I stumbled on this by accident, and know nothing about computers. All I can say is this is one of the best electronic songs I've ever heard. I played it like10 times already.
Linus I find it incredible that you are able to do what entire demoscene groups did and still do, entirely on your own! Most baffling though, is that you do it better than them all!
Man, watching this in fullscreen while laying on the couch in the middle of the night with headphones is trippy as fuck, it's awesome, and it kinda helps that my monitor is 27 inches and not far from my face.
This demo is amazing, I can picture it in a Mega Man game -- not only that, but getting pumped up when I enter the level that plays it, and 10 years later searching for it on FutureTube and playing the soundtrack.
I know this comment is so insignificant due to the fact this video is 12 years old now, but this reminds me so much of music that would be with the OG sonic the hedgehog games. Truly a beautiful piece.
I used to make demos on C64 and Amiga 30 years ago, but this makes me think I should have spent my time with something else, not computers... This is f***** amazing!
Someone sold you an FPGA knowing what you can do with a little atmega?! WOOOOW! I learned and really much like assembly and anything low level, this is real skill! Keep it up!
Great music and an entertaining array of graphics. I don't have to see the other entries to know why this one won. The others didn't have a chance. Another awesome demo. I'm never unimpressed. Congrats and thanks for sharing! I wonder what you could make using all 3 chips in tandem...
Your demos keep amazing me to no end! This demo, like your previous ones, will very likely be something I'll remember in a long time from now. :-) (BTW, you once helped me find alternative parts for the chiptune project board, it still runs great!) The song is very catchy too, and that says a lot since I usually feel bitter about the 'typical' FM synth sound.. Keep up the amazing work man, that's all I can say! Your works of art will continue to contribute to keeping the demoscene going! :-D
Wooooooh..... You are one of the best computer engineers i have ever seen... Hardware and software, it seems to be no problem for you. Do you do anytning serieus with your skills, like a job or something?
your demo scene videos got me into seeing other videos and now i really wanna get into it P: I hope I'm not too dumb to grasp it... maybe one day I'll have my own fan, even if its just one lol
@@DonutDev I was too dumb to grasp it XD aaaahaha what a comment to come revive, I've been doing good studying horticulture and mycology though! Would love to try again one day actually as programming and demoing is still super cool and inspiring but so hard for me to understand :P
3:52 Whoa, a pre-rendered Julia, now that nice 3:56 SAI WHAT Knowing you, your player routine also doesn't behave like average Joe's Protracker - instead kickdrum with bassline was too repetitve, so it got its own thread, just to save memory :D Dude, your every production deserves to be exposed to milions!
This is just great. Graphics have sort of an amiga feel to them while music is quite unique. I do sort of feel that transitions between effects and colorschemes could have been more tought out and tweaked to get a more complete feel for the demo. But it's a great demo anyway.
@@memes_gbc674 from context of this thread I summarized that, maybe, you have done it. Although you haven't. Then why ypu said that I should watch your channel? You haven't made even one traditional oscilloscope visualization of anything.
Impressive work. Really loving the FM sound :D You don't hear that sort of sound much these days. Have you based the CPU on an existing instruction set or have you made up your own?
i guess im reverse engineering bit-bangers music player but while im remaking the music player here are some of the effects that maybe used in this demo. also i listed the effects by blindly watching the video and guessing what effect it is so the list might be incorrect: 1:33 a fake c64 basic prompt 2:22 maybe this is raycasting/raytracing/raymarching or some formula 2:38 maybe this is using two arrays of vec3 vectors for the spheres to goto 3:01 raymarching and a prng to make some random noise? 3:30 im sure this is raymarching 3:40 the background is probably done thorugh some trigonometry 3:55 a juila set with 10-20 iterations 4:18 raymarching with a cube sde of course! 4:44 i dont know? 5:10 this is probably done using raymarching or mathematical formulas with some particle physics! 5:40 i know this is proceduraly generated fire but i dont know how this fire generation is done 6:24 raymarching! (also why are you so obsessed into raymarching lol?)
