FFXIV Mobile's Map Quality of Life is HUGE

Поділитися
Вставка
  • Опубліковано 4 лют 2025

КОМЕНТАРІ • 109

  • @nighttimestalker
    @nighttimestalker 13 днів тому +34

    I still can't get over the fact they've essentially ported the entirety of ARR to mobile with minimal compromise. And actually some improvements

    • @AjSario-i5w
      @AjSario-i5w 12 днів тому

      😂😂 yeah

    • @cosmosofinfinity
      @cosmosofinfinity 12 днів тому +4

      Probably built from the ground up and therefore free from all the spaghetti code

    • @AjSario-i5w
      @AjSario-i5w 11 днів тому +1

      @@cosmosofinfinity true I don't like about it is some skill job animation is not the same as main game like bard, white mage, 😅 kinda rip off

  • @otysafiry
    @otysafiry 13 днів тому +33

    I hope they implement a lot of these QoL things into the PC/Console version....

    • @meronmeron866
      @meronmeron866 12 днів тому +16

      in 10 years because small indie team

  • @megakazuya123
    @megakazuya123 13 днів тому +19

    We're getting cooked by a mobile game...
    Crazy...

  • @farinefulgens
    @farinefulgens 12 днів тому +15

    Nobody here mentioning the fact that you can stack maps in your inventory, that's a huge change

  • @Ryūzōji-Hyōma
    @Ryūzōji-Hyōma 12 днів тому +5

    such a dream mmo for mobile, i cant wait fr

  • @OrionXIXI
    @OrionXIXI 12 днів тому +3

    Man, I really wish the PC/console version had some of the visual flair of the mobile version's UI. All the stylistic and animated flourishes are so nice looking, without being too distracting.

  • @jonimated
    @jonimated 13 днів тому +14

    I had to turn on subtitles to figure out that Haps was saying "boarskin maps" and not instead what I was hearing.

    • @crodo123
      @crodo123 13 днів тому +5

      Hmmm that would make a really small map..... A map for ants perhaps

    • @SunnyDove
      @SunnyDove 12 днів тому +1

      😂

  • @varmintx0
    @varmintx0 13 днів тому +5

    The important things from these level maps in retail are rare crafting materials that still go for a lot of gil. Can't help but notice there was no icon representing them.

  • @Kur0m0ri
    @Kur0m0ri 9 днів тому +1

    Seeing all these animation improvements, animations for FREAKING slide casting!!!, better lighting and quality of life options brings me to the question - what has CBU3 and Square been doing all those years with FF14? Where are those things in the OG? I know the engine is old, but adding some animations can't be that hard...

  • @Snozzle52848
    @Snozzle52848 13 днів тому +8

    As someone who never did treasure maps in retail, I love this- I honestly just forget they exist. I’m super interested to see how these QoL updates will end up affecting PC, I wonder if anything is already in development given how far along mobile is or whether community pressure might encourage some updates in future.
    It definitely feels far more modern and high quality compared to retail UI (not to mention the better glamour system, maps etc)

  • @Tsuna_SoulSilver
    @Tsuna_SoulSilver 13 днів тому +8

    The more I watch this the more I think they put more work on their mobile version over the PC/Console version.

  • @GanonAutumn777
    @GanonAutumn777 13 днів тому +28

    The more i see of ff14 mobile the angrier i get

    • @mitchellradspinner4491
      @mitchellradspinner4491 12 днів тому +4

      Why?

    • @roegamania
      @roegamania 12 днів тому

      @@mitchellradspinner4491 May have to do with all the fantasitc QoL that mobile game has. But I'm hoping with 7.2 onward we get those QoL in PC/Console!

    • @Ihasasword
      @Ihasasword 12 днів тому

      @@mitchellradspinner4491 because they should be using that funding to fix the non-mobile game instead

    • @OfficialDjTalksick
      @OfficialDjTalksick 12 днів тому

      @@mitchellradspinner4491because the qol changes we have been demanding for over decade now exist in the mobile version
      Glams being stored automatically as you unlock so no dresser or armoire is needed
      Also accessible anywhere even in a duty
      Or how much easier to navigate the ui in general is
      Or how mounts work

    • @meronmeron866
      @meronmeron866 12 днів тому

      @@mitchellradspinner4491 probably because they get all the QoL players have asked for ages, but they put a tiny bit every expac

  • @TRUEBLUE002
    @TRUEBLUE002 9 днів тому +1

    This game is beautiful

  • @DrZlow
    @DrZlow 12 днів тому +1

    So it is basically a Globetrotter plugin from the big game

  • @dragonmares59110
    @dragonmares59110 12 днів тому +3

    How come this even look visually better than retail ?

