out, eventually i get empress and the frags i get with it are amazing, i really recommend it for beginners since it helps them focus on the game and getting kills. peace.
@@TheBlessedMx if you got those mechanics of good Reyna, you can be even better at every other agent, because Reyna and for example Omen, which can do the same pew-pew, but Omen has more additional value because of his skills, or do the same entry fraggs as Reyna, but on Chamber and have his trademark on flank
try palying reyna in high elo games she can get value sure but mostly shes useless coz she cant really use heal coz someone will trade her out and she needs to get a kill to get out or shes just dead meat
As a Chyper Main I totally agree with your placement on S, because if you don't know what your doing, you can mostly only rely on the cam and your aim. But when you know were to place your stuff, you can lockdown an entire site by yourself.
yes i agree with this but you need to be careful to not be predictable and putting them in spots where theyre %100 crouch walking and not rushing in just loses you your tripwire
_AGGRESSIVE_ disagree on Phoenix. He's easy to use if you're trying to gather kills but his blinds, walls and AoEs are all going to impair teammates making it easy to turn a bad push into a wipe. It's a team game. Stop making everyone else suffer.
I disagree with the Reyna placement. The flashes are extremely useful for swinging with your team, and unlike other agents with flashes, is one of the ones that cant blind your team. swinging with a group can be super helpful. I will say though, Reyna is only useful when the user gets kills
@@Qinton and then when they are staring at the blind in the air shooting it you swing the corner, and uh oh, their crosshair is no where near you, free kill
Not blinding me makes her my new favorite. I hope all of my teammates are Reyna. All four of them. Just me and four Reynas that can't blind me. I'm pretty sure that's what heaven is going to be like.
If considering mastering the agent, then Jett/Chamber/Raze should also be S tier list. They are hard to master to maximize their potential and require good aiming if you say Reyna is S tier
@@JiggyJiggy21 but ur sure u master sova correctly tho? I don't say that u can't but double shockdarts on every site and maps to defend the spike is harder and the same with double shockdarts on defenders, is just hard to learn him correctly
If reyna gets number 1 for difficulty then so should chamber. The only way you have that get out of jail free card is if you're holding an angle around your preplaced tp spot, two of his abilities are guns, and the one ability he has to set himself up for a kill is his singular trademark that's very easy to hear after the nerfs. On defense you have to choose between playing off of it for a kill or using it to hold a different agle from the one you're watching so you don't have holes in your defense. On attack you have to choose if you want it for post plant to play off of on site or using it to hold flank which becomes useless if you rotate. Headhunter and tour de force are good abilities but they don't help you net a kill, unless you count the slow on his ult which only appears after a kill while reyna at least has two blinds to help her gather info and net that needed first pick or help out a close by teammate by blinding through a wall to get them out of a spot since the blind is unique in the fact that it doesn't affect allies
I think chamber is easier than reyna by a lot. He can get away easily with his tp and a scanner to prevent flanks. The only thing that is holding him back is that your teammates will be mad if you don't perform good enough. Yes, it is beginner friendly and easy to understand, but I think your ego will be destroyed by these toxic players if you don't do well.
as an ex-reyna main i would keep her at A, because when i was bad, her ult was something which gave me a placebo effect confidence, and i used to just push and pop off with 3k, 4k etc. and all u gotta do is spam e right after killing while in ult
Yes, I know I know I'm that one Chamber main, but I will say that Chamber is insanely easy but you should only use him if you have very good aim, particularly flicks.
Astra is the hardest one to learn, shes very complex and shes so hard to play that you only see her in radiant and immo lobbies or just that low elo lobbies are just thinking shes trash
I got ascendent again yesterday and I still main Reyna and i would also say its not that easy because especially in that higher Elo everyone has hard aim and to be good with Reyna there you must be better then your enemies
Raze in B is a crime. Yeah, she's easy to use but has an EXTREMELY high ceiling. If a Raze doesn't know how to satchel jump in, she's not a good entry. Period.
Double satcheling is easy just practice in custom and you'll quickly get the hang of it what makes it have a high ceiling is being able to utilize the satchels mid fight and thinking on the go
@@2prominent LOL thats like genuinely just false, even most people from every rank before plat doesnt know that if you aim lower when satcheling you'll move faster so you need to control your camera correctly to get to the spots you want to reach, every person i see that doesnt play a lot of raze just satchels straight up into the air on the second charge
yeah even the rest of her kit still takes time to learn to use right, if you dont understand nade mechanics ur probably gonna miss every nade you arent throwing 15 meters in front of you and without knowing good boom bot spots its just rolling around bumping walls not clearing good corners. on top of that you need to know how and when to use satchels to even get picks from her ult most of the time
Yoru is the most accurate,yoru does have huge level gap,it’s extremely hard to time it well to play with teammate until u can master it,it can do a lot of contribution and is one of the best agent for 1v1 consider all of his kit is not mostly for team play ,only sometime u can do flashes for team play,which require really good comms and communications
as an ex- d3/immo1 yoru main (lost the fucking account) i can say that to play yoru u need to play with enemies heads, if u cant do that u just cant play him
Neon what? Neon who? Neon where now? S rank? Boy, u get insta rotates by pressing one button, her stuns literally dont get easier to use and they're super fast, u can fortnite slide into your enemy's face and you get a fricking Darth Sidious Unlimited power zap machine on her ult
Omen paranoia is super easy to dodge if you know what you’re doing, learning to smoke the right areas is part of learning any smokes character, his TP to place is difficult and risky, his ult has more uses than you realize
i disagree on one point: Omen paranoia is undodgable if he knows what he's doing xD running while throwing it increases it's speed, and it's designed to flash corridors where the enemy cant dodge to either side. It's not designed to entry a site, with a lot of enemies... but when they attack, or on a post plant, u can easily get 2 kills with it
you cant just put sova higher than killjoy and then make the argument that he has a "higher skill ceiling", killjoy has molly lineups too so she should atleast be above chamber and sage no?
@@nicotect I mean it takes time to master all agents but imo with Cypher just learn some setups, adjust accordingly, and ur good to go. Also use cages as smokes during attacking. Corner cages are also good but it's risky.
@@reyxishin6651 No, caging in attacking is not the worst ... you're not supposed to, you have a smoker, initiator, ... but it's not the worst ( If you are caging to enter, it means you are in front, you have a high chance of dying and you lose an incredibly strong force to defend the bomb once planted ). Where is the biggest mistake to every Cyphers it's to stay on a setup. And you need a lot of time and trial on each map to find good positions. The problem is that as long as you don't have that, your Cypher is useless, after 3 rounds everyone has understood where you are (Since all Cyphers stay on the same site for the whole game) and your positions also, which means that at this time you are no longer useful. So hard to play? Of course. If you want to play it for more than 3 rounds (or 2 if the enemies have quickly understood your level) and therefore be able to be usefull, you need a lot of knowledge.
breach needs to play with his team and needs to know where are the enemies, it should be in S tier for others reasons too but im too lazy to explain myself
Almost all my favourite agents are on S lol. But i feel like Jett deserves to be S because her ult requires you to get headshots. In low ranks, her ult makes players weaker because they cant headshot.
jett is very complicated with the short battle smokes too imo, and when to dash or updraft i just have no idea what im doing when i play jett, no other agent is like her
as a cypher main, cypher's ult can absolutely win rounds. it's extremely strong against a viper pit. i've won rounds on retake with it, or when the opponent puts a viper pit on a dropped spike. it also only costs 6 ult points. with the buff of pinging twice, being able to use any dead body in a round, and still going off if you die, i'd say his ult is one of the most useful and easy to use. it will also ping a yoru if he uses ult, so your team can start rotating quickly into position. bonus if you put trips in non-standard locations, it throws the enemies off. you have to be creative with him. if you use the same set ups you see online, it won't work well. if you create your own, it keeps the opponents guessing. i think it's one of the best things about cypher, i love that creative aspect.
