I started playing strive a few week ago and I told myself not to worry about most things until I can just do my inputs correctly and just focus on playing the game and having fun at the start.
I think the term that came to mind multiple times during my watch was “win condition”. Basic combos and oki are the keys to unlocking a characters win condition and I don’t think enough ppl ask like “how do I win from here?” Related to the hero burst topic too, you’re hurting your win condition in a following round cuz you don’t have burst, etc etc
My crux is meter awareness, both mine and my opponent's. The times I get blown up by wake-up super or eat avoidable Bursts or YRCs make up a good chunk of my losses.
as someone who was quickly able to rise to floor 10 with multiple characters and able to get multiple celestial challenges but will rarely ever get 1 win on a celestial player, that last bit about not getting frustrated was very helpful 👍
Update if you are interested: I got Celestial VIP the first time around 190 hours and I'm a long time fighting game tournament player and unfortunately play Millia cuz I love her. Focusing on specific ways to improve my offense and defense item by item has helped me greatly versus just obsessing and thats been a focus in SF, Tekken, life. Great video as always @diaphone
One thing I've noticed from people looking too deep into frame data for characters they dont play is because of resources that existing either being too general or too specific if someone struggles with a certain matchup to even figure out basic solutions to their problems they have to wade through layers of deeper information. I only know the frame data well for my characters and the characters I most struggle with because I need to know how I can try to handle them.
This is literally everything I've been trying to tell people for years when they are learning fighting games. You absolutely don't need to learn everything all at once and you're actually kind of hurting yourself by trying. Focus on a few things at a time. Amazing video Diaphone!
4:30 This has been a big problem for me, especially with bridget. i get really worried about "optimal" options and focus on that. thanks for laying it out so clearly!
Great video! Just started on my journey to the top and love playing Bridget. I truly believe the way to get to Celestial or the top rank in anything is to play to learn, play to have fun, and not play to win. It will happen naturally through progression and a bit of effort to always learn from every match.
I don't think I am the target audience for this video since I barely play Tower over private matches and I still felt like I learned a lot from this, so thank you! The part about fretting over round start options and MUs in particular gave me a lot of input on stuff I was personally worrying about whenever I played others in Strive.
Would love a follow up to this video. I feel like most players can reach ranks like Celestial or Diamond in SFV etc, but going to the next step is where it becomes harder. Where do you focus next? How do you optimize without making your execution inconsistent. How do you learn matchups better against people that will know dozens of mixups? I think that level is also really hard because most resources are aimed at the average players and not those looking to move into higher level. So some analysis from someone like you on the matter would be really appreciated 👍
What helped me is to actively look for strong players to fight against, there is no better way to find your bad habits than by fighting someone who is way strnger than you who will call you out for stuff like a mistimed safejump, or autopilot pressure. You might lose horribly and you might even think that you are a terrible player, but trust me, you will notice results fast as to beat these players you have to force yourself to think more and be more "creative" in the way that you approach the fight.
wow my ego is really messed up huh. I heard from some people that getting to celestial was pretty easy (especially compared to other ranks in other fighting games) so i sometimes get pissed at myself for not being there yet and being stuck at floor 9/10. I had no idea that the average playtime until celestial was that high and now i feel really silly... i have 33 hours on the game... of course im not there yet.
I play Potemkin and Oki is so hard with him, a lot of the time. Everything sounds simple enough, you don't really have a complicated decision tree most of the time. But having to rely on Hammerfall cancel to move makes things really tricky when it comes to consistent timing and judging what options are actually available Other than that, just knowing how to defend properly always feels very difficult. Part of that is, I'm sure, because I don't FD nearly enough. 100% agree with the simple combo point. Make sure you practice things you can actually execute consistently. If you don't have the confidence you'll either drop or opt out of trying in the real match, most likely. Make sure you're pacing yourself when it comes to adding more stuff to your repertoire. You want to learn one new combo? Okay, what sort of combo you DON'T have in your toolbelt? Find an easy combo for that situation (confirm a different move, corner pressure, corner escape, anti air...) and start practising. But if don't take it slow, you'll just overwhelm yourself
@@sheepys551 Just watching guys like FAB and Snake Eyez and every 20 seconds just going "What?!??! It DOES NOT recover that fast when *I* do it! WTH?!?!?"
Good topic. I started GG decades ago, have played Strive a year, but haven't got Celestial. Dropped to 9th fl from 10th & have been doing Park since til I feel ready to risk it. I watch a good Leo do vs & a UA-camr's tech vids, do training, replay review & get Discord tips & sets. And I try to keep it simple. But the other player can be better than me, so it seems incredibly tough. Bridget, Testament & some others seems rough to deal with, despite MU vids/experience. I'm willing to use a sub, such as Pot, Faust, Ram, or others. My Leo's around lv 65 & I'm not sure of my hours on PSN. Solid vid.
@@jorgeperaza4391 I think he meant something like discord. I like using the in game chat after a set to ask people for advice. Most people will say something helpful, and I've even had people who straight up grinded matchups with me. People are actually super cool in this game if you take the time to politely ask for some help
@@TheCodingGamer Oh, thanks men ill try to find a discord server, I also ask for advices and even give some when a finish a tough set but most of the time people dont answer or straight up ignore my cuestions lol
“Play more “is the best advice anyone can get. There are a lot of technical things you can do to improve your game, but realizing the diminishing return on your time you have spent playing a fighting game is one of the most important realizations as far as enjoying the experience goes.
