Crash Team Racing - PC Port Progress Update #3

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  • Опубліковано 26 лис 2024

КОМЕНТАРІ • 233

  • @kumataro_
    @kumataro_ 7 місяців тому +5

    the community is so blessed to have these devs ❤

  • @GigaLem
    @GigaLem 7 місяців тому +90

    70% we're getting closer, i do hope this also influences decompiling crash 1-3 because of the modding potential. Seeing my favorite kart racer and crash game on pc is what im looking forward to.

    • @penguin3441
      @penguin3441 7 місяців тому +6

      i think the modders would prefer make mods for n sane trilogy :(

    • @Zekromaster
      @Zekromaster 7 місяців тому +15

      @@penguin3441 They are two separate modding communities

    • @nprocopi1231
      @nprocopi1231 7 місяців тому

      There actually already is a Crash 1 pc port. Look up "Crash 1 120fps"

    • @WimerC10
      @WimerC10 6 місяців тому +2

      ​@@penguin3441The games are different to start with, they might have the same layout in some aspects, but there are core differences, and it's those differences which can make the mods very diverse.

    • @penguin3441
      @penguin3441 4 місяці тому

      btw redhot started crash bandicoot 1 decompilation long ago

  • @jeromemccalla9520
    @jeromemccalla9520 7 місяців тому +50

    If this genius implements an online mode, we will have a perfect game!

    • @nprocopi1231
      @nprocopi1231 7 місяців тому +17

      Yes there will be online. Description talks about it

    • @DamageMaximo
      @DamageMaximo 6 місяців тому +2

      @@nprocopi1231 what a time to be alive

    • @nprocopi1231
      @nprocopi1231 6 місяців тому

      @@DamageMaximo The next video on June 1 will be the biggest video yet

    • @thezenkaii
      @thezenkaii 5 місяців тому

      now it's available the online

    • @Serandi1987
      @Serandi1987 9 днів тому

      yes but not this old PSX version! We need the current Nitro Fueld version!!!

  • @MaskedHeroLucky
    @MaskedHeroLucky 7 місяців тому +19

    A pc port of my favorite Crash game? You got yourself a new subscriber.

  • @Teh69thSpartan
    @Teh69thSpartan 7 місяців тому +26

    We're getting closer!

  • @EvilLordCanas
    @EvilLordCanas 7 місяців тому +48

    Here before Hypnoshark reveals the update!

  • @lilsanik
    @lilsanik 7 місяців тому +17

    It is impressive how the project is progressing, and I am excited to think about what can be added once it is finished, it would be my dream as a child to be able to have an expansion of the game

  • @CrizzzCra
    @CrizzzCra 7 місяців тому +7

    I can't still believe this is really happening. Tha full version is gonna blow the community!

  • @theheadlesssoldier
    @theheadlesssoldier 7 місяців тому +21

    Congrats to making it this far. Been following progress and sure looks like a lot has been done since. Looking forward to more updates!

    • @jimeththemelancollie351
      @jimeththemelancollie351 7 місяців тому

      Do you just follow it here, or is there somewhere else we can get more info on it?

    • @theheadlesssoldier
      @theheadlesssoldier 7 місяців тому

      @@jimeththemelancollie351 mostly here. I tend to use UA-cam for updates on most things as is, but I'm sure there's more ways to know about updates. Perhaps discord servers or community groups dedicated to this type of stuff

  • @burgerbobby8191
    @burgerbobby8191 7 місяців тому +2

    this looks crazy good, cant wait

  • @razorfinger
    @razorfinger 5 місяців тому +2

    After seeing the amazing sucess that was the Online CTR project, this became my most anticipated project in years! Looking forward to more updates!