As an astra main, I agree HAHAHHAHA cause like, if you're not really dedicated to learning her, you'll really get zero value she's an agent you should really commit to
I think fade should be a bit higher because using her HAUNT can sometimes be hard to use especially if you are against people who have a half understanding of what is going on, even at low elo you need to know a few line ups to get use out of it.
I agree with something someone once said: Reyna's kit makes you play better in low ELO, masking your vulnerabilities and lack in skill as she helps you incredibly BUT: Once you are high, she's at disadvantage comparing to other characters. At this point everyone knows how to counter her and aim properly without her kit's help. It makes her weak yet strong at the same time.
I think the only buff for cypher is equipment reuse ability. I remember when I could pick my tripwires back up and save them for next round. The economy wasn’t that big but helped when I needed that extra 100 cress for a weapon and armor.
As a bronze 1 Reyna main I disagree. Reyna isn't the hardest agent, the hardest for me might be chamber or sova because I'm still getting used to the maps and the game in general I had 1000 hours on CSGO so Reyna doesn't feel that weird to me
I’m so glad I decided to main Astra cause in lower elo people literally don’t know how to counter her, and when the mash potato strat works it’s one of the best feeling ever
Nah. Think of it as jett dash but more defensive, simpler kit. You can just put your tp on some off-angle. Like in breeze, one on top of the pyramids and one behind it.
i would definitely say omen is a bit harder to play, if you have a bad omen, the smokes can easily become an issue. for example if your omen uses a bad smoke, enemies can easily push from both sides of a bad smoke and screw up the people holding the site as opposed to helping them and you really need to know a lot of game sense to get some good value out of his tps, especially his ult
i pretty much only play reyna just for this reason. I wouldnt argue that shes hard at all. It actually makes it easier to play her because her kit is so simple
I find it really weird on Reyna to say: OK, first, let's ignore the ability she has that gives her a massive advantage in a fight unless the enemy quickly aims at it while you're shooting at them. Then, since that doesn't count, see? WOW! She has NO ability that helps her take her first fight at all. (Even though her other abilities work on enemies killed by allies too, right?) So she CAN piggy back off allies' kills and use them to get rolling. Weird to make the grounds for an argument that are based out of reality, since she DOES in fact have automatic one-way blinds built into her kit, while never mentioning the intended strategic use of her kit to succeed.
I think omen should be a low B seeing as enemies can easily predict your moves, forcing you to come up with unique plays very quickly at times. (I am an omen main, so this might be biased)
Tbh I'd put killjoy up and bring Reyna, Skye,Raze and Phoenix at C because these agents are really easy to pick up (and thats a pretty good thing, especially for newer players). Right now the whole list feels like a mess lol 😭
@@capy9151 As someone who's new to the game, Brimstone and Phoenix feel much easier to understand by a landslide, I at least had to look up guides for Killjoy. I honestly don't understand how KJ is the easiest aside from maybe when you're playing against low level players
Phoenix and Skye can be in C tier, when it comes to most of their utility, but their flashes are some things that you need to take care of. You can easily flash yourself, your teammates, and the enemies, but their flashes might be kinda difficult
Man legit placed Reyna at the top 💀 My third game using her and I dropped a 34k 😂 Mechanics are something every player needs. If you don’t have it you can’t play the game properly so all the other characters have more difficulty than her as you need to learn more things to play them. Jett and Chamber both require infinitely more skill than Reyna.
00:02 Ranking agents from hardest to easiest 01:45 Understanding the game, mechanics and decision making affects the difficulty of playing agents. 03:27 Cypher is the most demanding agent in the game due to his reliance on game sense and information. 05:04 Difficulties of playing Breach and Skye in terms of teamwork and coordination 06:45 Viper requires strategic use of her utility 08:24 Fade, KAY/O, and Raze are not very difficult to use. 10:08 Reyes and Phoenix have a mix of easy and difficult abilities. 11:40 Sage is an easy-to-play agent, but mastering her skills can make her more difficult. 13:16 KJ ranked as second easiest agent
I am sorry but I really, really, really disagree with chamber being the 3rd easiest agent. If I can explain my opinion please... Chamber is very strictly depended on fast reflexes and aim. People refer to the tp as a "second chance" but it requires to really learn to use it that way. I have signatures on X (by default and haven't found a reason to change it). And if you tp with chamber when you see an enemy that's basically a waste, so you want to get a kill and then tp. I had to significantly change my finger layout on the keyboard (which was really uncomfortable and still is) just to use the tp. And when you encounter someone who has good aim. Recognising when you got enough from your spot and then mash tp can be difficult and easily wasted. And that's only 1 ability. He has another (Headhunter) that has 8 ammo, making it extremely punishing when you have below average aim. Same goes for his ult. Operator is already punishing for being too confident and trying to push the limits. Tour de force has 5 bullets so you want to always hit, faster firerate does help but it's still long enough to make you get behind cover and repeek (or tp) which is still punishing like an OP. No offense I just can't believe he ranked lower than pheonix. Edit: This list overall is weird. It's like you are also judging the amount of usefullness by how strong agents are which is a bad way to do it. This tier list just isn't your style as skilled players that mastered many mechanics and take a lot of things as Obvious maybe aren't the best to judge what is easy and what is not. I mean some people may not even know chamber tp is used to escape combat in the first place.
i agree with the part where you say hows its hard to know when to tp out or not but other than that the rest of his kit like you said was aim which is pretty easy to develop to an acceptable level and his op is so easy to get multiple kills cause of the slow radius
For KJ main..i think its one of the hardest..the gun bot only useful in pistol round..other than that its just an alarmbot with a gun..for the grenade when u reach gold u can't spamming it on the spike post-plant cause the enemy will know it. It means u need to learn line-up. The worst of it is when defending..imagine if u setup in A and the enemy go B..Yeah KJ pretty much useless cause the cd is 30sec and she can't take back her grenade. That's why i most of the time just wait hoping for the enemy to reroute and when they don't..my teammate will just shitting on me 😑😑😑. Thats the life of KJ Main.
Viper is not a hard agent to learn imo, you just need to be able to stay alive to use your smokes to their full advantage. Agents like raze or Kay o are much harder to learn
She is pretty easy to learn but really difficult to master. You have to learn how your smoke distance Work, tons of lineups;retake, rotation.Also you have to learn when put your wall to get maximum value. Imo the hardest aspect of her kit is how to manage fuel.