@@elfpi55-bigB0O85 this is why I said there are lots of technical ways to improve your game lol. The philosophy of playing more and being patient with yourself is the foundation of incremental improvement. My comment was directed more towards the people he mentions, that don’t have all that much time put in, but have lofty expectations. “Have fun losing” doesn’t mean you should sit in the corner and give up when you don’t understand. It means you have some homework to do, and it means you have to acknowledge your small improvements like blocking and punishing, or fighting your way out of a certain kind of pressure, because it’s those good decisions piling up that eventually stat to equal wins. So you shouldn’t focus on the “W” right away. You can’t improve without more time with your hands on the game. No amount of UA-cam is gonna win the matches for you.
@@elfpi55-bigB0O85 I mean Strive is extremely forgiving in that regard. Strings and combos are very short for most part, oki isn't automatic death spiral and even if you lose repeatedly, gamestate really isn't a mystery. Also if you are getting creamed, it's not like your butt is being kicked for a full minute like Beowulf doing combos in Skull girls. Losing a match/set in Strive really shouldn't be that miserable of a journey.
Not hero bursting really is as good advice as not trying to bait too many bursts. Ive won a few games I shouldnt have because I refused to burst, I decided that round Id lose with my burst, lol and my opponent tried to bait it twice, both in round ending combos and I got my comeback chance. And the advice on just sticking to safer and easy combos/oki is what allowed me to make it to Celestial. As Chipp the BIGGEST and best change I made was on almost every 2D HKD, dash up OTG cS, IAD jHS for the safe jump, and ive added the backdash OS. Soooooo many F10 and C players dont respect safe jumps, its wild. Great video!
Honestly, the reason I dislike the Celestial Challenge mostly comes down to that I think the way the game uses win/loss streaks to determine ranking is way too loose. I've been in Celestial multiple times, but I just find the challenge is very volatile. Sometimes I get people who drop every combo after the second hit, sometimes I get put against Daze and get dunked. I know that I have a lot of optimization to do, especially cuz I'm still learning arcade stick so I flub a lot of my own inputs and I recognize that's on me to do better, I just think some kind of actual MMR would make the game feel a lot better. DNF Duel has a very similar way of ranking up where you gotta win X of Y games, but you don't necessarily get punted out of it for losing two. With how swingy the matches can be for the challenge and the way you can absolutely get matched way out of your skill level, the challenge just feels unnecessarily punishing. And since you can choose to play on a higher floor even if you're ranked at a lower one, I don't really understand why the Celestial limitations exist.
I mean, I guess, yeah. I just think those people feeling frustrated by the Celestial challenge would not feel that way if...the game had real matchmaking.
Because the system is designed to make ladder anxiety and short term frustration less of an issue. A lot of MMR and League based systems tend to get a massive playerbase that refuse to engage with the rank system because it sits so permanently to their player identity in open manner. Strive is trying to obfuscate data much as possible to get people to play without being toxic to each other or themselves. It's made the entire ranking system meaningless on purpose because visible ranking system just makes context for a tainted play experience.
I finally watched the video (yes, I left a comment before watching, shoot me). It actually made me feel good, it seems that a lot of the stuff I'm doing already is good, I just need to get my consistency down and keep on improving :-)
Just that data at the end with hours woke me up I have a little under 100 hours about 83-92 and I'm close to floor 10 and I'm so hard on myself, we all just need to take a step back relax enjoy the game and strive to get better not to win
Got to celestia once with about 200 matches since my placement matches were finished, thought I could do it again next season, I was SO wrong, I just realized it was pure luck, most of my opponents had little knowledge about Potemkin MUs and I main him.
I spend most of my time in the park because I don’t like dealing with the Celestial challenge. I had trouble with High Level players and eventually it turned into: alright,how do you play ? I haven’t tried in a while,but I think all that’s left is bang my head against the wall until I make Celestial. I’ve been playing a lot Sin but I know what I signed up for. My Bridget, Testament and Millia are taking dust in the closet. Speaking of ducking,I remember when Bridget came out. The best time for Celestial was in the first days when people don’t know much,I took my Bridget in the Celestial Floor and the only station available was Darkrai. I didn’t have much Goldlewis experience other than killing them pretty easily with Testament or getting destroyed with Millia. You know what ? I’m good,I’ll pass on that one. I wish I took the match,but I know it would’ve been a guaranteed lost.
I started to finally seriously dabble into GGST with a fight stick. What's the button layout you are using? It would help to know what the pros are using. Thanks
I think this video just gave me an epiphany as a Sol main. I go for these fancy combos that do more damage, when i could just something simple off of an RRC like c.S > HVV that leads into hard knockdown. I'm really good at opening people up relative to my skill level I think, but not ending combos with HKD means I get fewer chances to use that skill. Thanks for the vid
I'm 450 hours in and still haven't gotten to celestial. I've been rank 10 grinding in the park until I can get good enough with a 50/50 win rate. But I'm still at a 1:5 win rate in the park, and sometimes i even run into someone who can beat me 20 times in a row.