  • @d4amn
    @d4amn 7 місяців тому +4

    This game was my introduction to my passion for games in my childhood

  • @JoshuaHayes6
    @JoshuaHayes6 7 місяців тому +5

    that's some amazing progress, great to see the UI going!
    Super excited to see how the port continues to develop :)

  • @EpsilonChurchRVB
    @EpsilonChurchRVB 7 місяців тому +4

    Shocking at how the whole progress is going. The way how everything in the UI feels so smooth in 60fps is very amazing! Keep up the great work! 👍

  • @MaskedGuyCh
    @MaskedGuyCh 7 місяців тому +3

    As a huge fan of CTR, I appreciate the work you guys have put into this project. Here's a sub while I'm here.

  • @poly_g6068
    @poly_g6068 7 місяців тому +4

    Grade A work fellas. Hope you're keeping everything backed up too. Good luck.

    • @nprocopi1231
      @nprocopi1231 7 місяців тому

      All the source code is posted online at CTR-ModSDK, no chance we're losing the work

  • @sebastiankulche
    @sebastiankulche 7 місяців тому +4

    Man.... how smooth the menus feel 😍

  • @adam7802
    @adam7802 7 місяців тому +1

    Awesome to see steady progress being made :)

  • @MundoCrashBandicoot
    @MundoCrashBandicoot 7 місяців тому +3

    This is incredible!! I hope this project finishes

  • @aminekili3622
    @aminekili3622 7 місяців тому +2

    Impressive work. Bringing a lot of memories, Can't wait to play online with Friends again.

  • @Melzinoff
    @Melzinoff 5 місяців тому +2

    Ooooh, if modding is a potential thing to be added, i would love to learn and make custom models, im already making lots of models for the mario 64 coop pc port sooo~
    Cant wait to see more of my favorite game getting attention!!

  • @therealMrA
    @therealMrA 6 місяців тому +2

    This is the best kart racing game ever made and I can't wait

  • @nico_defi
    @nico_defi 7 місяців тому +4

    One of the projects I've been more looking forward to in my entire life 🥰
    Thank yous guys

  • @nym7973
    @nym7973 7 місяців тому +2

    This is beautiful. I was so mad when they console locked the remake, to old systems no less. Can't wait for this to be finished, great work!!

  • @BluesfireTV
    @BluesfireTV 7 місяців тому +1

    This is incredibly impressive! I'm hopeful the original 4:3 aspect ratio will be supported as well for people like me who can play modern ports/games on CRTs!

    • @faradise3819
      @faradise3819 7 місяців тому +2

      Yes, the original aspect ratio would still be the default configuration. 😀 Hopefully every thing will be configurable by the time of release.

  • @Kirisiac
    @Kirisiac 7 місяців тому +4

    Massive. Congratulations on some amazing progress

  • @Virjoinga
    @Virjoinga 7 місяців тому +1

    I cannot wait for this to be complete! Keep up the amazing work!

  • @haloslayer255
    @haloslayer255 7 місяців тому +2

    Subbed, can't wait for this to drop.
    I still play it on my xstation modded ps1 and upscale with the gbs-c and the needed component cable and adapter.
    This is going to be great! 😊

    • @faradise3819
      @faradise3819 7 місяців тому +1

      You can check out our other videos which feature real PS1 compatible mods!

  • @Pendulum-
    @Pendulum- 7 місяців тому +1

    I'm really looking forward to playing this port, and playing this online would be incredible!

  • @FebruaryWashington
    @FebruaryWashington 7 місяців тому +4

    amazing!! it feels just the same as the original game, except with the smooth goodness

  • @Kiing_1999
    @Kiing_1999 7 місяців тому +1

    This is coming closer and closer... Great job guys!

  • @tropixx_xlr1549
    @tropixx_xlr1549 7 місяців тому +6

    We definitely need more PC ports of PSX racing games!

    • @sebastiankulche
      @sebastiankulche 7 місяців тому +7

      We need more PC ports of console games in general.

