Insane Path of Exile 2 War: "Consoles Will Ruin EVERYTHING"

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  • Опубліковано 30 чер 2024
  • The recent Path of Exile 2 console news seemed wholly positive at first. Then, a few valid critiques popped up and soon after, I began to see stirrings of a war, one between PC players and console players. I'd like to address this poe2 news from my point of view and continue to bring up the fact that this should be a net positive...it's more PoE for everyone, thus more developers, and more content at the end of the day.
    Stay sane in the comments, my fellow exiles.
    🦕 Twitch: / talkativetri
    🦕 2nd YT: / @talkativetriextras
    🦕 Patreon: / talkativetri
    🦕 Discord: / discord
    🦕 X: / talkativetri
    Timestamps:
    0:00 - Consoles and PoE 2
    1:33 - Issue 1: Patch Pipelines (Valid)
    3:21 - Issue 2: Skill Design (DEBUNKED)
    5:59 - Issue 3: Dumbing Down PoE 2 (DEBUNKED)
    8:06 - Issue 4: Lower Graphical Ceiling (VALID)
    10:33 - Issue 5: Less PC Content (DEBUNKED)
    11:17 - New Console Features = New PC Features
    12:42 - Massive Audience = More Money = More Content
    #pathofexile #pathofexile2 #arpg
  • Ігри

КОМЕНТАРІ • 287

  • @tabs1913
    @tabs1913 27 днів тому +61

    PC only player here. I see consoles bringing a bit of good to PoE and not only massive amounts of cash to GGG. Things like requiring us to be concert pianists while grinding content should slowly make way toward a bit more automation in builds, or at least a slower pace of required inputs. RSI is a very real problem.
    When PoE1 went to consoles there were very doom heavy discussions including the dramatic exit of a well known community member. It all turned out completely fine.

    • @FartSmucker
      @FartSmucker 27 днів тому +2

      The console thing didn't matter because its a PC game first. PoE 2 however is being designed from the ground up with MORE controller support in mind than keyboard and mouse, hence the issue people have. Boss fights and skills with no doubt favor controller use and thats not short of bullshit

    • @user-fp5ks4md9y
      @user-fp5ks4md9y 27 днів тому +5

      Except that console play is s joke. I have played both. PC's are in general have much better specs. If you think lag on PC gets bad, on console it is infuriating. Also, controllers suck so bad(targetting, movement skills ect.) and there are no ways to fix it. According to GGG. You are right about one thing, it is another money grab, just like it's launch on console.

    • @silureswarrior6045
      @silureswarrior6045 27 днів тому +10

      ​@user-fp5ks4md9y no idea how or why you are lagging, I get none on console and certainly none on pc
      Your trying to argue a non issue, fairly certain I could load it up on an old i5/1050ti laptop I have hanging round and play with no issue there

    • @waylandwalace3302
      @waylandwalace3302 27 днів тому

      @@silureswarrior6045 doing blight with increased mobs on max graphics will bring frames down to a crawl if you cant instant kill everything as it spawns which unless your using streamer gear isnt doable, its completely reasonable to suspect mob count to drop and HP numbers to increase to compensate for consoles lower preformance, and we all know GGG loves adding 0s to the end of HP numbers and call it "balancing"

    • @silureswarrior6045
      @silureswarrior6045 27 днів тому +1

      ​@@waylandwalace3302I've never had any issue with blight or any other content on either, is this a recent issue? I've missed a couple leagues

  • @krpp
    @krpp 27 днів тому +38

    On patching, PoE is heavily server authoritative, and most things that affect the economy, gameplay balance etc can be tuned with server updates, so I don't think it's as big an issue as people make it out to be.

    • @scoliosisking6143
      @scoliosisking6143 27 днів тому +2

      Given how trigger-happy GGG has been hotfixing exploits in the necropolis league more quickly than the community would like, if anything console pipeline delays may be a good thing 😅

    • @andrewmccune2895
      @andrewmccune2895 27 днів тому +4

      @@scoliosisking6143 lmao no, its called an exploit for a reason.....

  • @andrewbako9494
    @andrewbako9494 27 днів тому +33

    11-year POE player PC only. I'm just going to trust the process and the vision that Jonathan and GGG have for POE2. I do find the potential delayed patching to be concerning and hope that Jonathan has an answer for this. One of my brothers has played with me since the beginning the other has never played and only owns a PS5 hoping this will allow us to all finally play together.

    • @Jsizzlet
      @Jsizzlet 27 днів тому

      Delayed server patches isn't really a bad thing in my opinion as long as it's some game breaking bug. Heck, one of the many reasons necropolis is hated is due to the FOMO of all the exploits people found that got immediately patched out so of anything I think more people would enjoy being able to explore exploits more.

  • @Lawrdenafil
    @Lawrdenafil 27 днів тому +17

    When I pitch PoE to my friends who play on console and the absence of cross play turns them down immediately. Huge PoE2 W

    • @n91312
      @n91312 11 днів тому

      Also console players have been paying the same prices for supporter packs for years just to get a heavily inferior game experience. Crossplay is something GGG owes to the people and is literally non negotiable at this point.

  • @roccoheat8662
    @roccoheat8662 27 днів тому +32

    Poe1 has been on console for a long time now as a nearly identical game to its PC version. I don't see how POE2 will be any different than just allowing the people to play together.
    Heck POE1 could go crossplay right now and nothing changes besides more people for the economy.

    • @dustinshilala4802
      @dustinshilala4802 27 днів тому +16

      This. All this complaining is PC Elitism. That’s it.

    • @tabs1913
      @tabs1913 27 днів тому +2

      @@dustinshilala4802 I don't think it's even that to be honest. While there is valid constructive discussion to be had the outraged people are simply internet Karens looking for their next fix. Gamers will mock the stereotypical middle aged woman shouting at a cashier then do the same thing online to game companies. Completely lacking self awareness they just feel momentary catharsis in venting their angry babble.

