Really loving the game so far, there are definitley a lot of client updates I want riot to implement, deckbuilder/tracker upgrades, add friend, all the normal stuff. But the gameplay is good and the matchmaking is good so im happy so far. Your vods have been great and I can't believe how much content you have been putting out, its absolutely insane. Keep it up!
I think this is one of the most interactive and intuitive card games ever. I hope you continue to play it since I don't really have the time to. I live through you for this game lol
I come from Hearthstone (been playing for years, most days, legend level). Tried LoR out of curiosity and I haven't launched Hearthstone once since (I might go back to it eventually but I'm just super excited about runeterra for the moment) Pros: From the tutorial I was amazed at the variety of mechanics (spell mana, amount of keywords, champions with their level ups) and felt like this game reached a great point of "simple to understand, hard to master" which I think is kinda the sweet spot for most strategy games. I also cannot emphatize enough how much I love spell mana (miss a couple of early game turns in a tempo matchup on HS and game is already almost over, not in runeterra), as well as the combat system (way more possibilities to bluff or bait your opponent, makes the combats very interesting). Finally, the economy system and not having to spend huge amounts of money to get most cards is nice for players like me that like to be able to play a big variety of decks. Cons: There are big balance problems. Now the good news is that this is not that surprising for a beta, and it will most likely be easily fixable and I am fairly confident in their ability to do so with a monthly balance patch, but since the game came out Shadow Isles and Elusives have been dominating the meta, and still are after 1 wave of nerfs. Yes, you can still beat them, you can play off meta decks etc, but the truth remains that those decks are inherently stronger than the alternatives, and when people start abusing it and you face those 2 in most of your games, it gets very frustrating. The client could also need some love, but once again, it's a beta. Overall I'm really excited about the game, think it's only going to get better and that it's here to stay, and looking forward to future expansions / hopefully competitive scene.
I really like LoR, as someone coming from LoL i really love the champions and their interactions. I am not huge on card games but this one got me hooked. I love all the different concepts incorporated and all the possibilities. Not that good at deckbuilding but getting into it slowly. So much potential too, can't wait for future updates
I'm loving the game so far, but I really hope the mobile version comes out soon so I can actually play! 6:55 I never noticed that you can target your opponent's followers with Fading Memories :P 28:17 Cithria was randomly generated by Swiftwing Lancer 38:28 That was such a cool lethal! 46:00 Damn that was sweet! Personally I think Succession would be a great addition to this deck as it can be a solid turn 2 play if needed and generates massive value with a leveled up Karma.
@@inFAMOUSBlastshards Oh I thought it was officially launched already I didn't realize it was open beta. Damn well I'm looking forward to it regardless I just hope the file size isn't absurd.
@@JesseTheGameDev Thanks for the sentiment man unfortunately my phone isn't able to handle the game 😢 every time I'd get to the cloud loading screen and after waiting a minute it'd say faulty connection (my wifi connection is good) then boot me back to the home menu. No worries though I enjoy the game through Mogwai and when I eventually buy a pc or better phone I'll definitely be playing LoR 😆
Whatever you play, I will play it as well. That's because of all the passion you put into it, seeing you loving this game so much makes us love the game too. Keep doing the great work man, you're awesome!
Really loving not just the game itself, but a lot of the design and balancing philosophy that the team at Riot has espoused so far. I love that they're willing to buff cards right off the bat and that they intend to do 3 balance updates a set. I feel like the "hands off" approach to card game balance really comes from a time when the only standard was paper MTG and Wizards simply wanted to avoid making cards people had on hand unusable - especially for casual players who might be surprised with a disqualification at a local tournament for not being in tune with the news. Riots philosophy is what digital card games always should have been. Being able to update the entire player base's collection at the same time is one of the distinct benefits of the medium. Unrelated, I've been following you for quite some time now (even saw a few duelyst videos back in the day!), and I think this has been some of your best content ever. The passion and excitement you bring to the community for this game is palpable, and I'm so glad to see you commit wholly to what you care about. You have helped shape the tenor of the burgeoning community into one of excitement, experimentation, and good old fashioned fun. I'm so glad to see your following has been rewarding you for it. Keep it up. I'll be here.
Tbh i was never much excited for LoR, i never played HS so i didn't know what the fuss was all abt, when the open beta launched my friend called me to play and so i dowloaded it and BEST DECISION. This game got me hooked good! It's so fun the deck building, the sensation of opening the weekly vault, making a sick combo, all of it is great! Really neat game, am loving it so far and i've been binge watching your vids since i discovered this channel, great content btw! I can't wait for more cards to be added and more deck possibilities in the future!
I like the game a lot, but what I'm enjoying more is you coming back into my life. Reminds me of early Gwent days, with streamers like swim and JJ. Love it, keep up the grind :)
yeh this game takes the best of hearthstone and MTG, + it managed to solve the big dilemma of card games aka whoever goes first has a better chance to win
Switched from Hearthstone to runeterra and I couldn't be happier. I was mainly an arena player in hearthstone so the pricing and free token of is amazing, the two runs of expeditions and the card switching mechanics are amazing also
It's crazy how much the spell mana system manages to solve. It also helps with balancing against aggro by allowing you to regain tempo at a later turn.
@@DneBays yeh it's not an aggro dominated game like all the f** other card game, that's quite an impressive feat to achieve, so far this is the best card game i've seen, and as Wolf Solo pointed out so much diversity with just the core set is wow. i'm impressed.
Those last two games................so dirty but so fun. Amazing content as always dude. Super hyped for a podcast from two of my favorite content creators. The memes will be glorious.
To answer your question from the beginning: you are 99% of my LoR experience. I enjoy your content so much and only play the game becouse I really really like your spirit and your deck ideas.
Before LoR I was all about Hearthstone, but I’ve been getting more and more exhausted of it as of late and over the past 3-4 weeks this has taken over as my most played games. Not much of a league player but I’m super excited to see new champions added and future expansion!