i think everything on this list is fine except for skye, she’s really intuitive and basically the only thing you need to learn is how to pop flash which takes like 2 seconds. her dog and heal are really straightforward. she’s insanely flexible, she can play a support role or more of an aggressive role really easily so you can flip between them depending on your individual skill at a certain time and you can use the flash for both info or kills/space. unlike sova or fade you don’t need to learn lineups to have value out of certain abilities, you just need to know how to flash
I dissagree with placement of controllers. Astra is of course hard But Omen and brim are even harder to get value with. Imagine you smoke for your team and only think thats left for you to actually play Around is Omen flash / brim molly which most often dont get you value. On the other hand we have pick smoke, STUN and pull on Astra which i think are much better for some “plays” i dont even count abilities Like tp / stimmy theyre still useless compared to other abilities
I recon chamber should be put up one rank because his utility requires pretty good aim to be used properly and you need to know good setups for his tp anchors. Thats just my opinion tho cuz im a chamber main. Great video and really helpfull 👍
Of course, many of us will have different opinions on the rankings. Mine is from the perspective of a new player and about gunplay: 1. Cypher is the least intimidating agent to play with. You can sit back from gunfights and still contribute to the game. For most people, he is not the first unlocked agent because most people don't really care about tactical/strategic gameplay and think like duelists I guess. 2. Sova is one of the most balanced and still powerful picks in the game. He should be lower, perhaps even in C tier. His is the best signature ability I think. Simple yet incredibly effective. And strangely, people mess him up a lot in low elo. When I see a newbie Sova, they literally don't bother with their darts most of the time. When they do, they just fire them in brainless ways (like firing out of the enemy's line of sight, or firing far away from a choke point/probable location of enemies). The hardest thing to master in Sova's kit is the drone, but even that is not very hard. I think Sova is the best offensive agent for starters because his abilities are simple to understand. 3. Omen should be placed higher i.e. more difficult, because when you tp with him, its going to be a gamble a lot of the time. He is a very risky agent to play with. You just have to have supreme confidence to take those risks with him. But he is the coolest agent by far, and the second best controller (I think Viper is the best). 4. Both Brim and Chamber should be placed in B tier. Chamber's kit also requires a good enough aim. Brim's kit is not that simple or effectively used by newbies. 5. I think Neon should be in A or B tier, because she is not that hard either. She has an edge with movement, which is easy to understand and exploit. I agree with the rest, especially with Reyna. Even though she has the best blind in the game, she is useless unless you are good at gunplay. Yoru is also incredibly risky, his ult exit and other things are pretty loud etc. Sage is an excellent pick for starters.
depends on what rank u r talking abt. if I stay in the open waiting for my heal in a ascendant lobby I will get slapped in the face by someone. also in high rank the blind looses a lot of value
@@the_jones528 not really once again. even if you are aim God u will probably still be damaged in a fight in high elo. stay and heal? u will get traded out. dismiss? u will still have that damage taken and are once again just an agent with a bad blind and no other util.
I like how everyone's point for saying Reyna is bad, is that they're bad at the game. You have to get 1 kill in order to use her abilities...if you can't get 1 kill, you shouldn't continue to play the game mate
Your kj ult example is floored considering how many agents can destroy it instantly, her setups get super predictable, her range is so small you need to posission yourself so your in range of util but also not where the mayo knife is Gonna go, her cool-downs are massive, her arlarmbot is so easy to destroy and her lineups can be shot from the sky which requires multiple complex lineups. Kj on attack is probably one of the hardest. Even though you only need to place a flank bot, they have to be really close to you otherwise they won’t work.
ah yes as a yoru main i agree, other people when playing valorant is like solving simple quadratics, then those s tier agents are solving rocket science
For me. It depends on the people who know or not know how get use to the Character. And how to properly use them, when in the gun fight or a spike defuse. Sova/Viper/Brim/KJ/Kay-o/Fade/Yoru and others that has lineups. They are not hard to make lineups, In order to do it. Is by making it your own lineups not like UA-camrs/Twitch Streamers I know they are good, but still the People who watched those Twitch/UA-camrs Will Know those lineups. The only way to try and Win/find the lineup is that. Always Shoot Everywhere On the map Then Fly If there is one thing you did, made you interested. That it makes you think "I wanna try that lineup hit the spike or the orb" Then that's where to take note.
What i like to say is every fight with reyna is like that first gunfight because you are full hp and can move positions so every fight is just as easy as that first kill while other duelists help you get that first kill but after the first one it gets harder and harder because you are getting lower and lower hp
I disagree with the Astra placement, I main Astra and she is very easy to play if you understand her kit, I also used to main Skye, and she was mad easy, just pop her flashes at the right time and you won't flash your teammates
For me it makes no sense to talk about difficulty. You have to split entirely skill floor ranking and skill ceiling ranking. Some heroes are easy to pick up hard to master, and some are harder to pick up but easy if you are playing at higher tier. Example is Chamber: much harder to pick up that a lot of heroes if aiming isn't your thing. Lower tier players will find Raze much easier to pick up.
Master the Agents with Exclusive Courses from Radiant One-Tricks!: www.skill-capped.com/valorant
No
no
Finaly smn is right about Reyna
I disagree with the chamber placement. You have to be mechanically skilled as his entire revolves around aim similar to Reyna
I agree, but i would say it is reyna’s placement that is wrong, not chamber. Im a chamer main btw
I think chamber is easy to play. Free life, watch flank or chokes, free gun every round (not free but yk what I mean) and an op he’s stupid easy and forgiving to play but I think Reyna should be at the bottom with him. Yes aiming is important but game sense and tricking your opponents with like a yoru tp or something is much harder to do than clicking a head
@@paradox_rl8399 Operator still needs quick reactions and punishes you more by not letting you spray. The "free life" is more like "free life but you have 1 second to use it and can still get counterplayed from behind with bad team comp". I would say gamesense has it's positives as you can take your time to react usually and can still use it in dumb ways that still provide value.
The only reason I wouldn’t say he is s tier hard is because his ult is op and u can basically one shot anyone in your sight line but yes, the rest of his tool kit is pretty aim based
That’s easy literally just aim. You don’t have to focus on movement like raze or neon, controlling like viper or brim
0:40 "just forget about reyna's flash, the ability that helps her on her first gunfight.
All of reyna's other abilities only help her on her second gunfight, therefore, Reyna's the hardest character."
the flashes getting shot are the point, you put them somewhere that messes up the enemies's crosshair placement, like the ground or the sky, and if they shoot it out, they're gonna have to hit a spray transfer to get you, if they dont shoot it out, theyre blind.
The counterplay to reyna's flash is literally just dont get flashed or just be so cracked it doesnt matter, but by forgetting the thing that helps her on her first fight, and second if you didnt waste both on one fight, you're ignoring one of the most important parts of her kit
Agreed. Not that she’s an easy agent but she’s definitely overlooked in higher elo
@@goofyhippo2867 yeah, I cannot tell you how many time I've seen Reynas win a pistol by themselves just off their q
Yeah i m a reyna main and i was thinking the same when he said this
I don't agree with him
Infact reyna is not at all difficult to understand
Yeah Reyna requires absolutely no skill to play besides aim.
@@benbarnato8816 that one is just a flat out lie, she does still take quite a bit of skill
I mostly only disagree with the reyna spot because some of your picks are placed based on their skill FLOOR and picking them up as a first timer rather than mastering them, this now makes it so we can assume the list is for newer/lower elo players in games where reyna can get insane amounts of value from her kit and easily carry games.
Edit: I read a lot of comments that aren't considering why reyna is put as the hardest. Though is still disagree with her placement, I understand why she's there. It's not mechanical difficulty guys, it also considers difficulty in getting value out of her kit and many times a reyna can run it down and just die before even using her kit getting zero value at all.
I disagree with the reyna spot because they ignored the part of her kit that makes the gunfights actually easier, then said she doesnt have any help with the gunfights, therefore reyna hard
@@Ethereal6541 they didn't ignore her eye, they just said its kinda bad which is true compared to other blinds in the game.
I’ll say this, I was hardstuck B3 until I started maining Reyna now i’m S3 (before this Act)
I disagree with you now, he is ranking reyna as a duelist and can be really challenging entering a site with her, NOT HER KIT, also as her blind can be broken its clear to see why she is so far down the drain in ranked and pro play, she is just not a good entry fragger. Just because you think her utill is ez that doesn't mean that the agent isn't hard you fool
@@theghoster4717 if reyna is hard, than neon is easy cuz run n gun
As a partial KJ main, I also main Sage and Astra, her level of difficulty really depends on the rank you are at. In lower ranks KJ is a very easy agent because you don't have to rely on difficult lineups because most people don't know how to play against her so you can do the basic setups every game.
