A bit later but same,i never played fighting games seriously before and i always played with gamepads,so i literally can't do a consistent 236 without sometimes messing it up,but yeah i think that im improving,i stated playing Skullgirls since last month and i think thst im better than i was then
One of the ways i think would help in getting better would be to make a character chart. You don't really count wins but you should count how many times you win a round with a character and team composition. Look at which character you win the most rounds with and look at the ones below that and so on. You should lean on the characters you have the most success with and understand why that happens. Edit: Also the same should be done with team comps.
What about memorizing combos? I keep trying stuff out but I keep forgetting the moveset . I always just end up mashing. For someone new it feels scary cus it's too much info to retain. I don't even know where to start! I've played fighting games for most my life, but in a very casual way. You know, just playing the arcade mode and against friends. So I've never learned anything too complex.
The reason you mash is because you get worried correct? Id that's the case, you need to stop worrying about winning and losing. Focus on learning. Regardless if you're losing or not, keep in mind to not mash. Learn which buttons do what, and once you understand that, you'll start seeing combos not as one long set of inputs, but a bunch of small inputs in succession. When I first got into fighting games I struggled with the same thing, though not to the degree of which I see people struggle now. Keep in mind that fighting games are more than just memorizing the combos, its about quick decision making, situational awareness, understanding your opponents, and knowing your matchups. I understand it's a lot, so break pieces of info you understand into chunks, and then combine those chunks together.
Start with the simple combos you can do and add more complex ones over time. Don't start off trying to master a combo that is hard for you, it's useless without good fundamentals anyways. If you have solid fundamentals you don't even need complex combos to beat most people. Combos are ones of the less important aspects, they come naturally over time but they won't let you win without being able to hit without getting hit i.e. fundamentals.
personally, what worked for me was using mnemonics to remember combos and making them personal. i learned 2-3 cool combos i liked (i didn't care about complexity) and split them up into 3 inputs each, giving them a name to crafting a story. for example, i named a combo "glomp" cause it was funny plus its unforgettable, and named the two 3 inputs "forward hug" and "under hug" which made it easy to remember. after a while, you begin to see similar patterns and you understand what moves to connect with what input. its like understanding a language, at first it just sounds like gibberish that looks impossible to figure out, but you start to see patterns just by recognizing chunks of that gibberish. you'd be surprised how many combos just repeat the same 3 input sequences. after seeing the same things, it starts to become common sense. at that point, you can easily make your own combos. you need to learn the rules before you break them tho
gekko : the options of the training that you need are, (show the options) me a smash player : well yeah i have that but only for items and a litle bit of actual trainig mode. gekko : every modern fighter as a record option. me a smash player :
@@pmintertek that's good. If it wasn't messing with so many things XD. isabelle side B doesn't work at all. And it's differents problems for the slowing item. And even if they are mostly minor issues some of them are pretty dumb.
As a person who learns about my loses and learn my mistakes because they can become your greatest teacher to learn. Also great content as always man i learned something today 🙂 also I’m a small content creator as well
What do you do when you want to play fighting games but you can never imput directional inputs correctly no matter how hard you try. Gets me really frustrated when I think I am doing it correctly but the skill never activates.
I guess it’s literally just practice. If you’re relatively new dp’s will still be quite hard mid combo or used on reaction. Godspeed on the journey bro.
Honestly I just bought Yomi Hustle so I can spend 20 minutes a match and analyze every possible way that I goddamn suck. Finally started bursting though, that's progress.
This lol. I dont understand how or even why people dont get that. You dont just magically become good, thats the appeal of fighting games or any craft that takes hours days years to fine tune.
Best thing you can do is play against a friend who has the character with the goal of testing stuff out instead of winning. If the game has an online training mode all the better cos u can repeat the situations and stuff but most of the time you just gotta hope your friend is down to help
Center yourself, got it… except I can center myself only about as well as a monkey with a pencil, on a sheet of paper with no lines, with a hole in the middle of the paper… Poorly, is what I’m trying to say.
@@SewrRat I’m aware. But my fragile ego doesn’t last long enough for me to play other people for very long, and practicing in the padded cell gets incredibly boring and under-stimulating after about an hour of sitting there trying to do the same combo. At least monkeys might find this more entertaining.
can relate to tf2, got 600 hours of it, spent way too many hours practicing to get good and i still suck major horse balls, i don't know what it is, i'm jus fkn garbage at it still
All fighting games suck, no matter how much I try to get better, I can’t. I loose to everyone, even the bots in tutorials. I don’t recommend you to play any fighting game, it’s just a waste of time.