Honestly, it's not that big of a deal to get to celestial anyway. GGST tower exists to relieve ladder anxiety rather than an actual ranking system. So don't worry about it.
I think strive gives me more ladder anxiety than any other game. I hate getting demoted, feels like a straight up fuck you for even trying, "you're not good enough to play against this player". Makes me not wanna play the game because it feels so bad to have the game say that :(
@@elfpi55-bigB0O85 and how is that any different than any other demotion system? If you can't handle Strive's lasso'd ranking system, then you shouldn't be able handle other's as those are far more punishing with no bottom limit and even harder climb.
@@elfpi55-bigB0O85 I mean yeah it can be demotivating ofc, but like the other guy said: it's not really that punishing. I usually play in floor 8, but it's very common for me to drop at floor 7...but I can't really get mad about it since I climb up again in 30 minutes lmao. If I get demoted in league I have to play for weeks to get back. Being demoted in league or other more punishing games can easily mean "you are not good enough man. Go play wih the kids", but getting demoted in strive usually means "damn that one guy you just found was pretty strong uh? Time for a break" or even "you are having a bad day. It's okay. It happens"
I have about 750 hours in Strive and I still haven't made Celestial yet :/ took a long break because life happened, and this may be my first fighting game but I feel like the tower and the grind just isn't fun anymore. I've even gone down to floor 7 because floor 10 is filled with people who have already made celestial before but for whatever reason they don't stay up on the top floor. Don't think I'll get there till a new character comes out.
The thing i really struggle with being a floor 10.5 millia is how people on the celestial level have such a high spacing awareness. Its WAY harder to get in... If I get a hit theres no question about it im getting a 20 hit combo into a wallbreak, i've got that down to the wire but god damn... I can't for the life of me get in without getting counter hit and stuff.
How do i change my play style? If the opponent has me all figured out...i feel like everything i do they saw coming. When Plan A is completely countered, what does Plan B look like?
A note for newbies: People focus too much on status and rank n shit, just play the video game, and if climbing the tower sounds fun, do it. Don't take it too seriously, and if you do want to level up your game it's really easy to find tournaments. Have fun, cause in the end, this game is BULLSHIT BLAZING and sometimes you just get mortobato'd 5 times in a row. Also, unless I'm playing Millia, I'm going to hero burst. There is no stopping me.
I can't get into Celestial because the video explaining why I'm not in Celestial would be too long for UA-cam. Honestly, as long as I'm making it to a level where I have lots of people to play against, I'm killin' it.
I've read a lot about people saying getting to celestial is easy. I already have 100+hr in game and kept thinking I should be in celestial by now based on what people say. It's my first Guilty Gear game and the false expectations I put on myself made me enjoy the game less. It turns out I might just be average and that's very relieving to know.
It’s a bigger PITA to get Celestial than it ever was before now you aren’t safe from de-ranking after reaching VIP. I got VIP several times and now I don’t feel like there’s much of a reward to requalify every month, so I’m not sure how I can motivate myself to deal with it anymore. Additionally life and responsibilities don’t allow me to dedicate all the time I’d like to. How do people stay motivated to keep this up?
You don't. Strive tower is not a true rank system to grind out or maintain. It's just a way to quarantine players of massively disparate skill levels to a degree so the lower skilled players don't just outright quit the game. I play the game because I like the game.
I'm a floor 6 Jack-O who plays in park against almost entirely much better players and my blocking has gotten really good but my god do I struggle to actually do everything else. My inputs aren't precise and I'll accidentally 2p instead of summon, I'll drop combos frequently and I struggle to get out of opponent pressure. I have lost over a hundred sets in a row in the park but I'm still learning and I'm still having fun each match, so like, matter of time really until I get my precision down and actually learn how to deal with certain things. Just gotta keep losing till I win.
I'm not sure what to... do for okizeme as Nago as I tend to kind of go for wall break off any combo I get, and try and get... HKD off some moves but it is strangely inconsistent with him, for oki. Its... the combos like... they do good damage, but they also... with Nago's character nature, if I drop once, I'm basically fucked. I love him, I love the nerfs, he needed them. It's just I... don't know... what to do...
I am glad I always failed the test for few games, and I never ducked anyone. Since I play a lot and then take a hiatus it is hard to be consistent, sometimes I come back and got smoked byt Floor 10 players, so going into celestial would be worse. That way I keep jumping between 8-10 constantly each time I come back to play and always got fun, also I have no time neither skill to keep the level at Celestial with monster out there, so the last time I got the test I simply forfeited the test matches and went back to play on F10, and if I am getting really good with one of my mains I jump to another one to lower the level and avoid being tested again for Celestial since switching between 6 characters isn't easy to keep up without constant practice.
when i challenge celestial floor (normally once or twice a day) i tend to breeze through floor 10 people and then get blown up by a level 900+ person as a level 103 Bridget trying idk what is the best option like should i be picking my fights? i normally only do quick start and don't pick and chose fights but i don't fight people with red bar and that's it.
Play long sets in the park against those high level players to actually learn the matchup is the real advice. Cherrypicking matches to get into celestial is fine, but you objectively won't improve as quickly, and you're going to have months where you simply won't be able to find lower level players. Ideally, you want to be able to beat high level players, as the whole point of getting in to celestial is to be able to play the best players, rather than some flag on your r-code.
