I remember this from the old playstation 1 memory cards. They liked to corrupt themselves frequently. Also, i got FF7 for christmas when it first released and i didnt know PS needed memory cards until i tried to save 6 hours into my playthrough. So i had to leave it turned on for 4 days until the stores opened back up after christmas and got a memory card. Power outages and circuits tripping only happen in situations like this.
Happened to me when I was playing Zelda: OOT. Got to the shadow temple, game crashed, I rebooted it to be hit with a "corrupted save" error and no save file. And that's why I've never beaten OOT.
For me the worst situation to be in is when you are fighting a boss or a room full of enemies with barely any available resources and you can’t escape that room unless you beat it
This happened to me in FF7 when I was a kid. It was the area where you have to fight the demon wall. I remember I took my 3 weakest party members because I wanted to raise their levels equal to everyone else… little did I know I wouldn’t be able to leave, I wasn’t able to grind due to resources, and I couldn’t beat the demon wall boss. Literally had to restart the entire game
The worst is when you are absolutely sure it’s a safe spot to save, you are hiding, you are safe, and as soon as you save and leave your hiding spot you realize that you’re in an absolute terrible spot that just made the level 10 times harder than it should be 😂😂
**Just** happened to me today on a NG+ run of Witcher 3. Thought I saved at a good spot to fight a nasty Level 73 Ekimarra. Nope. He keeps killing me, and now I’m re-spawning right in front of him. Sonuvabitch.
Even worse when you save then die right before the save completes the. It loads you back in and you instantly die again and again stuck in a loop until you can pause fast enough to load a save from a week ago
I think the worst thing is when you have an escort mission and the NPC get's stuck in the terrain. I hate escort missions but when you have to backtrack and try to push someone out of being stuck is the most annoying thing. Old games do this more often.
In Dark souls, when you fight ornstein and smogh, you can retreat. You have to go back to the place the weird gargyle-man-bats dropped you off, and have them fly you back. Then you have to go backwards through sens fortress. ITs a giant pain in the ass, but it is doable.
Once, I was about 30 hours into Fallout New Vegas on my first playthrough. I was being chased by a bunch of NPCs and died… at the exact moment I entered a building. For those unaware… this means when I load inside the building I immediately die. It also makes that my most recent save. I had to restart from hour 4. I was young at the time and didn’t realize the importance of manual saves. This was the moment I learned 😂😂
I had a similar experience with a JRPG recently. I was in the end game and was about to start the post game DLC. I had been creating manual saves, and was even rotating them, but I had forgotten to do it for a while when my game crashed, which corrupted both my only up to date manual save as well as my auto save. I lost at minimum about 20 hours worth of progress, and had a large enough backlog of games that I wasn't willing to go back and regain all that progress instead of simply moving on.
I had something similar happen and was able to get through the room and then my saves got corrupted. I had a revolver I found early on that was pretty much a sniper rifle. Long barrel and long scope. I was so mad. Never did find it again or finished the game after that😂
I had something like this lol but it was at the Ceasar camp and was kinda late game so after dying like 20 times I paused immediately and took all my drugs and managed to get out.
I remember playing Pokémon yellow back in the day, and suddenly, after a fight, the screen would start flickering and a weird sound could be heard, whenever this happened, I panicked and turned off my gameboy... Long story short, after a few years I learned that the supposed glitch was because, one of my pokemon was poisoned 😬
Falcon mentioned status effects in rpgs and all I could think of was Marlboros in any final fantasy game. The worst fate of all is coming across one and they get the first move then you're screwed.
You fight only one in FF7R and I expected it to be like in XV, where they poison you and add a bunch of bad ailments. Alright, I'm ready with a Cleanse materia with Aerith! Damn thing turned all of us into frogs 🙄. Did NOT have a cure for that, lol. I barely beat it first try, but running away until someone transformed back to human ended up becoming the majority of that fight.
Ahh that horrible I agree but the one I hate now which it very fresh cuz I am playing through this game now, and that is the faint status in trails of cold steel games oh boii I hate this status my characters will fall and never get up unless I give them items it waste the characters turns and then boss wipe us all ugh 😩 I love the game so far I am in the second game and the story and characters are amazing, but man this status is the worst and bosses doing it a lot it makes me rage, like at least the poison or anything else the character themselves can cleanse it but this one they can't it annoying 🤦
In FFX in the Omega Dungeon, I crafted bangles that had immunity to Stone, Confuse, and Berserk, or just give your Healer the Ribbon. That's all you needed for those jerks.
I once barrowed Fire Emblem: Awakening from a friend. I got around 98 hours in doing my best to 100% the game since i'd likely never get it for myself. As one does, I saved and closed my 3DS. When I opened it later, the 3DS had somehow reset despite being charged and all of my data had been cleared. I returned the game the next day at school with trauma that hasn't healed well into my 20s.
That last fate on the list is very common in strategy games like Civilization or Stellaris. You go through the game thinking you're doing fine, but then 20 hrs. in you meet the last civ and find out you're way behind and probably won't recover.
Stellaris is really bad about this, especially considering the countless secret quests that are chance based. Stumble upon a random black hole and trigger a great quest. Accidentally leave robotics on in your empire, pick the wrong technologies to research, next thing you know your in the middle of a robot revolution and your space is getting chewed up.
@@verios44 The only reason you get a robot rebellion is if you research a dangerous tech (red color in the tech tree) and you have any AI rights set to anything but full rights. Either that or you get the contingency crisis but that's a huge debuff until you get the techs to counteract that rather than a rebellion.
Ornstein and Smough isn't a locked part, you don't have to beat them to go back to the previous areas. You can just go back to the Gargoyle that flew you to Anor Londo, and it will fly you back to Sen's Fortress. They are a requirement to progress through the game though.
