I remember this from the old playstation 1 memory cards. They liked to corrupt themselves frequently. Also, i got FF7 for christmas when it first released and i didnt know PS needed memory cards until i tried to save 6 hours into my playthrough. So i had to leave it turned on for 4 days until the stores opened back up after christmas and got a memory card. Power outages and circuits tripping only happen in situations like this.
Happened to me when I was playing Zelda: OOT. Got to the shadow temple, game crashed, I rebooted it to be hit with a "corrupted save" error and no save file. And that's why I've never beaten OOT.
I once barrowed Fire Emblem: Awakening from a friend. I got around 98 hours in doing my best to 100% the game since i'd likely never get it for myself. As one does, I saved and closed my 3DS. When I opened it later, the 3DS had somehow reset despite being charged and all of my data had been cleared. I returned the game the next day at school with trauma that hasn't healed well into my 20s.
I think the reason I like this channel so much is that it's like if all those clickbait videos on UA-cam actually had the promised content behind the thumbnail or title. You wouldn't think that a list video would be like actually good content but these are well-thought-out and comes from someone who actually knows like they have played a video game before.
Funny how they should Max Payne during the looping death section with quicksaves. Back when me and my uncle were kids, there's a section where you need to escape a burning exploding building. We autosaved next to a pipe that just repeatedly killed us when we loaded in. It was a fraction of a second to get away. Our save was lost and neither of us wanted to replay the whole game since we never made a back-up save.
I used to play a game named TIBIA that if you died not only you lose expirience and get level down but also had a system on which the more you do a certain attack or action you also level up some skills and you also lose expirience for the skill levels so hours of grinding for leveling up your skills get lost when you die and you lose your equipment and everything you were carrying on your bagpack, so a dead on that game was the worst
When you get a great weapon at the end of the game and you have zero use for it because the game ends and you weapons don't stay with you when you restart.
Like in Persona 4 Golden. If you don't select that specific peace of dialogue at the hospital, you miss on the final dungeon, the final and real boss, the final main character development and the real ending.
Oh man I got really stuck the first time I played sable, did a lot of the initial story, then went rogue and managed to scale the cliff and go over the edge, could not get back in to continue the story after HOURS of trying... Had to restart it all
Last of us 2 when i was looting and exploring the world and then accidentally open up a door that was a ”right one” and led to cutscene and i cannot get back to that place where i came from
Missing out on the good - or in my case, intended- ending, because you haven't done something you had no idea you had to do...yeah, thanks Prince of Persia: Warrior Within ...
For me the worst situation to be in is when you are fighting a boss or a room full of enemies with barely any available resources and you can’t escape that room unless you beat it
This happened to me in FF7 when I was a kid. It was the area where you have to fight the demon wall. I remember I took my 3 weakest party members because I wanted to raise their levels equal to everyone else… little did I know I wouldn’t be able to leave, I wasn’t able to grind due to resources, and I couldn’t beat the demon wall boss. Literally had to restart the entire game
The worst is when you are absolutely sure it’s a safe spot to save, you are hiding, you are safe, and as soon as you save and leave your hiding spot you realize that you’re in an absolute terrible spot that just made the level 10 times harder than it should be 😂😂
**Just** happened to me today on a NG+ run of Witcher 3. Thought I saved at a good spot to fight a nasty Level 73 Ekimarra. Nope. He keeps killing me, and now I’m re-spawning right in front of him. Sonuvabitch.
Even worse when you save then die right before the save completes the. It loads you back in and you instantly die again and again stuck in a loop until you can pause fast enough to load a save from a week ago
I remember playing Pokémon yellow back in the day, and suddenly, after a fight, the screen would start flickering and a weird sound could be heard, whenever this happened, I panicked and turned off my gameboy... Long story short, after a few years I learned that the supposed glitch was because, one of my pokemon was poisoned 😬
In Dark souls, when you fight ornstein and smogh, you can retreat. You have to go back to the place the weird gargyle-man-bats dropped you off, and have them fly you back. Then you have to go backwards through sens fortress. ITs a giant pain in the ass, but it is doable.
I think the worst thing is when you have an escort mission and the NPC get's stuck in the terrain. I hate escort missions but when you have to backtrack and try to push someone out of being stuck is the most annoying thing. Old games do this more often.
Once, I was about 30 hours into Fallout New Vegas on my first playthrough. I was being chased by a bunch of NPCs and died… at the exact moment I entered a building. For those unaware… this means when I load inside the building I immediately die. It also makes that my most recent save. I had to restart from hour 4. I was young at the time and didn’t realize the importance of manual saves. This was the moment I learned 😂😂
I had a similar experience with a JRPG recently. I was in the end game and was about to start the post game DLC. I had been creating manual saves, and was even rotating them, but I had forgotten to do it for a while when my game crashed, which corrupted both my only up to date manual save as well as my auto save. I lost at minimum about 20 hours worth of progress, and had a large enough backlog of games that I wasn't willing to go back and regain all that progress instead of simply moving on.
I had something similar happen and was able to get through the room and then my saves got corrupted. I had a revolver I found early on that was pretty much a sniper rifle. Long barrel and long scope. I was so mad. Never did find it again or finished the game after that😂
I had something like this lol but it was at the Ceasar camp and was kinda late game so after dying like 20 times I paused immediately and took all my drugs and managed to get out.
Falcon mentioned status effects in rpgs and all I could think of was Marlboros in any final fantasy game. The worst fate of all is coming across one and they get the first move then you're screwed.
You fight only one in FF7R and I expected it to be like in XV, where they poison you and add a bunch of bad ailments. Alright, I'm ready with a Cleanse materia with Aerith! Damn thing turned all of us into frogs 🙄. Did NOT have a cure for that, lol. I barely beat it first try, but running away until someone transformed back to human ended up becoming the majority of that fight.
Ahh that horrible I agree but the one I hate now which it very fresh cuz I am playing through this game now, and that is the faint status in trails of cold steel games oh boii I hate this status my characters will fall and never get up unless I give them items it waste the characters turns and then boss wipe us all ugh 😩 I love the game so far I am in the second game and the story and characters are amazing, but man this status is the worst and bosses doing it a lot it makes me rage, like at least the poison or anything else the character themselves can cleanse it but this one they can't it annoying 🤦
In FFX in the Omega Dungeon, I crafted bangles that had immunity to Stone, Confuse, and Berserk, or just give your Healer the Ribbon. That's all you needed for those jerks.
Ornstein and Smough isn't a locked part, you don't have to beat them to go back to the previous areas. You can just go back to the Gargoyle that flew you to Anor Londo, and it will fly you back to Sen's Fortress. They are a requirement to progress through the game though.
First playthrough of Skyrim when it launched about 10 hours in I somehow managed to kick a ribcage against a wall which ricocheted and killed me while an autosave occurred. It was a one in a million shot but it wiped out like 2 hours of progress since my last manual save and I almost picked up my computer and threw it out the window. Shoulda known better than to not habitually do manual quicksaves like a lunatic in a Bethesda game lol
That last fate on the list is very common in strategy games like Civilization or Stellaris. You go through the game thinking you're doing fine, but then 20 hrs. in you meet the last civ and find out you're way behind and probably won't recover.
Stellaris is really bad about this, especially considering the countless secret quests that are chance based. Stumble upon a random black hole and trigger a great quest. Accidentally leave robotics on in your empire, pick the wrong technologies to research, next thing you know your in the middle of a robot revolution and your space is getting chewed up.
