I read a topic, There was a guy suggesting that we should Download The OpenSource version of the Umodel and Deactivate the Check Memory Size In The Codes, I didn't Do it Because I didn't Know how to do it. I think You will find it with a little search.
@@8d896 No, But I found a way to extract them without error. You just don't let the app open the texture files, I used this method and It worked. Just Extract the textures files later.
thank you soo much it worked, i just had to change my unreal engine version, mine was 24 and not version 27, thanks much
This doesn't work at all, it still gives bad memory allocation errors
I read a topic, There was a guy suggesting that we should Download The OpenSource version of the Umodel and Deactivate the Check Memory Size In The Codes, I didn't Do it Because I didn't Know how to do it. I think You will find it with a little search.
@@Bat_pann do you know how to
Deactivate the Check Memory Size In The Codes
@@8d896 No, But I found a way to extract them without error. You just don't let the app open the texture files, I used this method and It worked. Just Extract the textures files later.
@@Bat_pann I found this
I don't know if that would help us but.. i will try it
ua-cam.com/video/1e6sDIYX4w8/v-deo.html
For me is impossible to export models from beyond the wire, always the same allocation memory problem
Does not work for Unreal Engine versions above 4.27
i think i have the same issue but with fmodel.
I don’t understand
doesnt work