If you dodge that lvl 3000 chipp in Celestial challenge I think very few people would blame you. Plenty of less experienced players there if you wait a bit
Dunno where you can check total games played but I'm sitting at about 2300 wins and have made it into Celestial exactly once. Most everything in here is stuff I try to keep in mind, I just feel like I'm always making all the wrong decisions when I play.
I would focus on not getting into celestial and just hitting park and getting more wins. Im at over 9.5k wins mostly in park and thats still with fighting celestials and winning vs them when their levels are in the thousands. Celestial floor is usually dead compared to casual park anyways
Hate to say this but, you could do it by going strictly for your favored MUs FA>BA or BA>IN/GI, develop a strategy that can blindside an opponent with the intention of playing one match (so they can't adapt) then repeat it until you're in, or comfortably close.
Im a floor 4 rated player new to this game series, and will probably sit there for another 1-2 years. I prefer fighting my friends and doing either dumb scrubby shit or cool upper level shit (no in between cause thats for pussies lol). After the 1st beta i have rarely dropped combos with my main (chipp) but i will with my "for stupid, fun picks" (bridget, sin and testament. Although sin might become my secdary pick.). This game is way to fun for me to stress over a floor, especially when the friends i play with are 6 to 10 and even though i lose 80/20 to the higher floor ones, i have fun playing and we always clowning on each other. Moral of the story if you a not having fun playing go do something else and come back, remember the reason we all picked up gaming is because it was fun and not because were were good in the first place.
Minute half in and I already feel good that me practicing my basics when I go to practice is just not obvious to some people. Smash melee players need to learn to do wave dash, l cancel, ledge dash, and short hop fast fall timing, no amount of 1 v 1 time will help you practice it, only master. So it just seemed obvious to me that practicing my inputs and combos should come first.
Personally, I think I could hit celestial or just short of it if I had more match-up knowledge. I'm very good with my main (baiken) cause I constantly play private matches with my buddy and anytime I encounter a character that he plays like KY or testament, I can deal with them muuuuch easier than a Leo or someone else. I'm also learning zato atm, and it's absolutely brain melting trying to figure out how to win with him... i can't even hit floor 8 with him yet.
This is going to sound like I have a brick for a brain, but learn atleast one 100 meter combo. Why? Because if you have 100 meter, and you aren't heavily on defense you probably have postive bonus or are both on low hp, 100 meter combos, broadly sneaking exist to fucking rob opponents you just want one option to recover lost rounds because meter restarts each round, the only way to waste it is to not use it. Tldr learn to do atleast a minor rob
About faultless defense, I think it's a bad idea to FD at random times because not only you drain your meter, but it gets harder to look for an opening. Not saying you shouldn't, but as someone who mains I-No I find myself more often than not, deprived of meter for FD'ing excessively. I'm still guilty of this because I just can't resist the urge to FD when I'm in the corner. I have 478 hours in, day 1 I-No player, only made it celestial a handful of times, no VIP yet.
Diaphone says not to hero burst but he doesn’t realize im a hero 😢
I understand this well.
I started playing strive a few week ago and I told myself not to worry about most things until I can just do my inputs correctly and just focus on playing the game and having fun at the start.
I think the term that came to mind multiple times during my watch was “win condition”. Basic combos and oki are the keys to unlocking a characters win condition and I don’t think enough ppl ask like “how do I win from here?” Related to the hero burst topic too, you’re hurting your win condition in a following round cuz you don’t have burst, etc etc
My crux is meter awareness, both mine and my opponent's. The times I get blown up by wake-up super or eat avoidable Bursts or YRCs make up a good chunk of my losses.
as someone who was quickly able to rise to floor 10 with multiple characters and able to get multiple celestial challenges but will rarely ever get 1 win on a celestial player, that last bit about not getting frustrated was very helpful 👍
Update if you are interested: I got Celestial VIP the first time around 190 hours and I'm a long time fighting game tournament player and unfortunately play Millia cuz I love her.
Focusing on specific ways to improve my offense and defense item by item has helped me greatly versus just obsessing and thats been a focus in SF, Tekken, life. Great video as always @diaphone
One thing I've noticed from people looking too deep into frame data for characters they dont play is because of resources that existing either being too general or too specific if someone struggles with a certain matchup to even figure out basic solutions to their problems they have to wade through layers of deeper information. I only know the frame data well for my characters and the characters I most struggle with because I need to know how I can try to handle them.
This is literally everything I've been trying to tell people for years when they are learning fighting games. You absolutely don't need to learn everything all at once and you're actually kind of hurting yourself by trying. Focus on a few things at a time. Amazing video Diaphone!
4:30 This has been a big problem for me, especially with bridget. i get really worried about "optimal" options and focus on that. thanks for laying it out so clearly!
Great video! Just started on my journey to the top and love playing Bridget. I truly believe the way to get to Celestial or the top rank in anything is to play to learn, play to have fun, and not play to win. It will happen naturally through progression and a bit of effort to always learn from every match.
he doesn't know
@@thrug. what don’t they know?
@@braden_m I hope he tells us soon, I also don't know
This guy really strikes me as a nice guy, it is good to learn something but when you feel a good vibe with it feels really good
I don't think I am the target audience for this video since I barely play Tower over private matches and I still felt like I learned a lot from this, so thank you! The part about fretting over round start options and MUs in particular gave me a lot of input on stuff I was personally worrying about whenever I played others in Strive.