@@verios44 The only reason you get a robot rebellion is if you research a dangerous tech (red color in the tech tree) and you have any AI rights set to anything but full rights. Either that or you get the contingency crisis but that's a huge debuff until you get the techs to counteract that rather than a rebellion.
Unwinnable state- I remember when I was playing Return to Castle Wolfenstein, the game had autosaved when I triggered an alarm in an area. Reloaded my save, and I kept triggering the alarm and instantly failing. Had to restart the level and try not to trigger the alarms, along with the bullshit autosave
When he was talking about status effects in RPGs and mentioned confused, it reminded me of the game that does confuse the best. Usually, confuse status is really traitor status and your guys all attack your own team, but in Wild Arms, the confused party member just attacks in a random direction. It animates them flying off to the side and everything. They'll miss and occasionally hit you and sometimes your party members, but it's always random. And then after the fight, if the party member is still confused and you select that party member to be the on map party member, your controller will input random commands as you try to move around until the effect wears off. It's the only RPG where a confused character actually acted confused rather than acted like a traitor.
i remember playing fallout 3 and getting stuck on some rocks near the citadel. cant fast travel with enemies nearby and i think the main issue i had was cant fast travel while falling and getting stuck on most rocks in fallout 3 and new vegas would put you into a falling animation
For me, the worst experience is when you actually have a quicksave before a difficult section, then when you start to lose too much health/ammo, decide you want to quickload to try again... and accidentially hit quicksave instead. And that didn't only happen once in my lifetime.
This is why the quicksave and quickload buttons should NEVER be placed right next to each other. In most games, F5 is quicksave and F9 is quickload. A few game designers are mentally challenged and do F5 and F6 instead. I always remap this.
Any game with an archaic save function that deletes itself after being loaded, to stop save scumming, is always stress inducing. Whenever you're playing, you know you're one power outage away from losing everything. 'Way of the Samurai', you are most unkind.
Oh boy. Tom Hiddleston impersonating Robert De Niro on Graham Norton is probably the last thing I would ever expect to pop up in a Gameranx video, but there it is.
"Good" or "true" endings locked behind unexplained mechanics, I think the most classic exemple would be Valkyrie Profile. Not only is the rule unexplained but even counter intutive like you have to avoid certain events or willingly not do as you're told, it doesn't make much sense.
Similarly, in Blaster Master Zero 3 (EXCELLENT game with a GREAT true ending!), at a certain point in the game, your ally Kane Gardner (who you've learned to trust at this point) warns you not to overrely on a certain "Dark World" mechanic, here called the VRV System, throughout the story... but to get the true ending, you NEED to use this VRV System as much as you can, so when the "final" boss is beaten, a prompt will appear to continue the game with the VRV System and unlock the true final level. There are few clues that tell you NOT to rely on Kane's advice to get the best ending, except if you fail to get that ending. Thankfully it's a short game, and going back on old saves or replaying isn't a huge chore, but still...! Also, once you're on this true ending path, nothing can steer you wrong from it. There's a choice at the end of the stage that seems important, but this only determines the difficulty of the final battle. The ending is the same for both options.
To add to #2, it was soooo easy to miss the "good" ending in Until Dawn if you didn't pick up a certain object that could be used later in the game to help a character survive...so annoying
@@sluttyboy69 oh it'll happen alot if you have a PS5 with Ps+ the auto backups save to cloud while console is closed sometimes decide to corrupt the save, good thing you can just redownload the backup but still shouldn't be a thing.
so for the royal problem it wasnt just one social link it was 3 you had to max out to get the bonus content. Kasumi,Maruki and Akechi all had to be maxed out in order to unlock the Royal content hope that cleared up things
So is there any point in playing the non royal version of the game that was given to plus members who have a ps5? maybe I'm better off getting the royal edition on disc instead of wasting many hours with the base version lol who makes games like this 😏😏
@@HUYI1 Honestly I would say play a little bit just so you have a save of persona 5 then play royal as if you have a save from the original you can get some dlc for free at least it is that way one the PS4 it is called the legacy dlc and it gives you all the dlc from the standard game
0:15 In Prototype 2 there's upgrades that you get consuming marked targets on the maps, they appear after you complete some missions and are enemies with yellow icons above their head. The problem is... If they are killed (for you or other enemies) they're gone. They don't reappear. You need to quickly reload the save, and if you don't do that it's gone. You need to start a NG+ to try again.
Probably playing skyrim and being in the dwemer areas which take SUPER LONG and then crashing and having to do it all over again because you forgot to save
i remember in the original fallout 1, going to some obscure power plant in the lower section of the map.. getting alittle too much radiation, and being too far from a city to be able to cure it. With auto saves i was in a perpetual state of just dying over and over from rad sickness everytime i tried to leave the plant. Was infurating.
I did this exactly same thing. I think I softlocked my self 2 times and had to restart before I was able to actually make some progress in the story. That game is brutal compared to modern RPGs
2:55 this is why with games where you can save to different game files, I will manually save constantly, and I'll cycle through each file as I go. That way if something happens to a save file, I'll have access to another file shortly before that save. As for games that don't do this, I always make sure I am away from enemies and not doing anything before I hit that save button. Prevention is key
Its worse not having a save ability at all. After GTA 5 I decided to never buy another game from them. You take a mission you are stuck finishing it or quitting in the middle.
I remember Metro 2033 while it didn't put you in an "unwinnable" state, there was a particular level that you could accidentally put yourself in a state that is "near" impossible unless you're insanely good. When you get to the nazi level in the game, if you DIDN'T NOTICE that you could buy either the stealth suit or the other suit at the previous subway station, without the night vision goggles.. That area is INSANELY hard to traverse or even take out all the nazis or even sneak past them. I remember attempting that level like 40 times before I looked at a guide that told me it was HIGHLY recommended to buy the stealth suit that I didn't even know existeed because it wasn't as if there was anything FORCING you to even check the vendor selling it. Furthermore at that point in the game you won't have a lot of currency, so if you didn't know to save your money, you would be put in a position where you either had to play on extreme hard mode there, or just restart the game. Ultimately, I just restarted the game and when I did, I found that section was 10x easier with the suit. So that's another one that's super annoying: When a game makes the later portion of the game insanely hard unless you picked up this random thing that you had no indication even existed.
My gf is currently in the predicament of number 1, playing Resident Evil 0. Being very limited on space, she left the hook gun behind, but now needs it. However there are zombie apes and both her characters are 1 shot. They see her the second she’s off a load screen.
When you brought up paralysis I had flashbacks to 10-12 year old me raging at Pokémon Platinum 😤 especially when I got paralyzed AND confused at the same time... like great my Pokémon can barely move and when it does it hurts itself. Wonderful.
@@alexwalker2582 pokemon red and yellow is definitely on my bucket list! It's something I've put off but I have to play it before I pass. It must be so crazy to see just how far the series has gone if you've actually played those first gen games.
@@justasimplenobody2666 Oh god, you would not believe how ridiculous the changes are in comparison to the originals. The basic formula never really changed but SO many additional features and mechanics have made it nearly unrecognizable from what it used to be. I ultimately stopped with the gameboy advance era (i.e. Ruby, Sapphire, and Emerald) but even by that point the changes were getting extremely noticeable.