However, once you reach higher ranks you need to have multiple difficult lineups because most people know how to easily counter KJ and her kit.
Some people who say KJ requires no skill because she isn't an agent that can only rely on aim, that can't be further from the truth, again esp in high ranks. You need to know good lineups, which can be hard depending on the map. Most of the people saying things like this have never actually played KJ, let alone in high rank lobbies.
ahh i think comparing her to others i feel like its fine, getting lineups and setups is easy but that needs more work than some other agents, i dont know how to feel about her placement tbh
kj isnt very easy i mean her util is more for buying some time for other player to arrive... i mean kj doesnt have anything for herself technically... the molly she has does do damage but it will not always do damage but stall time... turret does not kill an enemy its just there to stall time... so in a situation where she needs to clutch its quite hard to clutch with her... duelists can run to a safer place in a dangerous situation as their kit is that way, controllers have smokes, all initiators have something in their kit that will help them... except sage has heal for herself, chamber is basically a pseudo duelist and can run away in tough situations but kj cannot
As a KJ main I feel like it's really easy to clutch with KJ when against 3, even 4 people sometimes, depending of the map or course. It also depends of how good the setup is. And daamn, clutching with her is the most satisfying thing ever.
Also, played against some diamond and platinum players recently (me being only bronze level) and managed to get some kills with swarms in post planting scenarios, and even managed to stall for time in other situations. Not all people check for swarms, and it's funny that does not happen even in higher elos.
i believe viper is also one of the hardest agents to use.
her fuel decrease much faster now.
her wall placing can affect the round(if you set it up at A Site for example, the enemy can just rotate to the other site)
her orb needs much practice for you to know where it lands( you also cannot reposition your orb if you cant pick it up which can put her at risk.
her mollies are meant to hold off enemies/apply vulnerability to push back enemies.
her ult is an advantage and disadvantage to her. it also gives her enemies a chance to wrap around her.
most importantly like every other agent. she needs coordination with her teammates to give her utilities a huge impact on the round.
ur right, this list is made for low elo only
i main viper, it is really difficult at first (cause you know, lineups, smart ability using) but once you play a lot of rounds with viper it's much, much easier. as you said you need to know/communicate with your teammates cause if you don't, then you're probably grilled lmao
Astra is harder to use
I disagree a lot with this list. First Reyna is definitely to high, but there’s like 40 other comments talking about that so i won’t get into that. Next is I feel like kill joy is not an easy agent to just pick up and play. Kill joy was one of the first agents i picked up and i struggled with her at first. It’s not easy to figure out her kit without coming up with setups and using all of her utility together. I think if you put cypher that high then killjoy needs to be much higher than last place because for both of them you have to find setups that work and you can’t use the same setup too much. I still think cypher is harder, but i think killjoy should be low A or high B. On contrast to my experience with killjoy, i also picked up raze around the same time and she was so easy to play. Her blast packs might be hard to use, but all of her other abilities are some of the easiest to use in the game. I think if all of your abilities expect one are that easy then she has to be in the lowest tier. Raze is so much easier to learn and play than killjoy is in my opinion.
Kj deserves her spot.literally does not require any skill other than set ups. Set ups are all over youtube. Also here kit does her job for her. Turrets shoot without aiming. Alarm bot pops without u doing much and ur swarm is very ez to time. Cypher also requires set ups. However his set ups require much more skill. There is a lot more complexity to his trip as misplacement or obvious trips can yield u almost no benefit. His cages also have a lot of specific line ups and one ways which r tougher to use then kill joy. His cam also requires a lot of line ups and thinking un like kjs util. Lastly kj ult is very easy to pull off and is very effective. Cyphers ult can be completely useless if you dont know what u are doing
this list is based off of how easy it is to get value out of util, reyna utility requires you to get a kill which means that in a lot of rounds you can die without providing utility; her value is based on your raw skill and unless you’re a demon she’s very hard to get value out of. killjoy is low because every piece of her kit provides so much value even if you have no idea how to use her. both turret and alarmbot is free info as long as you place it down and the molly requires less head math/lineups to throw since you can put it wherever then activate it from wherever. her ult is also just a free site take. raze is also pretty easy but since she is a duelist a lot of her value relies on being able to create space with satchels which means she takes a bit more time for a player to unlock her full potential
@@serdw Ima be example: I have main cypher for like 3 month and i still cant find usage of his cyber cage sometimes... Only thing that is easy to pulloff when attacker side is his wire you can just place it somewhere in corridor to the site and you will know when the are running in your back...
@@lordbagrovski8570 for someone who plays cypher not as a main but a more often than most, the cage can be used to create space, be aggressive or for means of disengaging not to mention it helps you a lot in many cases considering that you can do a gap wall for it, cypher does take a lot more brains to know where to place your util KJ is just learning when to switch up your util placement. Cypher ult is tbh useful in any given situation but has much more value for clutch situation 1-2vX's it may not be that great considering it only shows us where they are and thats it. I like playing cypher on ascent since i can play around placements in both sides his kit is simple for me but has plenty of uses.
@@James-fv4jx Have you missed the word sometimes? I know his q owns insane posibilities BUT i think it needs buff... someshort of reactivation or way to move it. If cypher had charge bar for his cage like viper neon or skye it will crate new ways to outplay... And detail that i loved to see is that: you have to click w mouse to trow it (it is not an secret that u some times trow cage by pressing Q by acsident)
Honestly I think omen should be slightly higher in the list because his tps are not only a gamble even if you know how to play him well, but it is very hard for someone to learn where to and when tp considering if you do it wrong you might as well be dead
Honestly i think reyna is very easy to use compared to omen. I think Omen is very hard to use because of her shrouded step. wrong tp you die.
No, I literally played omen the first game I even tried him
true especially since a lot of the time you stand in your smoke and tp out of it somewhere and it's hard to aim it properly in literally split seconds so that u don't get killed/aren't vulnerable with your ability out for this long
Ikr, besides not everyone knows how to smoke properly. One bad smoke and u could lose that round
as a omen main i agree this.its really important to know where and when to use ur teleport as omen
Its vague to generally call an agent easy or hard because it depends on so many things: the level of play, picking an agent up vs. mastering an agent etc.
ok
@@less4334 yee
yes, and it also depends of the player
some are better at picking up duelists, another one could have easier time with sentinels or controllers
@@eslee_alien Yeah def
Map aswell
as a female sage main, she's the easiest and hardest agent to be in any map and in any time. i heal, plant, res, and kill properly yet everything is still my bad. 😭
sage is always the one getting flamed smh
No need to say that u re a female, we dont care...
Thats why i stopped playing sage and went to skye atleast shes not flamed that much
I stopped playing Sage because she is boring to play. But everytime I play her I get compliments for my aggressive walls while still being the one agent left to clutch the round.
what does being a female have to do with it lol
one tip when picking up a new agent. instantly go into a custom game/range and make a new agent profile.