Would love a follow up to this video. I feel like most players can reach ranks like Celestial or Diamond in SFV etc, but going to the next step is where it becomes harder. Where do you focus next? How do you optimize without making your execution inconsistent. How do you learn matchups better against people that will know dozens of mixups?
I think that level is also really hard because most resources are aimed at the average players and not those looking to move into higher level. So some analysis from someone like you on the matter would be really appreciated 👍
What helped me is to actively look for strong players to fight against, there is no better way to find your bad habits than by fighting someone who is way strnger than you who will call you out for stuff like a mistimed safejump, or autopilot pressure.
You might lose horribly and you might even think that you are a terrible player, but trust me, you will notice results fast as to beat these players you have to force yourself to think more and be more "creative" in the way that you approach the fight.
I made it to Celestial for the first time yesterday, and I did it with Millia. Very excited to continue growth!
This was really helpful, thanks! love the content keep it up!
wow my ego is really messed up huh. I heard from some people that getting to celestial was pretty easy (especially compared to other ranks in other fighting games) so i sometimes get pissed at myself for not being there yet and being stuck at floor 9/10. I had no idea that the average playtime until celestial was that high and now i feel really silly...
i have 33 hours on the game... of course im not there yet.
I play Potemkin and Oki is so hard with him, a lot of the time.
Everything sounds simple enough, you don't really have a complicated decision tree most of the time. But having to rely on Hammerfall cancel to move makes things really tricky when it comes to consistent timing and judging what options are actually available
Other than that, just knowing how to defend properly always feels very difficult. Part of that is, I'm sure, because I don't FD nearly enough.
100% agree with the simple combo point. Make sure you practice things you can actually execute consistently. If you don't have the confidence you'll either drop or opt out of trying in the real match, most likely. Make sure you're pacing yourself when it comes to adding more stuff to your repertoire. You want to learn one new combo? Okay, what sort of combo you DON'T have in your toolbelt? Find an easy combo for that situation (confirm a different move, corner pressure, corner escape, anti air...) and start practising. But if don't take it slow, you'll just overwhelm yourself
I currently feel this so hard. I swear hammerfall break timing is holding me back right now.
@@sheepys551 Just watching guys like FAB and Snake Eyez and every 20 seconds just going "What?!??! It DOES NOT recover that fast when *I* do it! WTH?!?!?"
Good topic. I started GG decades ago, have played Strive a year, but haven't got Celestial. Dropped to 9th fl from 10th & have been doing Park since til I feel ready to risk it.
I watch a good Leo do vs & a UA-camr's tech vids, do training, replay review & get Discord tips & sets. And I try to keep it simple.
But the other player can be better than me, so it seems incredibly tough. Bridget, Testament & some others seems rough to deal with, despite MU vids/experience.
I'm willing to use a sub, such as Pot, Faust, Ram, or others. My Leo's around lv 65 & I'm not sure of my hours on PSN. Solid vid.
I dont rlly have friends that play fighting games and Im 30 hours in btween floor 8 and 9, Actually needed to hear this ty.
You should add player join chats
@@VEXF0R What is player join chats?:0
@@jorgeperaza4391 I think he meant something like discord. I like using the in game chat after a set to ask people for advice. Most people will say something helpful, and I've even had people who straight up grinded matchups with me. People are actually super cool in this game if you take the time to politely ask for some help
@@TheCodingGamer Oh, thanks men ill try to find a discord server, I also ask for advices and even give some when a finish a tough set but most of the time people dont answer or straight up ignore my cuestions lol
@@jorgeperaza4391 yea I meant discord lol sorry I main ky don't spell correctly
“Play more “is the best advice anyone can get. There are a lot of technical things you can do to improve your game, but realizing the diminishing return on your time you have spent playing a fighting game is one of the most important realizations as far as enjoying the experience goes.
@@elfpi55-bigB0O85 this is why I said there are lots of technical ways to improve your game lol. The philosophy of playing more and being patient with yourself is the foundation of incremental improvement. My comment was directed more towards the people he mentions, that don’t have all that much time put in, but have lofty expectations. “Have fun losing” doesn’t mean you should sit in the corner and give up when you don’t understand. It means you have some homework to do, and it means you have to acknowledge your small improvements like blocking and punishing, or fighting your way out of a certain kind of pressure, because it’s those good decisions piling up that eventually stat to equal wins. So you shouldn’t focus on the “W” right away. You can’t improve without more time with your hands on the game. No amount of UA-cam is gonna win the matches for you.
@@elfpi55-bigB0O85 I’m in the same boat and agree whole heartedly
@@elfpi55-bigB0O85 I mean Strive is extremely forgiving in that regard. Strings and combos are very short for most part, oki isn't automatic death spiral and even if you lose repeatedly, gamestate really isn't a mystery.
Also if you are getting creamed, it's not like your butt is being kicked for a full minute like Beowulf doing combos in Skull girls. Losing a match/set in Strive really shouldn't be that miserable of a journey.
Not hero bursting really is as good advice as not trying to bait too many bursts. Ive won a few games I shouldnt have because I refused to burst, I decided that round Id lose with my burst, lol and my opponent tried to bait it twice, both in round ending combos and I got my comeback chance.