When he was talking about status effects in RPGs and mentioned confused, it reminded me of the game that does confuse the best. Usually, confuse status is really traitor status and your guys all attack your own team, but in Wild Arms, the confused party member just attacks in a random direction. It animates them flying off to the side and everything. They'll miss and occasionally hit you and sometimes your party members, but it's always random. And then after the fight, if the party member is still confused and you select that party member to be the on map party member, your controller will input random commands as you try to move around until the effect wears off. It's the only RPG where a confused character actually acted confused rather than acted like a traitor.
First playthrough of Skyrim when it launched about 10 hours in I somehow managed to kick a ribcage against a wall which ricocheted and killed me while an autosave occurred. It was a one in a million shot but it wiped out like 2 hours of progress since my last manual save and I almost picked up my computer and threw it out the window. Shoulda known better than to not habitually do manual quicksaves like a lunatic in a Bethesda game lol
Unwinnable state- I remember when I was playing Return to Castle Wolfenstein, the game had autosaved when I triggered an alarm in an area. Reloaded my save, and I kept triggering the alarm and instantly failing. Had to restart the level and try not to trigger the alarms, along with the bullshit autosave
i remember playing fallout 3 and getting stuck on some rocks near the citadel. cant fast travel with enemies nearby and i think the main issue i had was cant fast travel while falling and getting stuck on most rocks in fallout 3 and new vegas would put you into a falling animation
Any game with an archaic save function that deletes itself after being loaded, to stop save scumming, is always stress inducing. Whenever you're playing, you know you're one power outage away from losing everything. 'Way of the Samurai', you are most unkind.
For me, the worst experience is when you actually have a quicksave before a difficult section, then when you start to lose too much health/ammo, decide you want to quickload to try again... and accidentially hit quicksave instead. And that didn't only happen once in my lifetime.
This is why the quicksave and quickload buttons should NEVER be placed right next to each other. In most games, F5 is quicksave and F9 is quickload. A few game designers are mentally challenged and do F5 and F6 instead. I always remap this.
I think the reason I like this channel so much is that it's like if all those clickbait videos on UA-cam actually had the promised content behind the thumbnail or title. You wouldn't think that a list video would be like actually good content but these are well-thought-out and comes from someone who actually knows like they have played a video game before.
Oh boy. Tom Hiddleston impersonating Robert De Niro on Graham Norton is probably the last thing I would ever expect to pop up in a Gameranx video, but there it is.
When you brought up paralysis I had flashbacks to 10-12 year old me raging at Pokémon Platinum 😤 especially when I got paralyzed AND confused at the same time... like great my Pokémon can barely move and when it does it hurts itself. Wonderful.
@@alexwalker2582 pokemon red and yellow is definitely on my bucket list! It's something I've put off but I have to play it before I pass. It must be so crazy to see just how far the series has gone if you've actually played those first gen games.
@@justasimplenobody2666 Oh god, you would not believe how ridiculous the changes are in comparison to the originals. The basic formula never really changed but SO many additional features and mechanics have made it nearly unrecognizable from what it used to be. I ultimately stopped with the gameboy advance era (i.e. Ruby, Sapphire, and Emerald) but even by that point the changes were getting extremely noticeable.
@@alexwalker2582 wow! So you dropped the series before I ever played my first mainstream game. I played Pokemom Pinball Ruby/Sapphire but that's a spinoff. But it's crazy that the generation that started my love for the series caused you to drop off. I can only imagine how alienating the newest generations are for you.
@@justasimplenobody2666 It's not that that generation caused me to drop off, it's that I moved on from the handheld scene to full console's. Up until that point I could only afford secondhand gameboys unless I was gifted one for Christmas or my birthday. At that point I had scraped and saved up enough to afford a full size console and didn't have enough left over for a handheld. By that point of course my gameboy collection had become (and still is) fairly large so I didn't lack for entertainment on long trips. But I did keep track of how the generations were changing regardless because of how ingrained they are to my childhood (and because it was just interesting), and yes it has become VERY strange.
"Good" or "true" endings locked behind unexplained mechanics, I think the most classic exemple would be Valkyrie Profile. Not only is the rule unexplained but even counter intutive like you have to avoid certain events or willingly not do as you're told, it doesn't make much sense.
Similarly, in Blaster Master Zero 3 (EXCELLENT game with a GREAT true ending!), at a certain point in the game, your ally Kane Gardner (who you've learned to trust at this point) warns you not to overrely on a certain "Dark World" mechanic, here called the VRV System, throughout the story... but to get the true ending, you NEED to use this VRV System as much as you can, so when the "final" boss is beaten, a prompt will appear to continue the game with the VRV System and unlock the true final level. There are few clues that tell you NOT to rely on Kane's advice to get the best ending, except if you fail to get that ending. Thankfully it's a short game, and going back on old saves or replaying isn't a huge chore, but still...! Also, once you're on this true ending path, nothing can steer you wrong from it. There's a choice at the end of the stage that seems important, but this only determines the difficulty of the final battle. The ending is the same for both options.
i remember in the original fallout 1, going to some obscure power plant in the lower section of the map.. getting alittle too much radiation, and being too far from a city to be able to cure it. With auto saves i was in a perpetual state of just dying over and over from rad sickness everytime i tried to leave the plant. Was infurating.
I did this exactly same thing. I think I softlocked my self 2 times and had to restart before I was able to actually make some progress in the story. That game is brutal compared to modern RPGs
Bro you are on POINT with the sonic 3 carnival thing. I got that game from Christmas one year and i would always get stuck on that part and run outta time and die. I was just messing around one day and found out about the down up thing.
