Sign up to learn more about Stratasys: www.studioello.com/stratasys Sign up to learn more about my upcoming eyewear line: www.studioello.com/eyewear-launch
Seeing them so cloudy was a little disheartening but then the gloss really elevated them with shiny depth. Fantastic video and entertaining brief for the project. That's a cool service.
John, this video goes to the Design books in its own right! Working with peers, mentors, collaboration, cross-functional team work, exploration of new advanced manufacturing technologies, and most importantly elaborating on the Design Process, the workflow, and beyond, when working on a project! Your best video yet! Very inspirational! Thank you!
Cool designs, especially the fire ones. Still I have to say for a product like eyeglasses, I am disappointed not a single photo of someone wearing them. I realize these designs aren't particularly designed to be worn at this stage, but it would have been interesting to see them on someone's face. Cool stuff.
Great video, not often designers document their crazy designs for fun, nor 3d print them with such machines. I'm definitely looking forward to more of such projects, I really enjoy to see the design process, so well explained and recorded. It can surely inspire many young designers, while giving the others some insights about 3d software and hardware that they are not familiar with.
I imagine a group of top-notch wizards of those four elements wearing those glasses everywhere they go, but instead of plastic they actually made out of those elements in those shapes. They are AWESOME! I honestly wish I was one of those imaginary wizards just to be able to wear them "properly"
The Earth ones are soo cool. I totaly agree with smoothing the nose pad, and contact points around the ears. They read Ice to me, more than earth, but they’re really cool.
Honestly, if you applied the wind effect to aviator-esque frames. A little thicker to get the 3 dimensional effect of the inner design, with the filled in area above the bridge, I think you'd have a fashionable and wearable set of shades, which is rather impressive. I could definitely see more fashion-oriented folk gravitating towards it over tradition aviators.
Wow, I love these experimental designs, the wind one is my favourite because, while it looks conventional (shape wise), it has such a beautiful execution of 3D printing, AI Collaboration, and VFX tools to bring out something truely unique/new. Always enjoy your videos and this one was especially inspiring as a soon to be industrial designer myself.
Amazing process and documentation! It's great to see all these new techniques come together in such a logical way. Btw, the memes and references were the true cherry on the top!
Wow you are the Master! A big inspiration to people... i believe this is the way how it will go... from " cheap" 3d printing process built a unique product that looks luxurious and nothing like that exists... huge potential. Bravo
Wow those are all super cool, and what an awesome way to showoff what Stratasys is doing with their technology, I've been wanting to play around with their TechStyle stuff for garments
Amazing results! I like the flame frames. I feel like getting them to fit someone's face might be a challenge or two but I dont know much. How about wrist watches!?!?
Awesome seeing the design process, the end result is really cool! Also, damn impressive 3d printer, they should just develop some surface-treatment options. Adding the gloss coat made a HUGE difference and that was what made the prototypes really look similar to the 3d models.
This is so awesome. Really great and tasteful application of the tech. It's been years and thousands of tiny improvements in 3D printing and procedural modeling to make this possible.
Your video is a gold mine for new generation of designers!! Lovely design process. Just a suggestion: It would be nice to give an idea about how much time it took you to complete each face of design for new designers to get the full picture.
this is exactly how i did subdiv modelling at the beginning, it's really not a good idea but it just works so well for basic changes - and then you look for that one vertes a million miles away
16:35 Wind frames hit the most marks by far, it conveys depth even through static images; Maybe some 360 turntable yt shorts? The 14:05 water and fire almost seem like frames that have been hydro dipped( i am on a potato screen sorry). I'm assuming still images leave out a lot making everything flatter than they are. Lke 15:51 fire does hint a bit of an internal world of fire but not much. The earth glasses could be called ice glasses.
You probably don’t want to dedicate a whole video to this, but have you thought about the design of the three major video companies’s mascot game characters and how they locked the different gaming consuls into a design philosophy? Kratos from God of War, Master Chief from halo, and Mario.