@@NoteTheSpaceCowboy oh man, I mean, like 4 or maybe 5, the void which is like the land of monsters, bandle City (which is where the yordles like teemo come from), roughtwaters aka pirate land, shurima desert and maybe Mount targon, but idk how they could make new gimicks for so many regions so maybe only 2 or 3 regions
@@Oznerock yeah but I feel like teemo is there only to suport the toxic waste theme zaun has, with the mushrooms, but its true that most yordles are spread across runeterra
The first game that you played against Karma was me actually 😂 i was only playing this game for few days after official release. Love your content keep it up!
Queue up for a long day of lor and...... I couldn't stop. Its so much fun the number of varied decks I have been fighting. Lucian, kalista, zed, lux, karma the variance of decks was crazy. Been expermenting with barkeep elnuk shuffle. Janky but silly enough that it often outvalues any deck in the game.
Hey Mogwai! love your content. loved you when you were playing magic and LoR has killed my drive to play MTG. I believe LoR is a better card game because it's a bit more complicated than your standard card game but not too complicated to where no one wants to play it (SWCCG for anyone who played card games all the way back then). However, i feel like Shadow Isle is incredibly too strong and needs a hard nerf. I also believe that the way you gather cards in this game is slightly broken because you're at the mercy of RNG when you get a champion card and you're really gimped with decks when you don't have enough champs to fill out a deck. Anyways, I was a huge fan of LoL and it's lore and I'm super excited to see where they're going to take this game; adding different champs, new regions, etc. Keep doing what your're doing brother and love all the new "deck tech" oh.. and btw... Chempunk Pickpocket... KEM-Punk (like chemical) ;)
Been loving LoR and your contents on the game a lot and I really can't wait till the next set of cards, I hope it would be either Shurima or Bilgewater, Twisted Fate is gonna be the most obvious champ to put into a card game too
When it comes to LoR, it's the only card game i have enjoyed for longer then few hours because of how interactive it is. I don't have to sit their for 5 minutes waiting for enemy to be done with their turn. Also i like that the starter decks are decently strong enough for anyone who is starting, they can win games without losing. Also the way they handled card purchasing with cash and not letting you buy out the entire store.
when you had lux on the field at 41:25 what was the reason of not attacking with her? as she had barrier wouldn't have she been safe to take down an enemy unit?
I was wondering at 12:25 when on the new round why did Karma's health not return to 2? I thought twin disciplines only lasted for the round it was played?
I've been playing a Lux and Elise control deck lately and it's been super fun. The Harrowing is an incredible finisher and probably one of my new favorite cards to play with. It's really sweet. I'm still tweaking it but I'm pretty happy with it so far.
I really like the game sure there is some stuff that can be fixed but gotta give em time. Also I have watched every video you have put out on it lol so keep it up
Really loving the game! Yugioh is my favorite card game so its a bit of a learning curve to learn the differences esp with deck building more around a 3rd mana resource but its been great fun. I'm a big fan of interaction in card games so I love the back and forth between players during combats and such. I wanna play around my opponent not just his deck statistics. There's a couple of minor issues I have. I do wish they'd let you at least play expeditions but without the guaranteed champion rewards without an expedition token (drafts are really fun but I suck at them so can't just farm the gems) and maybe tweak progression which they are still doing so glad its being worked on. As a big fan of both League and card games this game is a great balance and I love seeing the lore and interactions. Its also nice to finally fun card game to draw me away from Komoney's clutches xD
Hi @Mogwai. First time commenting. Love your LOR coverage and creativity in challenging the meta. Can you post the list of 6m IQ Heimer deck? I watched your first video (4M IQ). I'd like to build your final version of the deck. Love Heimer! Thanks
played a control deck today went into ranked ran into someone using the same deck we ran out of cards with our nexus still at 20 hp ending in a tie such a pain in the ass
2:06 For me, legends of runeterra is the first online card-game that i didnt drop after 2-3 weeks. Decks are easily (or should i say... fairly and without needing to pay real money) accessable, im familiar with the universe (and i really like the lore - this games art and flavor-texts are just a treat to me) and the regular balance-patches keep it from getting boring. Also i really like the yugioh-like (or as ive heard, magic has it too) back- and forth chaining of effects between players, unlike in games like hearthstone or the pokemon tcg where you have your designated turn and your opp can only watch. So ye, looking forward to what the future will bring and what champs/regions theyll add next. (Shurima or void would be hype, but you wouldnt know those if you arent familiar with the lore :P)
And for those who DO know some champs from league: Id LOVE either: -An azir-deck, where azir is based around summoning his soldiers - and getting his level-up when there are 3 on the field at one time (similar to how he gets attackspeed in the game if he has 3 soldiers out.) -A chogath-deck where chogath gets stats everytime he kills something (maybe lets say him being a 5-mana 4/4, but everytime he kills something he gets +1/+2 - leveling up after he killed 2 enemies, and maybe turning into a 5/5 with tough from that. Thatd mirror his gameplay pretty well. -or a twisted fate-deck, with him shuffling his 3 cards into the deck and having a draw-heavy deck - maybe even making it so that drawing all three immediately wins you the game exodia-style. but no matter what they do, im looking forward to new decks
I really, really love this game. Yeah, there are some balance issues currently, and for some reason I feel like people netdeck even harder here than in most other card games, but the sheer amount of decision making that goes in every match makes me feel so great about trying to actually get better at the game, that I can always have a great time playing it.
Recently I've been playing less often due to the one deck I wanted to play the most (yasuo stun/recall) was already bad but after this patch it was essentially unplayable. Hopefully he gets a reworked ability and they at the very least buff steel tempest to say stun a battling enemy instead of attacking.
I think bumping him to 4 health would help a ton without breaking him, but it's an awkward archetype to balance. With how he's currently designed his games lean towards feast or famine and neither my health change nor your proposed change to ST would shore up that downfall of his. I hate Yas in league, but I'm also holding out hope that he becomes viable in LoR.
@@inplfw I feel like his ability is just somewhat counterintuitive to what it seems like stun wants to do. I know they said champion reworks are this upcoming patch so I hope maybe he gets a better ability. Maybe even switch from 4/3 to 3/4(level up would still be 5/4).