2:55 this is why with games where you can save to different game files, I will manually save constantly, and I'll cycle through each file as I go. That way if something happens to a save file, I'll have access to another file shortly before that save. As for games that don't do this, I always make sure I am away from enemies and not doing anything before I hit that save button. Prevention is key
Its worse not having a save ability at all. After GTA 5 I decided to never buy another game from them. You take a mission you are stuck finishing it or quitting in the middle.
I remember once I was playing minecraft on console. I was deep in a cave with an inventory full of cave loot when I see the autosave icon pop up. Half a second before the autosave initiates a creeper walks out of the immediate dark; blowing me into oblivion. If that weren't bad enough, it was so close to a water stream that almost every item I had washed away and into a pool of lava.
Oof. I wish I hadn't read this. I wouldn't be able to play the game for at least a while if that happened to me. Honestly I don't know if I'll be able to play it again or go into caves now after reading this!
Probably playing skyrim and being in the dwemer areas which take SUPER LONG and then crashing and having to do it all over again because you forgot to save
To add to #2, it was soooo easy to miss the "good" ending in Until Dawn if you didn't pick up a certain object that could be used later in the game to help a character survive...so annoying
There’s a secret boss in at the end of a Dungeon in Tales of Vesperia that I swear to God was designed by a sadistic bastard. It never stops attacking or moving, and NEARLY ALL of its attacks inflict status debuffs like Poison, Paralysis, Weak, and Seal. And it’s all happening so quickly and consistently, so constant is the barrage of status debuff it almost seems impossible to keep up with curative spells and items. It’s a boss that I genuinely think I might actually never be able to beat regardless of what level I am. It’s legitimately a Boss fight made in hell. As for your examples: It might be faster to just die in Metal Gear Solid but that hurts your overall ranking at the end so… You can leave Anor Londo if you get stuck on Ornstein and Smough you just go to where the Gargoyle’s dropped you off and it returns you to Sen Fortess
Huh I've always just assumed you're stuck in anor londo til you get past O&S and meet gwynevere and get the lord vessel, i just never thought to return to where i was dropped off and I've log at least 200+ hours in the og Dark souls, in my defence though leaving you stuck in Anor Londo seems like a very FromSoft thing to do.
I remember Metro 2033 while it didn't put you in an "unwinnable" state, there was a particular level that you could accidentally put yourself in a state that is "near" impossible unless you're insanely good. When you get to the nazi level in the game, if you DIDN'T NOTICE that you could buy either the stealth suit or the other suit at the previous subway station, without the night vision goggles.. That area is INSANELY hard to traverse or even take out all the nazis or even sneak past them. I remember attempting that level like 40 times before I looked at a guide that told me it was HIGHLY recommended to buy the stealth suit that I didn't even know existeed because it wasn't as if there was anything FORCING you to even check the vendor selling it. Furthermore at that point in the game you won't have a lot of currency, so if you didn't know to save your money, you would be put in a position where you either had to play on extreme hard mode there, or just restart the game. Ultimately, I just restarted the game and when I did, I found that section was 10x easier with the suit. So that's another one that's super annoying: When a game makes the later portion of the game insanely hard unless you picked up this random thing that you had no indication even existed.
so for the royal problem it wasnt just one social link it was 3 you had to max out to get the bonus content. Kasumi,Maruki and Akechi all had to be maxed out in order to unlock the Royal content hope that cleared up things
So is there any point in playing the non royal version of the game that was given to plus members who have a ps5? maybe I'm better off getting the royal edition on disc instead of wasting many hours with the base version lol who makes games like this 😏😏
@@HUYI1 Honestly I would say play a little bit just so you have a save of persona 5 then play royal as if you have a save from the original you can get some dlc for free at least it is that way one the PS4 it is called the legacy dlc and it gives you all the dlc from the standard game
Thanks for including Space Quest 1 and Kings Quest II. Most people today can't imagine a time without the internet to research what to do. On those games I had literally one friend at school who had played them and knew a few tricks. Otherwise you had to spend $7 on the hint book. They would send it to you with an invisible ink marker that you would run over the text to reveal the secrets. So not everything was spoiled they did the invisible ink trick. Space quest, you were supposed to grab some cartridge in the beginning or you would be screwed. You also, and maybe you should include this on the next list, had to gamble to win 250 credits, about 10 credits at a time on a slot machine to buy a ship. So you had to save spam to win money. Kings quest you needed to find some keys and then at the end you somehow had to know to type "Say Home" to win. The type text was very specific too. Back to spacequest you had to rush out of the ship before it blew up and you had to type "Push open airlock door button" exactly. Push button, push airlock button, open door, open airlock, none of those commands worked! My brother literally threw the 2.5" disc against the wall and broke it after playing and dying for the 12th time.
0:15 In Prototype 2 there's upgrades that you get consuming marked targets on the maps, they appear after you complete some missions and are enemies with yellow icons above their head. The problem is... If they are killed (for you or other enemies) they're gone. They don't reappear. You need to quickly reload the save, and if you don't do that it's gone. You need to start a NG+ to try again.
My gf is currently in the predicament of number 1, playing Resident Evil 0. Being very limited on space, she left the hook gun behind, but now needs it. However there are zombie apes and both her characters are 1 shot. They see her the second she’s off a load screen.
