If anyone is curious, the last level had the level creator beat the level in 11.233 seconds. Panga did NOT beat this time, nor has anyone, since the current world record is 11.250 seconds, as of the time I am making this comment.
Japanese levels titles translation : 0:03 Keys and power-ups prohibited - by asahi(6) 3:17 You're a "god" if you do this one trick - by _seikor_ 16:08 EASY - by Vaiorens 16:40 Ground pounds and create the road! - by Sumire
For people that want the original Japanese (plus a couple of corrections): がぎとアイテム禁止 (Typo of かぎ) 1発で行けたら”神” - If You Do This in One Try You’re a God KANTAN たたいてたたいてみちづくり - Pound it, Pound it, Making a Road
2:01 Does Panga really not understand the law of the lever/how levers work? This is the second level in the last couple of days where he stands near the fulcrum and are confused when it doesn't work
Imagine a door but the handle is on the other side near the hinges. That horrible image is permanently scarred into my mind somewhere so I'll never forget how levers work.
Looked up the Bandicoot level and it was indeed fairly accurate... but man o man is either the platform or Crash's hitbox like 3x larger than what is visually looks like as Crash be doing landing/jumping when he's float'n in midair.
That's called Coyote time. Named after Wile E. Coyote. and is legitimately needed to clear that damned level. Unless you just cheese it by running along the rope on the side.
@@SeppelSquirrel Hahaha. To be fair though, the mechanic itself has long existed in video games since the 8bit era. Castlevania, Megaman, Metroid, etc..
@@The_Totes_Adorbs Yes! Although I don't think any of those games had it. Donkey Kong Country on SNES was better known for it, where you could cartwheel off an edge and then jump midair. I also recall Turok on N64 had massive coyote time because of how difficult it was to gauge jumps in that game.
@@SeppelSquirrel I don't thing that's true. As I said, the term was related to animation, and has been used for years before Celeste came out. So Celeste isn't the origin of the term for gaming.
idk how Panga doesn't know this already, but at 11:07 he says you need to jump and grab the vine before getting the key to not go into the key door. If you simply hold up and right, you won't enter the key door. I've tested this for every course theme.
12:00 I have no idea what happened, all I know is that it wasn't important, and that Panga was about to win. And that's all that really matters, right?
Yeah sadly the jump is sorta shite in the n.sane trilogy and in this level particular it makes it harder cause the tortoises dont work like they used to so you cannot/its very difficult to play it like in the og.
If anyone is curious, the last level had the level creator beat the level in 11.233 seconds. Panga did NOT beat this time, nor has anyone, since the current world record is 11.250 seconds, as of the time I am making this comment.
thank you, was indeed curious about this
Here before kids talk about their sleep schedule
Litteraly the first comment right now 😂
its noon, i slept for 6 hours. you happy?
Want a cookie or something? 🤦♂️
Mine US Destroyed but ITS 3pm
I'm waking up and watching Panga, sometimes I watch at 6am and don't sleep. I'm almost 40 lol.
Spike Vegeta makes no appearance in this episode.
I've never played Crash before and even I know what level that Crash stage was supposed to be. It's that memorable.
Japanese levels titles translation :
0:03 Keys and power-ups prohibited - by asahi(6)
3:17 You're a "god" if you do this one trick - by _seikor_
16:08 EASY - by Vaiorens
16:40 Ground pounds and create the road! - by Sumire
For people that want the original Japanese (plus a couple of corrections):
がぎとアイテム禁止 (Typo of かぎ)
1発で行けたら”神” - If You Do This in One Try You’re a God
KANTAN
たたいてたたいてみちづくり - Pound it, Pound it, Making a Road
I'm sad to clarify, but that Crash Bandicoot level was authentic.
2:01 Does Panga really not understand the law of the lever/how levers work? This is the second level in the last couple of days where he stands near the fulcrum and are confused when it doesn't work
My guy must’ve failed physics class lol
He obviously understands it in theory as he explains his folly, but it seems he rarely uses it in practice.
video game physics very rarely apply to real life
Also couldn't he have ground pounded the seesaw to send the mushroom flying
Imagine a door but the handle is on the other side near the hinges. That horrible image is permanently scarred into my mind somewhere so I'll never forget how levers work.