I swapped my heal/dismiss on reyna and run/stun on neon. I just changed in between my 2 side mousebuttons and it's so annoying to adjust
Reyna being hard depends on rank. All the low elo players will say she’s easy because “running it down” and killing ppl is easy in low elo. I’m d1 and get on an alt to play with my gold friend and Reyna is brain dead easy there. In higher ranks you actually have decent-good players that can aim and kill you. She has a low floor and high ceiling but she’s overall kinda weak
As a new player,I find reyna is hard cuz I still confuse about her abilities and I suck at aiming lol
its easy to play because you just flash and go to fight, then recover. in high elo ppl have better aim but you have too?
something like a sova is hard due to the lineups and multiple abilities
@@merimackara it’s hard in high elo because stuff that works in low elo doesn’t work. Also, as I stated, in terms of potential value Reyna dies out in higher Elos due to a relatively weak kit
@@jessehunter6027 reynas kit might be bad but its still easy to use
I'm a diamond too, and here we're not talking about agent being bad or good, we're talking about easy or not. Obviously Reyna gets insta traded against good opponents but that doesn't mean she's hard to play lol.
This list honestly sucks acc to me.
Reyna is a really easy to play agent in any rank, it's just that as an agent she can't pull off much in higher ranks.!
Chamber on the other hand is arguably a little hard to play when compared to others on this list but the guy who created this list is probably a rookie or really does not know what he's doing.
As a random teammate once told me, Brimstone is the easiest agent to use in a bad way, and the hardest to use in a good way.
🔥✍
Phoenix breach?
I just basically love how you made chamber the easiest, while reyna the hardest, giving the reyna the hardest tier, becuse you need to have good aim to find value, meanwhile giving the easiest tier to an agent which is the same, but in the meantime also needs no make his tp's in very strategic places and put trademark. You've also put neon on the S tier saying, that she needs an initiator to help her out, otherwise she might as well entry the site alone. Problem with this sentence is, that it's true, but it's true for EVERY DUELIST in the game, maybe except Jett in SOME situations. I didn't watch all the video becuse of all the bullshit there is in it, like the second the video actually starts putting reyna in the hardest tier, but I when i see RAZE on B TIER while I am a RAZE MAIN I just wanna fucking cry. Do you even know how hard it actually is to hit satchels IN GAME? But besides that, her boombot and nade is actually pretty easy to use, but you've just judged raze's abilities only by only 2 of them and it's pretty not nice. Btw if there are some newbies watching and seeing this coment, don't use this tier list as an actual suggestion to choosing your main. The difficulty of the character shouldn't be the reason you choose it or not, play what you like and try to play all the agents before choosing your favourite.
If you had brain, you would have gotten his logic but sadly ...
@@HLBsportsgl i feel like u just agreeing cause hes a UA-camr, reyna is definitely not a hardest agent 💀
i completely agree w/ u this video just needs to be updated
@@vzeroxz4678 Reyna is built for beginners, ez to play, no hard mechanics, and an op heal. nerf self heal pls
@@eeeesh691 spoken like a true low elo lol
Ive been maining yoru since his release and im very familiar/love playing him. He's very good in clutch situations. Made it very ez for me to 1v2,3,4 & 5clutch
i hate playing against people that know how to play him, dont get in my lobbies.
Reyna's utility is based on her character lore as she has a voice line "I have lied, beaten, killed to survive. I will kill again and again if it means one more day." She is all about survival.
As a cypher main, it is my first agent to unlock and i found it easy to play especially the combo of cam, wire and barrier when ur on defending on the opposite site, u can cover it on the opposite site where you are defending it and whole team rush a and u left on b, you can also defend it on a and go to b.
Ah yes, good to see fellow cypher mains saying it's pretty easy.
@@reyxishin6651 ikr , everyone get impressed when you say ur a cypher main cuz its so rare
at this point its almost an extinct species
the only people i think who play cypher now are the people who picked him up at the start of the game
@@shanoto3203 ppl in games saying "Damn you're so good cypher" even if ur using minimal effort. Like, wdym good? They just got caught in my trap that's all.
cypher is a lot harder to get value out of in higher elo, it’s basically a necessity to know a bunch of different setups, read your enemies and how to play off of info and your utility and you’re not as flexible as a chamber, not to mention kj has better stall util. he’s just not that good of an agent but ppl like babyj play him insanely well bc of the amount of niche setups he has. sure in lower elo he might be easy because ppl just walk into trips but later on he’s so much easier to counter than kj so you need to be smarter about your utility
@@dipperz in other words , cypher is one of the few agent who isnt completely brain dead
i mean think about it, every agent has some sort of util that they just use it at a place with enemies , boom you get freely rewarded(one reason why i fucking hate raze) , and then we have cypher who not only needs to plan ahead of time like fucking doctor strange , but also needs to time it perfectly to get good enough value
i mean i am low elo so i aint gonna say anything but i dont see cyphers that often
How difficult an agent is entirely depends on elo, map and the type of player. For someone like me who doesn't like to push or rush in, playing a duelist is extremely difficult because it goes against my nature. On the other hand, I am always comfortable with a sentinel or a controller.
I play Neon as a corner camping freakazoid and I *refuse* to find a Sentinel or Controller bc then I cannot fast
Ok so before you scroll down, hear me out. When i first started playing and got my first voucher, i was torn between the agents, i just could not pick, so finally i picked reyna as i thought she would be nice to master. The first few games i was absolutely trashed on, but i eventually got the hang of her, and my god the frags i got with her, her leer ability is good when the enemy have grouped up some where i leer, then i hop in, start to shoot, and if i get hit, i heal, otherwise i go invincible before the leer runs out, eventually i get empress and the frags i get with it are amazing, i really recommend it for beginners since it helps them focus on the game and getting kills. peace.
There's no way you put Reyna in S tier, it's just mechanics
wich most people don't have
Bruh, that's the point.
but chamber almost at the very bottom. yes, he has a tp, but when you don't have aim/mechanics with him 2 of his abilitys are completely useless
@@TheBlessedMx if you got those mechanics of good Reyna, you can be even better at every other agent, because Reyna and for example Omen, which can do the same pew-pew, but Omen has more additional value because of his skills, or do the same entry fraggs as Reyna, but on Chamber and have his trademark on flank
try palying reyna in high elo games she can get value sure but mostly shes useless coz she cant really use heal coz someone will trade her out and she needs to get a kill to get out or shes just dead meat
i think for mechanics reyna is one of the easiest because new players are not distracted by any abilitys and can focus on the fight
As a Chyper Main I totally agree with your placement on S, because if you don't know what your doing, you can mostly only rely on the cam and your aim. But when you know were to place your stuff, you can lockdown an entire site by yourself.
yes i agree with this but you need to be careful to not be predictable and putting them in spots where theyre %100 crouch walking and not rushing in just loses you your tripwire
Him: chamber is very easy to use.
Me: Nice but I can't aim
neon is the agent I have most aces with mostly because of her ults. It is broken because it is almost like Jets ult but a constant laser.
it's broken before you get out of gold lmao
Shit doesn't get headshots so yeah
Bro neons ult is much worse than jetts ult...
@@BACON-nf2rr i didn't say its better. Im saying is similar mechanics.
@@ghoste767 Hey its fun asf to get ppl that miss their shots😂
_AGGRESSIVE_ disagree on Phoenix. He's easy to use if you're trying to gather kills but his blinds, walls and AoEs are all going to impair teammates making it easy to turn a bad push into a wipe. It's a team game. Stop making everyone else suffer.
I disagree with the Reyna placement. The flashes are extremely useful for swinging with your team, and unlike other agents with flashes, is one of the ones that cant blind your team. swinging with a group can be super helpful. I will say though, Reyna is only useful when the user gets kills
Right but the blind dies quickly if they know you can shoot it
@@Qinton and then when they are staring at the blind in the air shooting it you swing the corner, and uh oh, their crosshair is no where near you, free kill
Not blinding me makes her my new favorite. I hope all of my teammates are Reyna. All four of them. Just me and four Reynas that can't blind me. I'm pretty sure that's what heaven is going to be like.