I want to see a video of the most badass boss consequences. What I mean is like, the character you play as REALLY loses their cool on the boss and just brutally finishes them, and makes them pay for what they did throughout the game or even spares them if it has a deep deep meaning
#2 made me remember how in Symphony you can't just "beat" the final boss, you have to find two rings (one for which you need a special armor) to find a hidden path to find special sunglasses that you can equip during the "final" boss so that the real invisible final boss is revealed and then after beating it you get the second half of the game.
another one is that you need also a specific gear in order to beat a certain boss.... one that turns lightning attacks into healing.... i literally got screwed very badly by that boss until i heard that there's a certain item that makes that boss fight like a walk in the park :v
The painful lesson that taught me to make multiple save files: In Resident Evil: Code Veronica X, you play as Chris and Claire and swap weapons between them using item boxes. I was having such a hard time with Claire's boss at the game's end, I gave all my equipment to her thinking it was the final boss. Man, did I feel dumb when the game switched back to Chris and HE fought the final boss. I had to fight an enormous Spider Queen with a combat knife and a pistol with 5 bullets. Needless to say, I never finished that game and didn't have another save file. Lesson learned, but haunts me to this day
One I recently went through is, I accidentally overwrote my Elden Ring save with a much older save, reverting me back 100+ hours. The pain and depression that put me through man haha. Eventually i did grind my way back to where i was, albeit doing it much faster this time because of my forward knowledge, and i got the platinum trophy. That’s probably the MOST satisfying feeling, I persevered through all of that and came put victorious. Safe to say i’m proud of myself
Dishonored gave me the bad ending because in the tutorial I killed all the guards but for the rest of the 40 hour adventure I played fully in stealth. But because I beat the tutorial in high-chaos a beloved character tells you at the end that you don't deserve to live or continue the game. I hate that so much. Some people like it, I hate it!
As soon as you mentioned losing experience, my first thought was EQ. Man that was the worst! Joining a bad group and dying immediately to a bad pull or healer then respawning on a literal different continent… naked… oh those were the days.
@@sluttyboy69 oh it'll happen alot if you have a PS5 with Ps+ the auto backups save to cloud while console is closed sometimes decide to corrupt the save, good thing you can just redownload the backup but still shouldn't be a thing.
What about getting stuck watching gameranx videos night after night when you have to go to work early next morning? Great content guys. Keep up the awesome work.
Regarding when you get stuck in a place where you can't win...mostly in old school rpg's, overwriting your save file during a disc change, just to get thrown into a boss fight right away. The biggest oof
Lol. I just found myself having to restart The Mummy Demastered after I died in a spot that made it impossible to get back to my items (which are left at the spot you died). I was about 80% of the way done with the game when it happened.
The one parkour challenge that I always hated the most was the crackdown 2 climb to the top of the agency tower. You could use a helicopter or the rockets at the later dlc, but to do the actual climb was precise super jumping! Edit: glad I watched this video. I bought persona 5 royal but ran into other games that took my time so it’s been eating dust. I was planning my 1st playthrough to be easygoing, but now I think I’ll follow a guide to beat it if a large portion of the the definitive version has easy to miss stuff in it.
There was a "no way to win" situation in Eye of the Beholder II - Legend of Darkmoon. Early in the game, you find these glass orbs that you can throw as fireballs. However, you are actually meant to carry them throughout the game because you need them to act as keys to the final area. You are never warned and there is no clue that these are quest items. If you throw them, that's it. You have to replay the game from where you had them. Don't have a save that old? OOPS. Replay the whole thing.
I recently started my first Assassin's Creed game, Brotherhood, and I have become intimate with the noticed-stealth and fallen-platformer points (to the extent that I feel like I'm close to crossing the line where it's just not fun anymore).
Yeah, the early Assassin's Creed games can be a pain the ass. My first AC game was Origins. After finishing it, I decided to play through the franchise from the first title. And boy, it was painful. Especially those, as you called them, noticed-stealth or timed platformer sections. For me the gameplay starts being fun in AC III and then gets even better in Unity & Syndicate.
I nearly hit an unwinnable state in Half-Life Opposing Force at the point where that elevator raises you up to three Vortigaunts. I had low health and wasn't expecting it...
Like in Persona 4 Golden. If you don't select that specific peace of dialogue at the hospital, you miss on the final dungeon, the final and real boss, the final main character development and the real ending.
One of my favorite games from the PS2 era (Shadow Hearts) basically forces you to make a deal with the entities that are trapping one of the main characters. If you don't do a few specific actions you will get a bad ending. The only way to get the good ending is if you find a way to basically convince the entities that what they are doing is a bad idea. You can do this almost any time between when the deal is made and the final fight; however, the best place to do this is in the dungeon/level where the deal gets made. Yes, I'm being vague just in case someone has managed to miss this game. Fully worth it.
I love this game - it's THE game I suggest remake/remaster whenever that topic comes up. The enemies, the stories, the fighting system, it's all so good I still play it and read notes in it lol
I have that exact game and its sequels at home and I know which part you mean. I actually missed out on one of the demon forms Yuri can get by not going through all the steps until the second half of the game. I did get the best ending just not his ultimate form.
@@jessieshock6019 that true ultimate form is a pain in the ass to get. Beat up Fox Face (not revealing identity for those who still have to play the game) and then defeat your ultimate form to get your ultimate form in one solo combat. Got the ultimate weapons for everyone though.
I typically am not good at the Dark souls games even though I've beaten them. But I beat Ornstein & Smough on my first try. I was so scared and literally beat them first try
O&S are pretty overrated nowadays. I feel like tons of people still say that they're the "hardest boss fight ever" purely out of nostalgia. Dark souls is pretty clunky and aged which adds to the difficulty, but if O&S was in DS3 or Elden Ring it would be a total cakewalk. That being said, I absolutely did *NOT* beat O&S first try lol
DS1 and Elden ring are practically two different genres they control so different. Elden ring is fast paced, diverse, and one of my favorite games. DS1 is just roll and poke, roll and poke. So yeah, O&S wasn’t too hard. I still died numerous times because I had just beaten Elden Ring the third time just before that so I was used to my lovely powerstanced curved swords and not roll and poke.