3:41 Some theories ; Getting weird with Animation through parallax , depth , light and maybe Lenticular/stereogram effects? 3D printing is cutting the industry muscle memory built on the limits of being injection mold friendly. Since your working with material-control from most angles a designer can choose where transparency/layers happens. So to a degree where the laminations will be, and air gaps, and thus some control over internal refraction. Theory #1: print the glasses so the layers are ~45 degrees when facing the front of the glass 👁/👁 and also the slicing is rotated back like ~5 degrees so that an onlooker looking at someone wearing the glasses has a deeper(more layered) view into the glasses structure in one eye than the other eye than they would get via normal refractions from material layering, coloring, and air gaps. Add in lenticular[1] ribs at those differences at the slicing layers for different parts of the image. If your able to control perceived depth over actual monocular depth now you don't just have sunglass frames you have visual frames to build animation; though only 2fps 🤔. Lenticular 3D printing Taken to an extreme you could have wind & fire glasses but one is only seen from above the other below, or left & right. Theory #2 For fire, lightning, caustics, etc there's also building in light tunnels of different clarity strengths to "animate" internal coloring highlights; think solar daylighting tubing or fiberoptic light to propagate light through a structure. 4:15 For water glasses I wonder if you could fake casting caustics throughout the frames directed onto the lenses themselves. Imagine someone on the beach with the sun behind them and their lenses start visually scintillating like the bottom of a clear blue pool of caustics. Wild theory: with depth control of material stereopsis is also controllable so if not animation maybe illusionary depth like in a stereogram 🤔. [1] last year MIT printed lenticular surfaces, I haven't seen anyone doing internal lenticular structures yet. I think they also worked with stratasys(or at least one of their 3D printers) "Jiani Zeng, Honghao Deng, Yunyi Zhu, Michael Wessely, Axel Kilian, and Stefanie Mueller. 2021. Lenticular Objects: 3D Printed Objects with Lenticular Lens Surfaces That Can Change their Appearance Depending on the Viewpoint."
I loved this video. Thank you for bringing us along with your process. I know that designing things without constraints can be very difficult. You did great. I think you've shown us what is possible with new tools and technology and I can't wait to see your new line of eyewear.
would like to know the feeling in the hands, like how much do they weight? are they comparable to cellulose acetate? do they give you that premium heavy tough look in hand?
Really nice designs and video - but a main thing is missing - you should add a video of these sunglasses on a face so we can see how they actually look on a face
The wind and water probably would require the least alteration to be wearable. The trace on them kind of reminds me of the turtle shell look. Great experiment
Excellent. Especially like the Wind and Earth. I'm an eyewear enthusiast and I would buy those two frames (in a more comfortable final version, of course 😉).
This really inspired me! Maybe I missed it in the video, but what's the name of this printing technology? I don't want to go through the sales funnel on a printer I'd have to mortgage my house for. I just want to try and find a prototyping service that offers this tech. Thanks, really appreciate your videos!
I feel like in the end the simulation part in Houdini is not relevant, just as you did for the wind and earth, controlled process works better, like most time for still object. Why the random stable diffusion generation texture to colorize the simulation? Wasn't it looking good with the colorized simulation data?
Hey james, i'm an Architect and product designer from Ethiopia and I've been watching your content for a while now, Thank you for all the design advices and creatively enlightening content you create. and at some point i would love for you to mentor me to be the best i can be.
For water not having to design with molds in mind means asymmetry will probably be a more common expression with 3D printing. For water I'd wonder what something a bit more extreme like the Kanagawa wave would look like on/inside frames. Or other marine dioramas for that matter, I don't think I've ever seen a pair of fishbowl lenses with scenes of actual fishes/beaches/marine-living in them. 3D printing also means personalization, parameterization design, will become more and more important. So a buyer could choose not only which side has the the waves leaning but the size of the waves ; which could be in tandem with a tool to help the wear proportion their faces to their "best side". Or in diorama style frames they choose the type of fish, positions, etc.
I’m going to go over to veo optics today and ask how i can get my hands on some of these. I have a bunch of great frames from veo and they’re top notch. These are great. This is excellent work, thank you!
I would absolutely love to be involved in design but i feel like right now i am very squarely in the “consumer” bucket and i dont know that i have the skills for “design.” But i know what works for me, what i really like, and what really don’t work, so maybe we can figure something out because I have ideas and i have been working with Veo since 2015 and have… at least fifteen pairs of their frames. This video was so good for me
Imo the earth came out the best overall. Interesting silhouette, concept and execution. The fire was a little cheesy in texture/material but otherwise cool, love the aggressiveness, very bold. The water and air were the weakest imo, as they looked a bit more conventional, didn't push the envelope enough. Really cool that you experimented though, kudos!