Most of the Stun cards now are aggressively oriented (its hard to use them defensively because most of them are Slow, which can be easily countered by open attacking), which is the opposite of Yasuo's gameplan of Controlling the board. That's why ironically a Stun/Recall deck is better without Yasuo. Allowing Steel Tempest to target defending enemies won't really solve the underlying problem. Maybe Yasuo will become viable in the future when more defensively oriented Stun cards are released.
qwer qwert Problem is that you'll have to pay to transfer your account (when it actually releases in SEA), and if you don't transfer, it will be very difficult to play on mobile with the same account later on
Daniel Shuy Wait...didn’t know that transfering account is a thing. But if you have no problem creating new account and starting all over again in SEA, it’s ok to just play for fun and try the game first right?
@@qwerqwert2846 I see your point my friend and I do respect that but the thing is, this feel like Riot is treating us SEA with double standard and it really suck.
I love this gawd damn game! I COMPLETELY dropped MTGA and love the fact that every action you make COUNTS. Also I don’t feel like it’s only their turn only and I only have to react in instance speed. I enjoy the game so much, I’m playing a lot ranked and trying to deck build a lot more too on my own of unique strategies I can come up with. I don’t want to make it long, but it’s crazy how this is just a core set and there’s so much stuff you can build. BANANAS!!!
I'm loving the game so far, and I really hope other game like Shadowverse take a note on how LoR handle the first 3 turns advantage of having a good cards. Especially when you had a deck that consist none of 1 and 2 drops and still manage to make it works consistently, that won't happen in any other game. The back and forth mechanic also a good additions to avoid one side beating and actually make me spend a good deal of time thinking even in the opponent's turn.
The netdecking problem is the same for every CCG going back to Magic. Cards cost time/money to get, so most people want to feel their investment was worthwhile and not find out that the cards they got to complete that sweet Elnuk Tribal Deck were a waste of shards/wildcards. For example, I would deckbuild way more if I had access to a larger cardpool. But as it stands, I'm stuck with tweaking netdecks if I want to get the most out of the small time I have to play each day (I do daily + first PvP win if I can) My homebrew Teemo deck will have to wait
Hey Mog, love the content. You thought about a Vlad/Kat deck? Hella value with Vlad with the Kat Rally...just a thought. Thanks man, keep it up. You kick ass
Game is really well put together. Haven't been able to play much due to work, but on that note the mobile version is something I'm very much looking forward to.
Personally i think you should call the deck Mantra Final Spark, which would be a reference to lol in which Karam's ult is called mantra and what it does is enhance her other abilities so it it makes perfect sense as a name
I am building a Lux's deck with elites and big spells from freljord, such as warmother's call and pack mentality. It's not very competitive for now but it's fun as hell
Well, since you asked for my thoughts on the game (EDITED AN IMPORTAND NOTE AT THE END) I do enjoy it more than any other cardgame ive ever played, and i have some days where im doing super super well, which is Always good fun! What I like is the Lore this game brought to the League of Legends Universe, everybody in the community knows that the Music, lore, and character design Team are the best I also enjoy the different Champions, the animations….Definatly going to Keep playing it What im hoping for is for them to add: Shurima, Bilgewater, Targon and Void as regions As for new Champions....If they do one per Region AND if they add the regions im hoping for: -Noxus: Kled or Swain, Maybe even Sion and some new Cards for an effective overwhelm deck -Maybe they add Mordekaiser for Shadow Isles, even though he technically is not from there -Gangplank, Miss Fortune, Twisted Fate and Illaoi for Bilgewater (Twisted Fate could have an interesting new way of Winning by Burning the opponents deck out and keeping his up by creating Cards) -Pantheon, Aurelion Sol, Leona and Diana for Targon -Vel Koz, Kassadin, Kha Zix and Cho Gath for Void -Azir, Xerath, Rengar and Neeko from Shurima/Ixtal What i dont like About the game Right now is just Karma Degenerate Decks that let you have 6 Karmas and stuff, i just dont like the deck, Hecarim's a bit too strong, and Noxus as a Region....Could really use some removal spells or just some buffs, because i feel like its not the best Region - Its whole theme is About hitting hard it seems, but there is so many different other decks with other regions that do a way better Job than Noxus with hitting hard - Freljord, Shadow Isles, even Stuff like Teemo hit face harder than the Noxus Region. It would be cool if they made Noxus similar to a Standard Warrior deck from Hearthstone. It would be REALLY COOL if Mogwai would make a guide on how to build your own decks, what you have to pay Attention to, what to take, consider, what not to take, how to make reliable win conditions etc.
Little thing I’ve done is I don’t have 3x karma and Lux only 2X so I added double Zed and omg this had won me so many games using the 6 mana duplicate on a max zed or a max zed buffed which makes his clone buffed. I honestly recommend using 2X zed in this
i love this game and im exited to see new cards and regions that will be added. a part wher you reviiew custom fan made cards would be cool in the podcast, unfortunatly youd have to know somethings about LoLs champs to really cover it
hi mogwai. i only have 1 karma and 2 lux. i put 2 zepyr sage (that cards clones your card in ur hand) and 1 rituel of renewal (heals 7) ( and i dont know.. did i wrote that names correct?) what do you think about that? if you were me, what would you do?
Playing a similar list lately. I replace the Monks with 2x Laurent Protege and 1x Vanguard Sergeant and the Stands with 3x Sucession. I feel like the early game is mostly side-grade without the potential for completely busted aggro starts and less dead draws as the game goes long. I seem to play against an obscene amount of Will of Ionia, which prompted those changes. Woi punishes Monks and Stands too much.
I think that you should get something for starting second, either a extra spell mana, or an extra card, or the person who starts first starts with 18 health instead of 20.
Spell mana or a card would actually make the game way too swingy for the person who's starting second lol. And many decks **want** to play on evens. There are many strong 2 drops that want to be played and attack immediately, not so many 1 drops, and even if you have one, you can just open attack next turn anyways.