And the advice on just sticking to safer and easy combos/oki is what allowed me to make it to Celestial. As Chipp the BIGGEST and best change I made was on almost every 2D HKD, dash up OTG cS, IAD jHS for the safe jump, and ive added the backdash OS. Soooooo many F10 and C players dont respect safe jumps, its wild.
Great video!
Thank you for the insight Mr. Default Mii, I will take it to heart 🙂
Honestly, the reason I dislike the Celestial Challenge mostly comes down to that I think the way the game uses win/loss streaks to determine ranking is way too loose. I've been in Celestial multiple times, but I just find the challenge is very volatile. Sometimes I get people who drop every combo after the second hit, sometimes I get put against Daze and get dunked. I know that I have a lot of optimization to do, especially cuz I'm still learning arcade stick so I flub a lot of my own inputs and I recognize that's on me to do better, I just think some kind of actual MMR would make the game feel a lot better. DNF Duel has a very similar way of ranking up where you gotta win X of Y games, but you don't necessarily get punted out of it for losing two. With how swingy the matches can be for the challenge and the way you can absolutely get matched way out of your skill level, the challenge just feels unnecessarily punishing. And since you can choose to play on a higher floor even if you're ranked at a lower one, I don't really understand why the Celestial limitations exist.
Tldr
The game has no matchmaking system, this is known
I mean, I guess, yeah. I just think those people feeling frustrated by the Celestial challenge would not feel that way if...the game had real matchmaking.
Because the system is designed to make ladder anxiety and short term frustration less of an issue. A lot of MMR and League based systems tend to get a massive playerbase that refuse to engage with the rank system because it sits so permanently to their player identity in open manner.
Strive is trying to obfuscate data much as possible to get people to play without being toxic to each other or themselves. It's made the entire ranking system meaningless on purpose because visible ranking system just makes context for a tainted play experience.
I’d love to see a video for someone who is solidly in celestial and not sure how to improve from there.
Paused the video before it starts to say that I am not celestial because I am hot Garbo at fighting games. Thank you for coming to my TED talk.
I finally watched the video (yes, I left a comment before watching, shoot me).
It actually made me feel good, it seems that a lot of the stuff I'm doing already is good, I just need to get my consistency down and keep on improving :-)
I guess playing Strive for more than two months would help me, but I appreciate the advice. I'll keep it in mind if I ever get back to it.
Same lol. I am so inconsistent
Uploading this on the 4th of the month is crazy so many people aren’t celestial yet 😤
I personally think the celestial challenge is bs entirely.
Just that data at the end with hours woke me up I have a little under 100 hours about 83-92 and I'm close to floor 10 and I'm so hard on myself, we all just need to take a step back relax enjoy the game and strive to get better not to win
The unintentional tongue twister of Baikens basic bread n butter
Great vid!
All the matchup knowledge in the world doesn't matter if you drop your combos, mistime your meaties and don't block on wakeup.
The reason that I am not in celestial is that I block too much.
the reason why I'm not in celestial is because I play for the game for a week at a time and then not touch it for 6 months.
diaphone with that premium free content
Got to celestia once with about 200 matches since my placement matches were finished, thought I could do it again next season, I was SO wrong, I just realized it was pure luck, most of my opponents had little knowledge about Potemkin MUs and I main him.
Played one night of ggst drunk. Woke up seeing that I dropped to fl7. Lul
I get celestial consistently and still never use Instant block or FD
I am simple man, I saw potemkin image, I click.
I spend most of my time in the park because I don’t like dealing with the Celestial challenge.
I had trouble with High Level players and eventually it turned into: alright,how do you play ?
I haven’t tried in a while,but I think all that’s left is bang my head against the wall until I make Celestial.
I’ve been playing a lot Sin but I know what I signed up for.
My Bridget, Testament and Millia are taking dust in the closet.
Speaking of ducking,I remember when Bridget came out.
The best time for Celestial was in the first days when people don’t know much,I took my Bridget in the Celestial Floor and the only station available was Darkrai.
I didn’t have much Goldlewis experience other than killing them pretty easily with Testament or getting destroyed with Millia.
You know what ? I’m good,I’ll pass on that one.
I wish I took the match,but I know it would’ve been a guaranteed lost.
Watching this at floor 4 is interesting
I started to finally seriously dabble into GGST with a fight stick. What's the button layout you are using? It would help to know what the pros are using.
Thanks
I think this video just gave me an epiphany as a Sol main. I go for these fancy combos that do more damage, when i could just something simple off of an RRC like c.S > HVV that leads into hard knockdown. I'm really good at opening people up relative to my skill level I think, but not ending combos with HKD means I get fewer chances to use that skill. Thanks for the vid
It's actually disturbing how many people don't have actual bnbs.
They learn the optimals they drop 75% of the time and call it day lol
I'm 450 hours in and still haven't gotten to celestial. I've been rank 10 grinding in the park until I can get good enough with a 50/50 win rate. But I'm still at a 1:5 win rate in the park, and sometimes i even run into someone who can beat me 20 times in a row.
Honestly, it's not that big of a deal to get to celestial anyway. GGST tower exists to relieve ladder anxiety rather than an actual ranking system. So don't worry about it.