I still can't understand people that downvote a video like this. As a mechanical engineer, I'm not even into eyewear but the whole video was so well made I was captivated to the end. I would give it many more upvotes if I could. Great work. BTW, I was just blown away seeing your printer's final products. Just WOW! I love seeing where additive machining is going.
Man! This is insane! Great idea, great execution! But it needs to be evolved into something sustainable. New materials. Let’s say use spider webs stabilized by resin for wind, or stones for earth. But all in all it is great! Good job, waiting for the new video!
Hang out in gamer and diorama videos. They do a lot with getting over 3D printer issues. These are super fun and outright gorgeous. Did you think about coordinating the lenses? Too much?
Here before this blows up - crazy that you can just print these on demand and drop ship them. Obviously maybe more to do on comfort, but still amazing.
To be fair, you really used the printer in a way that makes use of its strengths. Parts that need to be dimensionally accurate and less organic would be much more difficult on such long and thin structures. Layer lines are also not so cool but blend well into the designs.
My one complaint is the print lines, I know that's just part of the technology but it REALLY messes with the smooth surface of the water or fire or even the air frames. Which is probably also why the earth frames are my absolute favorite, the print lines PERFECTLY accentuate that earth is a layered creation, building up on itself in rock formations. Love them, easily my favorite.
For the earth one In my opinion I think it would have looked better if you either had the top where the rock shapes are start transitioning to a sort of rocky color or if in the cracks you had it look like it was cracking open to like a geode or something like with a grey or another color like the the other frames
Sign up to learn more about Stratasys: www.studioello.com/stratasys
Sign up to learn more about my upcoming eyewear line: www.studioello.com/eyewear-launch
Seeing them so cloudy was a little disheartening but then the gloss really elevated them with shiny depth. Fantastic video and entertaining brief for the project. That's a cool service.
It's impressive that the print lines are so subtle in these prints. You can see them, but they've blended so well.
This is terrific! These designs as they are now would be great to use in music videos and stylish movie stuff!
That means a lot coming from you, Ben. I appreciate that :)
I was thinking the same thing. Lady Gaga would kill in the flame ones.
Ben? Nice.
John, this video goes to the Design books in its own right! Working with peers, mentors, collaboration, cross-functional team work, exploration of new advanced manufacturing technologies, and most importantly elaborating on the Design Process, the workflow, and beyond, when working on a project! Your best video yet! Very inspirational! Thank you!
Cool designs, especially the fire ones. Still I have to say for a product like eyeglasses, I am disappointed not a single photo of someone wearing them. I realize these designs aren't particularly designed to be worn at this stage, but it would have been interesting to see them on someone's face. Cool stuff.
Great video, not often designers document their crazy designs for fun, nor 3d print them with such machines. I'm definitely looking forward to more of such projects, I really enjoy to see the design process, so well explained and recorded. It can surely inspire many young designers, while giving the others some insights about 3d software and hardware that they are not familiar with.
It was a really fun video to make, although it was a lot of work. I'm glad you found it fun to watch though!
Imo the air ones seem basically wearable as it is.
Maybe slim it a bit if its too heavy and see how the nose fits but outside of that?
I imagine a group of top-notch wizards of those four elements wearing those glasses everywhere they go, but instead of plastic they actually made out of those elements in those shapes. They are AWESOME! I honestly wish I was one of those imaginary wizards just to be able to wear them "properly"
The Earth ones are soo cool. I totaly agree with smoothing the nose pad, and contact points around the ears. They read Ice to me, more than earth, but they’re really cool.
Thanks Patrick :)
Honestly, if you applied the wind effect to aviator-esque frames. A little thicker to get the 3 dimensional effect of the inner design, with the filled in area above the bridge, I think you'd have a fashionable and wearable set of shades, which is rather impressive. I could definitely see more fashion-oriented folk gravitating towards it over tradition aviators.
I'll probably do some more toned-down designs some time soon.