Happened to me in Skyrim. During the quest where you infiltrate some embassy or something, and you give armor to the guy before acting like a guest, and he gives it to you when you get in and tells you to get a certain item. Well, I didn't give him anything because I was dumb, and when I went in and found out I had to escape with only my magic (I was level 7 as well) I had to quit because for some reason all of my saves were in the embassy.
Oh, I remember one of these. I was playing divinity original sin 2, a noob at the time, running single player with three of the NPCs to make a full party. "The mistake" ran me through the ringer a few times. I had one particular run against him where between all his adds they made my whole party end up charmed, with initiative rolling full circle a few times of my party killing eachother while I just sat the controller down and watched, powerless to do anything. Fun times.
Like The Witcher 3 where you can fail the mission where you have to collect all the Gwent cards and you can win two at a random encounter at a place you only can enter during a totally unrelated mission of the main story.
Oh damn... I can totally relate with that sonic 3 situation, I spent years figuring out how to pass that part in the carnival night zone, I always reached that part, deleted the save data and started again, until one day by mere luck while I was on an angry tantrum with the controller I hit down and I see that the barrel moved and I was no no no no dont tell me that it was like this! And since that day I have that sour feeling when I get to that part, thank you for all your videos, believe me when I say that they are somewhat therapeutic to me, I really enjoy them a lot!
This reminds me how easy it is to completely miss out on the aeon Anima in FFX. One of the Cloister of Trials you can't ever return to, so if you missed the hidden item in the Bevelle Cloister, you're completely out of luck and don't even become aware of it until the late game. Sure you could go back but that means replaying near 20 hours of story again just to get back to the point at which you can obtain the summon.
You actually can't miss the treasure in Bevelle. It's obtained automatically as you proceed through the trials. There's an extra treasure you can get that a lot of people seem to think is the one you need, but it's not necessary to get Anima. All other trials can be revisited once you've spoken to Maester Mika near the end of the game.
Doom 64 does this. If you don't go through the special areas, ala early Sonic games' Emeralds, you won't get the pieces to make a really powerful weapon for the last stage. The last stage makes you fight tons of monsters all at once, followed by an end boss. Without the special weapon, you don't have enough ammo/damage to win. In Baroque, you are given a one shot weapon you have to save for the final encounter in a few of the endings. Not sure if that counts. In Eternal Darkness there's a powerful endgame weapon that is missable if you fail to get the keys hidden in a few levels that span decades apart in the story.
The un winnable state thing... Not as harsh but just as bad? When you make a check point at the boss. But if you die you get brought back to the checkpoint with no gear. Now you have to face the boss again with less items as you did the first time.
All those Sierra and Lucasarts games like Kings Quest, Space Quest, Monkey Island, Loom, etc. were made so much harder due to the fact we had no internet yet to look up help and walkthroughs, so you only had friends IF they happened to have the game.
Advice for watch dogs legion: steal a fast car and drive as fast as possible, make regular turns. When the bar starts going down, find your way to a roof or alley where you can easily hide.
it kinda urks me a little when i see Grand theft auto remastered footage on any of these list videos. the game was so obviously a half assed attempt at a cash grab by Rockstar that did everything wrong and yet it still sold so much and people use it as clips, giving it more publicity. i would prefer if they just used original GTA clips from 3, VC, and SA if they're not talking specifically about remastered just to bury that monstrosity and not give it any thing and show Rockstar it was a bad move. still love the video and channel Gameranx! keep on doing y'all!
on number 4, in the game called tibia, you can get hunted down and rooked, getting rooked is essentially getting PK'ed so many times you de-level back to level 1, reset back at rookguard(tutorial land). which is as good as a full game wipe in most game context
As a Disgaea player I'm sitting here thinking "what do you mean you don't want bad endings? I'm literally playing for hundreds of hours so I can see all 20 bad endings!" Lol
I bet a lot of comments mention this, but Anor Londo isn't inescapable. It's not easy to go back since you have to go back through Sen's Fortress (and back again when you're done with whatever you needed), but you can do it. I still wouldn't recommend going to Anor Londo before you know you're ready.
I think the game crashing and losing all my progress is a huge loss, and has happened to me countless times.
I remember this from the old playstation 1 memory cards. They liked to corrupt themselves frequently. Also, i got FF7 for christmas when it first released and i didnt know PS needed memory cards until i tried to save 6 hours into my playthrough. So i had to leave it turned on for 4 days until the stores opened back up after christmas and got a memory card. Power outages and circuits tripping only happen in situations like this.
This happened to me in dying light 2. Ruined the game for me lost like 50 hrs in it
Happened to me when I was playing Zelda: OOT. Got to the shadow temple, game crashed, I rebooted it to be hit with a "corrupted save" error and no save file. And that's why I've never beaten OOT.
Looking at you Bethesda.....
Cloud saving from Epic game did that to me with Remnant from the Ashes
The most terrible fate in videogames is falling endlessly in a glitch. I wouldn't wanna be the character in that situation.
Fun fact! You would actually die after like 200-300 feet of falling from pure shock so in real life it would basically still be death
Starving to death falling through the infinite ♾ 😫
😂😂😂
When you fall out of the map into another dimension and start tripping
@@UncleHattan Loki: "I HAVE BEEN FALLING FOR 30 MINUTES!!!
For me the worst situation to be in is when you are fighting a boss or a room full of enemies with barely any available resources and you can’t escape that room unless you beat it
The endless cycle of "I can't kill anything because I have no resources and can't get any resources because I can't kill anything."