    • @murray821
      @murray821 27 днів тому

      @@dustinshilala4802gatekeepers

    • @TheMusicolophile
      @TheMusicolophile 27 днів тому +1

      PC players have always had the edge with PoE. I’m hoping with cross play, it levels the playing field.

    • @johnkim6153
      @johnkim6153 27 днів тому

      Clueless

  • @DapperDinoCodingTutorials
    @DapperDinoCodingTutorials 27 днів тому +15

    For a lot of/most exploit related issues, they can usually be fixed server-side meaning no need to pushing anything to clients via Sony/Microsoft. Assuming the issues are related to drop rates/tuning.

  • @Darkasasin80
    @Darkasasin80 27 днів тому +5

    I've played almost every League since PoE launched on console and for the most part I've loved it. However the reliance this game has on 3rd party tools/sources is ridiculous and a major sore point for me. I'm very excited to try out PoE 2 but I really do hope they integrate many of these tools into the game official if anything at least to have a tolerable experience on console.

    • @Purrrjury
      @Purrrjury 26 днів тому +1

      Exactly. I don't want to need 40 tabs open to understand this game.

  • @StechGamer
    @StechGamer 27 днів тому +8

    Regarding the patch pipelines, if it's a server-side issue then it can be fixed without having to go through the patch pipeline 😃

  • @honordevs
    @honordevs 27 днів тому +5

    I guess the biggest argument I have is feature and gameplay creep. Let me explain...
    From the perspective of someone who runs game servers from their house for communities, it's very easy for a game admin to tweak settings and make things easier. Want new players to start with a buff? What about double-experience because people complain it takes too long to level? Maybe loot rarity increases? It's just one number away, to a server admin. I see this relating to game development as well. There is a very grey line between: is giving double experience taking away from the "tedium" or is it taking away from core gameplay (enjoy the journey, not the destination, argument).
    Relating to Path of Exile--The things like RMB to equip, smart-loot, smart-skills that auto-target, auction house, etc. feel like they might do the same thing, which is cross that blurred line between "journey to automation" and "automation as a feature". I don't want Path of Exile to be a game that feels like Diablo 4--a controller limited UI, gameplay, and skill system, that (primarily my concern) bends to the console audience on QoL fixes. I need to make sure that, even if Console is making GGG more money, they will stand behind their PC audience (and from a business perspective, they most-likely will not). I am not talking about release here, I am talking about gameplay-creep. THAT is my concern.

  • @Arxius84
    @Arxius84 27 днів тому +4

    Ah come on, we are all players... Does it matter what machine we use for playing? Lets enjoy PoE all together

  • @Scorptice
    @Scorptice 25 днів тому +2

    It's just normal gatekeeping, it's everywhere. Like Genwunners in Pokemon or Elitists in Monster Hunter before world released and was a global success.

  • @littlezimty
    @littlezimty 27 днів тому +6

    "People working on console content instead of PC content" - do these people not realize that this additional manpower was only brought on BECAUSE ggg need more help for consoles, and that the extra manpower wouldn't exist without the need that console support created?

    • @TalkativeTri
      @TalkativeTri  27 днів тому +3

      It is indeed shocking how few people understand this.

  • @funnyprophet6220
    @funnyprophet6220 27 днів тому +3

    45 million PS5 + 25m xbox sold is surely compatible out of the box to play poe2 . For pc player... How many need an upgrade just to play poe2??
    Just dont underestimate those console player

  • @EquLNed
    @EquLNed 27 днів тому +3

    what you said is correct i only play ps5 because i cant afford a pc and seeing ppl saying console players are casuals etc. just crazy believe me poe console players is playing poe on extra hard mode talking about poe1

  • @Vampire7979
    @Vampire7979 26 днів тому +2

    PlayStation user here just wanna to say I've been waiting for a new POE because I don't know how to play the first one and the new one will teach me.. So thank you for making a console easier one for players like me ❤also don't have money for a PC and console.

  • @albeon81
    @albeon81 27 днів тому +6

    Only play on ps5 as I don’t have the time or effort to get into pc gaming. I’m glad they are designing poe2 for console from the jump.

  • @sylverxyz
    @sylverxyz 27 днів тому +2

    Couldn’t agree more with your last point here Tri! More players coming to the game is more money to fuel the games development into the stratosphere for the many years of leagues and expansions to come.
    I hear the concerns but am so glad you’ve done a good job of putting most of them to bed

  • @VinjiOfTheDeep
    @VinjiOfTheDeep 26 днів тому +1

    I love playing on console. And as an example only, D4 runs so much better on my PS5 than my laptop. It looks absolutely beautiful playing on my LG OLED C2 65”. I can’t wait to play POE2 on console!

  • @voodoo1069
    @voodoo1069 27 днів тому +5

    As long as design isn't made with console in mind and it is figured out after the fact I don't care but if any design is made lamer because it wouldn't work other wise for console then I'd personally have a problem with them being linked.
    Do agree tho patching for consoles is horrible and would really hinder the game as we are basically playing ptr the first 2 weeks of a league if not longer.

    • @antonego9581
      @antonego9581 27 днів тому +1

      i mean i play POE on PC with a controller. it works fine, i actually think its superior in a lot of ways. trading and stash management is slow but whatever. its fine. so i dont see why anything would need to be "dumbed down."

  • @Triggermappy
    @Triggermappy 27 днів тому +18

    Some people just think they’re “special” because they have a PC but in reality, no one really cares 😂

    • @MrNikkoduke
      @MrNikkoduke 27 днів тому +1

      THANK YOU!

    • @TheMicheilsGrey
      @TheMicheilsGrey 27 днів тому

      Pc replace with any console, nothing changes. And consoles has exe's, not PC. So who is special?