I think strive gives me more ladder anxiety than any other game. I hate getting demoted, feels like a straight up fuck you for even trying, "you're not good enough to play against this player". Makes me not wanna play the game because it feels so bad to have the game say that :(
@@elfpi55-bigB0O85 and how is that any different than any other demotion system? If you can't handle Strive's lasso'd ranking system, then you shouldn't be able handle other's as those are far more punishing with no bottom limit and even harder climb.
@@elfpi55-bigB0O85 I mean yeah it can be demotivating ofc, but like the other guy said: it's not really that punishing.
I usually play in floor 8, but it's very common for me to drop at floor 7...but I can't really get mad about it since I climb up again in 30 minutes lmao.
If I get demoted in league I have to play for weeks to get back.
Being demoted in league or other more punishing games can easily mean "you are not good enough man. Go play wih the kids", but getting demoted in strive usually means "damn that one guy you just found was pretty strong uh? Time for a break" or even "you are having a bad day. It's okay. It happens"
Dropping combos and Potemkin go hand in hand.. good ol kBMF loops.
I have about 750 hours in Strive and I still haven't made Celestial yet :/ took a long break because life happened, and this may be my first fighting game but I feel like the tower and the grind just isn't fun anymore. I've even gone down to floor 7 because floor 10 is filled with people who have already made celestial before but for whatever reason they don't stay up on the top floor. Don't think I'll get there till a new character comes out.
Lol first game of the month to get back in Celestial for me was against Umisho. Worth the L to play that game tho.
The thing i really struggle with being a floor 10.5 millia is how people on the celestial level have such a high spacing awareness. Its WAY harder to get in... If I get a hit theres no question about it im getting a 20 hit combo into a wallbreak, i've got that down to the wire but god damn... I can't for the life of me get in without getting counter hit and stuff.
How do i change my play style? If the opponent has me all figured out...i feel like everything i do they saw coming. When Plan A is completely countered, what does Plan B look like?
I'm celestial, but still practice just the DP occassionally since it's the most difficult input for me
A note for newbies:
People focus too much on status and rank n shit, just play the video game, and if climbing the tower sounds fun, do it. Don't take it too seriously, and if you do want to level up your game it's really easy to find tournaments.
Have fun, cause in the end, this game is BULLSHIT BLAZING and sometimes you just get mortobato'd 5 times in a row.
Also, unless I'm playing Millia, I'm going to hero burst. There is no stopping me.
Lol I just beat up sin and pot to get celestial
I can't get into Celestial because the video explaining why I'm not in Celestial would be too long for UA-cam. Honestly, as long as I'm making it to a level where I have lots of people to play against, I'm killin' it.
I'm not in celestial cause I'm ass
The first time I made celestial was after a several month break from the game. I have no idea how I got better during that time.
I've read a lot about people saying getting to celestial is easy. I already have 100+hr in game and kept thinking I should be in celestial by now based on what people say.
It's my first Guilty Gear game and the false expectations I put on myself made me enjoy the game less. It turns out I might just be average and that's very relieving to know.
Because i'm bad at fighting games Diaphone but i appreciate the hints and you believing in me but i'm ok with floor 9/10 lolmao
It’s a bigger PITA to get Celestial than it ever was before now you aren’t safe from de-ranking after reaching VIP. I got VIP several times and now I don’t feel like there’s much of a reward to requalify every month, so I’m not sure how I can motivate myself to deal with it anymore. Additionally life and responsibilities don’t allow me to dedicate all the time I’d like to. How do people stay motivated to keep this up?
You don't. Strive tower is not a true rank system to grind out or maintain. It's just a way to quarantine players of massively disparate skill levels to a degree so the lower skilled players don't just outright quit the game. I play the game because I like the game.
I'm a floor 6 Jack-O who plays in park against almost entirely much better players and my blocking has gotten really good but my god do I struggle to actually do everything else. My inputs aren't precise and I'll accidentally 2p instead of summon, I'll drop combos frequently and I struggle to get out of opponent pressure. I have lost over a hundred sets in a row in the park but I'm still learning and I'm still having fun each match, so like, matter of time really until I get my precision down and actually learn how to deal with certain things. Just gotta keep losing till I win.
Realized recently I never FD…kinda changed everything for me lol
I'm not sure what to... do for okizeme as Nago as I tend to kind of go for wall break off any combo I get, and try and get... HKD off some moves but it is strangely inconsistent with him, for oki. Its... the combos like... they do good damage, but they also... with Nago's character nature, if I drop once, I'm basically fucked. I love him, I love the nerfs, he needed them. It's just I... don't know... what to do...
I am glad I always failed the test for few games, and I never ducked anyone. Since I play a lot and then take a hiatus it is hard to be consistent, sometimes I come back and got smoked byt Floor 10 players, so going into celestial would be worse. That way I keep jumping between 8-10 constantly each time I come back to play and always got fun, also I have no time neither skill to keep the level at Celestial with monster out there, so the last time I got the test I simply forfeited the test matches and went back to play on F10, and if I am getting really good with one of my mains I jump to another one to lower the level and avoid being tested again for Celestial since switching between 6 characters isn't easy to keep up without constant practice.
when i challenge celestial floor (normally once or twice a day) i tend to breeze through floor 10 people and then get blown up by a level 900+ person as a level 103 Bridget trying idk what is the best option like should i be picking my fights? i normally only do quick start and don't pick and chose fights but i don't fight people with red bar and that's it.