He meant to say:
1. Neon
2. Jett
3. Yoru
4. Astra
5. Raze
6. Kayo
7. Sova
8.Viper
9.Killjoy
10. Cypher
11. Omen
12. Sky
13. Fade
14. Pheonix
15. Reyna
16. Chamber
17. Breach
18. Harbor
19. Brimstone
20. Sage
Killjoy is one of the hardest agents to play perfectly. Reyna is so easy to play (my opinion).
If considering mastering the agent, then Jett/Chamber/Raze should also be S tier list. They are hard to master to maximize their potential and require good aiming if you say Reyna is S tier
Hell no Jett is one of the easiest agents to play
@@Alex-jk9pq easy to play. Hard to master. Not many can play her to her full potential.
So u say yoru, sova, etc is easy?
@@light2lfra804 I never said so. Yoru is one of hardest agent to master. They’re just some examples. Sova for me is easier to learn.
@@JiggyJiggy21 but ur sure u master sova correctly tho? I don't say that u can't but double shockdarts on every site and maps to defend the spike is harder and the same with double shockdarts on defenders, is just hard to learn him correctly
If reyna gets number 1 for difficulty then so should chamber. The only way you have that get out of jail free card is if you're holding an angle around your preplaced tp spot, two of his abilities are guns, and the one ability he has to set himself up for a kill is his singular trademark that's very easy to hear after the nerfs. On defense you have to choose between playing off of it for a kill or using it to hold a different agle from the one you're watching so you don't have holes in your defense. On attack you have to choose if you want it for post plant to play off of on site or using it to hold flank which becomes useless if you rotate. Headhunter and tour de force are good abilities but they don't help you net a kill, unless you count the slow on his ult which only appears after a kill while reyna at least has two blinds to help her gather info and net that needed first pick or help out a close by teammate by blinding through a wall to get them out of a spot since the blind is unique in the fact that it doesn't affect allies
😂 don't joke dude ☠️
I think chamber is easier than reyna by a lot. He can get away easily with his tp and a scanner to prevent flanks. The only thing that is holding him back is that your teammates will be mad if you don't perform good enough. Yes, it is beginner friendly and easy to understand, but I think your ego will be destroyed by these toxic players if you don't do well.
as an ex-reyna main i would keep her at A, because when i was bad, her ult was something which gave me a placebo effect confidence, and i used to just push and pop off with 3k, 4k etc. and all u gotta do is spam e right after killing while in ult
Yes, I know I know I'm that one Chamber main, but I will say that Chamber is insanely easy but you should only use him if you have very good aim, particularly flicks.
Astra is the hardest one to learn, shes very complex and shes so hard to play that you only see her in radiant and immo lobbies or just that low elo lobbies are just thinking shes trash
Tbh all agents are easy to learn, some are just much harder to master
I got ascendent again yesterday and I still main Reyna and i would also say its not that easy because especially in that higher Elo everyone has hard aim and to be good with Reyna there you must be better then your enemies
Raze in B is a crime. Yeah, she's easy to use but has an EXTREMELY high ceiling. If a Raze doesn't know how to satchel jump in, she's not a good entry. Period.
She can clear 2 angles with her other util , extremely easy agent
Aslong as you know what a double satchel is you'll be able to do it in the first game you play her
Double satcheling is easy just practice in custom and you'll quickly get the hang of it what makes it have a high ceiling is being able to utilize the satchels mid fight and thinking on the go
@@2prominent LOL thats like genuinely just false, even most people from every rank before plat doesnt know that if you aim lower when satcheling you'll move faster so you need to control your camera correctly to get to the spots you want to reach, every person i see that doesnt play a lot of raze just satchels straight up into the air on the second charge
yeah even the rest of her kit still takes time to learn to use right, if you dont understand nade mechanics ur probably gonna miss every nade you arent throwing 15 meters in front of you and without knowing good boom bot spots its just rolling around bumping walls not clearing good corners. on top of that you need to know how and when to use satchels to even get picks from her ult most of the time
Yoru is the most accurate,yoru does have huge level gap,it’s extremely hard to time it well to play with teammate until u can master it,it can do a lot of contribution and is one of the best agent for 1v1 consider all of his kit is not mostly for team play ,only sometime u can do flashes for team play,which require really good comms and communications
Yea i feel that most of the agents in s tier were correct except reyna
as an ex- d3/immo1 yoru main (lost the fucking account) i can say that to play yoru u need to play with enemies heads, if u cant do that u just cant play him
Neon what? Neon who? Neon where now? S rank? Boy, u get insta rotates by pressing one button, her stuns literally dont get easier to use and they're super fast, u can fortnite slide into your enemy's face and you get a fricking Darth Sidious Unlimited power zap machine on her ult
Omen paranoia is super easy to dodge if you know what you’re doing, learning to smoke the right areas is part of learning any smokes character, his TP to place is difficult and risky, his ult has more uses than you realize
i disagree on one point: Omen paranoia is undodgable if he knows what he's doing xD
running while throwing it increases it's speed, and it's designed to flash corridors where the enemy cant dodge to either side. It's not designed to entry a site, with a lot of enemies... but when they attack, or on a post plant, u can easily get 2 kills with it
Y’all remember when your came out and he didn’t have a clone and had foot steps
you cant just put sova higher than killjoy and then make the argument that he has a "higher skill ceiling", killjoy has molly lineups too so she should atleast be above chamber and sage no?
As a neon main i disagree i think is hardest to use neon then reyna try to learn neon moviment and ult aim on the head its just diferrent
Never seen more cap than Skillcapped. Cypher at Hardest bruh xD. It's pretty chill as a Cypher main tbh.
if you want to play cypher you need 2 fingers, if you want to be usefull you need more brain and time then all every other agent together.
@@nicotect I mean it takes time to master all agents but imo with Cypher just learn some setups, adjust accordingly, and ur good to go. Also use cages as smokes during attacking. Corner cages are also good but it's risky.
@@reyxishin6651 No xD it's exactly the worst error you can do.
@@nicotect the what? Caging in attacking?
@@reyxishin6651 No, caging in attacking is not the worst ... you're not supposed to, you have a smoker, initiator, ... but it's not the worst ( If you are caging to enter, it means you are in front, you have a high chance of dying and you lose an incredibly strong force to defend the bomb once planted ). Where is the biggest mistake to every Cyphers it's to stay on a setup.
And you need a lot of time and trial on each map to find good positions. The problem is that as long as you don't have that, your Cypher is useless, after 3 rounds everyone has understood where you are (Since all Cyphers stay on the same site for the whole game) and your positions also, which means that at this time you are no longer useful. So hard to play? Of course. If you want to play it for more than 3 rounds (or 2 if the enemies have quickly understood your level) and therefore be able to be usefull, you need a lot of knowledge.
breach needs to play with his team and needs to know where are the enemies, it should be in S tier for others reasons too but im too lazy to explain myself
Almost all my favourite agents are on S lol.
But i feel like Jett deserves to be S because her ult requires you to get headshots. In low ranks, her ult makes players weaker because they cant headshot.
you cant say shes hard to play just because of 1 ability
@@YetiSniffer her dash too is also kinda useless if you dont know what youre doing. I cant count the amount of times i dashed and instantly died
jett is very complicated with the short battle smokes too imo, and when to dash or updraft
i just have no idea what im doing when i play jett, no other agent is like her
Bro why is Reyna hard to play, you literally don't need to use "real" abilities...