    • @jansix4287
      @jansix4287 27 днів тому

      My purse cares. 💰

  • @KlausL1981
    @KlausL1981 26 днів тому +1

    When D4 has introduced alot more people to the ARPG scene (and I would guess vast majority is playing on console), these players might want more challenging and (hopefully) deeper content later, having great console support on POE2 will be a big help on increasing player numbers for POE2. I'm a console only player and I've played my fair share of POE1 as well but who ever has tried POE1 on a controller can relate to the difficulty when you are browsing through different menu screens for different league content and you feel like you are executing a street fighter combo.

  • @xXVintersorgXx
    @xXVintersorgXx 27 днів тому +5

    It's a double edge sword.
    My main worry is they will be locked into releases that will run on the lowest console they release on. So when pc makes a major jump forward or ps5 becomes a legacy console with ps6 or whatever, they'll either have to drop consoles or keep the game locked to run on those legacy devices.
    This is what happened with FFXI being locked to continue running on ps2 when pc far surpassed it. Assuming poe2 runs as long as poe1 has they'll need to address this

    • @lavq7000
      @lavq7000 27 днів тому

      Yeah It kind of has already happened with PoE1 in consoles. I don't have a PS4 but from the comments from people that play there , PoE1 is kind of impossible to play in the high end endgame with that hardware.

    • @xXVintersorgXx
      @xXVintersorgXx 27 днів тому

      @@lavq7000 poe1 was released at the tail end of ps3/PS4 launch. Imagine trying to run the current iteration of Poe1 on a PS3. Imagine how many things would simply not work or things they would not have added given the tech. I think I started playing Poe on a Nvidia 620? Imagine being locked to that level of tech

    • @lavq7000
      @lavq7000 27 днів тому +1

      @@xXVintersorgXx yeah I understand. also it is kind of obvious that GGG has not stopped pushing the "modernity" of PoE1 even with the restrictions with the PS3/4 . While there has been some optimization, leagues like Affliction certainly put a strain on older hardware.
      So it is clear to me that GGG won't limit themselves due to consoles. Unless they somehow become more popular than the PC version lol
      It is more an issue of what they should do once the consoles cant keep up in ~5 years

    • @xXVintersorgXx
      @xXVintersorgXx 26 днів тому

      @@lavq7000 one can hope. It's really the only worry I have about cross play though. Other than the reliance on 3rd party/out of game tools for character building and trading etc. it might actually kill the console joy everyone is having

    • @Shackled_Hollow
      @Shackled_Hollow 25 днів тому

      Poe 1 ran fine on my ps5. So I'm sure in the years to come Poe 2 will run fine on a ps6. Console players may just need to upgrade their hardware, just like PC players would.

  • @scoliosisking6143
    @scoliosisking6143 27 днів тому +2

    How is it true or valid that GGG having a console team means less content for PC? The size of a team developing a videogame is predicated, like any organisation, on the foreseeable realisable revenue of the products they're working on. These staff members wouldn't exist if the game wasn't coming to console. If anything I'd wager that the revenue GGG will generate from the console ports will more than exceed the costs associated with their console team.
    I mean even if not, GGG have been happily raking in MTX money from console players since 2018 despite having no dedicated headcount making the experience remotely tolerable for those players, so it's about time.

  • @Katze822228
    @Katze822228 27 днів тому +1

    I guess they are confident that they can fix most exploits server side and I'm sure they'll be able to do some balancing patches server side aswell. But patches being delayed was my first worry aswell when I heard that poe 2 will be 100% crossplay.
    But the argument that poe 2 may have a lower graphical ceiling because of consoles is unlikely to be a problem I think. PC is still their main target audience so if they need to make the game run better on consoles they will give us graphics options. If anything GGG having to develop for lower end systems like consoles is a good thing because it means that they have to take optimizing the game more seriously and we PC players will get higher FPS.
    And besides that most people don't play poe 1 on the highest graphic settings anyways because it makes the game run worse. Even many content creators with the best PCs money can buy often don't max out the settings. It just decreases visual clarity, reduces FPS and doesn't make the game look that much better.

  • @RamzaBehoulve
    @RamzaBehoulve 27 днів тому +11

    We have these kind of idiots with every crossplay games.
    I never noticed if people were playing FFXIV on console or PC. People generally don't speak much in easy dungeons/raids nowadays

  • @the_gengar_master
    @the_gengar_master 27 днів тому +1

    Great video. Those fears have real merit, but to be able bring more people to this franchise It's worth it.

  • @bluemoondm8629
    @bluemoondm8629 27 днів тому

    The only real problem I can foresee is because there is cross play and cross progression, which means patches will have to be published onto both PC and console at the same time, and infamously consoles often require a lengthy patch validation by Sony and Microsoft, which could mean some delays in patches coming to PC as a result.

  • @sksChiefthief
    @sksChiefthief 27 днів тому +3

    Game dev here, I doubt this move specifically would result in PoE getting a "massive audience". The product market fit doesn't work for hardcore ARPGs on playstations, it is a more casual platform and is dominated by Action, Adventure and Shooter games. The percent of RPG players on consoles were only about 23% as per Sony's own data at presentation they did last year, and that includes anything fitting the umbrella term of "RPG". I haven't seen data for Xbox, but I imagine it's similar. Despite any marketing spend and development time, I doubt that the percentage of Console players is going to differ much from PoE 1, it's like trying to sell skiing equipment in the Sahara desert.
    All that being said, this wouldn't affect PC players at all except maybe lower graphic fidelity, but that's not what we play PoE for anyway

    • @sksChiefthief
      @sksChiefthief 27 днів тому +1

      ​@@IMPERIUS. even if 1 million play that's way more than average conversion rate btw. more realistic numbers is tens of thousands or hundreds of thousands if we are lucky.
      ofc i would love to be wrong about all this and somehow PoE gets millions of new players, but I would not bet on that happening from console

    • @titanicjack6744
      @titanicjack6744 27 днів тому +2

      Make a good game and console players will come play it.
      I’m on PS5 and started playing POE about 6 mths ago ( came from D4 with Raxx and DM playing POE) and love it. I have a stupid amount of hours in POE in that time but after watching a lot of POE content I think playing in console has been on hard mode and I told any of my mates who asked about POE to not play unless they have a lot of time to put into it. Now I’m excited to tell them about POE2

    • @mistrsynistr7644
      @mistrsynistr7644 26 днів тому

      ​@sksChiefthief I think the biggest thing for consoles is couch co-op. But yea arpgs on consoles have never really been that popular.