    • @nprocopi1231
      @nprocopi1231 7 місяців тому +8

      We need an army of reverse engineers to port the whole library

    • @faradise3819
      @faradise3819 7 місяців тому +6

      As projects like ours gain interest, it should also bring more interest into the PSX reversing scene too! Hopefully it can grow as healthy as the Nintendo community.

    • @tropixx_xlr1549
      @tropixx_xlr1549 7 місяців тому +2

      @@sebastiankulche I'm all for this too, don't get me wrong. There will come a time where consoles will become a thing of the past, so we need all we can get.

  • @StafkiGTN
    @StafkiGTN 4 місяці тому +1

    My father really loves CTR and plays it on his PC via Eulation. I can't wait to show him this when it's finished!

  • @SirTobyGirl
    @SirTobyGirl 7 місяців тому +4

    Fantastic work, well done, excited. Linus support will be brilliant for the steam deck owners out there

    • @nprocopi1231
      @nprocopi1231 7 місяців тому +6

      We've got plans, not just for steam deck, but better gou throughput to lower the battery usage compared to duckstation, for longer battery life with higher resolution

  • @bytetapestry
    @bytetapestry 7 місяців тому +1

    I can't wait for the NF PC port announcement when this is 99% done

  • @penguin3441
    @penguin3441 7 місяців тому +6

    i hope this pc port gets released this year, that would be nice to play with a 60 fps 1080p texture pack or mods like ship of harkinian do to zelda ocarina of time

    • @nprocopi1231
      @nprocopi1231 7 місяців тому +2

      Depends where we are in 6 months

    • @VanillaMidgetSSBM
      @VanillaMidgetSSBM 4 місяці тому

      @@nprocopi1231 I mean in the span of 3 months we went from 50% to 70%, I would not be shocked if we get to 100% by the end of the year

    • @nprocopi1231
      @nprocopi1231 4 місяці тому

      @VanillaMidgetSSBM That won't happen, we're currently doing online, gameplay, and some tooling experiments for custom levels. We try not to do the same thing for too long, that way we don't burn ourselves out

    • @penguin3441
      @penguin3441 4 місяці тому

      @@nprocopi1231 It's okay Niko, we understand, give u a hug and we support you with everything you have been doing

  • @bautistasolisgd4988
    @bautistasolisgd4988 7 місяців тому +6

    Se acuerdan cuando todos los juegos empezaron a tener mods donde podías poner al Mario 64 con sus físicas y todo?
    Pues ahora harán lo mismo pero con los personajes de CTR 😂

  • @JamesLikesToGame
    @JamesLikesToGame 7 місяців тому +1

    This looks so good on this CTR PC port, this could be great for a CTR fan game like what Crash Bandicoot Back in time is. Definitely subbed and following the progress on this!

  • @NoxNyctores427
    @NoxNyctores427 7 місяців тому +2

    Looking amazing and unless I'm getting this wrong the load times are even faster than in previous showcases, so I imagine that there were some extra optimizations done since the last showcase
    I think most would understand why you'd focus more on PC once the port is done and it's going to be really interesting to see how the game evolves once the tools for more content are done

    • @nprocopi1231
      @nprocopi1231 7 місяців тому +2

      In the end the load will be instant. Same time as a pause->restart, just so you don't get a headache from it going "too" fast

  • @Leormas-utsu
    @Leormas-utsu 7 місяців тому +2

    Keep it up, soon my friends will not have an excuse to avoid my desire to play CTR with them. Thank you for such good work!

  • @bioxcis
    @bioxcis 7 місяців тому

    Ohhhhh!!! Good work from the team! I look forward to more updates and finalizing the stages of the project and the complete game!

  • @Jenonen-Music
    @Jenonen-Music 6 місяців тому +1

    Glad to have found this wonderful project.

  • @andreatorriglia8010
    @andreatorriglia8010 7 місяців тому +3

    looking forward to cnk maps with ctr physics/gameplay 🎉

  • @ZeronimeYT
    @ZeronimeYT 4 місяці тому +2

    Idk dude, but i'm sure I played CTR.exe in my old Laptop 12 years ago.
    If you make it now, then who the hell make CTR.exe that I played?