Earth, Wind, Fire, Water... now make the Avatar glasses frames, master of all four
Wow, I love these experimental designs, the wind one is my favourite because, while it looks conventional (shape wise), it has such a beautiful execution of 3D printing, AI Collaboration, and VFX tools to bring out something truely unique/new. Always enjoy your videos and this one was especially inspiring as a soon to be industrial designer myself.
Amazing process and documentation! It's great to see all these new techniques come together in such a logical way. Btw, the memes and references were the true cherry on the top!
Glad you enjoyed it! It's all about the memes :O
Right now, your Videos are the ones I look froward to the most - amazing job!
Wow, thank you for that!
Wow you are the Master! A big inspiration to people... i believe this is the way how it will go... from " cheap" 3d printing process built a unique product that looks luxurious and nothing like that exists... huge potential. Bravo
Wow those are all super cool, and what an awesome way to showoff what Stratasys is doing with their technology, I've been wanting to play around with their TechStyle stuff for garments
Love the wind ones especially. Wish I could've seen you model the glasses. Looking forward to seeing more
I want to rock those wind frames soooooo bad, they are so cool!
Amazing results! I like the flame frames. I feel like getting them to fit someone's face might be a challenge or two but I dont know much. How about wrist watches!?!?
God damn, the flow and fluidity on the Wind frames are gorgeous 🌬
Thanks Noobus :O
Awesome seeing the design process, the end result is really cool!
Also, damn impressive 3d printer, they should just develop some surface-treatment options. Adding the gloss coat made a HUGE difference and that was what made the prototypes really look similar to the 3d models.
This is so awesome. Really great and tasteful application of the tech. It's been years and thousands of tiny improvements in 3D printing and procedural modeling to make this possible.
Couldn't agree more. Thanks Marc
Your video is a gold mine for new generation of designers!! Lovely design process.
Just a suggestion:
It would be nice to give an idea about how much time it took you to complete each face of design for new designers to get the full picture.
Fair point, I'll take that into account for next time
wow the wind model at 5:09 is super cool. You´re pushing the cutting edge of what´s possible with the latest tools. Super interesting. Well done
this is exactly how i did subdiv modelling at the beginning, it's really not a good idea but it just works so well for basic changes - and then you look for that one vertes a million miles away
Very cool stuff! Any video with an appropriate Zoolander reference gets a thumbs up from me.
Such an awesome project!
Es brutal, todo el video, me lo he visto entero. Cuando empecé mi canal de youtube, te tuve como referencia, amazing work, keep going!!
Incredible! Thanks for putting so much effort into this!
I would wear the wind ones, but I think you should go around and let people try them on and your next video
Damn, your channel is insane! WOW. Not in design at all but I'm following you! So much knowledge. Thank you for your hard work, highly appreciated!
16:35 Wind frames hit the most marks by far, it conveys depth even through static images; Maybe some 360 turntable yt shorts?
The 14:05 water and fire almost seem like frames that have been hydro dipped( i am on a potato screen sorry).
I'm assuming still images leave out a lot making everything flatter than they are.
Lke 15:51 fire does hint a bit of an internal world of fire but not much.
The earth glasses could be called ice glasses.
AWESOME I have been thinking about trying to think of ways to inspire and create!
Wow! THis is wild!!! The transparency and the sapes are amazing!! This is the cutting edge B)
the wind is sick, i'd buy it or make my own version, you should teach this stuff, is magic
You probably don’t want to dedicate a whole video to this, but have you thought about the design of the three major video companies’s mascot game characters and how they locked the different gaming consuls into a design philosophy?
Kratos from God of War, Master Chief from halo, and Mario.
like how to highlight all the creative process and challenge of production in the most simple way. Bravo
Ayeeeeeee this is so cool 2 others on the same journey! 3d printed eyewear is the future thank you for making it more accessible
Most definitely!
Seems like a huge miss to not have anyone actually wear them.
3:41 Some theories ; Getting weird with Animation through parallax , depth , light and maybe Lenticular/stereogram effects?
3D printing is cutting the industry muscle memory built on the limits of being injection mold friendly.
Since your working with material-control from most angles a designer can choose where transparency/layers happens.
So to a degree where the laminations will be, and air gaps, and thus some control over internal refraction.