@@alexwalker2582 wow! So you dropped the series before I ever played my first mainstream game. I played Pokemom Pinball Ruby/Sapphire but that's a spinoff. But it's crazy that the generation that started my love for the series caused you to drop off. I can only imagine how alienating the newest generations are for you.
@@justasimplenobody2666 It's not that that generation caused me to drop off, it's that I moved on from the handheld scene to full console's. Up until that point I could only afford secondhand gameboys unless I was gifted one for Christmas or my birthday. At that point I had scraped and saved up enough to afford a full size console and didn't have enough left over for a handheld. By that point of course my gameboy collection had become (and still is) fairly large so I didn't lack for entertainment on long trips. But I did keep track of how the generations were changing regardless because of how ingrained they are to my childhood (and because it was just interesting), and yes it has become VERY strange.
There’s a secret boss in at the end of a Dungeon in Tales of Vesperia that I swear to God was designed by a sadistic bastard. It never stops attacking or moving, and NEARLY ALL of its attacks inflict status debuffs like Poison, Paralysis, Weak, and Seal. And it’s all happening so quickly and consistently, so constant is the barrage of status debuff it almost seems impossible to keep up with curative spells and items. It’s a boss that I genuinely think I might actually never be able to beat regardless of what level I am. It’s legitimately a Boss fight made in hell. As for your examples: It might be faster to just die in Metal Gear Solid but that hurts your overall ranking at the end so… You can leave Anor Londo if you get stuck on Ornstein and Smough you just go to where the Gargoyle’s dropped you off and it returns you to Sen Fortess
Huh I've always just assumed you're stuck in anor londo til you get past O&S and meet gwynevere and get the lord vessel, i just never thought to return to where i was dropped off and I've log at least 200+ hours in the og Dark souls, in my defence though leaving you stuck in Anor Londo seems like a very FromSoft thing to do.
The whole missing out on the good ending one, oh dear lord. As much as i loved cyberpunk, its a fun as hell game, but getting the good ending? Better have a walkthrough! Because you need to get enough friendship points with johnny to get the best ending, and doing all of his quests isnt enough, no no no. You HAVE to select certain dialogue choices throughout the game when talking to him, or youll NEVER get the good ending. It’s so dumb.
I got to that ending and never made it through the door entering Arasaka Tower. Apparently the way I played through the game makes the fight in the first room nearly impossible. I'm currently back in NC trying to100% everything...
One I recently went through is, I accidentally overwrote my Elden Ring save with a much older save, reverting me back 100+ hours. The pain and depression that put me through man haha. Eventually i did grind my way back to where i was, albeit doing it much faster this time because of my forward knowledge, and i got the platinum trophy. That’s probably the MOST satisfying feeling, I persevered through all of that and came put victorious. Safe to say i’m proud of myself
I remember once I was playing minecraft on console. I was deep in a cave with an inventory full of cave loot when I see the autosave icon pop up. Half a second before the autosave initiates a creeper walks out of the immediate dark; blowing me into oblivion. If that weren't bad enough, it was so close to a water stream that almost every item I had washed away and into a pool of lava.
Oof. I wish I hadn't read this. I wouldn't be able to play the game for at least a while if that happened to me. Honestly I don't know if I'll be able to play it again or go into caves now after reading this!
Touching on the last point, on my first run threw of Visage I completely screwed up because I used all of the pills. I know the game says early that pills are limited but for some reason that didn’t register so after I had beat the 3 chapters and found myself fighting the last spirit I just kept getting wrecked because my sanity meter was through the roof
Like The Witcher 3 where you can fail the mission where you have to collect all the Gwent cards and you can win two at a random encounter at a place you only can enter during a totally unrelated mission of the main story.
There was a "no way to win" situation in Eye of the Beholder II - Legend of Darkmoon. Early in the game, you find these glass orbs that you can throw as fireballs. However, you are actually meant to carry them throughout the game because you need them to act as keys to the final area. You are never warned and there is no clue that these are quest items. If you throw them, that's it. You have to replay the game from where you had them. Don't have a save that old? OOPS. Replay the whole thing.
#2 made me remember how in Symphony you can't just "beat" the final boss, you have to find two rings (one for which you need a special armor) to find a hidden path to find special sunglasses that you can equip during the "final" boss so that the real invisible final boss is revealed and then after beating it you get the second half of the game.
another one is that you need also a specific gear in order to beat a certain boss.... one that turns lightning attacks into healing.... i literally got screwed very badly by that boss until i heard that there's a certain item that makes that boss fight like a walk in the park :v
I typically am not good at the Dark souls games even though I've beaten them. But I beat Ornstein & Smough on my first try. I was so scared and literally beat them first try
O&S are pretty overrated nowadays. I feel like tons of people still say that they're the "hardest boss fight ever" purely out of nostalgia. Dark souls is pretty clunky and aged which adds to the difficulty, but if O&S was in DS3 or Elden Ring it would be a total cakewalk. That being said, I absolutely did *NOT* beat O&S first try lol
DS1 and Elden ring are practically two different genres they control so different. Elden ring is fast paced, diverse, and one of my favorite games. DS1 is just roll and poke, roll and poke. So yeah, O&S wasn’t too hard. I still died numerous times because I had just beaten Elden Ring the third time just before that so I was used to my lovely powerstanced curved swords and not roll and poke.
My husband had his Playstation plugged into an outlet connected to a light switch. My dad accidentally turned it off... then two hours later I turned it off. I think he was leveling up on Final Fantasy lol
The one parkour challenge that I always hated the most was the crackdown 2 climb to the top of the agency tower. You could use a helicopter or the rockets at the later dlc, but to do the actual climb was precise super jumping! Edit: glad I watched this video. I bought persona 5 royal but ran into other games that took my time so it’s been eating dust. I was planning my 1st playthrough to be easygoing, but now I think I’ll follow a guide to beat it if a large portion of the the definitive version has easy to miss stuff in it.
Regarding when you get stuck in a place where you can't win...mostly in old school rpg's, overwriting your save file during a disc change, just to get thrown into a boss fight right away. The biggest oof
Lol. I just found myself having to restart The Mummy Demastered after I died in a spot that made it impossible to get back to my items (which are left at the spot you died). I was about 80% of the way done with the game when it happened.
Dishonored gave me the bad ending because in the tutorial I killed all the guards but for the rest of the 40 hour adventure I played fully in stealth. But because I beat the tutorial in high-chaos a beloved character tells you at the end that you don't deserve to live or continue the game. I hate that so much. Some people like it, I hate it!
I never finished my otherwise favorite AC, Black Flag, due to beeing stuck in one of those stupid lore dungeons. MATE, I PLAY AC FOR THE IMERSION IN HISTORY NOT SOME BULLSHIT BACKSTORY, MAKE THAT STUFF SKIPPABLE IF I FAIL OVER AND OVER AGAIN. I want to play pirate not fall from a supoosed ancient civilisation temple wall due to bad gamedesign. The whole backstory for the AC series never interested me and always anyoed more than adding to the game.
I think I speak for everyone on Earth when I say STUN LOCK. I FECKIN' HATE enemy attacks that cause stagger and can be performed fast enough to prevent you from reacting. It's a cheap way to make a boss more difficult. I can tolerate a 2-hit stunlock attack, but an enemy keeping me locked for 5 seconds straight is unbearable. If you're gonna make a multi-hit combo then AT LEAST delay like the 3rd attack enough that I have a CHANCE to evade it.
As others have commented being stuck in Ornstein and Smough in Dark souls is completely false. Im left wandering if the other things you mentioned are true if you are not fact checking them...