    • @iArcanex
      @iArcanex 12 днів тому

      The UI/UX certainly looks better with a lot of thought put into it and a fair amount of the animations feel more impactful (plus movement is nicer too). Honestly, apart from that though, overall retail is a lot better visually, especially since Dawntrail with the graphical fidelity updates that came with it. Though I argue retail can still look better and SE needs to keep those graphical updates coming, but that's just me 🤷

    • @Alcadria
      @Alcadria 12 днів тому

      Because Square Enix provided assets for the graphical update to the third party mobile team ahead of its implementation in the base game. Which they've admitted having done so. In 7.1 we got the area and zone updates for ARR and they said we'll start to see gear being updated to the new materials in batches from 7.2 onward.

    • @Alcadria
      @Alcadria 12 днів тому +1

      @@iArcanex The graphical updates are still coming, they'll be ongoing into 8.X and 7.1 updated lighting in every piece of instanced content as well as updated all ARR towns and zones to Dawntrail's graphical fidelity and item density; aside from Gold Saucer, Mor Dhona, Coerthas; as they were done in 7.0. If you haven't recently, I would encourage going through every ARR zone and checking out the updates, some of them are utterly insane and make zones look completely different, like Bronze Lake and Western Thanalan, for example.
      Retail will look better throughout all of 7.X and will look even better by the time they finish the graphical update in 8.X. It's just gonna be a long haul until we actually get there.

    • @iArcanex
      @iArcanex 12 днів тому

      @ Yeah I heard, honestly there are parts that still feel outdated and desaturated to me, which I feel pulls this game down a notch. I'm hoping the graphical updates they promised to come include updates to animations/locomotion and the zone refreshes terraform existing areas to have more verticality with an increase of entities across the map so it feels more lived in, however I don't think they'll go that route.

  • @tciddados
    @tciddados 12 днів тому +2

    I don't really like this, tbh (the radar). Map scouting was like, one of the few unique parts of maps, this just kind of kills it. It makes a bit of sense on mobile because there's less space on the screen to have both the map + the minimap up, but this isn't something I'd want on retail.

  • @iamyourdoom1
    @iamyourdoom1 13 днів тому +4

    Funny how yet again, several of these mobile features are shit we have add-ons for that would get your account suspended if caught.
    SE truly could never, it seems.

  • @GlorpShakey
    @GlorpShakey 12 днів тому +4

    Here we are on PC having to use plugins for very basic QoL that should have been added in the game years ago.

  • @AkaAshen
    @AkaAshen 6 днів тому

    I almost choked to death thinking you said 4skin maps, boar skin omg. great video, I'm excited to play FF14 again

  • @ArcadeTheatre
    @ArcadeTheatre 13 днів тому +1

    Unless I missed it, it looks like there is no time-limit on maps in the mobile version

  • @mana-azir6808
    @mana-azir6808 9 днів тому

    i can get new players not knowing maps exist, but how do older players not know of its existence..?

  • @Taikomo
    @Taikomo 12 днів тому +1

    I keep hearing "fore" instead of "boar" and that makes me feel dirty listening to this.

  • @toychristopher
    @toychristopher 11 днів тому

    I still spiritbond because I collect the scrolls from my squad each week.

  • @syaojyn
    @syaojyn 13 днів тому

    As someone who does zero hunts and rarely does roulettes, I do get most of my materia through spiritbonding

  • @Atalas5
    @Atalas5 12 днів тому

    I love the changes to maps in mobile, really hope they come to retail. though not very fond of the idea of having to get lucky on a solo map to get a team map.

  • @azae00Vids
    @azae00Vids 13 днів тому +9

    I can’t wait for ffxiv mobile ❤❤

  • @TruNJ
    @TruNJ 13 днів тому +2

    I hope main ffxiv ui/ux gets completely overhauled to be more like ffxiv mobile's. The ui is so damn clunky and outdated.

  • @nighttimestalker
    @nighttimestalker 13 днів тому +11

    People in the comments still think SE is behind this and making it ...