That's how you master boss fights lol
Currently have this situation in RE2 remake
This happened to me in FF7 when I was a kid. It was the area where you have to fight the demon wall. I remember I took my 3 weakest party members because I wanted to raise their levels equal to everyone else… little did I know I wouldn’t be able to leave, I wasn’t able to grind due to resources, and I couldn’t beat the demon wall boss. Literally had to restart the entire game
@@DOC_951
It happened to me
In Resident evil 7, and Uncharched 1 because I had no ammo
The worst is when you are absolutely sure it’s a safe spot to save, you are hiding, you are safe, and as soon as you save and leave your hiding spot you realize that you’re in an absolute terrible spot that just made the level 10 times harder than it should be 😂😂
Alien isolation comes to mind
**Just** happened to me today on a NG+ run of Witcher 3.
Thought I saved at a good spot to fight a nasty Level 73 Ekimarra. Nope. He keeps killing me, and now I’m re-spawning right in front of him.
Sonuvabitch.
Or in a desolate location...
@@editorrbr2107 feels bad man...
*GIT GOOD*
Even worse when you save then die right before the save completes the. It loads you back in and you instantly die again and again stuck in a loop until you can pause fast enough to load a save from a week ago
I think the worst thing is when you have an escort mission and the NPC get's stuck in the terrain. I hate escort missions but when you have to backtrack and try to push someone out of being stuck is the most annoying thing. Old games do this more often.
In Dark souls, when you fight ornstein and smogh, you can retreat. You have to go back to the place the weird gargyle-man-bats dropped you off, and have them fly you back. Then you have to go backwards through sens fortress. ITs a giant pain in the ass, but it is doable.
Yeah whoever wrote that part is a dumbass. Love this channel but they always seem to completely botch explaining souls game mechanics.
Facts
And you don't even have to go backwards through Sens if you unlocked the cage at the top. You just ride the elevator down.
I was about to say this. I was basically stuck here. Then I went back and killed quelaag got her fire sword and came back to beat them.
It’s not so bad with the shortcuts unlocked but it’s still a little much for a new player.
Once, I was about 30 hours into Fallout New Vegas on my first playthrough. I was being chased by a bunch of NPCs and died… at the exact moment I entered a building. For those unaware… this means when I load inside the building I immediately die. It also makes that my most recent save. I had to restart from hour 4. I was young at the time and didn’t realize the importance of manual saves. This was the moment I learned 😂😂
I would've put the game down and come back in a week 🤣
I had a similar experience with a JRPG recently. I was in the end game and was about to start the post game DLC. I had been creating manual saves, and was even rotating them, but I had forgotten to do it for a while when my game crashed, which corrupted both my only up to date manual save as well as my auto save. I lost at minimum about 20 hours worth of progress, and had a large enough backlog of games that I wasn't willing to go back and regain all that progress instead of simply moving on.
I had something similar happen and was able to get through the room and then my saves got corrupted. I had a revolver I found early on that was pretty much a sniper rifle. Long barrel and long scope. I was so mad. Never did find it again or finished the game after that😂
I had something like this lol but it was at the Ceasar camp and was kinda late game so after dying like 20 times I paused immediately and took all my drugs and managed to get out.
I got trapped in a quicksave against "The Glowing One in fallout 4". Worst gaming experience I have ever had
“Trying to avoid death is a lot more frustrating than just accepting it” this guy gets me.
Valheim and the swamps.
I remember playing Pokémon yellow back in the day, and suddenly, after a fight, the screen would start flickering and a weird sound could be heard, whenever this happened, I panicked and turned off my gameboy... Long story short, after a few years I learned that the supposed glitch was because, one of my pokemon was poisoned 😬
Jesus that sounds like a horror game
Eh! Bro! Even though I was an average person, that thing chilled my bones 🥶🥶🥶
😢😢😢😢😢😢😢😢😢😢😢😢😢w
Falcon mentioned status effects in rpgs and all I could think of was Marlboros in any final fantasy game. The worst fate of all is coming across one and they get the first move then you're screwed.
FF10 in the ruins where omega is.. nightmares.
You fight only one in FF7R and I expected it to be like in XV, where they poison you and add a bunch of bad ailments. Alright, I'm ready with a Cleanse materia with Aerith!
Damn thing turned all of us into frogs 🙄. Did NOT have a cure for that, lol. I barely beat it first try, but running away until someone transformed back to human ended up becoming the majority of that fight.
Ahh that horrible I agree but the one I hate now which it very fresh cuz I am playing through this game now, and that is the faint status in trails of cold steel games oh boii I hate this status my characters will fall and never get up unless I give them items it waste the characters turns and then boss wipe us all ugh 😩 I love the game so far I am in the second game and the story and characters are amazing, but man this status is the worst and bosses doing it a lot it makes me rage, like at least the poison or anything else the character themselves can cleanse it but this one they can't it annoying 🤦
In FFX in the Omega Dungeon, I crafted bangles that had immunity to Stone, Confuse, and Berserk, or just give your Healer the Ribbon. That's all you needed for those jerks.
I once barrowed Fire Emblem: Awakening from a friend. I got around 98 hours in doing my best to 100% the game since i'd likely never get it for myself. As one does, I saved and closed my 3DS. When I opened it later, the 3DS had somehow reset despite being charged and all of my data had been cleared. I returned the game the next day at school with trauma that hasn't healed well into my 20s.
On the OG Xbox, I once overwrote my Dad's 600 hour Morrowind save file. 20 years later, he's fairly OCD about profiles and save files lmao
That last fate on the list is very common in strategy games like Civilization or Stellaris. You go through the game thinking you're doing fine, but then 20 hrs. in you meet the last civ and find out you're way behind and probably won't recover.
Stellaris is really bad about this, especially considering the countless secret quests that are chance based. Stumble upon a random black hole and trigger a great quest. Accidentally leave robotics on in your empire, pick the wrong technologies to research, next thing you know your in the middle of a robot revolution and your space is getting chewed up.
