I just saw the wiki get updated. It's correct now. The video description is no longer relevant. You can trust wikis now. (though I'm still going to trust the source code more)
Kind of stupid in this case though, since he's 1. using the wrong wiki and 2. misreading the page where it specifically says the 50% black cat rate is for bedrock.
0:13 only this far into the video, but youtube showed me the top comment about distrusting the wiki, and i can tell from the font that the screenshot is from the fandom wiki, which has been obsolete for over a year. if this continues throughout the rest of the video and remains unaddressed i will dislike the video, turn off notifications, unsubscribe, block you from my comments, click do not recommend, report the video, report your channel, send you a pipe b-
I know quite a bit about minecrafts workings, and some of this feels like conspiracy theory, but I have to say, it does line up The biggest skepticism I have is the leader zombie's health though, not the fact that the leader zombies spawn in reinforcements, because that's actually something that happens more often in inexplicable scenarios Like in one world, I fought a zombie by hand, and there were just 20 zombies spawning in over the course of killing that one zombie and their numbers eventually dropped after a long punching battle
Ah yes, obscure mechanics that technically affect a majority of players, but few people know about My favorite kinda game content, keep up the good work May this comment and subscription boost your algorithm stats
@@zixvirzjghamn737 I kinda simplified it, but in essence it's how it works. If you plant wheet every other row leaving the rest empty, but still hoed, you'll get wheet much faster.
I accidentally figured most of this out by myself, not to the exactitude of percentages and everything, but from experimenting with xp and slime farms. This is why swamp slime farms are somewhat still viable and why I keep track of the moon cicle to decide wether to sleep or let the night run. This can also be used to set up a copper/trident farm in the end, using zombie reinforcements and local difficulty to spawn massive zombie battalions on a single chunk and turning them all to drowneds. Works better than most other drowned farms imo.
Woah! I've seen so many spiders with potion effects and gotten sooo confused why that happens. Didn't know this mechanic existed, but it's really neat!
@@thesurfacepen _The rareness is what makes them scary_ Jokes aside, I don't know a whole lot about modern Minecraft since it's been a long time since I played, but I do wonder why invisibility was one of the potion effects they could be given if their faces remain visible anyway. Looking through the list of status effects on the wiki, it doesn't seem like most other effects would do much though, so maybe they just picked what would work.
I know about this and I've been knowing for many years, still, it's good to have modern videos on the topic, because I think the last video on the topic I saw was on 1.8
bro keep this content up your so underated the math and mechanics of these things you make videos on are things I see no one else talk about keep it up!
I have definitely heard about the leader zombie before but it still sounds to me like something that's just made up for from a mod or something, I don't know if I have ever actually seen one in the game.
i’ve seen them at least as far back as 1.7.10 if not 1.6.4 in modded minecraft and in across both forge and fabric and in modern versions of the game without a single mod in common, so if that were true it would mean that many people have independently added this niche feature with identical implementation for no obvious reason.
I know for sure that Zombie Pigmen can spawn normal Zombies as backup, and I play RLCraft which is 1.12.2, and I've seen a lot of leader Zombies and Husks summon more Zombies and Husks, because the difficulty is amplified, but I am fairly sure that it's just increasing something vanilla. Leaders only exist in Java, and have a 5% spawn on Hard mode, which is why most people haven't heard of them.
@@MhxAir Yes as far as I'm aware all zombie type enemies can be leaders and spawn reinforcements if they have the spawning space, they will always be normal zombies and target you no matter distance or line of sight and don't count towards the mob cap. Ianxofour has a pretty good and concise explanation about this on his copper farm video, you should check it out if you haven't already.
@@servilleta__6075 They changed this in a very recent version, 1.21.2. Zombie subtypes will now summon reinforcements of their subtype instead of default zombies, which completely kills reinforcement copper farms :/
And the chance of zombies holding items. So always turn difficulty to hard when trying to catch zombies and so on. And curing villagers have 100% chance to work on hard!
Kind of crazy to think how much development time Mojang wastes on features like this that are barely noticeable or don't even properly work (like the leader zombie). No wonder development has slowed down so badly.
i think they should stop updates with new content and just expand on features that are already in the game or just fixing their damn game, but everyone wants new, half-baked content..
It's features like these that actually make the moment to moment gameplay feel less stale and more dynamic and add more options for technical players like me. Also this was introduced in like 1.7 and only got 1 update to the slime on swamps behavior in like 1.14 like it's not a waste of anything no matter how you put it.
I don't think this is really accurate, and also, this is the kind of stuff that made me fall in love with the game years ago. There doesn't seem to be that much attention paid to these kinds of systems in recent updates.
