Honestly, i'm blown away by how many awesome improvements this video shows off, I cannot wait to get my hands on this game. Going to be hundreds of hours of fun here! :D Great job CA!
Love the extra role-playing element of naming Dark Elf lords. A cool implementation of the lore, and should make you a bit more attached to you generals.
Jesusssss this is looking like the MOST polished and complex total war yet! I loooooooove the details of the map, units, UI, game mechanics, everything! CA really really reaaaaally ought to be praised by this new high standard. Looking forward to seeing TW2 get all the prestigious prices of the year.
What's with all of these stupid selfish and narrow minded comments? All whining and begging. How come there is no comments like: "Wow the Dark Elves look awesome! Lot's of cool new features and uniqueness. All of the new things with tech trees, rites, and random events look awesome!" or "Wow the UI changes and updates look great! Everything seems real streamlines and easy to comprehend. Map looks great too!" Can we get more of those comments please? Because everything does look awesome. Can't wait for all of the new adventures to be had in the New World.
Gotta say I love the slave economy. For the first time since Medieval 2 have we gotten actual numbers to represent a "population" (of slaves in this case). I always preferred being able to see that my settlement had 6900 people in it rather than seeing my settlement is level 4. It gives more of an immersive feel to the empire management side of Total War games. I'd have loved there to be a population mechanic in TWW where you could check a tab similar to the slave tab in this video which showed the population in your cities and what races there are living there. Having alliances, military access and shared borders could increase the population of different races in your region. Once it hits a certain level you could build a unique building. Like in an empire city, if the dwarf population grows to a high level you could create a "Dwarven Quarter" which could give bonus' to armour and weapon strength to units recruited there implying the dwarfs are forging weapons and armour.
I really like the quality of life improvements they've implemented to the smaller features. Even just having more info about each hero available on their unit card makes such a big difference over time. If 3 is like 2, the series will be much better when it ends compared to when it started.
Incredible amount of depth and information from the game now! Hopefully we will have much information about units as well so we don't need to rely on fan-made websites for hidden unit stats.
Thank you!, great taste of the dark elves power and might... they are so regal and proud, the soundtrack for them is amazingly enthralling and engaging. I did wanted to see an actual battle against any factions..sad face but overall excellent stuff
love those mechanics the dark elves seems to have. They greatly improve on each race compare to when the first game came out. Very well done CA. I'm really excited to play this game.
It seems like a lot of features that could translate to future total war games are being tested to good effect here in this series where they can really play around with off the wall concepts. As much as _some_ history buff fans have been whinging about these fantasy titles, I think in the end Total War: Warhammer may ultimately be the best thing to happen to those historical titles. It's laying a lot of the groundwork for future success...not to mention how it's been a rather profitable boon for the company, helping fund larger scale projects going forward. So, I say even if you're not a huge fan of fantasy, I'd at least be supportive of the development of these games...
I am actually really happy with the way rituals work. One thing I hate not just in TW:WH but in ALL total war games is how your most awesome fortified places never get attacked.
Man, A Mod where you play as a Rougue Army would probably be awesome. You choose which faction you want to do rituals as, but you get randomized units of each tier
Probably, if they keep acting like seafaring cities, they just might have garrisons. That'd probably be auto-resolved though. Personally, I'm hoping for the option to board black arks, so it's essentially a land battle that just so happens to take place on a huge ship; which might make it possible to play the battle instead of auto-resolving.
In a reddit reply they confirmed sieging black arks is possible. However they gave zero info on it. People (as am I) are hoping it will be like a city siege but with a very cosmetically pleasing map to fight on.
I hope other major factions get mechanics like the Black Ark. The Dark Elves aren't the only race with immense naval power, or huge elaborate constructions. It would also give something unique to naval mechanics. Vampires already have something similar, in that they have literal floating castles.
I love how calm and cool your voice is. Would be awesome if there was an outtake of you going "well ****" when something surprises you making one of these videos lol
So I was a bit scared that this game would be nothing more than a reskin of the first one, just with a different campaign victory condition. It seems that is not the case, they changed enough stuff (even changing some of the layout, color schemes, etc.) to make it yet again intresting. All Total War games are quite alike in a sense but it is the minor detail changes that make them playable again and again. With Warhammer there was a lot of change (and a lot of change I liked since I'm a big Warhammer fan) hence my fear off getting more of the same because they already changed so much. This video already proves that I was wrong to fear. Thanks CA, keep up the good work! Looking forward to play!