Theory #1: print the glasses so the layers are ~45 degrees when facing the front of the glass 👁/👁 and also the slicing is rotated back like ~5 degrees so that an onlooker looking at someone wearing the glasses has a deeper(more layered) view into the glasses structure in one eye than the other eye than they would get via normal refractions from material layering, coloring, and air gaps.
Add in lenticular[1] ribs at those differences at the slicing layers for different parts of the image.
If your able to control perceived depth over actual monocular depth now you don't just have sunglass frames you have visual frames to build animation; though only 2fps 🤔.
Lenticular 3D printing Taken to an extreme you could have wind & fire glasses but one is only seen from above the other below, or left & right.
Theory #2 For fire, lightning, caustics, etc there's also building in light tunnels of different clarity strengths to "animate" internal coloring highlights; think solar daylighting tubing or fiberoptic light to propagate light through a structure.
4:15 For water glasses I wonder if you could fake casting caustics throughout the frames directed onto the lenses themselves.
Imagine someone on the beach with the sun behind them and their lenses start visually scintillating like the bottom of a clear blue pool of caustics.
Wild theory: with depth control of material stereopsis is also controllable so if not animation maybe illusionary depth like in a stereogram 🤔.
[1] last year MIT printed lenticular surfaces, I haven't seen anyone doing internal lenticular structures yet. I think they also worked with stratasys(or at least one of their 3D printers)
"Jiani Zeng, Honghao Deng, Yunyi Zhu, Michael Wessely, Axel Kilian, and Stefanie Mueller. 2021. Lenticular Objects: 3D Printed Objects with Lenticular Lens Surfaces That Can Change their Appearance Depending on the Viewpoint."
I loved this video. Thank you for bringing us along with your process. I know that designing things without constraints can be very difficult. You did great. I think you've shown us what is possible with new tools and technology and I can't wait to see your new line of eyewear.
You need to clear cote em! Then they look like in the render, crisp glass
would like to know the feeling in the hands, like how much do they weight? are they comparable to cellulose acetate? do they give you that premium heavy tough look in hand?
This is a great video. I study industrial design, and the content you upload is very inspiring.
Wind was by far my favorite. Great work
Really cool! I am on my new eyewear journey with my 3D printer.
Great! But which for you the best 3D application for eyewear design? Thanks
Another great video. The Earth frames....🔥
What 3d printing technology or machine you used to bring your creation to life? It’s incredible how the machine able to produce the texture
These look better than 99% of what I see commercially.
You are incredible. Thank you for creating this channel.
You can do this with the new blender AI plugin, I do it all the time
Really nice designs and video - but a main thing is missing - you should add a video of these sunglasses on a face so we can see how they actually look on a face
Maybe I'll post on IG
The wind ones are on point!!
The wind ones are by far the best, to the point that I'd actually love to own a pair
I love the air-inspired one!
u should make one hool in glasses to u can put liquid in it when u move with head that will look like animated!
That's actually a pretty cool idea
wind is my fav
I loved the overall video and noticed something really small, was the “a few days later” text purposefully off-centre? 😅
Crazy process! Love the results!
The wind and water probably would require the least alteration to be wearable. The trace on them kind of reminds me of the turtle shell look. Great experiment
Excellent. Especially like the Wind and Earth. I'm an eyewear enthusiast and I would buy those two frames (in a more comfortable final version, of course 😉).
This really inspired me! Maybe I missed it in the video, but what's the name of this printing technology? I don't want to go through the sales funnel on a printer I'd have to mortgage my house for. I just want to try and find a prototyping service that offers this tech. Thanks, really appreciate your videos!
Where and when can we buy the air glasses?
I feel like in the end the simulation part in Houdini is not relevant, just as you did for the wind and earth, controlled process works better, like most time for still object.
Why the random stable diffusion generation texture to colorize the simulation? Wasn't it looking good with the colorized simulation data?
The fire style looks like Spiderman!
Great work can you tell me what the software you designed by it
Hey james, i'm an Architect and product designer from Ethiopia and I've been watching your content for a while now, Thank you for all the design advices and creatively enlightening content you create. and at some point i would love for you to mentor me to be the best i can be.
For water not having to design with molds in mind means asymmetry will probably be a more common expression with 3D printing.
For water I'd wonder what something a bit more extreme like the Kanagawa wave would look like on/inside frames.