Looked up the Bandicoot level and it was indeed fairly accurate... but man o man is either the platform or Crash's hitbox like 3x larger than what is visually looks like as Crash be doing landing/jumping when he's float'n in midair.
That's called Coyote time. Named after Wile E. Coyote. and is legitimately needed to clear that damned level. Unless you just cheese it by running along the rope on the side.
Fun fact: We didn't have the term "Coyote time" until Celeste was released.
@@SeppelSquirrel Hahaha. To be fair though, the mechanic itself has long existed in video games since the 8bit era. Castlevania, Megaman, Metroid, etc..
@@The_Totes_Adorbs Yes! Although I don't think any of those games had it. Donkey Kong Country on SNES was better known for it, where you could cartwheel off an edge and then jump midair.
I also recall Turok on N64 had massive coyote time because of how difficult it was to gauge jumps in that game.
@@SeppelSquirrel I don't thing that's true. As I said, the term was related to animation, and has been used for years before Celeste came out. So Celeste isn't the origin of the term for gaming.
idk how Panga doesn't know this already, but at 11:07 he says you need to jump and grab the vine before getting the key to not go into the key door. If you simply hold up and right, you won't enter the key door. I've tested this for every course theme.
Panga is great at kaizo, but tends to struggle in normal levels
12:00 I have no idea what happened, all I know is that it wasn't important, and that Panga was about to win.
And that's all that really matters, right?
That P-Balloon level was on point with the custom auto scroll! Very clean, loved it.
That Road to Nowhere level was actually pretty accurate
In this episode, there were *NO* Super Mario Bros. 3 levels
17:20 why was there a quick bright flash near the middle on the right coming from the top a little bit before this time stamp?
I don’t know, but it happens at the same time the ! block flashes
this guy is a gamer
13:11 Honestly it's impressive how close Panga's pronunciation was
What is this weird noise when you enter the door at 3:44 ish?? sounds like a fly. Like a very unusual tone hitting there
Ive always found it strange that nintendo didnt give us one way pipes.
16:08 such an innocent looking level creator name, but they've just Japanified the word "violence".
12:34 you could have used the blocks above the pipe, or either side of the pipe in the overworld.
3:00 the pipe says "NO CHEAT"
can someone explain why the bob omb died in 0:50
. Im stupid :((
Cape diving into the ground has an effect similar to that of a POW block
You smoked that boo in thay race like Pogacar in the Giro d'Italia
17:00 very disappointed this level didn't throw one troll crunch ! block
Okay, the thumbnail got me.
Watching Panga at 3AM challenge gone right (NOT CLICKBAIT)
YOOOO this was my first livestream!
Here to talk about my sleep schedule
17:17 background flashed with the blocks flashing. Odd.
that crash level would have been more realistic if it had no floor. def made it easier by not having missed jumps insta death,lol.
Accurate Crash Bandicoot level, that stage SUCKS in the remake, a lot easier in the PlayStation version
Yeah sadly the jump is sorta shite in the n.sane trilogy and in this level particular it makes it harder cause the tortoises dont work like they used to so you cannot/its very difficult to play it like in the og.
3 AM local. Having a kid is great but the lack of sleep part is not as great.
Having a kid is great*
*Terms and conditions apply
@@EDMemm: No returns or refunds 😄
I like Road to Nowhere in Crash Bandicot >:(
Wee hours of the morning, as usual panga.
No soft soaper Tubers
0:01 gaaaa
This video contains 4/5 game styles, Missing Super Mario Bros. 3 D:
Bonus points (SMB2 Mushroom, Superball Flower): 0/2.
Total Score:4/7, Rank C.
Hello 8pm gang here!
Seven o'clock
12 for me
5 for me
Panga says "cheese" counter: 5
11 am gang can I get a BeeBobble in the chat?!
the for me o lee
:D
Clouds
EARLY GANG ARISE
1pm in russia
T H X
:)
Most definitely not first by far.
No comment
Remember when that girl kept talking about trans rights in the comments and panga stopped them
Of course I know her, she's me!