Mindtheif campaign, game play, Scenario 5. Gloomhaven, Buttons and Bugs
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- Опубліковано 27 сер 2024
- We continue our adventure through Gloomhaven Button and Bugs, Playing Scenario 5: Button's Arena with Mindtheif.
Our Vermling friend now finds himself trapped and thrown into Button's arena, facing off against King Button and his minions.
Keep up the good work!
Thank you, we plan to!
Great video and love seeing the mindthief being used (my current character). One thing, when you control an enemy, the rules state you should use their modifier table on attacks, not yours. "When a controlled attack ability is performed, the controlled figure uses their own attack modifier table".
We just double checked and yes, you are 100% correct, we have been playing this wrong (in both this game and the original Gloomhaven). Thank you!
@@2Players1Review Ha no worries. I was commenting to sanity check myself as I am still pretty new to the GH world... Keep up the great videos! :D
I love how you guys highlight the being read part and darken the not reading yet part.
Yes we thought it would make it easier if someone wanted to follow along.
This scenario is kicking my cragheart's backside
This was a really tough scenario, we had our most loses in Button's Arena than any other. We have only played Cragheart a couple times. But do enjoy how this game makes you really lean into the character's specialty to make it through the scenarios.
I believe you made a mistake at 5:30 unless monster movement rule is different. It couldn’t take the path you took because it cannot reach a place to attack from with infinite movement but as there is an attacking space below the Mindthief, the enemy should have taken the lower route.
After a little rule book and reddit diving, we agree. We played it as though (even though there was no way for the monster to attack that turn) the monster was simply trying to shorten the distance to it's focus (the player). Where we should have been trying to shorten the distance to it's closest possible attack location (the hex it can attack from). Thank you for pointing that out, we learned something today.
Finally 💪
We are glad you enjoined we have more Buttons and Bugs coming out within a day or two :^)
@@2Players1Review can't wait to watch your videos🔥🔥
I believe that you'd win even if you whiffed that last attack, as he would take 1 damage from the wound when he activates at 43 Initiative, leaving him with 1 health. Next round, as you'd have no cards in hand and only two cards in the discard pile, you'd have to take a Long Rest at Initiative 99, while King Button would take his turn and take 1 damage before he can do anything (even if he tried to heal himself, he has to take the damage first), which would leave him with exactly 0 health while you are still in the game (resting, but still there). Correct me if I'm wrong please.
no you are not correct. in the long rest round king button flys away to attack. so in this case he need to take the buttom action to move and couldn t attack him in the next round to get him a wound. and because that the A side cards have a high initiativ king button could get his action before him and could get extra shields. so i am thinking that he run out of cards before king button dies.
@@Pellaeon75 Yes, not playing the Long Rest correctly would affect future rounds. Likely caused King Button to move back, and probably would have changed multiple things. Still a really close finish, either way.
That is a great strategy, to stall and let the wound take them out. The only question on this scenario, would be if King Button should have received the wound, since it was applied during the incorrectly played Long Rest round. But... if a monster is at two life, and gets the wound, what you are describing would absolutely work.