I'm sorry they don't work for you, but don't let that frustration be taken out on others. I think your forgetting the massive amounts of fighting gane enthusiasts who practically make a living off these games and are playing at top level and in tournaments and shit. there's sone seriously passionate players, with a lot of skill that took years to cultivate, it's a real talent! it's ok that fighting games aren't for you, it doesn't mean your bad, just that your skills are in different areas, that's all. do what makes you happy, and let others do what makes them happy :)
Gekko: fail, take notes, and improve through figuring out solutions
Me: knows exactly what to do, but brain slow and no press button right
Same
exercise brain to make brain fast
brain go zoom
or just unfocus and use UI
Same
A bit later but same,i never played fighting games seriously before and i always played with gamepads,so i literally can't do a consistent 236 without sometimes messing it up,but yeah i think that im improving,i stated playing Skullgirls since last month and i think thst im better than i was then
Dont listen to your brain, listen to the monkey in your brain.
In a nutshell: Just pick Vergil, he's broken anyway.
Just pick the most broken character in whatever game you are playing.
No, he’s lore accurate
One of the ways i think would help in getting better would be to make a character chart. You don't really count wins but you should count how many times you win a round with a character and team composition. Look at which character you win the most rounds with and look at the ones below that and so on. You should lean on the characters you have the most success with and understand why that happens. Edit: Also the same should be done with team comps.
Ain't got no time for that. Need to play dem online
I laughed more than I should when the Vergil quotes started coming in
"I don't care if he has weaknesses"
I swear Dustloop doesn't actually have anything there for Sol. Or do I need to grab my glasses?
The notepad trick is actually gigantic brain though. Not just the writing notes, but starting the mind games before the match has even started.
Yo honestly this is good information that can be applied to any competitive play (or life in general)! I needed to hear this
I wish I had this when I first learned FighterZ and got into the FGC.
Fighterz is getting everyone into the fgc lol
Dropped everything for new Gekko video.
"Ram is a bad match up for Gio"
Me, a Gio main: *LEONARDO DICAPRIO POINTS AT TV MEME*
5:17
"MY WELL MUSCLED MANLY ASS IS MOVING ON ITS OWN."
What about memorizing combos? I keep trying stuff out but I keep forgetting the moveset . I always just end up mashing. For someone new it feels scary cus it's too much info to retain. I don't even know where to start! I've played fighting games for most my life, but in a very casual way. You know, just playing the arcade mode and against friends. So I've never learned anything too complex.
The reason you mash is because you get worried correct? Id that's the case, you need to stop worrying about winning and losing. Focus on learning. Regardless if you're losing or not, keep in mind to not mash. Learn which buttons do what, and once you understand that, you'll start seeing combos not as one long set of inputs, but a bunch of small inputs in succession. When I first got into fighting games I struggled with the same thing, though not to the degree of which I see people struggle now. Keep in mind that fighting games are more than just memorizing the combos, its about quick decision making, situational awareness, understanding your opponents, and knowing your matchups. I understand it's a lot, so break pieces of info you understand into chunks, and then combine those chunks together.
I know this reply is really late but all you can do is go into practice mode and do the combo/combos until they become muscle memory.
Start with the simple combos you can do and add more complex ones over time. Don't start off trying to master a combo that is hard for you, it's useless without good fundamentals anyways. If you have solid fundamentals you don't even need complex combos to beat most people. Combos are ones of the less important aspects, they come naturally over time but they won't let you win without being able to hit without getting hit i.e. fundamentals.
personally, what worked for me was using mnemonics to remember combos and making them personal. i learned 2-3 cool combos i liked (i didn't care about complexity) and split them up into 3 inputs each, giving them a name to crafting a story. for example, i named a combo "glomp" cause it was funny plus its unforgettable, and named the two 3 inputs "forward hug" and "under hug" which made it easy to remember. after a while, you begin to see similar patterns and you understand what moves to connect with what input. its like understanding a language, at first it just sounds like gibberish that looks impossible to figure out, but you start to see patterns just by recognizing chunks of that gibberish. you'd be surprised how many combos just repeat the same 3 input sequences. after seeing the same things, it starts to become common sense. at that point, you can easily make your own combos. you need to learn the rules before you break them tho
Just found you buddy, your in my list of FGC essayists. Good content my bro
gekko : the options of the training that you need are, (show the options)
me a smash player : well yeah i have that but only for items and a litle bit of actual trainig mode.
gekko : every modern fighter as a record option.
me a smash player :
F for smash players
Smash training mode has slow time function which could be useful in a lot of other fighters
@@pmintertek that's good. If it wasn't messing with so many things XD. isabelle side B doesn't work at all. And it's differents problems for the slowing item.
And even if they are mostly minor issues some of them are pretty dumb.
But GeckoSquirrel, Smash Ultimate’s training mode sucks.
Also that Vergil joke was amazing
Does any fighting game have a good training mode to begin with?