Is there any tracker for PC for it? Where can I buy such board? I have Sega Megadrive and PC SB16. And all my FM friends know this video. We need FM synth platform... Is there any GIT? For manufacturing? Can you make own FPGA board small like Raspberry PI? I think this is like Amiga or Atari ST. Why people dont have this board near their homecomputers? Is possible to have games on it?
You are describing the FPGAarcade. It does all those things and more. You can play your amiga games on it and so forth. It has an actual 68k variant on it though. But you can reprgram for FPGA emulation and CPU. You'd probably get about 33MHz (or 30MHz) 60830 equivalence with no dual CPU via such an FPGA if you really pushed it.
I know very little about the demoscene so I'd love some help if anyone can answer questions. This is wildly impressive, I can tell that much, but it seems one could do much more with the given CPU and memory? Like, the Playstation 1 had a 38mhz CPU and 2mb RAM, so what's the difference here? I think I understand that the fpga is basically a handwritten CPU, but all of the documentation went right over my head.
late but i see it as more of a showcase of the shader-like blitter they designed rather than cpu strength, a lot of the visual effects you see would be pretty difficult to do in a psx purely because of lack of anything similar to shaders, and the hardware wasn't designed to be all software rendered either
Is it possible to make it in PCI form-factor? As TV-tuner or something? With available /dev/video0 interface and software keyboard controls as in virtual machines.
Huge fan. I am an electrical engineer. Right now I am in lower division classes. I have a class coming up, which introduces circuit design and fpga is definitely part of the curriculum. Where did you gain most of your experience and proficiency? I hope to be able to tinker with hardware and do thinks like chip tuning like yourself. Is there anyway you could show me how you make the synthesizers for the chipophone? I just want to play two dual keyboards to recreate my childhood video game music.
This is insane! I wish I was as smart as you. Any chance we could get the music in your original custom tracker format along with the tracker? Considering doing a cover of this and some of the notes are a bit difficult to transcribe.
I stumbled on this by accident, and know nothing about computers. All I can say is this is one of the best electronic songs I've ever heard. I played it like10 times already.
10 years later. Still good.
Linus has too much talent, holy shit dude
the soundtrack to parallelogram is insane
"My first FPGA project".... Mine was making an LED flash... Wow. Just wow.
Linus I find it incredible that you are able to do what entire demoscene groups did and still do, entirely on your own!
Most baffling though, is that you do it better than them all!
Yes, he is also the 'M' at the end of the greetings part. Well spotted! =)
Still hard to wrap my head around how all these graphics and sounds fit into so little of chips and memory... great work!
Man, watching this in fullscreen while laying on the couch in the middle of the night with headphones is trippy as fuck, it's awesome, and it kinda helps that my monitor is 27 inches and not far from my face.
I believe, Good Sir, that you just won the whole of the Internet and life itself.
one of the strength of your demos is to incorporate a great-catchy song.... :)
Jack Tramiel the creator of C64 died 2 days ago.
We wouldnt have this awesome video without him :)
This demo is amazing, I can picture it in a Mega Man game -- not only that, but getting pumped up when I enter the level that plays it, and 10 years later searching for it on FutureTube and playing the soundtrack.
10 years passed, did you find your way back yet?
I know this comment is so insignificant due to the fact this video is 12 years old now, but this reminds me so much of music that would be with the OG sonic the hedgehog games. Truly a beautiful piece.
If you don't go down in history books as one of the coolest geeks ever, there is no justice in the world. Amazing.
I love the Symbolics keyboard, that's classy hardware man! And thank you for talking us through this fascinating experiment of yours!
That tune is so great! Linus, you are one very tallented musician and engineer!
Love the project, and especially love the Symbolics keyboard.
I used to make demos on C64 and Amiga 30 years ago, but this makes me think I should have spent my time with something else, not computers... This is f***** amazing!
The ending is very sexy. Great melodies/chord movements! I was much more impressed by that than the homebrew aspect of it. : P
Someone sold you an FPGA knowing what you can do with a little atmega?!
WOOOOW! I learned and really much like assembly and anything low level, this is real skill! Keep it up!
no song topped this for 12 years
absolute truth, what a banger !!
Nice music, funny gfx effects.
Great music and an entertaining array of graphics. I don't have to see the other entries to know why this one won. The others didn't have a chance.