    • @konaDRAW
      @konaDRAW 12 днів тому +4

      People still think Square only has one team working on all their games. Ofcourse they think square is directly developing this- people are dumb.

    • @meronmeron866
      @meronmeron866 12 днів тому

      it really sets an example though.

    • @AjSario-i5w
      @AjSario-i5w 12 днів тому +1

      Yeah square Enix just supervise

  • @IIIIIII-u3s
    @IIIIIII-u3s 11 днів тому +1

    手游的一些功能比PC还好才离谱

  • @wpelfeta
    @wpelfeta 12 днів тому

    Have you shown how the marketboard looks like in mobile yet? I feel like the marketboard is really outdated in pc. I hope it gets an update.

  • @kairesu5847
    @kairesu5847 12 днів тому +1

    "im sorry but we don't have the recourses currently to implement such features" - please look forward to bite sized uninteresting content soon .

    • @Kur0m0ri
      @Kur0m0ri 9 днів тому

      "please look forward to invisible viera and hrothgar headgear"

  • @NeffyXIV
    @NeffyXIV 12 днів тому

    This is just like when destiny 2 got a mobile game… just making the mobile version better… why do I even care to play the main game anymore when the mobile version has stuff the main game should implement but won’t

  • @littywitty5867
    @littywitty5867 13 днів тому +15

    I can’t wait for SE to say they can’t implement this in the actual game because of the spaghetti code

    • @Hitsugix
      @Hitsugix 13 днів тому +5

      It is truly ridiculous how frequently ye olde spaghetti code excuse comes up. Quite convenient.

    • @Envinyon
      @Envinyon 13 днів тому +2

      @@Hitsugix pretty sure SE themselves have never said this as an excuse for anything. This a fan narrative, that I guess now other fans are getting upset at.

    • @marnie433
      @marnie433 13 днів тому +1

      @@Envinyon they didnt say spaghetti but blamed the code several times, dont take everything literally

    • @kubanjack101
      @kubanjack101 12 днів тому

      If you understand how coding works, then yes, the spaghetti code is the issue. They're using the same engine from 2013 that they scrambled to pull together after the initial launch of XIV failed. The amount of technical debt this engine has puts Bungie's Tiger Engine to shame I assure you. Implementing even small items onto the maps most likely takes them days to do simply due to the sheer amount of technical debt the engine has, where one minor change to a menu somewhere causes hundreds of other things to break completely.

  • @flask_of_bean1983
    @flask_of_bean1983 13 днів тому

    Never been this early before, never woke up this early either tbf

  • @AjSario-i5w
    @AjSario-i5w 12 днів тому

    And the haters said its goona be a pay to win, gacha, auto they wrong 😂😂❌ haaaaaaa

  • @eleus8715
    @eleus8715 13 днів тому +33

    why even bother playing ff14 when a mobile version is better

    • @DacianGradaMusic
      @DacianGradaMusic 13 днів тому +21

      As doompost as this comment might be, it's the sad truth...

    • @ek9750
      @ek9750 13 днів тому +6

      even the mobile jobs look more engaging than the main game because of how they got butchered

    • @Envinyon
      @Envinyon 13 днів тому +16

      ​@@ek9750 when different animations are enough to trick you into thinking the jobs are different

    • @ek9750
      @ek9750 13 днів тому +5

      ​@@Envinyoni don't know man the mobile version dragoon plays way more different than the pc version

    • @scubarubanzaii
      @scubarubanzaii 12 днів тому +7

      Because I don’t want to play ARR exclusively?

  • @AjSario-i5w
    @AjSario-i5w 12 днів тому

    Dammm 😂 when they goona global release it??

  • @danielhovey1977
    @danielhovey1977 13 днів тому +2

    I am just disappointed that they chose to stick with the newer SMN combat style. I miss when your pet actually fought alongside you.

    • @AjSario-i5w
      @AjSario-i5w 11 днів тому

      @@danielhovey1977 true 🤣 I like the older version thou I hate carbuncle

  • @burtwonk
    @burtwonk 13 днів тому +4

    I am hopeful that FFXIV is under major construction behind the scenes. It needs a lot of work to stay competitive.

    • @Hitsugix
      @Hitsugix 13 днів тому +2

      I wouldn't bet on that.