@@ShinigamiKristak Yes. Skullgirls and Guilty Gear are good examples
Your vergil impression is surprisingly good (Also nice video)
My take on this is study religiously hit boxes frames and damage per hit
As a person who learns about my loses and learn my mistakes because they can become your greatest teacher to learn. Also great content as always man i learned something today 🙂 also I’m a small content creator as well
This is peak info right here
I neeeeeeeeeeed the ram borgar drawing.
0:18 what weaknesses?
when Millia knocks you down?
Hav you had I-no in your face!!? SHE DONT EVEN GOTTA KNOCK YOU DOWN!!!
What do you do when you want to play fighting games but you can never imput directional inputs correctly no matter how hard you try. Gets me really frustrated when I think I am doing it correctly but the skill never activates.
I guess it’s literally just practice. If you’re relatively new dp’s will still be quite hard mid combo or used on reaction.
Godspeed on the journey bro.
man really just dropped the Rivals of Aether theme mid video
Arigatou
Lol at that revenge part man. But thats the plan 😎 nice video 💯
Your videos are legit awesome man! I love how you just go bat-shit crazy!!! Awesome content. Keep it up!
‘kay but how do I get worse? Perhaps I want to relearn my facourite fighting game.
If you give it enough time, you'll forget
5:06 it's weird that i only see Potemkin from this point and after like 30 seconds
i'd recognise those 4 notes of hades ost anywhere
... One problem I can't do all the combos in order to take them in the lab and practice fighting against them 🤔
Awesome video! And you sound a lot like TheoryFighter, but a lot more funny ;-)
Honestly I just bought Yomi Hustle so I can spend 20 minutes a match and analyze every possible way that I goddamn suck. Finally started bursting though, that's progress.
Sol has weaknesses?
Great video!
where's that ram borgar drawing from?
I order the McGuess a lot.
practice? practice
take notes? take notes
learn from your mistakes? blame everything else and post on social media
This lol.
I dont understand how or even why people dont get that. You dont just magically become good, thats the appeal of fighting games or any craft that takes hours days years to fine tune.
Smash it on your 'Knee' XD
Hey, what’s your outro music?
Music at 5:00 ??
Ordinary Days v2, i think
1:50 wait i didnt know that
Step 1. Get bodied
It’s a easy answer practice
My friends are scared of my nago
Thank you.
Hey gecko, what do you do to learn against dlc that you haven't bought?
Best thing you can do is play against a friend who has the character with the goal of testing stuff out instead of winning. If the game has an online training mode all the better cos u can repeat the situations and stuff but most of the time you just gotta hope your friend is down to help
I just play the game as much as I can. Seems to work for me. I also try to play better players and bad match ups for my character.
What about smash it’s training mode is dog water???
Suffer
Guess me and Proxi gotta drop Pot then DAMN
The kind of awesome trick i'll never use
I'll instead fight this character until i get a good trick
But in real matches
WHERE'S THE RAM SAUS?
Something i feel is under stressed with getting good at fighting games can be summarized into one word...
*practice*
An ungodly amount of repetition.
Center yourself, got it… except I can center myself only about as well as a monkey with a pencil, on a sheet of paper with no lines, with a hole in the middle of the paper…
Poorly, is what I’m trying to say.
I mean, even monkeys can learn things eventually
@@SewrRat I’m aware. But my fragile ego doesn’t last long enough for me to play other people for very long, and practicing in the padded cell gets incredibly boring and under-stimulating after about an hour of sitting there trying to do the same combo.
At least monkeys might find this more entertaining.
H E Y :) 🙋🏾♂️
if you're making a video like this you should probably explain the fighting game terms you use
Just pick a top tier
That's an option lol
Omori music = like
can relate to tf2, got 600 hours of it, spent way too many hours practicing to get good and i still suck major horse balls, i don't know what it is, i'm jus fkn garbage at it still
Alternatively: Pick Sol
Not really. He’s been nerfed significantly.
All fighting games suck, no matter how much I try to get better, I can’t. I loose to everyone, even the bots in tutorials. I don’t recommend you to play any fighting game, it’s just a waste of time.
I'm sorry they don't work for you, but don't let that frustration be taken out on others. I think your forgetting the massive amounts of fighting gane enthusiasts who practically make a living off these games and are playing at top level and in tournaments and shit. there's sone seriously passionate players, with a lot of skill that took years to cultivate, it's a real talent! it's ok that fighting games aren't for you, it doesn't mean your bad, just that your skills are in different areas, that's all. do what makes you happy, and let others do what makes them happy :)
you cant get good while playing broken games like guilty gear it is a well known fact that shills dont tell other people
ok
I wish you'd use any other fighting game as an example. Guilty Gear Strive is an embarrassment to both Guilty Gear and fighting games as a whole.