R.e the Vortex victory: will each subfaction (e.g. Pestilens and Mors) be competing to complete the rituals and achieve victory, or is it done on a race-wide basis?
Humans are the best, and the empire has the best of them. The elves are just failed humans, but they will be given land. And we will surround this land with fences in order to protect them. Also because we humans aren't cruel we'll give them free showers to help loosen them up. Followed with a trip to a relaxing mud pit or maybe a sauna, both of which they'll never want to leave. Praise be onto Karl Franz and may you elves accept this generous offer.
Awesome. You guys have really improved upon the game, more than anyone's expectations despite saying it will have the same general mechanics, engine, and graphics. Congratulations. I have full trust in you to make this launch smoothly and become the new most popular TW game
Its really great to see some return to some complexity with the campaign. Even though corruption was essentially the same as sanitation from previous TW games, all the rest seemed really gutted. Now all we need is a return to hand crafted siege maps that your studio has proven to be fully capable of
Do the other main factions (The Cult of Pleasure, Last Defenders, Clan Pestilins and Order of Loremasters) compete in the ritual race as well? I didn't see them on the progress bar, or is it a whole race thing?
Plz CA. If Tomb Kings are added, please give it flavor by being the only race that has 2 different objectives. Arkhan and his minions would of course use the Vortex to resurrect Nagash. While Settra and the other Tomb Kings would use it to gain True Immortality, as was promised long ago.
Loving this slave management mechanic, just because I don't feel like we've seen this much detail in economy and civic planning before in Warhammer. I hope the Greenskins get something similar for bossing around the boyz. Norscans seem like they'd have a slave resource as well, even if to a lesser extent, since they prefer fighting to empire building.
Haha did you watch this video. There's two places in this video named Vaul's Anvil. The place in Ulthuan and then the place in Naggaroth. 1:14 and 5:55. Not even including the Vaul's Anvil in the old world that the wood elves inhabit. Guess there's a Vaul's Anvil for every elf race! lol
For the love of god CA either have an option to have all spells & abilities shown on the main battle screen together so we don't have to keep clicking on each unit with spells or abilities (all of which have different cooldowns) trying to predict when they will be active again, while we are either missing a part of the battle as we do so or having to pause and play the whole time, breaking up the pace and fun of the action. Or better yet give us an autocast option so we don't have to get bogged down in unnecessary micro, if the AI can cast in AI armies then the AI should be able to cast in our own armies, these changes are surely minor in implementation in comparison to how much they would improve the game.
I hope other major factions get mechanics like the Black Ark. The Dark Elves aren't the only race with immense naval power, or huge elaborate constructions. It would also give something unique to naval mechanics.
Here's one thing I want to know. We've heard about this combined campaign, TWH1's armies are present in TWH2's campaign, but what about in battles? Can I just have random custom battles of TWH1 factions fighting TWH2's? Can I get a Skaven vs. Empire battle, Vampires vs. High Elves, Bretonnia vs. Dark Elves, etc. etc.?
I know you guy want to focus on the new game right now (and I am hyped for it) but can you tell us how much of this will be available to old world races in the combined map?
Honestly, i'm blown away by how many awesome improvements this video shows off, I cannot wait to get my hands on this game. Going to be hundreds of hours of fun here! :D Great job CA!
Malekith voice is already way better on this video than on the destroyer Quest battle.
TheKindredblades Sounds like they made it a bit deeper right?
That's my impression as well.
TheKindredblades its the same voice actor only difference is that hes shouting in battles.
It's been the same voice the whole time, in that quest battle he's yelling which is why it sounded different.
I think it comes from yelling vs normal speech.
A slave for his own personal use. Well, I guess when his mother isn't avaliable he has to settle for the next best thing.
The old dude is still alive! I thought Tzeentch pecked his face off...
Andreas only the great deceiver truly knows
chaos clones, what else?
This game technically takes place at the same time as the first game. Also that was a Lord of Change, but not actually Tzeencth himself.
WarlordOfRome Which is technically still Tzeench as all demons are fragments of their respective god.
Tzeentch has fingers in all the metaphorical timeline pies.
This one time he wanted the Greenskins to win, was weird.
Love the extra role-playing element of naming Dark Elf lords. A cool implementation of the lore, and should make you a bit more attached to you generals.
Jesusssss this is looking like the MOST polished and complex total war yet! I loooooooove the details of the map, units, UI, game mechanics, everything! CA really really reaaaaally ought to be praised by this new high standard. Looking forward to seeing TW2 get all the prestigious prices of the year.