In response to the question in the video, LOR is one of the best feeling card games I've played on PC. The UI, animations, art is all very slick and I really like the ftp model they have going. My critique of it so far is the cards themselves don't feel all that strong or spectacular. Having some of the strongest plays in the game be give a unit +3/3 for being alone isn't very exciting. The heroes are cool but, aside from them the rest of the cards feel pretty lackluster.
I think it need a little more balance, some regions/cards are way too common to see. But, beyond some minors balance and bugs issues, one little feature I really want is a way to add cards to a deck from it's own list, i.e. the same way you could remove a card, a little button or something to add an extra copy without needing to look for it in the complete list should be great.
I've been playing Lor and Arena the past few months. Overall I still prefer Arena but Lor is very fun and a breath of fresh air. Just the fact that it performs 10000x better than Arena is a big plus. The game reminds me of Mtg's limited archetypes, with a lot of build around cards, which is very nice. The economy is fairly generous too. Still, it's hard not to net deck when you have very limited resources and have to invest really cautiously
I really like the game it is my first card game the game play is fun and interesting while not being too hard to get. and voice acting, art, and animations are all really good. I have been playing less than at the beginning mainly because all I see are hec decks and I been hard stuck silver 1 for a very long time only just getting into gold today I would basically get to around 90 something LP either get unlucky with draws or just play bad I would go on a losing streak normally going down to 10 or 20 LP then win my way back up to 90 and the cycle continues.
Hi Mogvay, really like your videos and i have really wanna know your opinion about expeditions. How to build in deck, how to play it, maybe some advances for gameplay in it Sorry if you already talked about it and i missed it Thx
Estou adorando o jogo e seus vídeos parabéns por eles, acho muito gratificante quando monto um baralho e ele funciona, o jogo possui algumas coisas que não gosto como por exemplo HECARIN mas mesmo assim está me divertindo.
Such a great game, a true FTP friendly tcg, really excited to see the new regions/champions. My only problem with this actual meta is hecarim for obvious reasons
Runeterra is really good, I love their take on monetization and the game feels really good to play. The only thing that pisses me off about it is how some interactions are kinda obscure; like rekindler reviving champions that never died, or how "take damage" effects activate even with 0 damage while 0 attack units don't actually strike. This lack of consistency and unclear rullings on some texts are really bad for the game in my opinion.
Wait Rekindler can revive champions that didn't die? Please explain I haven't seen that before. In the case of giving a self-damage unit Tough it makes sense that their effect would still proc since the unit still takes that damage even if it is reduced to 0.
@@agr0nianTV btw I wasn't talking about "tough" keyword, it wouldn't be that bad if that was the case, I'm talking about actual 0 damage, of things like thermo beam for instance (can't remember now if we have other 0 dmg interactions)
@@Runis0 A champion spell should be a spell in the graveyard that definitely needs to be fixed. Do you know if Rekindler can revive discarded champions? I tried looking it up with no luck :/ The 0 attack thing is in the rules it reads: Strike - An effect occurs when unit deals damage with their Power. It does not work for units with 0 Power. lor.mobalytics.gg/en_us/wiki Thermo Beam is the only source of 0 damage that I know of and it actually does 0 damage if played for 0 so I think it's fine if it triggers self damage effects.
@@agr0nianTV maybe I'm being picky with the 0 dmg thing, but I do think they should have a consistency in this ruling, but I guess that could be just me. About rekindler, not sure if discarded champions also works; I've seen a post on reddit about this champion spell interaction yesterday (if I remembrer correctly), had something like 140 upvotes by the time
So, i've been seeing some comments lately asking for a deck building guide for Runeterra... is that something you guys would be interested in?
Yes.
Sim, por favor Mogwai senpai
Sim
Ofc
Yesss of course
The way the animation for final spark changes depending on whether you hit the unit, the nexus or both is a really nice touch imo
finally I have found a non-annoying runeterra player to watch, I had to endure to watch swim touching his hair all the time for month . insta sub
Yeah I tried Swim, but I couldn't watch him for the same reason plus Mogwai's vids are always high quality!
Swim's laugh LOLL
watched 1 video of swim, tbh, it was booooring. Mogwai is more entertaining
Check gbay
@@toonsandro gbay isnt so good either but still better than swim
Really loving the game so far, there are definitley a lot of client updates I want riot to implement, deckbuilder/tracker upgrades, add friend, all the normal stuff. But the gameplay is good and the matchmaking is good so im happy so far. Your vods have been great and I can't believe how much content you have been putting out, its absolutely insane. Keep it up!
there isn't an add friends feature already?
@@anthonyferguson2708 you can manually add friend, but i as referring to the lack of quick add the opponent that you just played, sorry
I think this is one of the most interactive and intuitive card games ever. I hope you continue to play it since I don't really have the time to. I live through you for this game lol
I come from Hearthstone (been playing for years, most days, legend level). Tried LoR out of curiosity and I haven't launched Hearthstone once since (I might go back to it eventually but I'm just super excited about runeterra for the moment)
Pros: From the tutorial I was amazed at the variety of mechanics (spell mana, amount of keywords, champions with their level ups) and felt like this game reached a great point of "simple to understand, hard to master" which I think is kinda the sweet spot for most strategy games. I also cannot emphatize enough how much I love spell mana (miss a couple of early game turns in a tempo matchup on HS and game is already almost over, not in runeterra), as well as the combat system (way more possibilities to bluff or bait your opponent, makes the combats very interesting). Finally, the economy system and not having to spend huge amounts of money to get most cards is nice for players like me that like to be able to play a big variety of decks.
Cons: There are big balance problems. Now the good news is that this is not that surprising for a beta, and it will most likely be easily fixable and I am fairly confident in their ability to do so with a monthly balance patch, but since the game came out Shadow Isles and Elusives have been dominating the meta, and still are after 1 wave of nerfs. Yes, you can still beat them, you can play off meta decks etc, but the truth remains that those decks are inherently stronger than the alternatives, and when people start abusing it and you face those 2 in most of your games, it gets very frustrating. The client could also need some love, but once again, it's a beta.