One of my favorite games from the PS2 era (Shadow Hearts) basically forces you to make a deal with the entities that are trapping one of the main characters. If you don't do a few specific actions you will get a bad ending. The only way to get the good ending is if you find a way to basically convince the entities that what they are doing is a bad idea. You can do this almost any time between when the deal is made and the final fight; however, the best place to do this is in the dungeon/level where the deal gets made. Yes, I'm being vague just in case someone has managed to miss this game. Fully worth it.
I love this game - it's THE game I suggest remake/remaster whenever that topic comes up. The enemies, the stories, the fighting system, it's all so good I still play it and read notes in it lol
I have that exact game and its sequels at home and I know which part you mean. I actually missed out on one of the demon forms Yuri can get by not going through all the steps until the second half of the game. I did get the best ending just not his ultimate form.
@@jessieshock6019 that true ultimate form is a pain in the ass to get. Beat up Fox Face (not revealing identity for those who still have to play the game) and then defeat your ultimate form to get your ultimate form in one solo combat. Got the ultimate weapons for everyone though.
I nearly hit an unwinnable state in Half-Life Opposing Force at the point where that elevator raises you up to three Vortigaunts. I had low health and wasn't expecting it...
Bad endings suck but some good endings suck worse. For example, the bad ending in Ghost Recon: Wildlands is where Bowman goes rogue and kills El Suenõ. In the good ending, she reluctantly escorts him, under orders of her commanders. The whole reason we essentially wiped out the Santa Blanca Cartel in Bolivia was to terminate El Suenõ! 😒
FALCON- we are doing an expose on TG INC. We believe you did voice work for the adds the run on UA-cam right now. We have reached out for comment multiple times. Please reach us through our pages. Thanks.
it kinda urks me a little when i see Grand theft auto remastered footage on any of these list videos. the game was so obviously a half assed attempt at a cash grab by Rockstar that did everything wrong and yet it still sold so much and people use it as clips, giving it more publicity. i would prefer if they just used original GTA clips from 3, VC, and SA if they're not talking specifically about remastered just to bury that monstrosity and not give it any thing and show Rockstar it was a bad move. still love the video and channel Gameranx! keep on doing y'all!
Earning bad ethics in megaman legends 1 and 2..20% higher prices at shops, some items to craft weapons are unobtainable. P.s and megaman turns mad black n dirty looking from his sins😂 or glows with a radiance if you're really good to everyone and donate till ur broke.
uhm... you can leave Anor Londo before O&S are dead. you just run back up to the spot where you landed and the same things that carried you up can carry you back down. you just have to make your way through all of Sen's Fortress again, which isn't fun, but it can be done.
Hah. that reminds me of Tomb Raider. dont even know if it was 1 or 2. where you only had 1 Savepoint and could save everywhere... me stupid, Jumped and saved in the Air... Ofc when i started it again i fel into a Pit of Spears 🤣🤣 game was over lol.. had to begin from the start.
I'm so angry at this video for not talking about the bullshit that "Resident Evil Revelations 2" pull about who the hell to hand the stupid gun too. Man I hated that game, that part is just so stupid even to this day. They didn't give you nearly enough information except for one passing vague comment. I'm sure whoever thought that crap up thought they were being clever, but they really were being an idiot.
When the dedicated servers for your favorite game(s) are shut down without any sort of patch to make it P2P and/or retain progress locally. EA did that so many times I just stopped bothering with any of their games even before they went insane with -lootbox gambling- surprise game mechanics.
Back in the day, there was this Ps2 demo disk with a Viewtiful Joe 2 demo that crashed my memory card. I believe that should 100% count lol. I still haven't recovered emotionally
The Ornstein and smough example is actually incorrect (at the very least in the remaster) if you go back to where the demon flying things drop you off they bring you back.
I think the game crashing and losing all my progress is a huge loss, and has happened to me countless times.
I remember this from the old playstation 1 memory cards. They liked to corrupt themselves frequently. Also, i got FF7 for christmas when it first released and i didnt know PS needed memory cards until i tried to save 6 hours into my playthrough. So i had to leave it turned on for 4 days until the stores opened back up after christmas and got a memory card. Power outages and circuits tripping only happen in situations like this.
This happened to me in dying light 2. Ruined the game for me lost like 50 hrs in it
Happened to me when I was playing Zelda: OOT. Got to the shadow temple, game crashed, I rebooted it to be hit with a "corrupted save" error and no save file. And that's why I've never beaten OOT.
Looking at you Bethesda.....
Cloud saving from Epic game did that to me with Remnant from the Ashes
I once barrowed Fire Emblem: Awakening from a friend. I got around 98 hours in doing my best to 100% the game since i'd likely never get it for myself. As one does, I saved and closed my 3DS. When I opened it later, the 3DS had somehow reset despite being charged and all of my data had been cleared. I returned the game the next day at school with trauma that hasn't healed well into my 20s.
On the OG Xbox, I once overwrote my Dad's 600 hour Morrowind save file. 20 years later, he's fairly OCD about profiles and save files lmao
I think the reason I like this channel so much is that it's like if all those clickbait videos on UA-cam actually had the promised content behind the thumbnail or title. You wouldn't think that a list video would be like actually good content but these are well-thought-out and comes from someone who actually knows like they have played a video game before.
love your channel keep up the best videos on youtube :)
missed my final test. kms'ed, The PU Universe spawned me too late.
In sunset overdrive, dying gives a bunch of neat unique Easter egg respawn animations. There are TONS of them and it's amazing
Funny how they should Max Payne during the looping death section with quicksaves.
Back when me and my uncle were kids, there's a section where you need to escape a burning exploding building. We autosaved next to a pipe that just repeatedly killed us when we loaded in. It was a fraction of a second to get away.
Our save was lost and neither of us wanted to replay the whole game since we never made a back-up save.
I used to play a game named TIBIA that if you died not only you lose expirience and get level down but also had a system on which the more you do a certain attack or action you also level up some skills and you also lose expirience for the skill levels so hours of grinding for leveling up your skills get lost when you die and you lose your equipment and everything you were carrying on your bagpack, so a dead on that game was the worst
When you get a great weapon at the end of the game and you have zero use for it because the game ends and you weapons don't stay with you when you restart.
Like in Persona 4 Golden. If you don't select that specific peace of dialogue at the hospital, you miss on the final dungeon, the final and real boss, the final main character development and the real ending.
Oh man I got really stuck the first time I played sable, did a lot of the initial story, then went rogue and managed to scale the cliff and go over the edge, could not get back in to continue the story after HOURS of trying... Had to restart it all
You can to leave the Ornstein and Smough area and go all the way back to Firelink Shrine. It just takes a long friggin time.
Last of us 2 when i was looting and exploring the world and then accidentally open up a door that was a ”right one” and led to cutscene and i cannot get back to that place where i came from
Missing out on the good - or in my case, intended- ending, because you haven't done something you had no idea you had to do...yeah, thanks Prince of Persia: Warrior Within ...
The most terrible fate in videogames is falling endlessly in a glitch. I wouldn't wanna be the character in that situation.
Fun fact! You would actually die after like 200-300 feet of falling from pure shock so in real life it would basically still be death
Starving to death falling through the infinite ♾ 😫
😂😂😂
When you fall out of the map into another dimension and start tripping
@@UncleHattan Loki: "I HAVE BEEN FALLING FOR 30 MINUTES!!!