    • @sksChiefthief
      @sksChiefthief 26 днів тому

      @@titanicjack6744 glad to hear it man, and I do agree with the sentiment of "make good games first". but product market fit is a real bitch, especially talking about larger demographics.

    • @titanicjack6744
      @titanicjack6744 26 днів тому

      @@sksChiefthief just 23% of the 50 million PS5’s sold as at December 2023 is a not so insignificant 11.5 million so I can see why they are doing it. From what we’ve seen so far, and with them not hesitating to delay the game, it looks like they are focused on delivering a good, if not great, game at launch. Can’t wait :)

  • @slot2
    @slot2 26 днів тому

    I was primarily concerned with 2 issues. First, some skills on controller just don't function as well as on kbm, like teleports for instance. A mouse is much more precise in terms of targeting, whereas control sticks can only approximate it.
    Second, as others have mentioned, PoE2 will have to maintain feature parity between series x and the weaker series s as stipulated in the Microsoft clause. This can lead to unforseen technical hurdles, and even resource issues. I certainly hope at least the latter of my concerns is allayed.

  • @TheSimonm3
    @TheSimonm3 27 днів тому

    The thing I want the most for controller support in POE2 is been able to still use the mouse for menu like passives and inventory. In POE1, I roll a tab full of maps and load my controller to run them, mashing the A button instead of clicking loot is more comfortable. I can also lean back on my chair

  • @Toddlemosh
    @Toddlemosh 23 дні тому

    Dude. I can’t tell you how much I appreciate your vibe and just who you seem to be as a human. Your genuine love and excitement for all things POE is infectious… This is probably my most anticipated game in the last five or 10 years, so no pressure or anything GGG lol

  • @GorgeousFortress
    @GorgeousFortress 27 днів тому +1

    Great video. You've been seriously stepping up your content

    • @TalkativeTri
      @TalkativeTri  27 днів тому +1

      Thank you! I'm trying some new styles and I appreciate people are enjoying them :)

    • @GorgeousFortress
      @GorgeousFortress 27 днів тому

      @@TalkativeTri keep it up, excited to see some coverage for 3.25 a few months down the road.

  • @Detlevboi
    @Detlevboi 27 днів тому +1

    I trust GGG fully. They have proven themselves to be incredible developers.

  • @leederlee
    @leederlee 27 днів тому +1

    To the graphics statement - current gen consoles are as strong as the avarage pc ppl play Poe on - most ppl don’t have a high end pc and no developer ever designed a game for high end pcs. No rest for the wicked did that - and you see on steam what happened… most likely there will be ultra settings for pc players for those who can use that and the console game will run on the high or mid setting by default…

    • @infinitenex8165
      @infinitenex8165 27 днів тому

      I was looking forward to no rest for the wicked but the minimum pc requirements are astronomical. They shut the door to a lot of potential cash by locking their game to only 2-3 year old PCs. Most people have mid specs.

  • @Big-Garza
    @Big-Garza 27 днів тому +2

    The other day, you put out a video about how positive the console reveal has been getting received (gotta love that optimism) and my first thought was "just wait, pc players never sleep when it comes to complaining about sharing with console."
    And here we are. I would argue that even the "valid" points here are sort of non-issues, seeing the perspective of both sides of the argument (I'm a console player mostly as most of my friends are there, but I have a fairly beefy pc I built...it's likely closer to midrange now as it's been a few years without upgrades, but 🤷‍♂)
    Patch pipelines are whined about almost every time a previously PC-only series comes to console and has a shared ecosystem, but it almost always falls by the wayside upon release excluding the most devout PC-master-race chads who whine "this woulda been way faster if it weren't on console", as if they're a dev and know this for sure. Most people don't mind the extra wait, which is usually like a day or two (worst I've ever seen is week longer waits between patches compared to previous entries in the series/when it was PC only.) This is especially true as a lot of things can just be fixed server-side on an online game like PoE.
    Graphical ceiling is, imo, a joke as well. When I built my PC I did so for productivity first (I was really into 3D modeling at the time.) I'm really glad that productivity was the reason for the build as if it were primarily for gaming, after all the "pc GrapHicS ArE almoST a wHOlE GEneRaTioN ahEAd." and similar statements from pc-only friends, I would've felt ripped off due to cost vs results. Most differences are marginal unless you mod the game to infinity and back. Prime example in current generation - the only games I would say look a "whole generation ahead" on PC are the UE ones that utilize photogrammetry and those are usually mediocre walking sims, and specifically a handful of recent games after very heavy modding such as Cyberpunk 2077.

  • @scottcampbell9456
    @scottcampbell9456 26 днів тому

    On console for PoE updates and patches run at the same time as PC. When D4 released the season 4 update, every pc user had to wait for it download, on XBox mine was already done when I got home from work, no downtime. It's a storm in a d-cup

  • @DuelMp5
    @DuelMp5 27 днів тому +1

    lower graphic ceiling isn't really an issue anyway because literally no one plays an ARPG for the graphics

  • @ZanaGhost
    @ZanaGhost 27 днів тому +2

    "As usual, the video is top-notch!"❤

  • @k.h.raider9329
    @k.h.raider9329 27 днів тому

    But isn't PoE1 on console too and they don't seem to have issues updating things there when they want? Am I missing something?

