Prime Minister - GMT Games - How to Play (Part 3)

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  • Опубліковано 29 жов 2023
  • How to Play video for ‪@GMTGames‬ Prime Minister.
    In Prime Minister, 1 to 4 players vie for political power and prestige by campaigning for public support, selecting and debating bills, pursuing official appointments, recruiting influential Victorians as supporters, garnering favor with the Queen, and, when the time is right, challenging other players for their leadership roles. Gameplay is partly cooperative with shifting alliances, but only one player can win by holding the Prime Minister’s seat at the game’s end.
    Part 3: Popular Support and Elections
    00:30 - Popular Support
    3:14 - Election Projections
    5:58 - Partisan Points
    9:17 - Popular Support Actions
    13:17 - Elections
    19:42 - Government Changeover
    23:54 - By-Elections
    Game Page: steamcommunity.com/sharedfile...
    Tabletop Simulator Module: Available after game ships.
    BGG Page: boardgamegeek.com/boardgame/3...
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    #wargaming #boardgames #gmtgames #cooperativegames
    Prime Minister - How to Play | Cooperative Game | Board Game | War Game |
    Music from #Uppbeat (free for Creators!):
    uppbeat.io/t/philip-anderson/...
    License code: 0F7GUBYWKW7XBDLR

КОМЕНТАРІ • 7

  • @Simone-pn6zw
    @Simone-pn6zw 7 місяців тому

    Great video

  • @leee.5841
    @leee.5841 8 місяців тому

    Great series. Thanks.

  • @mickaelremondiere6912
    @mickaelremondiere6912 7 місяців тому

    Hi,
    At 19:25 I don't understand how a Party can gain 30 seats because Incertainty cards are just +-12 max, no ?
    I really don't get this gaining seats concept...
    May you explain please ?
    Thx

    • @AgilitySnips-GT
      @AgilitySnips-GT  7 місяців тому

      You have to compare how many seats each party had when the Election happened to how many they have after the Election to determine who gains seats in the election. That may include figuring our how many seats the Opposition had, even though that's not explicitly tracked.
      So, as a few examples, let's the Election happens when the Conservative Party has 380 MPs (so Liberals have 280 MPs):
      * If the outcome of the election is that Conservatives have 400 MPs, Conservatives win the election, gain 20 seats (400-380=20) and maintain control of Government.
      * If the outcome is that Liberals have 340 MPs, Liberals win the election, gain 60 seats (340-280=60) and take control of Government
      * If the outcome is that Conservatives have 360 MPs (so Liberals have 300 MPs), Liberals win the election, gain 20 seats (300-280=20) even though Conservatives maintain control of Government.
      Let me know if that's helpful.

    • @mickaelremondiere6912
      @mickaelremondiere6912 7 місяців тому +1

      Thx
      I think I got it.
      I was only using the Elections projections table and not the MP one.
      (I saw a playthrough video where the player moves his popularity tracker on the brown squares so I was lost)
      Correct me please if I'm wrong to help me :)
      I have 350 ALL MPs (opposition 310)
      My popularity point tracker is on 11 so I have 347 seats (opposition 311).
      I draw Uncertainty +12.
      I have then 347+12 = 359 seats (opposition 301).
      I win.
      I round up.
      I finish with 360 seats and began with 350.
      I gain 10 seats so 2+1=3 PV
      Am I right ?
      If yes I think I used to much Debate compared to Campaign in my games because MPs were often much higher than my Seats projections !?
      Thx you sorry I must understand this ;)