    • @nprocopi1231
      @nprocopi1231 4 місяці тому +2

      That's just a bundled emulator of pSX with a rom included. I remember that being a thing

  • @z3rominator
    @z3rominator 7 місяців тому +1

    Im coming here like every day to checkout if theres #4 of this :D

  • @whitewhite6156
    @whitewhite6156 7 місяців тому +3

    this is SO FREAKING AWESOME

  • @PentaCTR
    @PentaCTR 7 місяців тому +2

    Thank you for your amazing work guys, you're doing a God's work ✊

    • @nprocopi1231
      @nprocopi1231 7 місяців тому +1

      You're welcome! Spread the word!

  • @doctoreggy
    @doctoreggy 7 місяців тому +4

    so hyped for this

  • @TechnoManiac02
    @TechnoManiac02 7 місяців тому +1

    OH MY GOD! FINALLY! I've been waiting for it so long

  • @johntravolta8389
    @johntravolta8389 7 місяців тому

    My beautiful childhood closing in on the PC :O

  • @SolarFarle
    @SolarFarle 7 місяців тому +1

    I can't wait for someone to add Von Clutch in this PC port in the far future.

  • @rushledog
    @rushledog 7 місяців тому +4

    Its so beautiful...

  • @thepopmanbrad
    @thepopmanbrad 7 місяців тому +2

    I’m so hyped to go online against players

  • @galoludwig28
    @galoludwig28 7 місяців тому

    Wooow! Great work!. I returned to my childhood, thank you very much

  • @Swordyplayrebel
    @Swordyplayrebel 7 місяців тому

    Wow this is actually mindblowing.

  • @Guarrow
    @Guarrow 3 місяці тому

    Never was too much into it, but I'm still going to try this out. Also ... that might means graphical mods possible ? That would be crazy. I don't expect « Nitro-Fueled » graphics but less wobbling and more updated textures would go hard
    In any case, I have so much respect for these projects. I just can't realize how much passion and dedication must be behind these projects, to work so hard to understand how every single thing work to make these games. Kudos to everyone involved in this 😎👍

  • @squel54
    @squel54 7 місяців тому +1

    Incredible ! I can't wait for it !

  • @x7bsytchannel
    @x7bsytchannel 6 місяців тому

    Amazing work, I can't wait to see it finished.

  • @SylveonTM
    @SylveonTM 5 місяців тому

    I send you all my support, it is a great project!!

  • @cloudalister
    @cloudalister 6 місяців тому

    O.M.G
    i can't put my happiness in words.
    Thanks.

  • @earlgrey2505
    @earlgrey2505 7 місяців тому +1

    Thank you so much for doing this!

  • @CodedXtreme
    @CodedXtreme 6 місяців тому

    AMAZING!
    Truly amazing!

  • @jimeththemelancollie351
    @jimeththemelancollie351 7 місяців тому

    Bro had a noclip camera and respected the bounds of the tunnel on Coco Park every lap

  • @Myako
    @Myako 7 місяців тому +3

    Spectacular progress, congratulations! 👏🏻👏🏻💪🏻💪🏻
    One question: is there any reason in particular you choose QuickTime to replace MDEC?

    • @nprocopi1231
      @nprocopi1231 7 місяців тому +5

      Cause that's what other PsyCross PC ports are doing. We're not experts on decoders, just following the crowd on this one

    • @Myako
      @Myako 7 місяців тому +2

      @@nprocopi1231 that's a perfectly good reason. I didn't know it was the usual standard, so I also learned something new. Thanks! 😊

  • @ShoFox
    @ShoFox 7 місяців тому +3

    I'm so incredibly impressed.
    Can we support this project financially?