  • @TR1D0M
    @TR1D0M 25 днів тому +1

    I see D3 all over again, going from D2 to D3. D3 was planned as Console game from the start, so this got like 1% of depth of D2. Same will happen with PoE2, this Game will not be aimed for Core audience, at the end having no audience at all, same what happend for D3. There will be no diehard fans and nolifers who are pushing the interest on the game. Console Players are just not dedicated enough, so this "audience" have totally different desiers and needs. nobody cant make a game that is good for boths sides. PoE is a game for hardcore audience, and those causals having tough time, but the grinders have a blast. If the causals have a blast, the grinders will suffer and drop from the game.

  • @Queen-dl5ju
    @Queen-dl5ju 27 днів тому

    proof PoE is one of the most elitest gamers out there, if PoE2 isn't casual friendly i wouldn't even consider playing it

  • @Takaoshi
    @Takaoshi 27 днів тому

    Think jonathan already mentioned in an interview that most updates to poe after a league launch happens servers side so i don't think updates will be a big issue. There is very little in poe that is client side

  • @isseyphresh82
    @isseyphresh82 26 днів тому

    I own both A PC and a Series X ... Play with controller on both... Plan on playing Poe 2 on both. Love this feature. The bigger the community the better in my opinion. Plus, the fact that I can use the Xbox party system and the looking for group feature to form parties for 6 player co-op will be a God send!

  • @laradombrowski2012
    @laradombrowski2012 27 днів тому +4

    The update criticism is a non issue, it's already resolved. If you have the stream version of Poe, if the update didn't arrive for you, you can't play simple as that. This is what's going to happen with consoles too, they have to wait for the update to play meanwhile the official client in pc can play instantly.

  • @operatus695
    @operatus695 26 днів тому +1

    CONSOLE= casual players
    how many good games go down like this?
    they will make game in the way most poeples play it 80% of peoples are casual player

  • @waylandwalace3302
    @waylandwalace3302 27 днів тому +2

    Crossplay causes problems. We all know it does. Anything that adds complexity to a system WILL cause issues. The more moving parts something has the more points of failure it will have. The question isn't IF console crossplay will cause problems its when and when it happens what will the results be.

    • @jamesstewart8663
      @jamesstewart8663 27 днів тому +1

      Menus, terrible crappy menus and UI everywhere so console and controller players can more easily navigate them... We see it all the time, we saw it in D3, and D4, we will now see it in POE 2.

    • @Allhavengames
      @Allhavengames 27 днів тому +1

      I agree 100% they wont say that though because they want to be invited to shows and play test. so everything they do is perfect POE is my favorite game, I can love the game and still have valid concerns. IDK why some people think you cant

    • @antonego9581
      @antonego9581 27 днів тому

      @@jamesstewart8663 Theres a different UI for controller entirely. Just like POE1. This is a total non issue

  • @danieldondo2818
    @danieldondo2818 27 днів тому

    My opinion on the graphics for console I personally think if a game with as much graphic screen clutter as COD, overwatch, or halo series runs smoothly on console then I’m sure they can handle it, if anything the lower end PCs that can run path of exile 1 with needing to significantly lower the resolution and leave sounds muted to optimize for clarity and stop sound crashes it will probably end up getting developed to class out those weaker PCs in the long run to operate on consoles smoothly

  • @chicomanara
    @chicomanara 24 дні тому

    Remember, that PoE 2 clip feature on Sony state of play. That's a huge spotlight.

  • @demoness6101
    @demoness6101 18 днів тому

    its crazy to me when people complain about how poe 2 will dumb the game down when thats exactly what pushed me away from the first game, it was always jarring to me to go from brain destroying complex character building to mindnumbingly boring actual gameplay thats just spamming the same 2 skills over and over. despite giving it 3 tries on 3 different characters i never ended up finishing it past act 4

  • @eepopgames2741
    @eepopgames2741 27 днів тому

    One thing I noticed in D4 was that console players hate text chat, which can make some features of the game feel very dissonant when a large number of players you might interact with are non responsive. That doesn't have to be a deal breaker and can be worked around with good systems, but it will be something I keep in mind when we get details on other game features. Trade for example, as PoE 1 trade is very text chat dependent and can be frustrating enough with non responsiveness.

  • @aaronhumphrey3514
    @aaronhumphrey3514 27 днів тому +1

    PoE 1 has been on consoles for a long time. Did people really think GGG wasn't going to stay in the console market with the sequel?

  • @yurei8368
    @yurei8368 26 днів тому

    On the "Lower Graphical Ceiling" issue: it's valid, but not AS valid as many people think. Folks assume that consoles are all total dogshit compared to a five thousand dollar high-end gaming PC, but the devs don't make the game for people with multi-grand Giga Rigs. They make the game for people running a seven hundred dollar Best Buy storebought because that's what the overwhelming majority of players are using, not the Giga Rigs. Consoles are weaker than Giga Rigs, but they're at least on par with Average PCs if not superior in some ways because they're ruthlessly optimized to do one single thing - run video games. Yeah, if you're a Giga Rigger who demands 40k fidelity from your game at 360FPS on Nostradamus graphical settings, the console launch's requirements have a chance of impacting you - but you're also such a small percentage of the total playerbase that giving up millions of potential console players for the two or three thousand Giga Riggers was simply never in the cards to begin with.

  • @Xuel37
    @Xuel37 27 днів тому +1

    With crossplay there will be more people and the economy will be lively for longer with probably double the people playing.

  • @sylvainh2o
    @sylvainh2o 27 днів тому

    I happy and hyped that the game would be a bit less complex and cross play cross progression and coop. Now I can play with friends who are only on console. Makes more people to play and trade with.

  • @Oakenritual
    @Oakenritual 26 днів тому

    I'm all for more people being able to play as long as consoles don't interfere with the PC version at all. That being said this might be the reason the beta was delayed until the end of the year so if that's the case, feels bad.