For me the worst situation to be in is when you are fighting a boss or a room full of enemies with barely any available resources and you can’t escape that room unless you beat it
The endless cycle of "I can't kill anything because I have no resources and can't get any resources because I can't kill anything."
That's how you master boss fights lol
Currently have this situation in RE2 remake
This happened to me in FF7 when I was a kid. It was the area where you have to fight the demon wall. I remember I took my 3 weakest party members because I wanted to raise their levels equal to everyone else… little did I know I wouldn’t be able to leave, I wasn’t able to grind due to resources, and I couldn’t beat the demon wall boss. Literally had to restart the entire game
@@DOC_951
It happened to me
In Resident evil 7, and Uncharched 1 because I had no ammo
The worst is when you are absolutely sure it’s a safe spot to save, you are hiding, you are safe, and as soon as you save and leave your hiding spot you realize that you’re in an absolute terrible spot that just made the level 10 times harder than it should be 😂😂
Alien isolation comes to mind
**Just** happened to me today on a NG+ run of Witcher 3.
Thought I saved at a good spot to fight a nasty Level 73 Ekimarra. Nope. He keeps killing me, and now I’m re-spawning right in front of him.
Sonuvabitch.
Or in a desolate location...
@@editorrbr2107 feels bad man...
*GIT GOOD*
Even worse when you save then die right before the save completes the. It loads you back in and you instantly die again and again stuck in a loop until you can pause fast enough to load a save from a week ago
I remember playing Pokémon yellow back in the day, and suddenly, after a fight, the screen would start flickering and a weird sound could be heard, whenever this happened, I panicked and turned off my gameboy... Long story short, after a few years I learned that the supposed glitch was because, one of my pokemon was poisoned 😬
Jesus that sounds like a horror game
Eh! Bro! Even though I was an average person, that thing chilled my bones 🥶🥶🥶
😢😢😢😢😢😢😢😢😢😢😢😢😢w
In Dark souls, when you fight ornstein and smogh, you can retreat. You have to go back to the place the weird gargyle-man-bats dropped you off, and have them fly you back. Then you have to go backwards through sens fortress. ITs a giant pain in the ass, but it is doable.
Yeah whoever wrote that part is a dumbass. Love this channel but they always seem to completely botch explaining souls game mechanics.
Facts
And you don't even have to go backwards through Sens if you unlocked the cage at the top. You just ride the elevator down.
I was about to say this. I was basically stuck here. Then I went back and killed quelaag got her fire sword and came back to beat them.
It’s not so bad with the shortcuts unlocked but it’s still a little much for a new player.
I think the worst thing is when you have an escort mission and the NPC get's stuck in the terrain. I hate escort missions but when you have to backtrack and try to push someone out of being stuck is the most annoying thing. Old games do this more often.
Once, I was about 30 hours into Fallout New Vegas on my first playthrough. I was being chased by a bunch of NPCs and died… at the exact moment I entered a building. For those unaware… this means when I load inside the building I immediately die. It also makes that my most recent save. I had to restart from hour 4. I was young at the time and didn’t realize the importance of manual saves. This was the moment I learned 😂😂
I would've put the game down and come back in a week 🤣
I had a similar experience with a JRPG recently. I was in the end game and was about to start the post game DLC. I had been creating manual saves, and was even rotating them, but I had forgotten to do it for a while when my game crashed, which corrupted both my only up to date manual save as well as my auto save. I lost at minimum about 20 hours worth of progress, and had a large enough backlog of games that I wasn't willing to go back and regain all that progress instead of simply moving on.
I had something similar happen and was able to get through the room and then my saves got corrupted. I had a revolver I found early on that was pretty much a sniper rifle. Long barrel and long scope. I was so mad. Never did find it again or finished the game after that😂
I had something like this lol but it was at the Ceasar camp and was kinda late game so after dying like 20 times I paused immediately and took all my drugs and managed to get out.
I got trapped in a quicksave against "The Glowing One in fallout 4". Worst gaming experience I have ever had
Falcon mentioned status effects in rpgs and all I could think of was Marlboros in any final fantasy game. The worst fate of all is coming across one and they get the first move then you're screwed.
FF10 in the ruins where omega is.. nightmares.
You fight only one in FF7R and I expected it to be like in XV, where they poison you and add a bunch of bad ailments. Alright, I'm ready with a Cleanse materia with Aerith!
Damn thing turned all of us into frogs 🙄. Did NOT have a cure for that, lol. I barely beat it first try, but running away until someone transformed back to human ended up becoming the majority of that fight.
Ahh that horrible I agree but the one I hate now which it very fresh cuz I am playing through this game now, and that is the faint status in trails of cold steel games oh boii I hate this status my characters will fall and never get up unless I give them items it waste the characters turns and then boss wipe us all ugh 😩 I love the game so far I am in the second game and the story and characters are amazing, but man this status is the worst and bosses doing it a lot it makes me rage, like at least the poison or anything else the character themselves can cleanse it but this one they can't it annoying 🤦
In FFX in the Omega Dungeon, I crafted bangles that had immunity to Stone, Confuse, and Berserk, or just give your Healer the Ribbon. That's all you needed for those jerks.
“Trying to avoid death is a lot more frustrating than just accepting it” this guy gets me.
Valheim and the swamps.
Ornstein and Smough isn't a locked part, you don't have to beat them to go back to the previous areas. You can just go back to the Gargoyle that flew you to Anor Londo, and it will fly you back to Sen's Fortress. They are a requirement to progress through the game though.
As he said, you're stuck bud. You have a bored life so you come to disgaree on youtube videos but still come incorrectly🤡🤡
First playthrough of Skyrim when it launched about 10 hours in I somehow managed to kick a ribcage against a wall which ricocheted and killed me while an autosave occurred. It was a one in a million shot but it wiped out like 2 hours of progress since my last manual save and I almost picked up my computer and threw it out the window. Shoulda known better than to not habitually do manual quicksaves like a lunatic in a Bethesda game lol
Man screw those bones. Not only they one shot my mages for no good reason, they also make a good jumpscare.
@@meydintorki Yeah and the sound effects that they make while hitting walls.
They also damage you each time you step on them, i once even instantly died because i stepped on a bone...
That last fate on the list is very common in strategy games like Civilization or Stellaris. You go through the game thinking you're doing fine, but then 20 hrs. in you meet the last civ and find out you're way behind and probably won't recover.
Stellaris is really bad about this, especially considering the countless secret quests that are chance based. Stumble upon a random black hole and trigger a great quest. Accidentally leave robotics on in your empire, pick the wrong technologies to research, next thing you know your in the middle of a robot revolution and your space is getting chewed up.
Hate when that happens
@@verios44 The only reason you get a robot rebellion is if you research a dangerous tech (red color in the tech tree) and you have any AI rights set to anything but full rights. Either that or you get the contingency crisis but that's a huge debuff until you get the techs to counteract that rather than a rebellion.
Unwinnable state- I remember when I was playing Return to Castle Wolfenstein, the game had autosaved when I triggered an alarm in an area. Reloaded my save, and I kept triggering the alarm and instantly failing.
Had to restart the level and try not to trigger the alarms, along with the bullshit autosave
In fallout if you enter a room and die imediately you are autosaved in dying forever.
@@fjparasite1172 fallout needs frequent and numerous manual saves or you can get stuck
Dark souls being an undead forever.