    • @faradise3819
      @faradise3819 7 місяців тому +4

      Sharing the word around and getting more volunteers is much more appreciated :)

    • @IDHLEB
      @IDHLEB 7 місяців тому +5

      Afaik, supporting fangames based on existing IPs is illegal

  • @Plokster
    @Plokster 7 місяців тому +2

    You love to see it

  • @lucascodebreak
    @lucascodebreak 7 місяців тому +1

    This is insane, some times i tried to do some reverse engineenering stuff in some games but... is too much for my current skills haha

  • @saurabhpathakYT
    @saurabhpathakYT 7 місяців тому +2

    This is absolutely Brilliant! Hope you also fix the z-fighting completely and this will be the definitive CTR experience.

  • @V1CT0RMAXX
    @V1CT0RMAXX 7 місяців тому +5

    if anyone is reading this PLEASE WE NEED A RENDER96 VERSION OF THIS GAME

    • @faradise3819
      @faradise3819 7 місяців тому +4

      😉

    • @nprocopi1231
      @nprocopi1231 7 місяців тому +4

      The assets are already in production, but we need a "full" rewrite and then a backend refactor

  • @h2_ail44
    @h2_ail44 4 місяці тому +2

    Wondering if the kart wheels can be actual 3d wheels now instead of 2d sprites!

  • @DamageMaximo
    @DamageMaximo 4 місяці тому +1

    Do you think when the PC port is complete, people are gonna be able to mod the CNK adventure mode campaign into CTR and fuse it to start after you beat Oxide? All with the new characters, bosses, tracks, music... all low-poly-fied and beautiful?

  • @Ajoota98
    @Ajoota98 7 місяців тому +2

    That's really awesome, I wanna ask u just one thing to add on this PC port, an option where we can turn on or off to use that camera mod called "fixed drift camera" that replaces the main drift camera to the AI cam, y'know where the cam is frozen and doesn't turn with the car, when we drift since a lot of people (including me) like that cam and it isn't available on the main game, would be nice to create that option, I don't know if it's complicated to do it but would be nice....or an option to add mods on the game like "paste the mod on this folder", and btw, your projects need to reach more ppl, it's incredible

    • @nprocopi1231
      @nprocopi1231 7 місяців тому +1

      Yes we'll have mod configuration

    • @Ajoota98
      @Ajoota98 7 місяців тому

      @@nprocopi1231 nice, excited to see the final version

  • @panquesitoelgato
    @panquesitoelgato 6 місяців тому +1

    RAYOS Q EMOCION YA NO PUEDO ESPERAR PARA PODER JUGAR CON NUEVOS SKINS NUEVAS PISTAS Y SOBRETODO a 60 fps online y muchas mejoras, porfavor mantengan los diseño pologonales

    • @nprocopi1231
      @nprocopi1231 6 місяців тому

      Check the latest video, we have a playable 60fps widescreen mod for DuckStation ps1 emulator

  • @lollycarola
    @lollycarola 7 місяців тому +1

    keep up the great work!

  • @arkhanhind2613
    @arkhanhind2613 7 місяців тому

    Awesome work, keep it up!

  • @DamageMaximo
    @DamageMaximo 5 місяців тому

    I'm so fuckin hyped for this you have no idea

  • @PhantomWolf93
    @PhantomWolf93 7 місяців тому +1

    Look awesome! Maybe its to soon, but there is any plans of make it online and play with others players?
    Nice job!

  • @OComentaristadoYT
    @OComentaristadoYT 7 місяців тому +1

    Oooooooo yeah baby, lets goooooooooo

  • @showzaxel
    @showzaxel 5 місяців тому

    pretty impresive, insane and love letter for CTR. Just curious question, why the vertex behavior works the same ps1 cpu? I know is related to integer instead float cpu capacities. Can this break engine if works with float ?

  • @cjunisl
    @cjunisl 7 місяців тому +1

    amazing work!