  • @Arccanos
    @Arccanos 27 днів тому

    Aside from hacking devices and other issues with Sony/Microsoft, they're going to have to nail performance in order for it to be stable on consoles. As someone who has pretty much always had the best hardware available, I can attest to GGG's failure to ever achieve that. Maybe this will help.

  • @dustinshilala4802
    @dustinshilala4802 27 днів тому +4

    PoE 1 is on consoles…..

  • @S3frog
    @S3frog 26 днів тому

    If GGG has to be mindful of performance due to consoles, all the better. I play PoE on a somewhat old computer, and I want the performance floor to be low enough for me to still be able to play long term. Do note, I mean the floor, not the ceiling. People with high-end PCs should be able to adjust the settings and reach much better quality than with consoles. But the floor should remain consistent so that people like me are not left out of a league if GGG fumbles with graphics settings. Console compliance will probably force that, which is a net positive in my book.

  • @LeftysRage
    @LeftysRage 26 днів тому

    There needs to be a common saying among gamers "don't be a PC elitist douchebag". Or a compete console noob, whichever fits better.

  • @snaker9er
    @snaker9er 27 днів тому

    I haven't seen anything from poe2 that I think are negative changes but I will say that I've never seen a game cater to consoles that benefited pc players. Whether or not the changes made will affect pc players remains to be seen

  • @jeffhess8241
    @jeffhess8241 26 днів тому

    Played poe1 on console and it was just fine. It’s good for the game cause there’s more exposure. Especially for a company everyone wants to see expand and grow and be the top dog of the genre, releasing on console is the smartest move and they’d be limiting themselves. Exploits come and go with every game and they’re fixed. Things will get smoothened out before their league launch and it will be old news.

  • @michaelgraham8461
    @michaelgraham8461 27 днів тому

    Patching will only be affected if the actual client gets modified....patches that are mostly serverside dont need to get checked/validated by sony/xbox

  • @TheMusicolophile
    @TheMusicolophile 27 днів тому +1

    PC players have always held a distinct advantage in PoE. Hoping cross play levels the playing field. Edit: Also, Tri here, does show a tremendous lack of knowledge regarding current console capabilities.

  • @Exozik
    @Exozik 27 днів тому

    I am pretty certain it will not be cross-platform between Xbox and PlayStation. Both company refused for years to accept the other platform for cross-play. Cross-platform these days stand for Xbox and PC only which is basically both Microsoft.

  • @scottcampbell9456
    @scottcampbell9456 26 днів тому

    Graphics are a total non issue, particularly for series X xbox. The graphical fidelity usually comes down to your monitor or TV.

  • @HyouVizer
    @HyouVizer 27 днів тому

    Final Fantasy 14 MMO dismissed a majority of these hollow complaints. Only legit one is waiting longer to put on patches as it going through Microsoft does slow this process down sadly.

  • @k1ngjam3s67
    @k1ngjam3s67 22 дні тому

    Most of the things about people saying POE2 will be fine with Console, are mostly casuals( not anything wrong, I'm not saying this a derogatory statement). Have to remember the thing that made/kept POE1 what it is today, is the fact that it was a game for Enthusiast, that enjoyed the "grind", which i don't see POE2 becoming.

  • @saltychipmunk190
    @saltychipmunk190 25 днів тому

    So there are real issues with cross play.
    1. enforced parity between consoles and pc means limitations of one platform will need to be enforced on the other. this puts the burden on the developers to work around said limitations without impacting their vision. A perfect example of this are complicated games that expect many hot keys and controls. Its why games like real time strategy, when designed for pc feel overwhelming on console and why rts games made for console feel shallow and limiting on pc.
    I do not think this is an issue for poe because the genre was been historically dominated by a limited set of buttons used a ton.
    2. The second is that pc is just full of cheaters and hackers small advantages. Pc is practically DOMINATED by third party tools, even legit players will use stuff like trade macros

  • @danielbooker8779
    @danielbooker8779 27 днів тому

    As a console player, we need cross play more than anything else. The player base is substantially lower than the pc. Without cross play, poe 2 will not survive on console. An example is poe 1. I'm playing league atm and there's only 4 people in chat.

  • @fvzi4861
    @fvzi4861 27 днів тому +7

    Eventually everyone will see the vision

  • @michaelpieters1844
    @michaelpieters1844 20 днів тому

    I want the game to be designed such that mouse and keyboard stays the best and optimal way to play POE 2.

  • @Brian-wj5up
    @Brian-wj5up 27 днів тому

    More players, healthier economy. People let the console vs pc thing leak into areas it doesnt really matter. Besides we all know PCs will always be the dominant. All I want is instant buyout with my stuff insta delivered from the trade site. Im over whispering 40 people for 1 thing and then the hassle of joining party, going to hideout, then trading. This isnt the 50s.

  • @cristianvelciov4502
    @cristianvelciov4502 26 днів тому

    "excelent, succint and it makes complete sense" the only problem is, that's not what's import, what's important is: is it true?

  • @uGenxile79
    @uGenxile79 27 днів тому

    I play a good deal of games that are cross play with pc and ps5. I swap back and forth between my pc and ps5 often. Its a non issue, this all roots back to a section of the pc community that feel they're special for playing pc.

  • @jorgeelias1294
    @jorgeelias1294 27 днів тому

    Tribalism is a huge issue between humans.. happens in absolutely everything!

  • @jasonbonadio8870
    @jasonbonadio8870 26 днів тому

    I play POE exclusively on controller, on my PC and let me tell you it's great. The speed and control in which I have is far better then mouse and key.

  • @stallionmouse
    @stallionmouse 27 днів тому +1

    Can you confirm that they will actually have to wait (a long time) for patches while you are with the devs next week? I know this is a major concern for a lot of people but some other crossplay games don't seem to suffer as hard from this.