If you die enough in dark souls you go hollow irl.
@@akaicedtea6236 You only hollow if you give up
When he was talking about status effects in RPGs and mentioned confused, it reminded me of the game that does confuse the best. Usually, confuse status is really traitor status and your guys all attack your own team, but in Wild Arms, the confused party member just attacks in a random direction. It animates them flying off to the side and everything. They'll miss and occasionally hit you and sometimes your party members, but it's always random. And then after the fight, if the party member is still confused and you select that party member to be the on map party member, your controller will input random commands as you try to move around until the effect wears off. It's the only RPG where a confused character actually acted confused rather than acted like a traitor.
i remember playing fallout 3 and getting stuck on some rocks near the citadel. cant fast travel with enemies nearby and i think the main issue i had was cant fast travel while falling and getting stuck on most rocks in fallout 3 and new vegas would put you into a falling animation
reason number 69420 to get a pc: you could just enter the console and turn collision off then back on to fix this on pc
@@pepethefrog50 i have it on pc now but this was back when i only had a console. there was no way out but to reload
For me, the worst experience is when you actually have a quicksave before a difficult section, then when you start to lose too much health/ammo, decide you want to quickload to try again... and accidentially hit quicksave instead. And that didn't only happen once in my lifetime.
This is why the quicksave and quickload buttons should NEVER be placed right next to each other. In most games, F5 is quicksave and F9 is quickload. A few game designers are mentally challenged and do F5 and F6 instead. I always remap this.
@@WardenWolf Do mentally challenged game designers let you perfom this?
THAT IS THE WORST!! Definitely have experience this and hated it,
Any game with an archaic save function that deletes itself after being loaded, to stop save scumming, is always stress inducing. Whenever you're playing, you know you're one power outage away from losing everything.
'Way of the Samurai', you are most unkind.
Oh boy. Tom Hiddleston impersonating Robert De Niro on Graham Norton is probably the last thing I would ever expect to pop up in a Gameranx video, but there it is.
Being an NPC in any game especially GTA 5 would be torture.
See also: Free Guy.
What about being an NPC in real life? I've come across so many people unable to thing for themselves.
"Good" or "true" endings locked behind unexplained mechanics, I think the most classic exemple would be Valkyrie Profile. Not only is the rule unexplained but even counter intutive like you have to avoid certain events or willingly not do as you're told, it doesn't make much sense.
Similarly, in Blaster Master Zero 3 (EXCELLENT game with a GREAT true ending!), at a certain point in the game, your ally Kane Gardner (who you've learned to trust at this point) warns you not to overrely on a certain "Dark World" mechanic, here called the VRV System, throughout the story... but to get the true ending, you NEED to use this VRV System as much as you can, so when the "final" boss is beaten, a prompt will appear to continue the game with the VRV System and unlock the true final level. There are few clues that tell you NOT to rely on Kane's advice to get the best ending, except if you fail to get that ending. Thankfully it's a short game, and going back on old saves or replaying isn't a huge chore, but still...!
Also, once you're on this true ending path, nothing can steer you wrong from it. There's a choice at the end of the stage that seems important, but this only determines the difficulty of the final battle. The ending is the same for both options.
To add to #2, it was soooo easy to miss the "good" ending in Until Dawn if you didn't pick up a certain object that could be used later in the game to help a character survive...so annoying
The flaregun in the lighthouse right?
@@barackputin that too, but I was thinking more of Hannah's locket you have to pick up so that her brother would survive 🥴😵
Corrupting a save file after 40 hours in a RPG...😣
Bro this happened to me in RDR2
I'm sorry for your soul
Ya'll don't have cloud saving?
@@ryanonthewall Hasn't been around forever
@@sluttyboy69 oh it'll happen alot if you have a PS5 with Ps+ the auto backups save to cloud while console is closed sometimes decide to corrupt the save, good thing you can just redownload the backup but still shouldn't be a thing.
Getting to the end of KOTOR and stuck in the final boss area because I was too stupid to make more saves and a child..
i love you guys, your channel has come so far
so for the royal problem it wasnt just one social link it was 3 you had to max out to get the bonus content. Kasumi,Maruki and Akechi all had to be maxed out in order to unlock the Royal content hope that cleared up things
the only problem with that one is the series in it's whole is based around social links
So is there any point in playing the non royal version of the game that was given to plus members who have a ps5? maybe I'm better off getting the royal edition on disc instead of wasting many hours with the base version lol who makes games like this 😏😏
@@HUYI1 well pokemon made sun&moon, then made ultra sun&moon which only had a few cut scene differences
@@HUYI1 Honestly I would say play a little bit just so you have a save of persona 5 then play royal as if you have a save from the original you can get some dlc for free at least it is that way one the PS4 it is called the legacy dlc and it gives you all the dlc from the standard game
0:15 In Prototype 2 there's upgrades that you get consuming marked targets on the maps, they appear after you complete some missions and are enemies with yellow icons above their head. The problem is... If they are killed (for you or other enemies) they're gone. They don't reappear. You need to quickly reload the save, and if you don't do that it's gone. You need to start a NG+ to try again.
I thought they always reappeared. But the first game consumables with nodes do.. so maybe I'm thinking about that.
This is a lie they definitely reappear. I 100% the game stop lying
Probably playing skyrim and being in the dwemer areas which take SUPER LONG and then crashing and having to do it all over again because you forgot to save
Save, save, *SAAAVE!*
@@ZyliceLiddell SAAAAAAAAAAAAAAVE!!
i remember in the original fallout 1, going to some obscure power plant in the lower section of the map.. getting alittle too much radiation, and being too far from a city to be able to cure it. With auto saves i was in a perpetual state of just dying over and over from rad sickness everytime i tried to leave the plant. Was infurating.
I did this exactly same thing. I think I softlocked my self 2 times and had to restart before I was able to actually make some progress in the story. That game is brutal compared to modern RPGs
The dark souls bit isnt correct you can leave anor londo whenever you want
I came to the comments expecting everyone to point that out.
When Nemesis chills outside the safe room or Mr X is RE 2 remake
2:55
this is why with games where you can save to different game files, I will manually save constantly, and I'll cycle through each file as I go. That way if something happens to a save file, I'll have access to another file shortly before that save.
As for games that don't do this, I always make sure I am away from enemies and not doing anything before I hit that save button.
Prevention is key
Its worse not having a save ability at all. After GTA 5 I decided to never buy another game from them. You take a mission you are stuck finishing it or quitting in the middle.
I remember Metro 2033 while it didn't put you in an "unwinnable" state, there was a particular level that you could accidentally put yourself in a state that is "near" impossible unless you're insanely good.
When you get to the nazi level in the game, if you DIDN'T NOTICE that you could buy either the stealth suit or the other suit at the previous subway station, without the night vision goggles.. That area is INSANELY hard to traverse or even take out all the nazis or even sneak past them. I remember attempting that level like 40 times before I looked at a guide that told me it was HIGHLY recommended to buy the stealth suit that I didn't even know existeed because it wasn't as if there was anything FORCING you to even check the vendor selling it. Furthermore at that point in the game you won't have a lot of currency, so if you didn't know to save your money, you would be put in a position where you either had to play on extreme hard mode there, or just restart the game.
Ultimately, I just restarted the game and when I did, I found that section was 10x easier with the suit.
So that's another one that's super annoying: When a game makes the later portion of the game insanely hard unless you picked up this random thing that you had no indication even existed.