Hate when that happens
@@verios44 The only reason you get a robot rebellion is if you research a dangerous tech (red color in the tech tree) and you have any AI rights set to anything but full rights. Either that or you get the contingency crisis but that's a huge debuff until you get the techs to counteract that rather than a rebellion.
Ornstein and Smough isn't a locked part, you don't have to beat them to go back to the previous areas. You can just go back to the Gargoyle that flew you to Anor Londo, and it will fly you back to Sen's Fortress. They are a requirement to progress through the game though.
As he said, you're stuck bud. You have a bored life so you come to disgaree on youtube videos but still come incorrectly🤡🤡
When he was talking about status effects in RPGs and mentioned confused, it reminded me of the game that does confuse the best. Usually, confuse status is really traitor status and your guys all attack your own team, but in Wild Arms, the confused party member just attacks in a random direction. It animates them flying off to the side and everything. They'll miss and occasionally hit you and sometimes your party members, but it's always random. And then after the fight, if the party member is still confused and you select that party member to be the on map party member, your controller will input random commands as you try to move around until the effect wears off. It's the only RPG where a confused character actually acted confused rather than acted like a traitor.
First playthrough of Skyrim when it launched about 10 hours in I somehow managed to kick a ribcage against a wall which ricocheted and killed me while an autosave occurred. It was a one in a million shot but it wiped out like 2 hours of progress since my last manual save and I almost picked up my computer and threw it out the window. Shoulda known better than to not habitually do manual quicksaves like a lunatic in a Bethesda game lol
Man screw those bones. Not only they one shot my mages for no good reason, they also make a good jumpscare.
@@meydintorki Yeah and the sound effects that they make while hitting walls.
They also damage you each time you step on them, i once even instantly died because i stepped on a bone...
Unwinnable state- I remember when I was playing Return to Castle Wolfenstein, the game had autosaved when I triggered an alarm in an area. Reloaded my save, and I kept triggering the alarm and instantly failing.
Had to restart the level and try not to trigger the alarms, along with the bullshit autosave
In fallout if you enter a room and die imediately you are autosaved in dying forever.
@@fjparasite1172 fallout needs frequent and numerous manual saves or you can get stuck
i remember playing fallout 3 and getting stuck on some rocks near the citadel. cant fast travel with enemies nearby and i think the main issue i had was cant fast travel while falling and getting stuck on most rocks in fallout 3 and new vegas would put you into a falling animation
reason number 69420 to get a pc: you could just enter the console and turn collision off then back on to fix this on pc
@@pepethefrog50 i have it on pc now but this was back when i only had a console. there was no way out but to reload
Any game with an archaic save function that deletes itself after being loaded, to stop save scumming, is always stress inducing. Whenever you're playing, you know you're one power outage away from losing everything.
'Way of the Samurai', you are most unkind.
For me, the worst experience is when you actually have a quicksave before a difficult section, then when you start to lose too much health/ammo, decide you want to quickload to try again... and accidentially hit quicksave instead. And that didn't only happen once in my lifetime.
This is why the quicksave and quickload buttons should NEVER be placed right next to each other. In most games, F5 is quicksave and F9 is quickload. A few game designers are mentally challenged and do F5 and F6 instead. I always remap this.
@@WardenWolf Do mentally challenged game designers let you perfom this?
THAT IS THE WORST!! Definitely have experience this and hated it,
I think the reason I like this channel so much is that it's like if all those clickbait videos on UA-cam actually had the promised content behind the thumbnail or title. You wouldn't think that a list video would be like actually good content but these are well-thought-out and comes from someone who actually knows like they have played a video game before.
Oh boy. Tom Hiddleston impersonating Robert De Niro on Graham Norton is probably the last thing I would ever expect to pop up in a Gameranx video, but there it is.
When you brought up paralysis I had flashbacks to 10-12 year old me raging at Pokémon Platinum 😤 especially when I got paralyzed AND confused at the same time... like great my Pokémon can barely move and when it does it hurts itself. Wonderful.
That was me playing pokemon Red and Yellow. 😂
@@alexwalker2582 pokemon red and yellow is definitely on my bucket list! It's something I've put off but I have to play it before I pass. It must be so crazy to see just how far the series has gone if you've actually played those first gen games.
@@justasimplenobody2666 Oh god, you would not believe how ridiculous the changes are in comparison to the originals. The basic formula never really changed but SO many additional features and mechanics have made it nearly unrecognizable from what it used to be. I ultimately stopped with the gameboy advance era (i.e. Ruby, Sapphire, and Emerald) but even by that point the changes were getting extremely noticeable.
@@alexwalker2582 wow! So you dropped the series before I ever played my first mainstream game. I played Pokemom Pinball Ruby/Sapphire but that's a spinoff. But it's crazy that the generation that started my love for the series caused you to drop off. I can only imagine how alienating the newest generations are for you.
@@justasimplenobody2666 It's not that that generation caused me to drop off, it's that I moved on from the handheld scene to full console's. Up until that point I could only afford secondhand gameboys unless I was gifted one for Christmas or my birthday. At that point I had scraped and saved up enough to afford a full size console and didn't have enough left over for a handheld. By that point of course my gameboy collection had become (and still is) fairly large so I didn't lack for entertainment on long trips. But I did keep track of how the generations were changing regardless because of how ingrained they are to my childhood (and because it was just interesting), and yes it has become VERY strange.
"Good" or "true" endings locked behind unexplained mechanics, I think the most classic exemple would be Valkyrie Profile. Not only is the rule unexplained but even counter intutive like you have to avoid certain events or willingly not do as you're told, it doesn't make much sense.