I just snipe good Matchups every month to get on celestial consistently, trying to beat high lvl players can be really hard if MU is not good for you
Play long sets in the park against those high level players to actually learn the matchup is the real advice. Cherrypicking matches to get into celestial is fine, but you objectively won't improve as quickly, and you're going to have months where you simply won't be able to find lower level players. Ideally, you want to be able to beat high level players, as the whole point of getting in to celestial is to be able to play the best players, rather than some flag on your r-code.
If you dodge that lvl 3000 chipp in Celestial challenge I think very few people would blame you. Plenty of less experienced players there if you wait a bit
People overrepresenting risky options on wake up gets too many people bopped, doing backdash, throw, dp, mash to much instead of simply blocking.
Tldr: Fighting games are great :)
Dunno where you can check total games played but I'm sitting at about 2300 wins and have made it into Celestial exactly once. Most everything in here is stuff I try to keep in mind, I just feel like I'm always making all the wrong decisions when I play.
I would focus on not getting into celestial and just hitting park and getting more wins. Im at over 9.5k wins mostly in park and thats still with fighting celestials and winning vs them when their levels are in the thousands. Celestial floor is usually dead compared to casual park anyways
Hate to say this but, you could do it by going strictly for your favored MUs FA>BA or BA>IN/GI, develop a strategy that can blindside an opponent with the intention of playing one match (so they can't adapt) then repeat it until you're in, or comfortably close.
Love Diaphone but got damn would I not want him coaching me, I need a gentle soul to ease me into it
Just my take, but I dunno if you could hope for coaching nicer or more concise than this, and have it still be considered coaching.
I know why, it's because I'm stuck between floor 2 and 3 lmao
How do you safe jump
3:25
Shit how you know
this should be a 3 second video that just says "Because you're bad"
I am floor ten and i don't know any combos. I just press buttons and the press other buttons.
One day I'll work out why FGC YTers keep making these videos directed at me.
And on that day, I too will attain Celestial!
🙂
Im a floor 4 rated player new to this game series, and will probably sit there for another 1-2 years. I prefer fighting my friends and doing either dumb scrubby shit or cool upper level shit (no in between cause thats for pussies lol). After the 1st beta i have rarely dropped combos with my main (chipp) but i will with my "for stupid, fun picks" (bridget, sin and testament. Although sin might become my secdary pick.).
This game is way to fun for me to stress over a floor, especially when the friends i play with are 6 to 10 and even though i lose 80/20 to the higher floor ones, i have fun playing and we always clowning on each other.
Moral of the story if you a not having fun playing go do something else and come back, remember the reason we all picked up gaming is because it was fun and not because were were good in the first place.
I'm not celestial because my celestial matches are against Mike Saftig
330 hours 8 floor "just play more"
A good way to improve is to get a sparing buddy
Because you have a life
Strive is my first FG I and doubt I'll get celestial in 300h xd
i main Faust
Minute half in and I already feel good that me practicing my basics when I go to practice is just not obvious to some people. Smash melee players need to learn to do wave dash, l cancel, ledge dash, and short hop fast fall timing, no amount of 1 v 1 time will help you practice it, only master. So it just seemed obvious to me that practicing my inputs and combos should come first.
Personally, I think I could hit celestial or just short of it if I had more match-up knowledge. I'm very good with my main (baiken) cause I constantly play private matches with my buddy and anytime I encounter a character that he plays like KY or testament, I can deal with them muuuuch easier than a Leo or someone else. I'm also learning zato atm, and it's absolutely brain melting trying to figure out how to win with him... i can't even hit floor 8 with him yet.
This is going to sound like I have a brick for a brain, but learn atleast one 100 meter combo. Why? Because if you have 100 meter, and you aren't heavily on defense you probably have postive bonus or are both on low hp, 100 meter combos, broadly sneaking exist to fucking rob opponents you just want one option to recover lost rounds because meter restarts each round, the only way to waste it is to not use it. Tldr learn to do atleast a minor rob
I am not celesital because I suck
Bc tower is boring
Alll jokes aside good vid
I'm not in celestial because I'm in japan
ranked tower in my region is dead
What region? Just curios
@@Johnnyyaguchi-w7y oce, people just play first to ten in parks (or ft5 if there is huge skill discrep)
Sorry but that bridget skin sucks. The shoes don't follow the movement of the ankles at all and it bothers me.
i got celestial by accident, i completly forgot that the quickplay was ranked
I know cuz I'm not celestial. They nerfed the character I'm attached to into something I dont enjoy anymore so I dont want to play this game any more.
Ha, I'm not having any of the issues. I'm not there cause i don't even own the game, I can't afford it
About faultless defense, I think it's a bad idea to FD at random times because not only you drain your meter, but it gets harder to look for an opening. Not saying you shouldn't, but as someone who mains I-No I find myself more often than not, deprived of meter for FD'ing excessively. I'm still guilty of this because I just can't resist the urge to FD when I'm in the corner. I have 478 hours in, day 1 I-No player, only made it celestial a handful of times, no VIP yet.