One DnD: Character Origins Unearthed Arcana - The Future of D&D Review Part 1: Rules Glossary

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  • Опубліковано 26 жов 2024

КОМЕНТАРІ • 10

  • @jonathanhaynes9914
    @jonathanhaynes9914 2 роки тому +4

    Yeah, like the character options, not a fan of the 1 always fails, 20 always succeeds.
    Edit after listening.
    Agree with you on underwhelming crits, not sure where I stand on npcs and spells with attack rolls not critting. Grapple needs some fiddling I feel.

    • @DoransAndDragons
      @DoransAndDragons  2 роки тому +1

      I have to hope some of the spellcasting options will clarify this. I'd be shocked if spells can't crit anymore.

  • @lLiquid
    @lLiquid 2 роки тому

    Really liked this free-form style of video.

  • @jackofalltrades1594
    @jackofalltrades1594 2 роки тому

    Honestly some of these changes are really good, some are meh and some I'm not a fan of, but none are terrible. I'm looking forward to seeing more of these videos, thanks!

  • @runefire8127
    @runefire8127 2 роки тому

    I for one hope they replace bonus action with a swift action and write that a standard action can be replaced with a swift action but not vise versa, and a standard action can be replaced with a movement action, but not vise versa. This would open strategies that would require you to perform 2 bonus actions and therefore you can’t perform under current rules, and it just makes sense to me. A swift action is smaller than a standard action. You can always trade down, but not up.
    I also hope they put subclass options into a pool of features that you can choose from so you can build your own subclass.
    The decision to move racial ability modifiers into backgrounds is nonsensical. They are implying that a Goliath is no stronger than a halfling. It’s nonsense that makes all races interchangeable by removing their identity. Tasha’s already allows you to move your ability modifiers to wherever you want to they are solving a problem that doesn’t exist. If they want to make race/class combinations more versatile then they need to add more classes or more versions of classes that open up avenues for players where skills and stats that a class was before not using suddenly becomes very useful.
    Making natural 20s auto succeed skill checks created nonsensical situations that should be impossible for narrative and immersion reasons. A king should never be able to be convinced by a rando off the streets to hand over his kingship. It doesn’t matter what you roll.

    • @DoransAndDragons
      @DoransAndDragons  2 роки тому

      Too much to reply to all of it, so I’ll just respond to the last bit, if a Nat 20 can’t win the day you shouldn’t be asking for a dice roll in the majority of scenarios.

  • @TheWolfDelta
    @TheWolfDelta 2 роки тому +2

    Not at all a fan of grapples and shoves becoming dependent on unarmed strikes hitting. Takes away and weakens that of the attacker’s target as well as removing the thrill of contested checks.

    • @DoransAndDragons
      @DoransAndDragons  2 роки тому

      I feel like it's a slap in the face to the Athletics skill