Overall I'm really excited about the game, think it's only going to get better and that it's here to stay, and looking forward to future expansions / hopefully competitive scene.
I really like LoR, as someone coming from LoL i really love the champions and their interactions. I am not huge on card games but this one got me hooked. I love all the different concepts incorporated and all the possibilities. Not that good at deckbuilding but getting into it slowly. So much potential too, can't wait for future updates
I'm loving the game so far, but I really hope the mobile version comes out soon so I can actually play!
6:55 I never noticed that you can target your opponent's followers with Fading Memories :P
28:17 Cithria was randomly generated by Swiftwing Lancer
38:28 That was such a cool lethal!
46:00 Damn that was sweet!
Personally I think Succession would be a great addition to this deck as it can be a solid turn 2 play if needed and generates massive value with a leveled up Karma.
agr0nianTV Riot said the mobile version comes out when the game launches. So in the later half of 2020.
@@inFAMOUSBlastshards Oh I thought it was officially launched already I didn't realize it was open beta. Damn well I'm looking forward to it regardless I just hope the file size isn't absurd.
Mobile version is out now, hope you are able to play!
@@JesseTheGameDev Thanks for the sentiment man unfortunately my phone isn't able to handle the game 😢 every time I'd get to the cloud loading screen and after waiting a minute it'd say faulty connection (my wifi connection is good) then boot me back to the home menu. No worries though I enjoy the game through Mogwai and when I eventually buy a pc or better phone I'll definitely be playing LoR 😆
just loving this game, and happy i found you as my favorite content creator for the game
Whatever you play, I will play it as well. That's because of all the passion you put into it, seeing you loving this game so much makes us love the game too. Keep doing the great work man, you're awesome!
Really loving not just the game itself, but a lot of the design and balancing philosophy that the team at Riot has espoused so far. I love that they're willing to buff cards right off the bat and that they intend to do 3 balance updates a set. I feel like the "hands off" approach to card game balance really comes from a time when the only standard was paper MTG and Wizards simply wanted to avoid making cards people had on hand unusable - especially for casual players who might be surprised with a disqualification at a local tournament for not being in tune with the news. Riots philosophy is what digital card games always should have been. Being able to update the entire player base's collection at the same time is one of the distinct benefits of the medium.
Unrelated, I've been following you for quite some time now (even saw a few duelyst videos back in the day!), and I think this has been some of your best content ever. The passion and excitement you bring to the community for this game is palpable, and I'm so glad to see you commit wholly to what you care about. You have helped shape the tenor of the burgeoning community into one of excitement, experimentation, and good old fashioned fun. I'm so glad to see your following has been rewarding you for it. Keep it up. I'll be here.
Tbh i was never much excited for LoR, i never played HS so i didn't know what the fuss was all abt, when the open beta launched my friend called me to play and so i dowloaded it and BEST DECISION. This game got me hooked good! It's so fun the deck building, the sensation of opening the weekly vault, making a sick combo, all of it is great! Really neat game, am loving it so far and i've been binge watching your vids since i discovered this channel, great content btw! I can't wait for more cards to be added and more deck possibilities in the future!
I like the game a lot, but what I'm enjoying more is you coming back into my life. Reminds me of early Gwent days, with streamers like swim and JJ. Love it, keep up the grind :)
yeh this game takes the best of hearthstone and MTG, + it managed to solve the big dilemma of card games aka whoever goes first has a better chance to win
Switched from Hearthstone to runeterra and I couldn't be happier. I was mainly an arena player in hearthstone so the pricing and free token of is amazing, the two runs of expeditions and the card switching mechanics are amazing also
The only thing left to do is balance and more possible “archetypes” or viable strategies.
One being: Please nerf Shadow Isles.
sun0369 love the gawd damn game. It’s crazy how there’s so much diversity in the game with just being a core set alone.
It's crazy how much the spell mana system manages to solve. It also helps with balancing against aggro by allowing you to regain tempo at a later turn.
@@DneBays yeh it's not an aggro dominated game like all the f** other card game, that's quite an impressive feat to achieve, so far this is the best card game i've seen, and as Wolf Solo pointed out so much diversity with just the core set is wow.
i'm impressed.
I love the game so far, there are some cards that need change of course but if i could i would play it everyday until the sun burns out
Those last two games................so dirty but so fun. Amazing content as always dude.
Super hyped for a podcast from two of my favorite content creators. The memes will be glorious.
To answer your question from the beginning: you are 99% of my LoR experience. I enjoy your content so much and only play the game becouse I really really like your spirit and your deck ideas.
Before LoR I was all about Hearthstone, but I’ve been getting more and more exhausted of it as of late and over the past 3-4 weeks this has taken over as my most played games. Not much of a league player but I’m super excited to see new champions added and future expansion!
New regions will be the best
@@twistergreen604 How many regions do you think there are left to add?
@@NoteTheSpaceCowboy oh man, I mean, like 4 or maybe 5, the void which is like the land of monsters, bandle City (which is where the yordles like teemo come from), roughtwaters aka pirate land, shurima desert and maybe Mount targon, but idk how they could make new gimicks for so many regions so maybe only 2 or 3 regions
@@twistergreen604 Yordles seem to be in P&Z, since temmo is one, and most other yordles are associated with other places anyways
@@Oznerock yeah but I feel like teemo is there only to suport the toxic waste theme zaun has, with the mushrooms, but its true that most yordles are spread across runeterra
The first game that you played against Karma was me actually 😂 i was only playing this game for few days after official release. Love your content keep it up!
I really like the game, I am just sad that most decks I try to design myself suck. :D
I feel ya man. I kinda wish my boy Mogwai here could make a video about deckbuilding or something... :(
same, my decks are actual trash
Man watch the livestream. Dont have a big secret behind that u just need a win codintion , be atention to mana curve and little logic .
@@AntonioMoraes009 Eu acho que ia entender seu portugues melhor do q o seu ingles kkkkkk
Bruno Czech So true
Queue up for a long day of lor and...... I couldn't stop. Its so much fun the number of varied decks I have been fighting. Lucian, kalista, zed, lux, karma the variance of decks was crazy.