  • @Drago_Cuven
    @Drago_Cuven 7 місяців тому +2

    this is SO FREAKING AWESOME
    are you planning on also adding things from nitro fueled? like the cnk tracks, bonus tracks, driving styles (like drift and unlimited) and the extra chatacters?

    • @faradise3819
      @faradise3819 7 місяців тому +6

      Yes, additional content is planned. You can check out our previous progress videos or CTR mods for a glimpse of content we've manage to add so far.

    • @Joshua_Quinzel_Isley
      @Joshua_Quinzel_Isley 7 місяців тому +2

      I'd be beyond hyped for all that.

    • @Drago_Cuven
      @Drago_Cuven 6 місяців тому +2

      @@Joshua_Quinzel_Isley ooh, and imagine the KARTS!

    • @Drago_Cuven
      @Drago_Cuven 6 місяців тому +2

      there are already demakes for the OST of nitro fueled and cnk. and art examples of character demakes btw

    • @Joshua_Quinzel_Isley
      @Joshua_Quinzel_Isley 6 місяців тому +2

      @@Drago_Cuven The karts would be kick-ass!

  • @ValenPratama
    @ValenPratama 7 місяців тому +2

    Beautiful.

  • @dairychoco5603
    @dairychoco5603 7 місяців тому +2

    might be a stupid idea but have you considered getting some of the uncompressed CTR PS1 tracks from josh mancell's soundcloud?

    • @painfullyunfunny804
      @painfullyunfunny804 7 місяців тому +2

      I believe the files are too large - they need to use certain types of audio files I believe (I inquired about making custom music for the game but there were specific requirements)

    • @faradise3819
      @faradise3819 7 місяців тому +7

      @@painfullyunfunny804 These requirements were because we are still using the original audio system from the PS1 game. Once we've replaced these system in the future, these limitations would be lifted.

    • @thesuddensilent7349
      @thesuddensilent7349 7 місяців тому

      @@faradise3819 Grip is a rollcage game from the creators of the ps1 rollcage and rollcage stage 2 games, they also had a problem with the music. because the game was first made for ps1, then ported to pc, the problem was the music, they made a completely separate music player for the game, which starts as a separate program with the game. and they used this same instrument gimmick also in the game released in 2016, which was grip. that is, in theory, something similar could also be used here if the size of the music files is too large. rollcage is released near year 2000

  • @M30W3R
    @M30W3R 7 місяців тому +2

    Would the draw distance also get a patch? It's much more noticeable on widescreen.

    • @faradise3819
      @faradise3819 7 місяців тому

      Yes, it's also related to the culling behind the camera and the fact that we haven't had the kart driving yet. We will eventually address it.

    • @nprocopi1231
      @nprocopi1231 7 місяців тому

      If something didn't draw in Widescreen, but works in Multiplayer Maxed, it's cause of prim/ot limitations, which will be patched

  • @GabrielSenpai
    @GabrielSenpai 7 місяців тому

    amazing proyect!!

  • @alejandro_om
    @alejandro_om 7 місяців тому

    You must use pre-console OST for this one

  • @aliengenie8896
    @aliengenie8896 7 місяців тому +3

    Incredible work. I take it that the warpy Playstation polygon rendering will eventually be a compatibility option that can be toggled?

  • @WimerC10
    @WimerC10 6 місяців тому

    I'm wondering, Can you do battles in a racing map?
    I mean, in crash cove you can fight with lives? I believe it could be a nice option, maybe a race where there's limited lives and better be careful because if you lose all your lives you'll be in the lowest position.
    Altough i think this would be done with a future mod, i believe it's good to add it.

    • @nprocopi1231
      @nprocopi1231 6 місяців тому

      That's always been possible with a gameshark hack. My sisters and I used to battle in the sewer speedway shortcut

  • @Vekten
    @Vekten 7 місяців тому

    Wooo let me know when 100% done

  • @firesideentertainment
    @firesideentertainment Місяць тому

    Has there been any further progress with the port?. It seemed like things were really rapid for a while, but it looks to have stopped since this video.