Another awesome demo. I'm never unimpressed.
Congrats and thanks for sharing! I wonder what you could make using all 3 chips in tandem...
That music and those glowing letters. Holy crop.
At 3:10 rainbows were flowing out of my mouth.
Your demos keep amazing me to no end! This demo, like your previous ones, will very likely be something I'll remember in a long time from now. :-) (BTW, you once helped me find alternative parts for the chiptune project board, it still runs great!)
The song is very catchy too, and that says a lot since I usually feel bitter about the 'typical' FM synth sound..
Keep up the amazing work man, that's all I can say! Your works of art will continue to contribute to keeping the demoscene going! :-D
Hard to find words to describe this!
LFT is a hero.
These LSD like visuals are too dank for me
This demo is wonderful, a great piece of ART!
Wooooooh..... You are one of the best computer engineers i have ever seen... Hardware and software, it seems to be no problem for you. Do you do anytning serieus with your skills, like a job or something?
I'd like to hear this song on vintage synths complete with reverb and stuff, would be dope!
The heatmap at the greetings is nice!
That's really cool! Looking forward to reading the details.
dude
5:55 That is very cool =)
this song makes me happy.
Holy fuck, this is 11 years ago?
Where have i slept?
Thanks Linus and thanks Jeri Ellsworth :)
We should have this guy working on the Swedish space program.
You've blown my mind once again
absolutely amazing
Awesome in every way.
your demo scene videos got me into seeing other videos and now i really wanna get into it P: I hope I'm not too dumb to grasp it... maybe one day I'll have my own fan, even if its just one lol
hows it going
@@DonutDev I was too dumb to grasp it XD aaaahaha what a comment to come revive, I've been doing good studying horticulture and mycology though! Would love to try again one day actually as programming and demoing is still super cool and inspiring but so hard for me to understand :P
Awesome tune, awesome demo, awesome concept.
He did what? Shaders on what? C64 motherboard? SHADERS? O_O
C-One. But holy cow, I thought he just meant it COULD do C64, not that it is. I thought it was a purely FPGA demo, it is a Wild prod..
3:52
Whoa, a pre-rendered Julia, now that nice
3:56
SAI WHAT
Knowing you, your player routine also doesn't behave like average Joe's Protracker - instead kickdrum with bassline was too repetitve, so it got its own thread, just to save memory :D
Dude, your every production deserves to be exposed to milions!
This is just great. Graphics have sort of an amiga feel to them while music is quite unique. I do sort of feel that transitions between effects and colorschemes could have been more tought out and tweaked to get a more complete feel for the demo. But it's a great demo anyway.
[ ] is my favorite anime.
Really cool.
Btw, I love FM music. Is this FM synth that you used in this project cusom made or does it clone some Yamaha's architecture?
Afaik, custom, and nobody haven't managed to emulate it to do oscilloscope view
@@ltva8781 watch me
@@memes_gbc674 you haven't made an oscilloscope visualization. Bonk. Clickbait maker.
@@ltva8781 yet, i didn't even imply that i did yet
@@memes_gbc674 from context of this thread I summarized that, maybe, you have done it. Although you haven't. Then why ypu said that I should watch your channel? You haven't made even one traditional oscilloscope visualization of anything.
Impressive work. Really loving the FM sound :D You don't hear that sort of sound much these days.
Have you based the CPU on an existing instruction set or have you made up your own?
Absolutely awesome!
This is awesome but I spent the whole video trying to figure out whether or not you're a priest
I would love to see how your shader stuff works.. I'm trying to construct a decent 2D gpu for a homebrew machine.
What a boss! great work
awesome man. How ever atleast i would like too see some making of videos!
beautiful song too, I might add.
Wow this demo is very impressive thank you, nice music and video effects.
2mb ?!?! you my friend are a ledgend. incredible code and skill i wish i could kiss your head my friend
i guess im reverse engineering bit-bangers music player but while im remaking the music player here are some of the effects that maybe used in this demo. also i listed the effects by blindly watching the video and guessing what effect it is so the list might be incorrect:
1:33 a fake c64 basic prompt
2:22 maybe this is raycasting/raytracing/raymarching or some formula
2:38 maybe this is using two arrays of vec3 vectors for the spheres to goto
3:01 raymarching and a prng to make some random noise?