Been expermenting with barkeep elnuk shuffle. Janky but silly enough that it often outvalues any deck in the game.
Hey Mogwai! love your content. loved you when you were playing magic and LoR has killed my drive to play MTG. I believe LoR is a better card game because it's a bit more complicated than your standard card game but not too complicated to where no one wants to play it (SWCCG for anyone who played card games all the way back then). However, i feel like Shadow Isle is incredibly too strong and needs a hard nerf. I also believe that the way you gather cards in this game is slightly broken because you're at the mercy of RNG when you get a champion card and you're really gimped with decks when you don't have enough champs to fill out a deck. Anyways, I was a huge fan of LoL and it's lore and I'm super excited to see where they're going to take this game; adding different champs, new regions, etc. Keep doing what your're doing brother and love all the new "deck tech" oh.. and btw... Chempunk Pickpocket... KEM-Punk (like chemical) ;)
Been loving LoR and your contents on the game a lot and I really can't wait till the next set of cards, I hope it would be either Shurima or Bilgewater, Twisted Fate is gonna be the most obvious champ to put into a card game too
When it comes to LoR, it's the only card game i have enjoyed for longer then few hours because of how interactive it is. I don't have to sit their for 5 minutes waiting for enemy to be done with their turn. Also i like that the starter decks are decently strong enough for anyone who is starting, they can win games without losing. Also the way they handled card purchasing with cash and not letting you buy out the entire store.
when you had lux on the field at 41:25 what was the reason of not attacking with her? as she had barrier wouldn't have she been safe to take down an enemy unit?
I was wondering at 12:25 when on the new round why did Karma's health not return to 2? I thought twin disciplines only lasted for the round it was played?
Punctual as a clockwork. Anyways I just wait for your daily content for a few hours :D
Keep up this great work Mogwai
Are you gonna do another freljord/anivia/warmother spotlight soon? :)
I've been playing a Lux and Elise control deck lately and it's been super fun. The Harrowing is an incredible finisher and probably one of my new favorite cards to play with. It's really sweet. I'm still tweaking it but I'm pretty happy with it so far.
I really like the game sure there is some stuff that can be fixed but gotta give em time. Also I have watched every video you have put out on it lol so keep it up
Really loving the game! Yugioh is my favorite card game so its a bit of a learning curve to learn the differences esp with deck building more around a 3rd mana resource but its been great fun. I'm a big fan of interaction in card games so I love the back and forth between players during combats and such. I wanna play around my opponent not just his deck statistics. There's a couple of minor issues I have. I do wish they'd let you at least play expeditions but without the guaranteed champion rewards without an expedition token (drafts are really fun but I suck at them so can't just farm the gems) and maybe tweak progression which they are still doing so glad its being worked on. As a big fan of both League and card games this game is a great balance and I love seeing the lore and interactions. Its also nice to finally fun card game to draw me away from Komoney's clutches xD
A fellow Yugioh player hell yeah! 😄
Hi @Mogwai. First time commenting. Love your LOR coverage and creativity in challenging the meta. Can you post the list of 6m IQ Heimer deck? I watched your first video (4M IQ). I'd like to build your final version of the deck. Love Heimer! Thanks
O shit! Can’t wait to hear you and Merchant together!!!
Hey! Are you Brazilian? Love your videos!
12:04 How is it the second Deny don't fizzle the first this allowing it to count towards Lux?
played a control deck today went into ranked ran into someone using the same deck we ran out of cards with our nexus still at 20 hp ending in a tie such a pain in the ass
Your decks are fun as hell dude!
thanks
SO HYPE FOR THE PODCAST!!
2:06 For me, legends of runeterra is the first online card-game that i didnt drop after 2-3 weeks. Decks are easily (or should i say... fairly and without needing to pay real money) accessable, im familiar with the universe (and i really like the lore - this games art and flavor-texts are just a treat to me) and the regular balance-patches keep it from getting boring. Also i really like the yugioh-like (or as ive heard, magic has it too) back- and forth chaining of effects between players, unlike in games like hearthstone or the pokemon tcg where you have your designated turn and your opp can only watch.
So ye, looking forward to what the future will bring and what champs/regions theyll add next. (Shurima or void would be hype, but you wouldnt know those if you arent familiar with the lore :P)
And for those who DO know some champs from league:
Id LOVE either:
-An azir-deck, where azir is based around summoning his soldiers - and getting his level-up when there are 3 on the field at one time (similar to how he gets attackspeed in the game if he has 3 soldiers out.)
-A chogath-deck where chogath gets stats everytime he kills something (maybe lets say him being a 5-mana 4/4, but everytime he kills something he gets +1/+2 - leveling up after he killed 2 enemies, and maybe turning into a 5/5 with tough from that. Thatd mirror his gameplay pretty well.
-or a twisted fate-deck, with him shuffling his 3 cards into the deck and having a draw-heavy deck - maybe even making it so that drawing all three immediately wins you the game exodia-style.
but no matter what they do, im looking forward to new decks
i realy love the game, but mostly i watch your videos on the topic because i like you style and your being . i hope the game stays great
I really, really love this game. Yeah, there are some balance issues currently, and for some reason I feel like people netdeck even harder here than in most other card games, but the sheer amount of decision making that goes in every match makes me feel so great about trying to actually get better at the game, that I can always have a great time playing it.
Well, most people here are lol metaslaves lol
Cythria at 28:25 was likely the elite he got from the 5/4 challenger dying. I play JJ's deck and have gotten her from it before
Recently I've been playing less often due to the one deck I wanted to play the most (yasuo stun/recall) was already bad but after this patch it was essentially unplayable. Hopefully he gets a reworked ability and they at the very least buff steel tempest to say stun a battling enemy instead of attacking.
I think bumping him to 4 health would help a ton without breaking him, but it's an awkward archetype to balance. With how he's currently designed his games lean towards feast or famine and neither my health change nor your proposed change to ST would shore up that downfall of his. I hate Yas in league, but I'm also holding out hope that he becomes viable in LoR.