Reyna being the hardest is the worst take of all time, Raze should be higher too
i agree
Bro said mastering breach is harder than mastering raze💀💀💀
as a cypher main, cypher's ult can absolutely win rounds. it's extremely strong against a viper pit. i've won rounds on retake with it, or when the opponent puts a viper pit on a dropped spike. it also only costs 6 ult points. with the buff of pinging twice, being able to use any dead body in a round, and still going off if you die, i'd say his ult is one of the most useful and easy to use. it will also ping a yoru if he uses ult, so your team can start rotating quickly into position.
bonus if you put trips in non-standard locations, it throws the enemies off. you have to be creative with him. if you use the same set ups you see online, it won't work well. if you create your own, it keeps the opponents guessing. i think it's one of the best things about cypher, i love that creative aspect.
Astra is the hardest agent in the game, on every map.
CHANGE MY MIND.
I won't even try lmao
As an astra main, I agree HAHAHHAHA cause like, if you're not really dedicated to learning her, you'll really get zero value she's an agent you should really commit to
Killjoy should be higher as you gotta know specific placings to get the most out of her
I think fade should be a bit higher because using her HAUNT can sometimes be hard to use especially if you are against people who have a half understanding of what is going on, even at low elo you need to know a few line ups to get use out of it.
oh when i started i mained yoru when i got a free character
Good one, i thought you were serious when you said neon is one of the hardest agents😂
Neon is literally the biggest noob agent out there
I agree with something someone once said:
Reyna's kit makes you play better in low ELO, masking your vulnerabilities and lack in skill as she helps you incredibly
BUT:
Once you are high, she's at disadvantage comparing to other characters. At this point everyone knows how to counter her and aim properly without her kit's help.
It makes her weak yet strong at the same time.
I think the only buff for cypher is equipment reuse ability. I remember when I could pick my tripwires back up and save them for next round. The economy wasn’t that big but helped when I needed that extra 100 cress for a weapon and armor.
Nah that’s stupid
@@5gun1 Nah it's not
@@eyesack3606 it is
@@5gun1 it isn't
@@eyesack3606 it is
As a bronze 1 Reyna main I disagree. Reyna isn't the hardest agent, the hardest for me might be chamber or sova because I'm still getting used to the maps and the game in general I had 1000 hours on CSGO so Reyna doesn't feel that weird to me
A 1000 Hours on CS And B1?
You played only bunnyhops no?
@@jabepejabepe5307 well mostly but now I'm a plat 2 Jett / chamber main
I’m so glad I decided to main Astra cause in lower elo people literally don’t know how to counter her, and when the mash potato strat works it’s one of the best feeling ever
What's the mash potatoes strat?
I think chamber should be higher because if you don’t know how to place his tps can die
Nah. Think of it as jett dash but more defensive, simpler kit. You can just put your tp on some off-angle. Like in breeze, one on top of the pyramids and one behind it.
i would definitely say omen is a bit harder to play, if you have a bad omen, the smokes can easily become an issue.
for example if your omen uses a bad smoke, enemies can easily push from both sides of a bad smoke and screw up the people holding the site as opposed to helping them and you really need to know a lot of game sense to get some good value out of his tps, especially his ult
Killjoy aint easy to play i would say she is like B tier or something like that ive seen to much bad killjoys
To be fair, the difference between a shit and ok killjoy is watching a single UA-cam video
I’m a Reyna main and I thought u was gonna say she was the easiest because she so easy to use and once I kill someone if I get low I get a free heal
Reyna is the easiest Agent by far
i pretty much only play reyna just for this reason. I wouldnt argue that shes hard at all. It actually makes it easier to play her because her kit is so simple
yes
I find it really weird on Reyna to say: OK, first, let's ignore the ability she has that gives her a massive advantage in a fight unless the enemy quickly aims at it while you're shooting at them. Then, since that doesn't count, see? WOW! She has NO ability that helps her take her first fight at all. (Even though her other abilities work on enemies killed by allies too, right?) So she CAN piggy back off allies' kills and use them to get rolling.
Weird to make the grounds for an argument that are based out of reality, since she DOES in fact have automatic one-way blinds built into her kit, while never mentioning the intended strategic use of her kit to succeed.
Reyna is literally the easiest agent to play
I think omen should be a low B seeing as enemies can easily predict your moves, forcing you to come up with unique plays very quickly at times. (I am an omen main, so this might be biased)
Tbh I'd put killjoy up and bring Reyna, Skye,Raze and Phoenix at C because these agents are really easy to pick up (and thats a pretty good thing, especially for newer players). Right now the whole list feels like a mess lol 😭
killjoy is the easiest agent in the game and idk why u said raze at c because she belongs in B
@@capy9151 As someone who's new to the game, Brimstone and Phoenix feel much easier to understand by a landslide, I at least had to look up guides for Killjoy. I honestly don't understand how KJ is the easiest aside from maybe when you're playing against low level players
Phoenix and Skye can be in C tier, when it comes to most of their utility, but their flashes are some things that you need to take care of. You can easily flash yourself, your teammates, and the enemies, but their flashes might be kinda difficult
Brimstone... Visualising the location on his bracer is not easy, brim must stay at Tire A
Man legit placed Reyna at the top 💀
My third game using her and I dropped a 34k 😂
Mechanics are something every player needs. If you don’t have it you can’t play the game properly so all the other characters have more difficulty than her as you need to learn more things to play them. Jett and Chamber both require infinitely more skill than Reyna.
poeple say reyna is bad but reynas litterly always top frag
ok there is no universe reyna is more difficult than sova, breach, raze, etc
💀fr
00:02 Ranking agents from hardest to easiest
01:45 Understanding the game, mechanics and decision making affects the difficulty of playing agents.
03:27 Cypher is the most demanding agent in the game due to his reliance on game sense and information.
05:04 Difficulties of playing Breach and Skye in terms of teamwork and coordination
06:45 Viper requires strategic use of her utility
08:24 Fade, KAY/O, and Raze are not very difficult to use.
10:08 Reyes and Phoenix have a mix of easy and difficult abilities.
11:40 Sage is an easy-to-play agent, but mastering her skills can make her more difficult.
13:16 KJ ranked as second easiest agent
I am sorry but I really, really, really disagree with chamber being the 3rd easiest agent. If I can explain my opinion please... Chamber is very strictly depended on fast reflexes and aim. People refer to the tp as a "second chance" but it requires to really learn to use it that way. I have signatures on X (by default and haven't found a reason to change it). And if you tp with chamber when you see an enemy that's basically a waste, so you want to get a kill and then tp. I had to significantly change my finger layout on the keyboard (which was really uncomfortable and still is) just to use the tp. And when you encounter someone who has good aim. Recognising when you got enough from your spot and then mash tp can be difficult and easily wasted. And that's only 1 ability. He has another (Headhunter) that has 8 ammo, making it extremely punishing when you have below average aim. Same goes for his ult. Operator is already punishing for being too confident and trying to push the limits. Tour de force has 5 bullets so you want to always hit, faster firerate does help but it's still long enough to make you get behind cover and repeek (or tp) which is still punishing like an OP. No offense I just can't believe he ranked lower than pheonix.
Edit: This list overall is weird. It's like you are also judging the amount of usefullness by how strong agents are which is a bad way to do it. This tier list just isn't your style as skilled players that mastered many mechanics and take a lot of things as Obvious maybe aren't the best to judge what is easy and what is not. I mean some people may not even know chamber tp is used to escape combat in the first place.