    • @CrossfacePanda
      @CrossfacePanda 27 днів тому +2

      Depends on if game changes are handled on the server side, or if the software itself needs to be updated for every patch.
      If it’s the latter, there will be extra wait for consoles since they have to pass certification with Sony and Microsoft on every patch, and with it being crossplay that needs parity between all platforms, it’ll probably extend wait time on PC as well. However, given how I assume it’s an online only game, it’s pretty likely they can handle most of the balance changes server side, as it’s realistically possible for them to do as long as they planned for it from the beginning when designing the game. New seasons with all new content will probably require software update no matter what though, since it’d contain new assets, so those are almost guaranteed to suffer from the extra wait time.
      That said, if they delay PC updates as well for the sake of crossplay parity, we won’t know the difference anyway, as it’s not like they’ll announce publicly “well, PC is ready to go, you just all have to wait on console until we push it live”. They’ll just announce release dates that’ll apply for all platforms, and that’ll be that.

    • @pikachu2003
      @pikachu2003 27 днів тому +2

      D4 is cross play. No where has the consoles been left with days of an unplayable game because of a patch.

  • @knaz7468
    @knaz7468 27 днів тому

    Wait, there is an official PoE Discord? I don't think so right?
    Good point on patching. That is indeed valid. Skill design doesn't worry me, however I am pretty sure PoE1 has a dedicated group of console experts because the tech is different enough and not everyone has that expertise. Having a console graphics ceiling is fine by me but only because my PC is not better than a PS5!

  • @ZVnow
    @ZVnow 27 днів тому

    It has nothing to do with "pc vs consoles". POE, imo is a pretty niche game, its just recently (3-4-5) years now its gained traction and alot of people "online/internets" who hears about it based on growing popularity "tries it out" because it is now "popular". Theyre the same people who 10yrs ago, would ask an ARPG gamer "whats the point of this game 0_o?". The problem is the fact that console gamers tend to be seen as casual players because console is in fact alottt slower (crafting, inventory management, etc).
    POE2 is catering to these console player, which in turn, **MIGHT** make the game alot "easier", "casual". Its that simple as to why people might be concerned.
    Now Talkative tri makes a good point that the game is developed for PC first and they'll find someway to get it to feel good on controller. All i can hope for is that they keep the complexity and faster pace true at "endgame". All of what we have seen of poe2 has been only during the "campaign" and their vision, as far as making it more simple and this stupid "soul-like" concept, is FINE "during" the campaign. I want to have to extreme farm then steamroll the endgame provided i have a good "complex and min-maxed" build. And hopefully not with a build i can build in one day because i "changed some skills around", minimal farming, and followed a "popular" youtuber COUGH* (D4 & Last EPOCH).

  • @zodiarkful
    @zodiarkful 27 днів тому +4

    poe 1 is already a cluster fuck that has fps crashing hard in PC, they better do a very good work in optimization early on to have a very robust base to work

  • @TR1D0M
    @TR1D0M 25 днів тому

    no console can survive the packsize and the speed, gamers run on PoE1 now. Stygian Spire Farm on Console? Forget it, Blight Maps? Breach? Legion 5 Way? Breaches? even in Solo Play, not even talking group play.

  • @murray821
    @murray821 27 днів тому

    Considering the graphics, POE was never about the highest graphical fidelity. Also I bet there are much more pc players playing on a pc that is even less powerful as the PS5 or the series X. Not everyone has a high end Starforge PC. And if you look at D4 and how it looks and runs on consoles, that is more than enough for games like this.
    Regarding the controller and limited functionality, well if I look at let’s say a World of Warcraft hud, I wouldn’t even want so many buttons to use. Making a build work around 6 or so skills should be enough if you also consider passives and automatic effects. There is absolutely no reason to have a full accordion 🪗 of buttons required to play a game.
    I was a D2 D3 PC player, when I heard D3 came to consoles I scoffed it. I was ignorant because once I tried D3 on PS4 with controller I was sold. It plays so good. I wouldn’t even want to play an action rpg with mouse anymore. I remember the cold stiff shoulder in D2 click click click click click click

  • @Tyr808
    @Tyr808 26 днів тому

    This will be a predominantly symbiotic relationship imo, and for what it’s worth, I don’t own consoles and won’t use couch co-op probably anyway. I will probably play online co-op with a few console people though, and I definitely don’t mind better controller support and WASD/left analog stick movement.

  • @WesternHypernormalization
    @WesternHypernormalization 24 дні тому

    I mean I've heard these same arguments on the pro side dozens of times and it almost never turns out that way. I'm willing to give GGG the benefit of the doubt but being real, history is not on our side.

  • @glbrazell
    @glbrazell 25 днів тому

    Patch Pipelines:
    No. This is something we have heard time and again, over and over, for games in the past. I always argued this was a lie, just a myth. It arises from the games in the past that staggered the releases of games and patches because the developers were focused 100% on PC first, console only after PC is taken care of.
    The reality is that Microsoft and Sony DO have to check the game being released before it is released. That means the developer COULD release the game on PC first, but if they just postpone the release for a few days? The release is simultaneous.
    For patches, though... Microsoft and Sony generally are perfectly fine with immediate patching. The patches are fixes, not new content of any kind, or if it is new content, it all works based on the code that was already verified by the console developer. Past games used the excuse of the release differential to cover for them focusing on PC first with every bit of what they do.
    Games today are generally patching same day on all platforms. Doesn't change that some players (especially PC players, because, as you have shown, a good many of the PC players have some kind of -ism against console players (Consolists? Not sure)
    Graphical Limitations:
    This is also not true. When a game releases on multiple platforms, the devs create a version of the game unique to each platform. The one that releases on PC will allow the PC player to use whatever they have. The one released for Series X/S will have a much lower limit so that it runs well on that specific hardware. The PC player will still see what they see, and us console players will do what we always do, and drool over the AMAZING videos and shots you guys share, but we will still love the game and have a blast.