1:42 That lovely slave mechanic on the left of the screen
What's with all of these stupid selfish and narrow minded comments? All whining and begging.
How come there is no comments like: "Wow the Dark Elves look awesome! Lot's of cool new features and uniqueness. All of the new things with tech trees, rites, and random events look awesome!" or "Wow the UI changes and updates look great! Everything seems real streamlines and easy to comprehend. Map looks great too!"
Can we get more of those comments please? Because everything does look awesome. Can't wait for all of the new adventures to be had in the New World.
I'm loving this game already.
Gotta say I love the slave economy. For the first time since Medieval 2 have we gotten actual numbers to represent a "population" (of slaves in this case). I always preferred being able to see that my settlement had 6900 people in it rather than seeing my settlement is level 4. It gives more of an immersive feel to the empire management side of Total War games. I'd have loved there to be a population mechanic in TWW where you could check a tab similar to the slave tab in this video which showed the population in your cities and what races there are living there. Having alliances, military access and shared borders could increase the population of different races in your region. Once it hits a certain level you could build a unique building. Like in an empire city, if the dwarf population grows to a high level you could create a "Dwarven Quarter" which could give bonus' to armour and weapon strength to units recruited there implying the dwarfs are forging weapons and armour.
I really like the quality of life improvements they've implemented to the smaller features. Even just having more info about each hero available on their unit card makes such a big difference over time. If 3 is like 2, the series will be much better when it ends compared to when it started.
Looks absolutely stunning! The map is sooo huuuge. The amount of work puted into creating this is .... TREMENDOUS?
Love the new feature between turns where you can focus on exactly what you want. So cool, glad it's finally happened!
2:30 I-I couldn't, I-I... ELF SLAVE! WAT DO!?
Maybe Malekith really just wants a friend.
And in AoS he fuses with his female Dragon poor Guy
Karl Zuhlke
We do not speak of such heresies here! :P
Perhaps this one screams particularly loud and pleasantly
Hey thats the only cool Part of this heresy
I was a little disappointed how far down chat I had to go to find a "sunken booty" comment. Come on chat! Get with it!
Incredible amount of depth and information from the game now! Hopefully we will have much information about units as well so we don't need to rely on fan-made websites for hidden unit stats.
Malekith in the diplomatic menu sounds much better :D I guess that must be his indoor voice when not making magnificent speeches.
Thank you!, great taste of the dark elves power and might... they are so regal and proud, the soundtrack for them is amazingly enthralling and engaging. I did wanted to see an actual battle against any factions..sad face but overall excellent stuff
love those mechanics the dark elves seems to have. They greatly improve on each race compare to when the first game came out. Very well done CA. I'm really excited to play this game.
It seems like a lot of features that could translate to future total war games are being tested to good effect here in this series where they can really play around with off the wall concepts. As much as _some_ history buff fans have been whinging about these fantasy titles, I think in the end Total War: Warhammer may ultimately be the best thing to happen to those historical titles. It's laying a lot of the groundwork for future success...not to mention how it's been a rather profitable boon for the company, helping fund larger scale projects going forward. So, I say even if you're not a huge fan of fantasy, I'd at least be supportive of the development of these games...
Those options for the campaign map and being able to chose what to see are amazing. Thank you, CA!
I am actually really happy with the way rituals work.
One thing I hate not just in TW:WH but in ALL total war games is how your most awesome fortified places never get attacked.
The music is brilliantly malevolent. Love it
i love how the Dark Elves are looking :)
I have to say everything that's been shown so far is awesome, can't wait to see that bombardment support in action!
Blood and souls for the bloody handed God!
Blood and souls for khaine!!!
Damn, this looks so much better than the first TWWH game, can't wait!!
Man, A Mod where you play as a Rougue Army would probably be awesome. You choose which faction you want to do rituals as, but you get randomized units of each tier
the dark elf music in the game is perfect , really awesome , I hope the high elves soundtrack in game is just as amazing
Looks great :D Let's hope Malakith's voice stays like that :)
Really great job from you guys.
And a big nice F you for the cliffhanger :D
Wow, gj guys, much deeper hero progression and the new end of turn camera options rock.
I have so missed naval bombardments, Fall of the Samurai was well underrated!
That map looks amazing
Hey Total War! I'm loving what I'm seeing so far!! Awesome job! Can't wait for the combined map!
Did anyone else notice the hero in the settlements garrison at 8:26? Looks like they've taken a few good ideas from mods, which is fine by me.
Nice catch. I didn't notice that.
The improvements to the UI is.. beyond this world
Excellent job!