I just saw the wiki get updated. It's correct now. The video description is no longer relevant.
You can trust wikis now. (though I'm still going to trust the source code more)
are you using the new wiki? the one that's not on fandom and is more up to date
reader note: it specified that it was on bedrock edition before this video was made
based wiki-distruster
He is using the Fandom wiki instead of the better one
Kind of stupid in this case though, since he's 1. using the wrong wiki and 2. misreading the page where it specifically says the 50% black cat rate is for bedrock.
The info surrounding supply and demand for villagers sucks and is kinda misleading.
woah a whole 15%? i had no idea i could pull so much
the number might even be higher, since it looks like boyfriends are not accounted for
0:13 only this far into the video, but youtube showed me the top comment about distrusting the wiki, and i can tell from the font that the screenshot is from the fandom wiki, which has been obsolete for over a year. if this continues throughout the rest of the video and remains unaddressed i will dislike the video, turn off notifications, unsubscribe, block you from my comments, click do not recommend, report the video, report your channel, send you a pipe b-
Is it going to be a romantic edible pipe B-?
is the 15% girlfriend chance multiplied by the special multiplier?
yes, but since all chunks on earth are loaded and have been for billions of years, it has no effect
@@monodragon because OP made a slight mistake, he forgot to add the ×10^(-10) after the 15
Depends on your autism stat, probably
@@monodragon So if I go to space, my chance of getting a girlfriend will be multiplied by zero.
Seems logical.
I love watching a polish guy talk about Minecraft and math, two of my favourite things
So you like polish guys and math. I got you.
aria math, to be specific...
the music xd
So you like polish guys and minecraft... i see
Polish and guys are your favourite things? i get t
damn zombie reinforcements can target you in creative? thats crazy i didnt think any mobs did that anymore
I know quite a bit about minecrafts workings, and some of this feels like conspiracy theory, but I have to say, it does line up
The biggest skepticism I have is the leader zombie's health though, not the fact that the leader zombies spawn in reinforcements, because that's actually something that happens more often in inexplicable scenarios
Like in one world, I fought a zombie by hand, and there were just 20 zombies spawning in over the course of killing that one zombie and their numbers eventually dropped after a long punching battle
Ah yes, obscure mechanics that technically affect a majority of players, but few people know about
My favorite kinda game content, keep up the good work
May this comment and subscription boost your algorithm stats
Another such mechanic is that if the same crop grows diagonally to one another then its growth speed Is halved for every one diagonally adjacent.
@@PineappleDealer37woah
@@zixvirzjghamn737 I kinda simplified it, but in essence it's how it works. If you plant wheet every other row leaving the rest empty, but still hoed, you'll get wheet much faster.
What if I alternate crops with the rows, so having it grow potatoes in row 1 and row 2 have wheat and row 3 have potatoes? @@PineappleDealer37
@pyagtargo1260 that will work too. It only counts the same crop, so if you alternate different crops in rows it will grow at full speed
I accidentally figured most of this out by myself, not to the exactitude of percentages and everything, but from experimenting with xp and slime farms. This is why swamp slime farms are somewhat still viable and why I keep track of the moon cicle to decide wether to sleep or let the night run. This can also be used to set up a copper/trident farm in the end, using zombie reinforcements and local difficulty to spawn massive zombie battalions on a single chunk and turning them all to drowneds. Works better than most other drowned farms imo.
Woah! I've seen so many spiders with potion effects and gotten sooo confused why that happens. Didn't know this mechanic existed, but it's really neat!
So Minecraft can just decide to send invisible spiders at you and we've all been acting like this isn't a horror game all along?
tbf they're still easy to see and already a rare occurrence
@@thesurfacepen _The rareness is what makes them scary_
Jokes aside, I don't know a whole lot about modern Minecraft since it's been a long time since I played, but I do wonder why invisibility was one of the potion effects they could be given if their faces remain visible anyway. Looking through the list of status effects on the wiki, it doesn't seem like most other effects would do much though, so maybe they just picked what would work.
this happened to me a couple of times, only in hard mode though
have you player ReIndev
and i didnt even know there were moon phases😂
real
does bro play minecraft 💀
I can't even blame you for that
Gamer does NOT look up.
Your neck must hurt from looking down constantly
I know about this and I've been knowing for many years, still, it's good to have modern videos on the topic, because I think the last video on the topic I saw was on 1.8
bro keep this content up your so underated the math and mechanics of these things you make videos on are things I see no one else talk about keep it up!
This man doesn't read the wiki, he reads the source code instead.