3:30 im sure this is raymarching
3:40 the background is probably done thorugh some trigonometry
3:55 a juila set with 10-20 iterations
4:18 raymarching with a cube sde of course!
4:44 i dont know?
5:10 this is probably done using raymarching or mathematical formulas with some particle physics!
5:40 i know this is proceduraly generated fire but i dont know how this fire generation is done
6:24 raymarching! (also why are you so obsessed into raymarching lol?)
Because he had never used it up until this demo. Here he used the most powerful hardware he ever used up until now.
@@ltva8781 ik
Impressive... Very nice.
was this originaly disinged in 1990 or something?? amazing what they could do back then :O
Pure awesomeness
Is there any tracker for PC for it? Where can I buy such board? I have Sega Megadrive and PC SB16. And all my FM friends know this video. We need FM synth platform... Is there any GIT? For manufacturing? Can you make own FPGA board small like Raspberry PI? I think this is like Amiga or Atari ST. Why people dont have this board near their homecomputers? Is possible to have games on it?
You are describing the FPGAarcade. It does all those things and more. You can play your amiga games on it and so forth. It has an actual 68k variant on it though. But you can reprgram for FPGA emulation and CPU. You'd probably get about 33MHz (or 30MHz) 60830 equivalence with no dual CPU via such an FPGA if you really pushed it.
You are a genius you know that?
Wonderful work. It may be 8 bit, but they are spent wisely :-) I like this.
I wish I was this cool.
I know very little about the demoscene so I'd love some help if anyone can answer questions.
This is wildly impressive, I can tell that much, but it seems one could do much more with the given CPU and memory? Like, the Playstation 1 had a 38mhz CPU and 2mb RAM, so what's the difference here? I think I understand that the fpga is basically a handwritten CPU, but all of the documentation went right over my head.
late but i see it as more of a showcase of the shader-like blitter they designed rather than cpu strength, a lot of the visual effects you see would be pretty difficult to do in a psx purely because of lack of anything similar to shaders, and the hardware wasn't designed to be all software rendered either
@@floreaaikyuu Thank you very much!
Wow, just wow...
I NEED to see what you can do with an entire Commodore One.
Is it possible to make it in PCI form-factor? As TV-tuner or something? With available /dev/video0 interface and software keyboard controls as in virtual machines.
Yep! The raw AVI is 60fps and it's a big difference.
I'm speechless!
This is freakin amazing!!! some real nerd shit right there... mand remind me all of my COntra III night right in the childhood
awesome as always
I wish my c64 has an blitter and 2megs (2048kb) ram....
Cool demo!
I enjoy you skills! They are extraordinary. Keep it up :)
double dragon soundtrack, great job (I guess), now the question is: Will it Blend??
That was intense.
what tracker was used to make the FM track?
So good demo!! Genious!
This is fascinating!
absolutely amazing, thank you!
Very impressive!
Huge fan. I am an electrical engineer. Right now I am in lower division classes. I have a class coming up, which introduces circuit design and fpga is definitely part of the curriculum. Where did you gain most of your experience and proficiency? I hope to be able to tinker with hardware and do thinks like chip tuning like yourself. Is there anyway you could show me how you make the synthesizers for the chipophone? I just want to play two dual keyboards to recreate my childhood video game music.
Forgot to mention: especially like the cartoon shaded metaballs at ~6:15-6:35
Can you make an MP3 of the song?
man some of this reminds me of keygens I've used, like Razor 1911's stuff.
This is insane! I wish I was as smart as you. Any chance we could get the music in your original custom tracker format along with the tracker? Considering doing a cover of this and some of the notes are a bit difficult to transcribe.
Mind = blown.
LIKE A MOTHEREFFING ENDBOSS
Holy cow.
To his memory then!!!
Well fucking done, respect.
You look like my high school biology/geology teacher. Had to say it.
awesome music:D
This is so cool it can run Crysis
You are amazing.
Toby Fox: alright I'm going to take this entire video and make it a powerful videogame villain
so cool! how did you make that nice fm tune?
awesome.