  • @zapp3484
    @zapp3484 13 днів тому +8

    I haven't played the game for months probably, but I'm still subbed because of the housing system. Keep hearing good news about Mobile ff14 and how better it is than the actual game, makes me want to unsub. all of those funding goes to other projects than the actual game. (still mad on how little the voice acting in MSQ and story quality)

    • @asheartesano
      @asheartesano 13 днів тому +4

      I definitely feel your pain on this, but do know that SE isn't doing this, Tencent bought the IP rights and are making it themselves, so no funding is going from SE to Tencent for this. Tencent actually gave money to SE. I do know what you mean about SE making other games instead of just investing in their current biggest and most needing MMO, though.

  • @aceandrews7778
    @aceandrews7778 13 днів тому +3

    Heard mobile version doesnt have snapshot and the netcode is better... thats just sad se main game lacks that severely

  • @danielfenton9742
    @danielfenton9742 13 днів тому +2

    mobile runs better than regular consoles lmfaooooo

  • @paz8723
    @paz8723 13 днів тому +3

    I love when addon creators get punished for making the game better and then squenix steals their shit

    • @modo_mori
      @modo_mori 13 днів тому +1

      A lot of ffxiv is actually add-ons from windower for xi, stolen from those creator's as well.

    • @Paraguai123
      @Paraguai123 13 днів тому +10

      "STOLEN" he says while also complaining that Square Enix doesn't implement those mods to the game.

    • @ZelosSama
      @ZelosSama 13 днів тому

      @@Paraguai123 the point is that they implement it on the mobile version. the mobile version is becoming a better version of the actual games because they steal from modder of the actual games .

    • @LZ02-OVERTURE
      @LZ02-OVERTURE 12 днів тому +1

      If it's not using the same code it's not stolen and don't the addon creators make those things because they want it in the actual game?
      I know many addon creators have come out saying they're happy when their ideas get added to retail so console players can also enjoy the features (reminder that 50% of FFXIV's players are not on PC, especially in japan where most play on console).
      And it's not like some of the addons are super novel hard to come up with ideas. A lot of the QoL addons are just ideas many regular devs would come up with too (reminder that the mobile version isn't made by Square Enix).

    • @ZelosSama
      @ZelosSama 12 днів тому

      @LZ02-OVERTURE what addon are you talking about ? You seem to ignore SE bans everything mods in the actual game

  • @vincentbeton
    @vincentbeton 12 днів тому +1

    If this keeps going on, we might really get people to petition for remaking XIV to get rid of all the old netcode problems and more, seeing how this Mobile take on it does just that. I wouldn't even disagree outside the fact it would take years to rebuild full XIV

    • @mitchellradspinner4491
      @mitchellradspinner4491 12 днів тому +6

      The effort and cost involved would necessitate the end of current development for multiple years effectively making it a dead game to many. At the point they were going to remake XIV they’d just make a new mmo.

  • @ZelosSama
    @ZelosSama 13 днів тому +1

    "they can't fix the game because of spaghetti code they said " we all know it's bullshit now

    • @Snozzle52848
      @Snozzle52848 12 днів тому +3

      It’s built by a different team on a different engine so… it may well be correct

  • @fuck1amrlydead
    @fuck1amrlydead 12 днів тому

    Those who wants to see a healing gameplay ua-cam.com/video/ez59m0B7bUk/v-deo.htmlsi=zQ3AwTjqaUICU7nL , took me time to find one

  • @JerkFacedMailbox
    @JerkFacedMailbox 13 днів тому +5

    So this is where all the money and effort has been going…. Pfft…

    • @VForceWave
      @VForceWave 13 днів тому +4

      The best part is this is from a separate development team. So PC sucks because they're just incompetent

    • @JerkFacedMailbox
      @JerkFacedMailbox 13 днів тому +1

      @@VForceWave So Squenix didn't give them money? Must have been a good deal.

    • @MarcusMaybenot
      @MarcusMaybenot 13 днів тому

      @@VForceWave They're not incompetent, they didn't create the spaghetti code but are the ones having to try and work around it.. Spaghetti code also exists in all games and every game has limitations because of it.

    • @MarcusMaybenot
      @MarcusMaybenot 13 днів тому +4

      What are you even talking about the content has been amazing and production value is clearly higher and the DT has the most content out of any expansion lined up during its life cycle.

    • @JerkFacedMailbox
      @JerkFacedMailbox 13 днів тому +1

      @@MarcusMaybenot Hahaha good one.