Particle Systems and Physics Simulation: Part 2

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  • Опубліковано 15 тра 2024
  • Equivalent to a 50 minute university lecture on particle systems. Part 2 of 2.
    Part 1: • Particle Systems and P...
    0:00 - intro
    0:17 - Euler step size
    1:38 - trajectory visualization
    3:22 - springs
    4:22 - particle system algorithm
    5:06 - stiff springs and instability
    5:46 - Symplectic Euler
    6:16 - pinball
    Graphics in 5 minutes is a series of cartoon-style videos that teach computer graphics in 10x less time. You can take the equivalent of a University level computer graphics course in just over two hours. The playlist is here:
    • Graphics in 5 minutes ...
    See here for more information: g5m.cs.washington.edu/

КОМЕНТАРІ • 2

  • @PeterBaumgart1a
    @PeterBaumgart1a Рік тому +1

    Very nice!
    Bit confusing (to the initiated) to use p for position. Usually means momentum, mv.

  • @tophat593
    @tophat593 Рік тому +1

    That was absolutely excellent! I always do it with basic vectors and matrices. Been meaning to learn calculus for ages but the principal is pretty simple.
    If you feel like it, why don't you code a simple NN to balance a ball upright on a spring? Have one matrix control another. :)