My gf is currently in the predicament of number 1, playing Resident Evil 0. Being very limited on space, she left the hook gun behind, but now needs it. However there are zombie apes and both her characters are 1 shot. They see her the second she’s off a load screen.
You can 100% leave Anor Londo without beating Orenstein and Smaugh. You just have to let the harpies carry you back.
When you brought up paralysis I had flashbacks to 10-12 year old me raging at Pokémon Platinum 😤 especially when I got paralyzed AND confused at the same time... like great my Pokémon can barely move and when it does it hurts itself. Wonderful.
That was me playing pokemon Red and Yellow. 😂
@@alexwalker2582 pokemon red and yellow is definitely on my bucket list! It's something I've put off but I have to play it before I pass. It must be so crazy to see just how far the series has gone if you've actually played those first gen games.
@@justasimplenobody2666 Oh god, you would not believe how ridiculous the changes are in comparison to the originals. The basic formula never really changed but SO many additional features and mechanics have made it nearly unrecognizable from what it used to be. I ultimately stopped with the gameboy advance era (i.e. Ruby, Sapphire, and Emerald) but even by that point the changes were getting extremely noticeable.
@@alexwalker2582 wow! So you dropped the series before I ever played my first mainstream game. I played Pokemom Pinball Ruby/Sapphire but that's a spinoff. But it's crazy that the generation that started my love for the series caused you to drop off. I can only imagine how alienating the newest generations are for you.
@@justasimplenobody2666 It's not that that generation caused me to drop off, it's that I moved on from the handheld scene to full console's. Up until that point I could only afford secondhand gameboys unless I was gifted one for Christmas or my birthday. At that point I had scraped and saved up enough to afford a full size console and didn't have enough left over for a handheld. By that point of course my gameboy collection had become (and still is) fairly large so I didn't lack for entertainment on long trips. But I did keep track of how the generations were changing regardless because of how ingrained they are to my childhood (and because it was just interesting), and yes it has become VERY strange.
Should do a review of a PC game coming out called illuvium.
... you can go back from Ornstein & Smough to the very start of Dark Souls if you want, not sure what you guys mean
There’s a secret boss in at the end of a Dungeon in Tales of Vesperia that I swear to God was designed by a sadistic bastard. It never stops attacking or moving, and NEARLY ALL of its attacks inflict status debuffs like Poison, Paralysis, Weak, and Seal. And it’s all happening so quickly and consistently, so constant is the barrage of status debuff it almost seems impossible to keep up with curative spells and items. It’s a boss that I genuinely think I might actually never be able to beat regardless of what level I am. It’s legitimately a Boss fight made in hell.
As for your examples:
It might be faster to just die in Metal Gear Solid but that hurts your overall ranking at the end so…
You can leave Anor Londo if you get stuck on Ornstein and Smough you just go to where the Gargoyle’s dropped you off and it returns you to Sen Fortess
Yeah that boss was a bitch. You're talking about the Duke battle.
Huh I've always just assumed you're stuck in anor londo til you get past O&S and meet gwynevere and get the lord vessel, i just never thought to return to where i was dropped off and I've log at least 200+ hours in the og Dark souls, in my defence though leaving you stuck in Anor Londo seems like a very FromSoft thing to do.
The whole missing out on the good ending one, oh dear lord. As much as i loved cyberpunk, its a fun as hell game, but getting the good ending? Better have a walkthrough! Because you need to get enough friendship points with johnny to get the best ending, and doing all of his quests isnt enough, no no no. You HAVE to select certain dialogue choices throughout the game when talking to him, or youll NEVER get the good ending. It’s so dumb.
I got to that ending and never made it through the door entering Arasaka Tower. Apparently the way I played through the game makes the fight in the first room nearly impossible. I'm currently back in NC trying to100% everything...
One I recently went through is, I accidentally overwrote my Elden Ring save with a much older save, reverting me back 100+ hours. The pain and depression that put me through man haha. Eventually i did grind my way back to where i was, albeit doing it much faster this time because of my forward knowledge, and i got the platinum trophy. That’s probably the MOST satisfying feeling, I persevered through all of that and came put victorious. Safe to say i’m proud of myself
How do you manually overwrite a save in a game that exclusively autosaves?
@@subhuman8945 playstation cloud saves
@@subhuman8945 your Elden ring auto saves?
I remember getting stuck in Lego games all the time and it was sooooooo painful to restart the level
I remember once I was playing minecraft on console. I was deep in a cave with an inventory full of cave loot when I see the autosave icon pop up. Half a second before the autosave initiates a creeper walks out of the immediate dark; blowing me into oblivion. If that weren't bad enough, it was so close to a water stream that almost every item I had washed away and into a pool of lava.
Oof. I wish I hadn't read this. I wouldn't be able to play the game for at least a while if that happened to me. Honestly I don't know if I'll be able to play it again or go into caves now after reading this!
Live Service is a cruel fate
Nah i like dying in games
Touching on the last point, on my first run threw of Visage I completely screwed up because I used all of the pills. I know the game says early that pills are limited but for some reason that didn’t register so after I had beat the 3 chapters and found myself fighting the last spirit I just kept getting wrecked because my sanity meter was through the roof
i died in rela life
Like The Witcher 3 where you can fail the mission where you have to collect all the Gwent cards and you can win two at a random encounter at a place you only can enter during a totally unrelated mission of the main story.
There was a "no way to win" situation in Eye of the Beholder II - Legend of Darkmoon. Early in the game, you find these glass orbs that you can throw as fireballs. However, you are actually meant to carry them throughout the game because you need them to act as keys to the final area. You are never warned and there is no clue that these are quest items. If you throw them, that's it. You have to replay the game from where you had them. Don't have a save that old? OOPS. Replay the whole thing.
Also, there's at least one secret room that permanently traps you.
@@wolftickets1969 Now that one I don't remember. I prolly save restored to get out of it.
The stupid Zodiac spear in the original version of FFXII...
#2 made me remember how in Symphony you can't just "beat" the final boss, you have to find two rings (one for which you need a special armor) to find a hidden path to find special sunglasses that you can equip during the "final" boss so that the real invisible final boss is revealed and then after beating it you get the second half of the game.
another one is that you need also a specific gear in order to beat a certain boss.... one that turns lightning attacks into healing.... i literally got screwed very badly by that boss until i heard that there's a certain item that makes that boss fight like a walk in the park :v
ASSASSINS CREED ODYSSEY > A SPEAR CAN GIVE U FULL RESISTANCE ONLY BY A ONE TIME QUEST
I typically am not good at the Dark souls games even though I've beaten them. But I beat Ornstein & Smough on my first try. I was so scared and literally beat them first try
O&S are pretty overrated nowadays. I feel like tons of people still say that they're the "hardest boss fight ever" purely out of nostalgia. Dark souls is pretty clunky and aged which adds to the difficulty, but if O&S was in DS3 or Elden Ring it would be a total cakewalk.
That being said, I absolutely did *NOT* beat O&S first try lol
DS1 and Elden ring are practically two different genres they control so different. Elden ring is fast paced, diverse, and one of my favorite games. DS1 is just roll and poke, roll and poke. So yeah, O&S wasn’t too hard. I still died numerous times because I had just beaten Elden Ring the third time just before that so I was used to my lovely powerstanced curved swords and not roll and poke.
This video is awesome !!!