@@inplfw I feel like his ability is just somewhat counterintuitive to what it seems like stun wants to do. I know they said champion reworks are this upcoming patch so I hope maybe he gets a better ability. Maybe even switch from 4/3 to 3/4(level up would still be 5/4).
Most of the Stun cards now are aggressively oriented (its hard to use them defensively because most of them are Slow, which can be easily countered by open attacking), which is the opposite of Yasuo's gameplan of Controlling the board. That's why ironically a Stun/Recall deck is better without Yasuo. Allowing Steel Tempest to target defending enemies won't really solve the underlying problem. Maybe Yasuo will become viable in the future when more defensively oriented Stun cards are released.
I'm really happy this game exist and you liking it so much!!
I am looking forward to expanding the champion pool and current deck archetypes especially the scar deck and combat spell wars.
As someone from South East Asia, I can't even play the game yet ._.
At this point we feel like we have to wait until the actual open beta
AzuliaTH You can use VPN to register and play though
qwer qwert Problem is that you'll have to pay to transfer your account (when it actually releases in SEA), and if you don't transfer, it will be very difficult to play on mobile with the same account later on
Daniel Shuy Wait...didn’t know that transfering account is a thing. But if you have no problem creating new account and starting all over again in SEA, it’s ok to just play for fun and try the game first right?
@@qwerqwert2846 I see your point my friend and I do respect that but the thing is, this feel like Riot is treating us SEA with double standard and it really suck.
AzuliaTH Yeah, I am in SEA too so I do know how you feel. ;(
I don’t play because I don’t have time, but I watch every upload you post of LOR
Cracks me up every time i see you do that!
I love this gawd damn game! I COMPLETELY dropped MTGA and love the fact that every action you make COUNTS. Also I don’t feel like it’s only their turn only and I only have to react in instance speed. I enjoy the game so much,
I’m playing a lot ranked and trying to deck build a lot more too on my own of unique strategies I can come up with. I don’t want to make it long, but it’s crazy how this is just a core set and there’s so much stuff you can build. BANANAS!!!
What happened to the incoming poro deck? D:
Tried this. I'm unlucky when it comes to RNG. 😭 I HAVE NEVER TRIGGERED THIS COMBO. But -- I will keep trying!
Thanks for the awesome deck! 👍
I'm loving the game so far, and I really hope other game like Shadowverse take a note on how LoR handle the first 3 turns advantage of having a good cards. Especially when you had a deck that consist none of 1 and 2 drops and still manage to make it works consistently, that won't happen in any other game. The back and forth mechanic also a good additions to avoid one side beating and actually make me spend a good deal of time thinking even in the opponent's turn.
Jesus christ that last game his nexus got straight fried
The netdecking problem is the same for every CCG going back to Magic.
Cards cost time/money to get, so most people want to feel their investment was worthwhile and not find out that the cards they got to complete that sweet Elnuk Tribal Deck were a waste of shards/wildcards.
For example, I would deckbuild way more if I had access to a larger cardpool. But as it stands, I'm stuck with tweaking netdecks if I want to get the most out of the small time I have to play each day (I do daily + first PvP win if I can)
My homebrew Teemo deck will have to wait
Hey Mog, love the content. You thought about a Vlad/Kat deck? Hella value with Vlad with the Kat Rally...just a thought. Thanks man, keep it up. You kick ass
Game is really well put together. Haven't been able to play much due to work, but on that note the mobile version is something I'm very much looking forward to.
Personally i think you should call the deck Mantra Final Spark, which would be a reference to lol in which Karam's ult is called mantra and what it does is enhance her other abilities so it it makes perfect sense as a name
That Karmachine gun was beautiful.
I am building a Lux's deck with elites and big spells from freljord, such as warmother's call and pack mentality. It's not very competitive for now but it's fun as hell
Well, since you asked for my thoughts on the game (EDITED AN IMPORTAND NOTE AT THE END)
I do enjoy it more than any other cardgame ive ever played, and i have some days where im doing super super well, which is Always good fun!
What I like is the Lore this game brought to the League of Legends Universe, everybody in the community knows that the Music, lore, and character design Team are the best
I also enjoy the different Champions, the animations….Definatly going to Keep playing it
What im hoping for is for them to add: Shurima, Bilgewater, Targon and Void as regions
As for new Champions....If they do one per Region AND if they add the regions im hoping for:
-Noxus: Kled or Swain, Maybe even Sion and some new Cards for an effective overwhelm deck
-Maybe they add Mordekaiser for Shadow Isles, even though he technically is not from there
-Gangplank, Miss Fortune, Twisted Fate and Illaoi for Bilgewater (Twisted Fate could have an interesting new way of Winning by Burning the opponents deck out and keeping his up by creating Cards)
-Pantheon, Aurelion Sol, Leona and Diana for Targon
-Vel Koz, Kassadin, Kha Zix and Cho Gath for Void
-Azir, Xerath, Rengar and Neeko from Shurima/Ixtal
What i dont like About the game Right now is just Karma Degenerate Decks that let you have 6 Karmas and stuff, i just dont like the deck, Hecarim's a bit too strong, and Noxus as a Region....Could really use some removal spells or just some buffs, because i feel like its not the best Region - Its whole theme is About hitting hard it seems, but there is so many different other decks with other regions that do a way better Job than Noxus with hitting hard - Freljord, Shadow Isles, even Stuff like Teemo hit face harder than the Noxus Region.
It would be cool if they made Noxus similar to a Standard Warrior deck from Hearthstone.
It would be REALLY COOL if Mogwai would make a guide on how to build your own decks, what you have to pay Attention to, what to take, consider, what not to take, how to make reliable win conditions etc.
The Mad Lad actually did the 6 Lux Lasers Combo. Absolute unit.
I know you're in a Lux phase but does Heimerdinger's turrets get doubled by karma's leveled up ability?
I wish you did either draven karma or jinx karma
This is one of my favorite decks, alongside Vladimir Scars, Spooky Karma, full Ephemeral and Katarina Aggro
that last one was E V I L! xD
can you please make a kallista deck somehow?