I have definitely heard about the leader zombie before but it still sounds to me like something that's just made up for from a mod or something, I don't know if I have ever actually seen one in the game.
You probably did, but if you don't splash them with instant damage, theres literally no way to tell
i’ve seen them at least as far back as 1.7.10 if not 1.6.4 in modded minecraft and in across both forge and fabric and in modern versions of the game without a single mod in common, so if that were true it would mean that many people have independently added this niche feature with identical implementation for no obvious reason.
I know for sure that Zombie Pigmen can spawn normal Zombies as backup, and I play RLCraft which is 1.12.2, and I've seen a lot of leader Zombies and Husks summon more Zombies and Husks, because the difficulty is amplified, but I am fairly sure that it's just increasing something vanilla. Leaders only exist in Java, and have a 5% spawn on Hard mode, which is why most people haven't heard of them.
@@MhxAir Yes as far as I'm aware all zombie type enemies can be leaders and spawn reinforcements if they have the spawning space, they will always be normal zombies and target you no matter distance or line of sight and don't count towards the mob cap.
Ianxofour has a pretty good and concise explanation about this on his copper farm video, you should check it out if you haven't already.
@@servilleta__6075 They changed this in a very recent version, 1.21.2. Zombie subtypes will now summon reinforcements of their subtype instead of default zombies, which completely kills reinforcement copper farms :/
I am so glad i subscribed your channel.
JEEEEJ Heppe wrzucił film o pierwszej trzydzieści 🙏🙏🙏
what a hidden gem this channel is
always best videos to melt my brain if i want to slep
im so glad i have subscribed to this channel
Found ur channel yesterday, love ur work, whats every vid ❤
Dude you're one of my favourite mathcraft youtubers
🌕🌖🌗🌘🌑🌒🌓
🌔
:moon:
Stronger
Harder
Better
Faster
Stronger
Interesting stuff. Tbh I don't even play minecraft anymore but the videos are fun!
Lore of How moon phases impact Minecraft's difficulty momentum 100
What about armor type, is the chance of mob spawning with diamond armor constant, or can it change?
The only one i knew was the Slimes not appearing, mainly because one of my world was in a plains in the middle of a swamp...
your accent is satisfying
forreal tho
spaun
And the chance of zombies holding items. So always turn difficulty to hard when trying to catch zombies and so on. And curing villagers have 100% chance to work on hard!
Why is Giorno Giovanna from Jojo's Bizarre Adventure Part 5: Golden Wind talking about moons in Minecraft? And why is it actually interesting?
Surprised you didn't mention anything about spiders occasionally having potion effects
He did though
yo let's go the math guy uploaded
What health indicator mod are you using?
www.curseforge.com/minecraft/mc-mods/wthit
@ thanks
Bro stop using fandom wiki
moje pytanie to dlaczego... serio a i zapomniałeeś o tym że leadeer zombie jak będzie w wiosce to przywoła dużo zwykłych
I edge to your channel everyday
U should be on Fulhams awards of the yr
Spiders can spawn with potion effects???
really though, the description kinda sucks, the wiki says that's specifically for bedrock edition
Hold on. I may be hallucinating. But I swear the wiki was edited after my upload
@@HeppeGaming nope, just checked the page history
the ferst nit is olvais e foolmun
Another interesting yet useless feature that will never be touched upon ever again
Full moon makes me stronger because I see more
Very important question are you POLSIH??????? Pyta polak :)
Co dostałeś z matury z polskiego?
Where's the anti spiral comment
here
Happy NY
can you upload like 10x per day please!
Poland is a Mountain!!! 🇵🇱
S P A W N
damn, so im in the 85% of viewers
First time I'm hearing spawn pronounced as spaouwn.
Also fandom wikis are evil monopoly garbage, use real wikis
i already have a girlfriend, if i subscribe do i get a 15% chance of getting a second?
you sound italian Lol
Kind of crazy to think how much development time Mojang wastes on features like this that are barely noticeable or don't even properly work (like the leader zombie). No wonder development has slowed down so badly.
i think they should stop updates with new content and just expand on features that are already in the game or just fixing their damn game, but everyone wants new, half-baked content..
It's features like these that actually make the moment to moment gameplay feel less stale and more dynamic and add more options for technical players like me.
Also this was introduced in like 1.7 and only got 1 update to the slime on swamps behavior in like 1.14 like it's not a waste of anything no matter how you put it.
This… this stuff is from like 1.6, what are you on about man?
I don't think this is really accurate, and also, this is the kind of stuff that made me fall in love with the game years ago. There doesn't seem to be that much attention paid to these kinds of systems in recent updates.