I agree with you
@@rohithrao5253 thanks, good to see I am not the only one
I agree
agreee
i agree with the part where you say hows its hard to know when to tp out or not but other than that the rest of his kit like you said was aim which is pretty easy to develop to an acceptable level and his op is so easy to get multiple kills cause of the slow radius
For KJ main..i think its one of the hardest..the gun bot only useful in pistol round..other than that its just an alarmbot with a gun..for the grenade when u reach gold u can't spamming it on the spike post-plant cause the enemy will know it. It means u need to learn line-up. The worst of it is when defending..imagine if u setup in A and the enemy go B..Yeah KJ pretty much useless cause the cd is 30sec and she can't take back her grenade. That's why i most of the time just wait hoping for the enemy to reroute and when they don't..my teammate will just shitting on me 😑😑😑. Thats the life of KJ Main.
Viper is not a hard agent to learn imo, you just need to be able to stay alive to use your smokes to their full advantage. Agents like raze or Kay o are much harder to learn
I heavily agree.
True it’s easy to learn but hard to master because she has a higher skill cap than the other agents
But think about the smoke timing. I find myself forgetting to drop wall when we get stalled, and that would be even easier for newer players.
if i didnt know about the skypixel i would heavily disagree
She is pretty easy to learn but really difficult to master. You have to learn how your smoke distance Work, tons of lineups;retake, rotation.Also you have to learn when put your wall to get maximum value. Imo the hardest aspect of her kit is how to manage fuel.
9:46 that noscope :o
i think everything on this list is fine except for skye, she’s really intuitive and basically the only thing you need to learn is how to pop flash which takes like 2 seconds. her dog and heal are really straightforward. she’s insanely flexible, she can play a support role or more of an aggressive role really easily so you can flip between them depending on your individual skill at a certain time and you can use the flash for both info or kills/space. unlike sova or fade you don’t need to learn lineups to have value out of certain abilities, you just need to know how to flash
yeah skye is really easy
I dissagree with placement of controllers. Astra is of course hard But Omen and brim are even harder to get value with. Imagine you smoke for your team and only think thats left for you to actually play Around is Omen flash / brim molly which most often dont get you value. On the other hand we have pick smoke, STUN and pull on Astra which i think are much better for some “plays” i dont even count abilities Like tp / stimmy theyre still useless compared to other abilities
no way jett is harder then raze tbh and if reyna and jett r so high i think chamber shoud be higher as well(and pheonix is c)
Man. For me. Reyna > chamber > raze >>> jett. I'm only plat 2 this act but jett is still tough for me to be comfortable with.
I am offended by the thumbnail. How can Pheonix be the hardest ? His only job is to flash his teammates !!
I recon chamber should be put up one rank because his utility requires pretty good aim to be used properly and you need to know good setups for his tp anchors. Thats just my opinion tho cuz im a chamber main. Great video and really helpfull 👍
Of course, many of us will have different opinions on the rankings. Mine is from the perspective of a new player and about gunplay:
1. Cypher is the least intimidating agent to play with. You can sit back from gunfights and still contribute to the game. For most people, he is not the first unlocked agent because most people don't really care about tactical/strategic gameplay and think like duelists I guess.
2. Sova is one of the most balanced and still powerful picks in the game. He should be lower, perhaps even in C tier. His is the best signature ability I think. Simple yet incredibly effective. And strangely, people mess him up a lot in low elo. When I see a newbie Sova, they literally don't bother with their darts most of the time. When they do, they just fire them in brainless ways (like firing out of the enemy's line of sight, or firing far away from a choke point/probable location of enemies). The hardest thing to master in Sova's kit is the drone, but even that is not very hard. I think Sova is the best offensive agent for starters because his abilities are simple to understand.
3. Omen should be placed higher i.e. more difficult, because when you tp with him, its going to be a gamble a lot of the time. He is a very risky agent to play with. You just have to have supreme confidence to take those risks with him. But he is the coolest agent by far, and the second best controller (I think Viper is the best).
4. Both Brim and Chamber should be placed in B tier. Chamber's kit also requires a good enough aim. Brim's kit is not that simple or effectively used by newbies.
5. I think Neon should be in A or B tier, because she is not that hard either. She has an edge with movement, which is easy to understand and exploit.
I agree with the rest, especially with Reyna. Even though she has the best blind in the game, she is useless unless you are good at gunplay. Yoru is also incredibly risky, his ult exit and other things are pretty loud etc. Sage is an excellent pick for starters.
Lol arguably the worst list I've ever seen.
Me bhoping around the map with a judge on neon is beautiful.
Reyna is the easiest champ in the game, do you really think she is HARDER than Sova. That's a load of bull no offense.
depends on what rank u r talking abt. if I stay in the open waiting for my heal in a ascendant lobby I will get slapped in the face by someone. also in high rank the blind looses a lot of value
league player detected
@@tomassabebue7000 but she's dependant on the players aim.
Aim good, Reyna good.
@@the_jones528 not really once again. even if you are aim God u will probably still be damaged in a fight in high elo. stay and heal? u will get traded out. dismiss? u will still have that damage taken and are once again just an agent with a bad blind and no other util.
I like how everyone's point for saying Reyna is bad, is that they're bad at the game.
You have to get 1 kill in order to use her abilities...if you can't get 1 kill, you shouldn't continue to play the game mate
Your kj ult example is floored considering how many agents can destroy it instantly, her setups get super predictable, her range is so small you need to posission yourself so your in range of util but also not where the mayo knife is Gonna go, her cool-downs are massive, her arlarmbot is so easy to destroy and her lineups can be shot from the sky which requires multiple complex lineups. Kj on attack is probably one of the hardest. Even though you only need to place a flank bot, they have to be really close to you otherwise they won’t work.
“Ranking EVERY Agent”
Harbor:
So basically what I’m getting from this is that my 2 mains are the hardest to play
ah yes as a yoru main i agree, other people when playing valorant is like solving simple quadratics, then those s tier agents are solving rocket science
Chamber in my opinion is b
For me.
It depends on the people who know or not know how get use to the Character. And how to properly use them, when in the gun fight or a spike defuse.
Sova/Viper/Brim/KJ/Kay-o/Fade/Yoru and others that has lineups.
They are not hard to make lineups, In order to do it. Is by making it your own lineups not like UA-camrs/Twitch Streamers I know they are good, but still the People who watched those Twitch/UA-camrs Will Know those lineups.
The only way to try and Win/find the lineup is that. Always Shoot Everywhere On the map Then Fly If there is one thing you did, made you interested.
That it makes you think "I wanna try that lineup hit the spike or the orb"
Then that's where to take note.
What i like to say is every fight with reyna is like that first gunfight because you are full hp and can move positions so every fight is just as easy as that first kill while other duelists help you get that first kill but after the first one it gets harder and harder because you are getting lower and lower hp
For me Reyna is like B or A in difficulty but Sova and Viper are in S. They're kinda hard to unlock full potential.
I disagree with the Astra placement, I main Astra and she is very easy to play if you understand her kit, I also used to main Skye, and she was mad easy, just pop her flashes at the right time and you won't flash your teammates
As an omen main, his blind doesnt last long which means that you need to time his teleport, so going off that i would place him in A or B+
I just realized I’m playing with the hardest agent and I’m just starting with the game 😅
For me it makes no sense to talk about difficulty. You have to split entirely skill floor ranking and skill ceiling ranking. Some heroes are easy to pick up hard to master, and some are harder to pick up but easy if you are playing at higher tier.
Example is Chamber: much harder to pick up that a lot of heroes if aiming isn't your thing. Lower tier players will find Raze much easier to pick up.
All my mains were in b tier lol