Little thing I’ve done is I don’t have 3x karma and Lux only 2X so I added double Zed and omg this had won me so many games using the 6 mana duplicate on a max zed or a max zed buffed which makes his clone buffed. I honestly recommend using 2X zed in this
i love this game and im exited to see new cards and regions that will be added. a part wher you reviiew custom fan made cards would be cool in the podcast, unfortunatly youd have to know somethings about LoLs champs to really cover it
love your videos man keep it up!
38:11 is defenetly the peak of degeneracy and i love it!
hi mogwai. i only have 1 karma and 2 lux. i put 2 zepyr sage (that cards clones your card in ur hand) and 1 rituel of renewal (heals 7) ( and i dont know.. did i wrote that names correct?) what do you think about that? if you were me, what would you do?
Momma Mogwai sounds wise, eat them veggies bois 👏
I want to see more lux, she is so fun to play and to watch
OMG I POSTED THIS COMMENT BEFORE 3:00 LOL
Thank you papa Mogwai for listening to my prayers
The game is so good rn, when they will release new cards I will play it non stop.
Trying to work on a karma anivia enlightened build. I rather like the 2 & 3 drops that become 6/6 once enlightened
Playing a similar list lately. I replace the Monks with 2x Laurent Protege and 1x Vanguard Sergeant and the Stands with 3x Sucession. I feel like the early game is mostly side-grade without the potential for completely busted aggro starts and less dead draws as the game goes long. I seem to play against an obscene amount of Will of Ionia, which prompted those changes. Woi punishes Monks and Stands too much.
I think that you should get something for starting second, either a extra spell mana, or an extra card, or the person who starts first starts with 18 health instead of 20.
Spell mana or a card would actually make the game way too swingy for the person who's starting second lol. And many decks **want** to play on evens. There are many strong 2 drops that want to be played and attack immediately, not so many 1 drops, and even if you have one, you can just open attack next turn anyways.
Man, you're the best. Keep it up.
In response to the question in the video, LOR is one of the best feeling card games I've played on PC. The UI, animations, art is all very slick and I really like the ftp model they have going. My critique of it so far is the cards themselves don't feel all that strong or spectacular. Having some of the strongest plays in the game be give a unit +3/3 for being alone isn't very exciting. The heroes are cool but, aside from them the rest of the cards feel pretty lackluster.
I think it need a little more balance, some regions/cards are way too common to see. But, beyond some minors balance and bugs issues, one little feature I really want is a way to add cards to a deck from it's own list, i.e. the same way you could remove a card, a little button or something to add an extra copy without needing to look for it in the complete list should be great.
New card game is always bein excited u know , also upgraded karma is so sick !?!
Why does he never take the Demacian board tho???
Really loving this game, made me want to play card games again
Is this an actual competitive(tier 1/2) deck?
I've been playing Lor and Arena the past few months. Overall I still prefer Arena but Lor is very fun and a breath of fresh air. Just the fact that it performs 10000x better than Arena is a big plus. The game reminds me of Mtg's limited archetypes, with a lot of build around cards, which is very nice. The economy is fairly generous too. Still, it's hard not to net deck when you have very limited resources and have to invest really cautiously
I really like the game it is my first card game the game play is fun and interesting while not being too hard to get. and voice acting, art, and animations are all really good. I have been playing less than at the beginning mainly because all I see are hec decks and I been hard stuck silver 1 for a very long time only just getting into gold today I would basically get to around 90 something LP either get unlucky with draws or just play bad I would go on a losing streak normally going down to 10 or 20 LP then win my way back up to 90 and the cycle continues.
Hi Mogvay, really like your videos and i have really wanna know your opinion about expeditions.
How to build in deck, how to play it, maybe some advances for gameplay in it
Sorry if you already talked about it and i missed it
Thx
I would love it if he would post his expeditions on youtube.
parents lying to their kids ? That's unheard of !!
Estou adorando o jogo e seus vídeos parabéns por eles, acho muito gratificante quando monto um baralho e ele funciona, o jogo possui algumas coisas que não gosto como por exemplo HECARIN mas mesmo assim está me divertindo.
I
Minute 46 OH MY F....... GOD
God, this combo is so degenerate... I love it :]
Such a great game, a true FTP friendly tcg, really excited to see the new regions/champions. My only problem with this actual meta is hecarim for obvious reasons
Deck code not working for me.
Ahhhhh Lux, I see you are a man of culture.
Request for Heimer Lee deck please
Ashe draven medium?
I love this deck ❤
The end... My god... Literally it was THE END!
Runeterra is really good, I love their take on monetization and the game feels really good to play. The only thing that pisses me off about it is how some interactions are kinda obscure; like rekindler reviving champions that never died, or how "take damage" effects activate even with 0 damage while 0 attack units don't actually strike. This lack of consistency and unclear rullings on some texts are really bad for the game in my opinion.
Wait Rekindler can revive champions that didn't die? Please explain I haven't seen that before.
In the case of giving a self-damage unit Tough it makes sense that their effect would still proc since the unit still takes that damage even if it is reduced to 0.
@@agr0nianTV btw I wasn't talking about "tough" keyword, it wouldn't be that bad if that was the case, I'm talking about actual 0 damage, of things like thermo beam for instance (can't remember now if we have other 0 dmg interactions)
@@Runis0 A champion spell should be a spell in the graveyard that definitely needs to be fixed.
Do you know if Rekindler can revive discarded champions? I tried looking it up with no luck :/
The 0 attack thing is in the rules it reads:
Strike - An effect occurs when unit deals damage with their Power. It does not work for units with 0 Power.
lor.mobalytics.gg/en_us/wiki
Thermo Beam is the only source of 0 damage that I know of and it actually does 0 damage if played for 0 so I think it's fine if it triggers self damage effects.
@@agr0nianTV maybe I'm being picky with the 0 dmg thing, but I do think they should have a consistency in this ruling, but I guess that could be just me. About rekindler, not sure if discarded champions also works; I've seen a post on reddit about this champion spell interaction yesterday (if I remembrer correctly), had something like 140 upvotes by the time