Ghaz secrets revealed

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  • Опубліковано 21 сер 2024
  • Ghaz guide for Tacticus.
    #tacticus #guildraid #argo #guide #ghaz #ghazghkul

КОМЕНТАРІ • 18

  • @Nandi40k
    @Nandi40k 3 місяці тому +9

    Great work!

  • @steffenmeinhardt
    @steffenmeinhardt 3 місяці тому +3

    More of this, simply brilliant!

    • @ArgoTacticus
      @ArgoTacticus  3 місяці тому

      thanks man :) next Vid will be about Dorn and ill share some nice strats for facing him.

  • @Eredish9119
    @Eredish9119 3 місяці тому +4

    🎉

  • @nathanwilkowski3131
    @nathanwilkowski3131 2 місяці тому

    Finally discovered your channel. Love the breakdowns of your other vids too!
    Keep it up!

  • @sonntagsbrotchen801
    @sonntagsbrotchen801 3 місяці тому

    nice to see you doing stuff. Kira and Kazi are still managing "Sons of Horus" pretty damn well. Keep up the good work

    • @ArgoTacticus
      @ArgoTacticus  3 місяці тому

      Great to hear man !!! Tell em my regards pls, can always hit me up on discord :)

  • @gamesgonenuts
    @gamesgonenuts 3 місяці тому

    this was amazing smashed the like button

  • @lordlancelot9499
    @lordlancelot9499 3 місяці тому

    Another good one!

  • @artanis12189
    @artanis12189 3 місяці тому

    This is excellent. Learned a lot!

  • @PureShrewd
    @PureShrewd 3 місяці тому

    Great video! Thank you. I’d definitely appreciate the other GR bosses

  • @myk2284
    @myk2284 3 місяці тому

    Thank you, It was very informative!

  • @Dragonpi3
    @Dragonpi3 20 днів тому

    thanks for the great videos! 6:04 does ghaz not also move here before doing proper killy? are there certain movements that don't count as a move for the cone attack?

  • @SeventhSolar
    @SeventhSolar 3 місяці тому

    Question, is canceling his charge provably about charge distance? From experience, I thought his charge was as you described Dakka, he _needs_ to move in order to use it. You cancel charge simply by giving him no legal moves.

    • @ArgoTacticus
      @ArgoTacticus  3 місяці тому

      exactly. he can only charge from certain spots. charge is always 5 hexes long and 2 hexes wide. if he ends in a wall or uneven terrain he cant charge. he doesnt need to move to charge though, so he can use it all the time as long as he respects the above. usually he moves first in order to maximize hits.
      so in order to trap him in you need to block him in part of the map where the charge would end in wall/uneven terrain and he will be a sitting duck

    • @SeventhSolar
      @SeventhSolar 3 місяці тому

      @@ArgoTacticus That is incredibly fascinating to learn. My guild has always gone by the assumption that you need to block off every last 3-hex space around him in order to cancel charge. This could change a lot for us.

    • @ArgoTacticus
      @ArgoTacticus  3 місяці тому +1

      @@SeventhSolar glad it helps man! you might want to look out for Dorn breakdown in around 1 week time. Be prepared for some crayon action drawings and mythbusting.