  • @andrewtudor01
    @andrewtudor01 27 днів тому

    People forget that this is not Blizzard. If they make lots of money we might actually get more and better content, even in POE 1.

  • @brentsandifer9325
    @brentsandifer9325 26 днів тому

    RE: the first topic on patch timing... you seem to be overlooking that what you described is currently how it already works for all console players. Yes, slightly slower patches impact the economy, etc.... but it's not like that doesn't already happen-right? Sure console players are a minority today, but we already deal with that "issue".

  • @impact6126
    @impact6126 27 днів тому +7

    the skill design really is a non-issue to begin with if the devs are aware of the fact that theres gonna be different skills that are prefered on controller anyways

  • @Valverde713
    @Valverde713 3 дні тому

    I know nobody likes to hear the comparison why do some games say that console and pc update patches and hotfixes cant launch simultaneously?? I play diablo and blizzard launches patches on all platforms at exact same time surely if they can GGG can as well

  • @smoknb3ar
    @smoknb3ar 26 днів тому

    I hate cycloning through delve only to lag and go into the darkness and die, its shitty, would be nice to play poe and not have to worry about things like that so i think its a win

  • @sachinjungade9265
    @sachinjungade9265 26 днів тому

    I hope they don't add psn requirement suddenly to pc players

  • @luma345
    @luma345 23 дні тому

    Such odd arguments from people. I don't really see why GGG would have any intentions of "dumbing down the game" because of console but this has been a narrative for PoE 2 since it was announced so people just found a new straw to grasp I suppose. It's also strange some genuinely believe a hand full of people working specifically for console support would amount to any meaningful reduction in content released. Honestly some of the best changes for PoE 2 (and things I hope will come to PoE 1) are due in part of GGG wanting a bigger console market.

  • @loltroll2
    @loltroll2 27 днів тому

    PoE 2 will be much more "easy", because there are no old League mechanics that you missed and stack up over time. It will get more deep over the time again.

  • @DummyThinksThoughts
    @DummyThinksThoughts 26 днів тому

    Are you surprised? PoE community is what I refer to as "casual elitists" they talk like elitists , they cry like elitists , but they are playing an ARPG game which is a casual genre . They are only hardcore in their minds .
    The more the poe 1 Andy's scream the better POE 2 probably is .

  • @a1pha_star
    @a1pha_star 27 днів тому

    Let’s gooo! 🔥

  • @ThosGamingMedia
    @ThosGamingMedia 27 днів тому

    I play all the current main RPG’s both on console and PC and I see no problem with any of this. Yes, PC will always have better graphics but for example with Diablo IV, I would say it runs just as good. In fact there’s many things on console that does better than the pc. Couch Co Op for one. Also the patches have always gone out at the same time from what I’ve seen.
    I also like to use both controller and keyboard depending on my mood and the transition between the two is seamless unlike PoE 1. I’m hoping POE2 is more seamless where you don’t have to go into the options to enable it.
    I am highly looking forward to PoE2 I love the atmosphere and art style. The only other game I’m looking forward to right now is Eldan Ring DLC and If that developer ever made an ARPG eldan ring style, I would be the happiest man alive.

  • @CrossfacePanda
    @CrossfacePanda 27 днів тому +1

    This always happen with any game (and even whole genres) that’s historically been PC focused first, if not outright PC exclusive.
    First comes:
    ”This game simply wouldn’t work without keyboard & mouse, so console isn’t even a possibility, you’re wasting your time wishing for it”
    then:
    “This console port is gonna take away dev time which could’ve been used to make the REAL version better”
    and lastly:
    “The console port has dumbed down the whole game for everybody, if it didn’t exist this game would be way better; it’s the root of everything bad with this game”.

    • @altibzz
      @altibzz 27 днів тому

      remember half the population are below average iq

    • @rockkatona100
      @rockkatona100 27 днів тому

      My only issue with the crossplay is the point nr 1. If PS and microsoft lets GGG push out the fixes on will, I am more than happy with the cross play.
      If we need to wait on bug fixes days, then I am gonna most likely skip every league start.

    • @CrossfacePanda
      @CrossfacePanda 27 днів тому

      @@rockkatona100 For new league updates, you’ll probably have to wait longer than before since those a software updates, and there’s no special exemption for those on either Playstation or Xbox that I know of. Everybody has to pass certification on software updates no matter what and how big they are, and that’s the process that takes extra time. However, what that means in practice is just that the release date they’ll announce publicly for every new league will be a week or two later than what it’d been if the game hadn’t been crossplay. So from our perspective, we won’t notice any difference.
      And for stuff that requires smaller tweaks that can be done server side, like balancing and in some cases even bug fixes (depending on the nature of the bug), those can be fixed immediately across platforms without certification, as long as they’ve developed the game with this in mind from the beginning. Some fighting games have started doing this over the last decade, especially Netherrealm’s games (I believe the first game they did this with was Mortal Kombat X), where they can make quick tweaks on their end without needing to pass the whole recertification process with Sony & Microsoft.

    • @roccoheat8662
      @roccoheat8662 27 днів тому

      Poe1 has been on console for a long time now as a identical game to its PC version. I don't see how POE2 will be any different than just allowing the people to play together

  • @natureboy1206
    @natureboy1206 27 днів тому

    They’re team is growing all the same, I don’t expect anything less from GGG, it won’t make a difference with cross play except get more bodies into the community trade pool. poe2 is going to be the best Arpg for a looooong time!

  • @nathanielcoleman8195
    @nathanielcoleman8195 25 днів тому

    The game being on consoles will make them optimize the game more for performance

  • @Tekloc
    @Tekloc 27 днів тому

    they could always add mouse and keyboard support for consoles too, ffxiv has it