Hail to the True Phoenix King!
Is it possible to siege black arks?
Fingers crossed!
arhatu ALKANAT probably only auto-resolve.
Probably, if they keep acting like seafaring cities, they just might have garrisons. That'd probably be auto-resolved though. Personally, I'm hoping for the option to board black arks, so it's essentially a land battle that just so happens to take place on a huge ship; which might make it possible to play the battle instead of auto-resolving.
In a reddit reply they confirmed sieging black arks is possible. However they gave zero info on it.
People (as am I) are hoping it will be like a city siege but with a very cosmetically pleasing map to fight on.
I hope other major factions get mechanics like the Black Ark. The Dark Elves aren't the only race with immense naval power, or huge elaborate constructions. It would also give something unique to naval mechanics. Vampires already have something similar, in that they have literal floating castles.
4:11 "Kalgughun"? Blimey, I know Dark Elves aren't the nicest parents, but that's taking it to the next level!
I love how calm and cool your voice is. Would be awesome if there was an outtake of you going "well ****" when something surprises you making one of these videos lol
So I was a bit scared that this game would be nothing more than a reskin of the first one, just with a different campaign victory condition. It seems that is not the case, they changed enough stuff (even changing some of the layout, color schemes, etc.) to make it yet again intresting. All Total War games are quite alike in a sense but it is the minor detail changes that make them playable again and again. With Warhammer there was a lot of change (and a lot of change I liked since I'm a big Warhammer fan) hence my fear off getting more of the same because they already changed so much. This video already proves that I was wrong to fear. Thanks CA, keep up the good work! Looking forward to play!
Those Dark Elf unit card models are incredible compared to the previous title. Nice upgrade!
All looks good. And malakiths voice sounds better than I feared.
I love all the additions. Can't wait to try it and see how it works in the old world in the grand campaign
This is getting better and better,.. can't believe it
Dark Elves look so awesome, i cannot wait to play them!
R.e the Vortex victory: will each subfaction (e.g. Pestilens and Mors) be competing to complete the rituals and achieve victory, or is it done on a race-wide basis?
Game looks absolutely amazing, well done
Humans are the best, and the empire has the best of them. The elves are just failed humans, but they will be given land. And we will surround this land with fences in order to protect them. Also because we humans aren't cruel we'll give them free showers to help loosen them up. Followed with a trip to a relaxing mud pit or maybe a sauna, both of which they'll never want to leave.
Praise be onto Karl Franz and may you elves accept this generous offer.
Ah, as I suspected, Black Arks are acquired through rites!
Awesome. You guys have really improved upon the game, more than anyone's expectations despite saying it will have the same general mechanics, engine, and graphics.
Congratulations. I have full trust in you to make this launch smoothly and become the new most popular TW game
wow, the UI improvements and trait tracking looks amazing
Its really great to see some return to some complexity with the campaign. Even though corruption was essentially the same as sanitation from previous TW games, all the rest seemed really gutted. Now all we need is a return to hand crafted siege maps that your studio has proven to be fully capable of
Total war warhammer was realllly good i have nearly 600hrs with it
AND THIS IS SO MUCH BETTER HYPEHYPEHYPE
Wonderful gameplay by the Darkelves!! Thank you!
This is awesome both in scale and in content. Can't wait!
Do the other main factions (The Cult of Pleasure, Last Defenders, Clan Pestilins and Order of Loremasters) compete in the ritual race as well? I didn't see them on the progress bar, or is it a whole race thing?
I just love Total War series. I hope they continue to create new awesome games until the day I die. :D
I just wanted to say, your team knows how to make an AMAZING game!!!
Autoresolve shows how many kills each unit gets now!! thanks CA, little things like that really do make a difference
Shout out to the palm trees by the glaciers 8:58
Plz CA. If Tomb Kings are added, please give it flavor by being the only race that has 2 different objectives.
Arkhan and his minions would of course use the Vortex to resurrect Nagash.
While Settra and the other Tomb Kings would use it to gain True Immortality, as was promised long ago.
Unnamed Shadow and no chance of confederarion between them.
Just make Nagash playable and make him rebuild his Black Pyramid to harvest the Vortex
The black pyramid is actually buildable in the game so when they do release the TK its there waiting
It's buildable ??
www.totalwar.com/blog/total-war-warhammer-ii-achievements/ There was an achievement f or building it
Yay finally Darren is back 👌🏽
Since there is FFA in Warhammer 2 can you attack an enemy city that is besieged by another enemy and then have a 1v1v1 battle?