  • @brazilian_oak
    @brazilian_oak 7 місяців тому +2

    Are you guys planning on fixing the texture warping problems that were pretty much unfixable on the PS1? If not, would we be able to fix it with a mod or something?
    Porting (almost) 30 year-old MIPS code to modern x86 is a task I can't imagine being able to handle, so props to the team for having the will and skills to do it!

    • @nprocopi1231
      @nprocopi1231 7 місяців тому +2

      When we have VBO/IBO, gpu matrix perspective protection (VS), modern hardware rasterization and texture sampling, opposed to pre-projected 2D geometry, yes the warping will be fixed

  • @Polowogs
    @Polowogs 7 місяців тому +3

    Is it safe to assume other aspect ratios like 4:3 and 16:10 will be supported?

    • @faradise3819
      @faradise3819 7 місяців тому +4

      Original aspect ratio (4:3) is still there by default, we will try more options when we can.

    • @Polowogs
      @Polowogs 7 місяців тому +3

      @@faradise3819 Awesome, thank you! 4:3 was the most important to me

    • @nprocopi1231
      @nprocopi1231 7 місяців тому +3

      ​@@PolowogsAll mods will be configurable, the original 4:3 30fps will always be preserved

    • @Polowogs
      @Polowogs 7 місяців тому +2

      @@nprocopi1231 Im glad thats a point of interest for the team!

  • @maf1sss64
    @maf1sss64 7 місяців тому

    when the pc port will be finished, will the texture "system" be replaced with a different one so it would be easy to change textures? or is it going to be the same, but with a seperate tool that changes textures

  • @pooticus2087
    @pooticus2087 7 місяців тому +4

    do you think 120fps will be possible?

    • @nprocopi1231
      @nprocopi1231 7 місяців тому +1

      Yes, even 240. Right now we're trying to identify and isolate linear equations from quadratic equations, so they can be patched separately. We only need to patch frame-dependent physics

  • @EGduitoo
    @EGduitoo 7 місяців тому

    Ahhh it's so close! Are there any ideas for a release date yet? I remember I think Hypno saying that it would be in 2025.
    Also, is there updates in the CNK track rips? The discord link is dead

    • @nprocopi1231
      @nprocopi1231 7 місяців тому +2

      There's been progress on the CNK tracks and some upgraded CTR assets, but we need a full port before we can start upgrading

  • @AnankrinPrime94
    @AnankrinPrime94 7 місяців тому

    wajib ditunggu garapnya bos

  • @filsekfil
    @filsekfil 7 місяців тому +2

    Will you release the finished PC port without the content expansion?

    • @faradise3819
      @faradise3819 7 місяців тому +9

      Yes, additional features and additional content would still be optional. A classic experience but on PC is still the main goal of this project. :)

  • @cougar-town
    @cougar-town 6 місяців тому

    This is great.

  • @fco64
    @fco64 7 місяців тому

    Oh my god I'm hyped

  • @Bunbaroness
    @Bunbaroness 7 місяців тому +3

    it's really intresting that it still has affine texture warping (and vertex jitter too if I'm not mistaken). Does that mean theres still no real z buffer just like when a ps1 renders the graphics?

    • @nprocopi1231
      @nprocopi1231 7 місяців тому +4

      We'll have this fixed later

    • @Bunbaroness
      @Bunbaroness 7 місяців тому

      @@nprocopi1231 it'd be cool to have an option to toggle it, though i dont know how practical that would be to implement

    • @DCxDemo
      @DCxDemo 7 місяців тому

      if you rewrite the code line by line, you can't expect some rtx support to magically appear out of nowhere, really. once some abstraction layer will be implemented to encapsulate the rendering code and separate it from the rest of the codebase, it'll be possible to replace it with something else. until then it's a kind of native emulation backed by psycross lib (from redriver2).