Or other marine dioramas for that matter, I don't think I've ever seen a pair of fishbowl lenses with scenes of actual fishes/beaches/marine-living in them.
3D printing also means personalization, parameterization design, will become more and more important.
So a buyer could choose not only which side has the the waves leaning but the size of the waves ; which could be in tandem with a tool to help the wear proportion their faces to their "best side".
Or in diorama style frames they choose the type of fish, positions, etc.
Heat Miser in the Rudolph movie has hair that would go perfectly with those fire glasses.
Wind frame looks amazing, reminds me of Riddick Goggles, I would love to wear them 😍
I like the Wind frames the best, but they are all pretty cool!
I’m going to go over to veo optics today and ask how i can get my hands on some of these. I have a bunch of great frames from veo and they’re top notch. These are great. This is excellent work, thank you!
I would absolutely love to be involved in design but i feel like right now i am very squarely in the “consumer” bucket and i dont know that i have the skills for “design.” But i know what works for me, what i really like, and what really don’t work, so maybe we can figure something out because I have ideas and i have been working with Veo since 2015 and have… at least fifteen pairs of their frames. This video was so good for me
you shoud have shows moving shots of the glasses to show of its 3d effects, when static it harder to see
What software do you use for rendering normally?
How did you get the colours to the print?
great vide as usual. always nice to see a new design theory video.
Imo the earth came out the best overall. Interesting silhouette, concept and execution. The fire was a little cheesy in texture/material but otherwise cool, love the aggressiveness, very bold. The water and air were the weakest imo, as they looked a bit more conventional, didn't push the envelope enough.
Really cool that you experimented though, kudos!
I still can't understand people that downvote a video like this. As a mechanical engineer, I'm not even into eyewear but the whole video was so well made I was captivated to the end. I would give it many more upvotes if I could. Great work.
BTW, I was just blown away seeing your printer's final products. Just WOW! I love seeing where additive machining is going.
Thanks for the kind words William, this was a fun project to work on. I think it shows through in the final video
AI does show an very intersing approach and renew our odinary concpet at sunglasses. It does give you lots of intersting idea
I am so fascinated with that printer.. I hope something like that becomes mainstream and inexpensive soon but wow
Hi) brilliant work! What printer you youse and what material??)
6:07 what software did you used instead?
This is one big advertisment....This dude is brilliant.
Great vid. Really appreciate you taking us through the process. Would have been nice to see the end products worn by a model
Man! This is insane! Great idea, great execution! But it needs to be evolved into something sustainable. New materials. Let’s say use spider webs stabilized by resin for wind, or stones for earth. But all in all it is great! Good job, waiting for the new video!
Totally agree! I'm glad you enjoyed the vid :)
Hang out in gamer and diorama videos. They do a lot with getting over 3D printer issues.
These are super fun and outright gorgeous. Did you think about coordinating the lenses? Too much?
love leon n-6 drop xD
edit. now captain planet ref? dude x)
Great channel btw. Love cool vibe while you share your knowledge.
Man the print are incredible
Agreed!
Here before this blows up - crazy that you can just print these on demand and drop ship them. Obviously maybe more to do on comfort, but still amazing.
Amazing innovation in product design, congrats!
the wind one was pretty cool
Wonderful concepts! 👏👏👏
Glad you like them!
What is the price for such a print at stratasys?
You left out the KOOLEST of all time Wesley Snipes "BLADE".
What software was the one that worked?
Were they all 2's for wearability due to not having any flex in the frame to take them on and off?
Two main reasons. #1, they look ridiculous when worn. #2 they are uncomfortable
To be fair, you really used the printer in a way that makes use of its strengths. Parts that need to be dimensionally accurate and less organic would be much more difficult on such long and thin structures. Layer lines are also not so cool but blend well into the designs.
My one complaint is the print lines, I know that's just part of the technology but it REALLY messes with the smooth surface of the water or fire or even the air frames. Which is probably also why the earth frames are my absolute favorite, the print lines PERFECTLY accentuate that earth is a layered creation, building up on itself in rock formations.
Love them, easily my favorite.
For the earth one In my opinion I think it would have looked better if you either had the top where the rock shapes are start transitioning to a sort of rocky color or if in the cracks you had it look like it was cracking open to like a geode or something like with a grey or another color like the the other frames
Would absolutely rock the earth ones