You are awesome
My husband had his Playstation plugged into an outlet connected to a light switch. My dad accidentally turned it off... then two hours later I turned it off. I think he was leveling up on Final Fantasy lol
The one parkour challenge that I always hated the most was the crackdown 2 climb to the top of the agency tower. You could use a helicopter or the rockets at the later dlc, but to do the actual climb was precise super jumping! Edit: glad I watched this video. I bought persona 5 royal but ran into other games that took my time so it’s been eating dust. I was planning my 1st playthrough to be easygoing, but now I think I’ll follow a guide to beat it if a large portion of the the definitive version has easy to miss stuff in it.
Regarding when you get stuck in a place where you can't win...mostly in old school rpg's, overwriting your save file during a disc change, just to get thrown into a boss fight right away. The biggest oof
Lol. I just found myself having to restart The Mummy Demastered after I died in a spot that made it impossible to get back to my items (which are left at the spot you died). I was about 80% of the way done with the game when it happened.
It's Persona 5 ROYAL, not ROYALE.
Honestly don't know how people make this mistake when it's literally the title of the game...
Dishonored gave me the bad ending because in the tutorial I killed all the guards but for the rest of the 40 hour adventure I played fully in stealth. But because I beat the tutorial in high-chaos a beloved character tells you at the end that you don't deserve to live or continue the game. I hate that so much. Some people like it, I hate it!
I never finished my otherwise favorite AC, Black Flag, due to beeing stuck in one of those stupid lore dungeons.
MATE, I PLAY AC FOR THE IMERSION IN HISTORY NOT SOME BULLSHIT BACKSTORY, MAKE THAT STUFF SKIPPABLE IF I FAIL OVER AND OVER AGAIN. I want to play pirate not fall from a supoosed ancient civilisation temple wall due to bad gamedesign.
The whole backstory for the AC series never interested me and always anyoed more than adding to the game.
Absolutely love your guys vids and watch them everyday. You guys truly are the best!!!
Thanks for watching.
I think I speak for everyone on Earth when I say STUN LOCK. I FECKIN' HATE enemy attacks that cause stagger and can be performed fast enough to prevent you from reacting. It's a cheap way to make a boss more difficult. I can tolerate a 2-hit stunlock attack, but an enemy keeping me locked for 5 seconds straight is unbearable. If you're gonna make a multi-hit combo then AT LEAST delay like the 3rd attack enough that I have a CHANCE to evade it.
Hell ya!
As others have commented being stuck in Ornstein and Smough in Dark souls is completely false. Im left wandering if the other things you mentioned are true if you are not fact checking them...
One of my favorite games from the PS2 era (Shadow Hearts) basically forces you to make a deal with the entities that are trapping one of the main characters. If you don't do a few specific actions you will get a bad ending. The only way to get the good ending is if you find a way to basically convince the entities that what they are doing is a bad idea. You can do this almost any time between when the deal is made and the final fight; however, the best place to do this is in the dungeon/level where the deal gets made.
Yes, I'm being vague just in case someone has managed to miss this game. Fully worth it.
I love this game - it's THE game I suggest remake/remaster whenever that topic comes up. The enemies, the stories, the fighting system, it's all so good I still play it and read notes in it lol
@@drake713 yes! Someone else who not only knows the game but agrees with me!
I have that exact game and its sequels at home and I know which part you mean. I actually missed out on one of the demon forms Yuri can get by not going through all the steps until the second half of the game. I did get the best ending just not his ultimate form.
@@jessieshock6019 that true ultimate form is a pain in the ass to get. Beat up Fox Face (not revealing identity for those who still have to play the game) and then defeat your ultimate form to get your ultimate form in one solo combat. Got the ultimate weapons for everyone though.
At least 2 diff Resident Evil games i saved with no health & no ammo, only to load & immediately die over and over 😩
😞 that's rough
I nearly hit an unwinnable state in Half-Life Opposing Force at the point where that elevator raises you up to three Vortigaunts. I had low health and wasn't expecting it...
My Worst Fate is the Game crashing, happens to me very often in Forza Horizon 5 when running the Goliath Race...
Love gamranx
Love you guys
Bad endings suck but some good endings suck worse. For example, the bad ending in Ghost Recon: Wildlands is where Bowman goes rogue and kills El Suenõ. In the good ending, she reluctantly escorts him, under orders of her commanders.
The whole reason we essentially wiped out the Santa Blanca Cartel in Bolivia was to terminate El Suenõ! 😒
FALCON- we are doing an expose on TG INC. We believe you did voice work for the adds the run on UA-cam right now. We have reached out for comment multiple times. Please reach us through our pages. Thanks.
it kinda urks me a little when i see Grand theft auto remastered footage on any of these list videos. the game was so obviously a half assed attempt at a cash grab by Rockstar that did everything wrong and yet it still sold so much and people use it as clips, giving it more publicity. i would prefer if they just used original GTA clips from 3, VC, and SA if they're not talking specifically about remastered just to bury that monstrosity and not give it any thing and show Rockstar it was a bad move.
still love the video and channel Gameranx! keep on doing y'all!
Earning bad ethics in megaman legends 1 and 2..20% higher prices at shops, some items to craft weapons are unobtainable.
P.s and megaman turns mad black n dirty looking from his sins😂 or glows with a radiance if you're really good to everyone and donate till ur broke.
uhm... you can leave Anor Londo before O&S are dead. you just run back up to the spot where you landed and the same things that carried you up can carry you back down. you just have to make your way through all of Sen's Fortress again, which isn't fun, but it can be done.
Haven't seen the video yet but my choice would be quick saving wrong place at wrong time and your last manual/auto save is soooo long ago!
👍🏼
Hah. that reminds me of Tomb Raider. dont even know if it was 1 or 2. where you only had 1 Savepoint and could save everywhere... me stupid, Jumped and saved in the Air... Ofc when i started it again i fel into a Pit of Spears 🤣🤣 game was over lol.. had to begin from the start.
I'm so angry at this video for not talking about the bullshit that "Resident Evil Revelations 2" pull about who the hell to hand the stupid gun too. Man I hated that game, that part is just so stupid even to this day. They didn't give you nearly enough information except for one passing vague comment. I'm sure whoever thought that crap up thought they were being clever, but they really were being an idiot.
When the dedicated servers for your favorite game(s) are shut down without any sort of patch to make it P2P and/or retain progress locally. EA did that so many times I just stopped bothering with any of their games even before they went insane with -lootbox gambling- surprise game mechanics.
Back in the day, there was this Ps2 demo disk with a Viewtiful Joe 2 demo that crashed my memory card. I believe that should 100% count lol. I still haven't recovered emotionally
Like that prolific pro-gamer and friend to chimpanzees everywhere, Ronald Reagan, said of AutoSave
"Trust, But Verify"
Oh what's that thing with a sack on his back? OH SHIT HE KILLED ME SO FAST
*proceeds to be taken to fkin jail in yahar'gul*
The King's Quest games were downright ridiculous with that walking dead crap. It really drills into you the ol' "save, and save often" mantra.
The Ornstein and smough example is actually incorrect (at the very least in the remaster) if you go back to where the demon flying things drop you off they bring you back.
In my case, it'd be when dying makes whatever killed you stronger, even after reloading save, though I only played one game like that.
For me it's when you play a mission and at the very end you mess it up BECAUSE THE GAME LEFT YOU CONFUSED AS HELL
You can leave anor Londo and go back to sens fortress if you walk back to where the bird things dropped you off