Loving this slave management mechanic, just because I don't feel like we've seen this much detail in economy and civic planning before in Warhammer. I hope the Greenskins get something similar for bossing around the boyz. Norscans seem like they'd have a slave resource as well, even if to a lesser extent, since they prefer fighting to empire building.
Will all the new mechanics (leveling traits etc) be added to WH1, or at least in the mega campaign for the WH1 factions?
So hyped !! Love the campaign gameplay there is so much more things to do than in TW1 ;)
Looking pretty sweet. Love that ritual stuff, gives some interesting goals.
The dark elves gameplay is the best !
Wait, So there's two places called Vaul's Anvil, Both the city og Torgovan for the Wood elfs and This one?
Haha did you watch this video. There's two places in this video named Vaul's Anvil. The place in Ulthuan and then the place in Naggaroth. 1:14 and 5:55. Not even including the Vaul's Anvil in the old world that the wood elves inhabit. Guess there's a Vaul's Anvil for every elf race! lol
Jo Seph well they all have smiths, and vaul is the god of smithing.
Yes, the 3 Elf realms got their own Vaul's Anvil.
the original one is the high elf anvil though. Other are just chinese copies.
@Zefyris D Aha! Cathay in Warhammer 3 confirmed!
Darren is why these games succeed.
Looks way more interesting than first Warhammer, cant wait for combinde map and updates on old races :)
Malekith's voice indeed is different in campaign. Sounds cooler here.
FPS on global map - 10-15 i see strong lags... attila it you?)
treasures and such i really like the direction the game is going, looks a lot like heroes of might and magic and i love it
I love the look of Warhammer 2 I hope they update the old world at some point to look as great as this.
This game looks so much more complete than the first game ( not saying the first is or was bad!) Its a straight step up. Bravo CA.
With all these additions in this sequel, I cannot fathom what awaits in the 3rd. But it will be epic
This game is gonna be amazing! In love with all the new features they giving!!
Intervention forces are an amazing feature
For the love of god CA either have an option to have all spells & abilities shown on the main battle screen together so we don't have to keep clicking on each unit with spells or abilities (all of which have different cooldowns) trying to predict when they will be active again, while we are either missing a part of the battle as we do so or having to pause and play the whole time, breaking up the pace and fun of the action.
Or better yet give us an autocast option so we don't have to get bogged down in unnecessary micro, if the AI can cast in AI armies then the AI should be able to cast in our own armies, these changes are surely minor in implementation in comparison to how much they would improve the game.
Gosh dang it Daren, leaving us on a cliff hanger!
Are Warhammer 1 lords going to have a level 40 cap to?
Legate Australis yes with the combined map
Legate Australis yes with the combined map
Just imagine two maps joined together. This is the most epic RTS in terms of scope since Napoleon.
SQW0 well both maps will be squeezed down in the combined campaign it'll still be big but it won't be both maps full sizes.
5:55 - Why is there a second location called Vaul's Anvil? Is there a second region with that name in Naggaroth in the lore?
Vaul is the smith god of the elves, so the 2 elf factions have one city in his honour where they create armours and weapons.
Can't wait to try this . Looks awesome
Are we going to get a High Elf campaign preview some time soon?
This was fun to watch!!
Looks awesome, can't wait to play it.
Ending a Let's Play episode with a Cliffhanger! Witch King cunning!!!
I hope other major factions get mechanics like the Black Ark. The Dark Elves aren't the only race with immense naval power, or huge elaborate constructions. It would also give something unique to naval mechanics.
That looks so amazing. I really can hardly wait until release. It's pre-ordered of cause. ^^
very reminiscent of heroes of might and magic, which is a good thing because those games have awesome maps
For his own personal use. ; )
Here's one thing I want to know. We've heard about this combined campaign, TWH1's armies are present in TWH2's campaign, but what about in battles? Can I just have random custom battles of TWH1 factions fighting TWH2's? Can I get a Skaven vs. Empire battle, Vampires vs. High Elves, Bretonnia vs. Dark Elves, etc. etc.?
I can smell the sadism from this video
you guys should name this Total war Warhammer 2: The Tom and Jerry Experience
3:00 Bombardment Support? Like in Shogun 2: Fall of the Samurai maybe? That sounds brilliant!
Indeed! Skeptical as to how much damage it would do, though
The night is dark and full of terror
Oh, more information on hero's page, thanks CA!
I know you guy want to focus on the new game right now (and I am hyped for it) but can you tell us how much of this will be available to old world races in the combined map?