Similarly, in Blaster Master Zero 3 (EXCELLENT game with a GREAT true ending!), at a certain point in the game, your ally Kane Gardner (who you've learned to trust at this point) warns you not to overrely on a certain "Dark World" mechanic, here called the VRV System, throughout the story... but to get the true ending, you NEED to use this VRV System as much as you can, so when the "final" boss is beaten, a prompt will appear to continue the game with the VRV System and unlock the true final level. There are few clues that tell you NOT to rely on Kane's advice to get the best ending, except if you fail to get that ending. Thankfully it's a short game, and going back on old saves or replaying isn't a huge chore, but still...!
Also, once you're on this true ending path, nothing can steer you wrong from it. There's a choice at the end of the stage that seems important, but this only determines the difficulty of the final battle. The ending is the same for both options.
i love you guys, your channel has come so far
Being an NPC in any game especially GTA 5 would be torture.
See also: Free Guy.
What about being an NPC in real life? I've come across so many people unable to thing for themselves.
The most terrible fate in GTA V is getting busted as you lose all your ammo which costs hell of lot more than dying which only costs $5000
i remember in the original fallout 1, going to some obscure power plant in the lower section of the map.. getting alittle too much radiation, and being too far from a city to be able to cure it. With auto saves i was in a perpetual state of just dying over and over from rad sickness everytime i tried to leave the plant. Was infurating.
I did this exactly same thing. I think I softlocked my self 2 times and had to restart before I was able to actually make some progress in the story. That game is brutal compared to modern RPGs
I remember getting stuck in Lego games all the time and it was sooooooo painful to restart the level
Dark souls being an undead forever.
If you die enough in dark souls you go hollow irl.
@@akaicedtea6236 You only hollow if you give up
Bro you are on POINT with the sonic 3 carnival thing. I got that game from Christmas one year and i would always get stuck on that part and run outta time and die. I was just messing around one day and found out about the down up thing.
2:55
this is why with games where you can save to different game files, I will manually save constantly, and I'll cycle through each file as I go. That way if something happens to a save file, I'll have access to another file shortly before that save.
As for games that don't do this, I always make sure I am away from enemies and not doing anything before I hit that save button.
Prevention is key
Its worse not having a save ability at all. After GTA 5 I decided to never buy another game from them. You take a mission you are stuck finishing it or quitting in the middle.
I remember once I was playing minecraft on console. I was deep in a cave with an inventory full of cave loot when I see the autosave icon pop up. Half a second before the autosave initiates a creeper walks out of the immediate dark; blowing me into oblivion. If that weren't bad enough, it was so close to a water stream that almost every item I had washed away and into a pool of lava.
Oof. I wish I hadn't read this. I wouldn't be able to play the game for at least a while if that happened to me. Honestly I don't know if I'll be able to play it again or go into caves now after reading this!
Probably playing skyrim and being in the dwemer areas which take SUPER LONG and then crashing and having to do it all over again because you forgot to save
Save, save, *SAAAVE!*
@@ZyliceLiddell SAAAAAAAAAAAAAAVE!!
To add to #2, it was soooo easy to miss the "good" ending in Until Dawn if you didn't pick up a certain object that could be used later in the game to help a character survive...so annoying
The flaregun in the lighthouse right?
@@barackputin that too, but I was thinking more of Hannah's locket you have to pick up so that her brother would survive 🥴😵
There’s a secret boss in at the end of a Dungeon in Tales of Vesperia that I swear to God was designed by a sadistic bastard. It never stops attacking or moving, and NEARLY ALL of its attacks inflict status debuffs like Poison, Paralysis, Weak, and Seal. And it’s all happening so quickly and consistently, so constant is the barrage of status debuff it almost seems impossible to keep up with curative spells and items. It’s a boss that I genuinely think I might actually never be able to beat regardless of what level I am. It’s legitimately a Boss fight made in hell.
As for your examples:
It might be faster to just die in Metal Gear Solid but that hurts your overall ranking at the end so…
You can leave Anor Londo if you get stuck on Ornstein and Smough you just go to where the Gargoyle’s dropped you off and it returns you to Sen Fortess
Yeah that boss was a bitch. You're talking about the Duke battle.
Huh I've always just assumed you're stuck in anor londo til you get past O&S and meet gwynevere and get the lord vessel, i just never thought to return to where i was dropped off and I've log at least 200+ hours in the og Dark souls, in my defence though leaving you stuck in Anor Londo seems like a very FromSoft thing to do.
I remember Metro 2033 while it didn't put you in an "unwinnable" state, there was a particular level that you could accidentally put yourself in a state that is "near" impossible unless you're insanely good.
When you get to the nazi level in the game, if you DIDN'T NOTICE that you could buy either the stealth suit or the other suit at the previous subway station, without the night vision goggles.. That area is INSANELY hard to traverse or even take out all the nazis or even sneak past them. I remember attempting that level like 40 times before I looked at a guide that told me it was HIGHLY recommended to buy the stealth suit that I didn't even know existeed because it wasn't as if there was anything FORCING you to even check the vendor selling it. Furthermore at that point in the game you won't have a lot of currency, so if you didn't know to save your money, you would be put in a position where you either had to play on extreme hard mode there, or just restart the game.
Ultimately, I just restarted the game and when I did, I found that section was 10x easier with the suit.
So that's another one that's super annoying: When a game makes the later portion of the game insanely hard unless you picked up this random thing that you had no indication even existed.
so for the royal problem it wasnt just one social link it was 3 you had to max out to get the bonus content. Kasumi,Maruki and Akechi all had to be maxed out in order to unlock the Royal content hope that cleared up things
the only problem with that one is the series in it's whole is based around social links
So is there any point in playing the non royal version of the game that was given to plus members who have a ps5? maybe I'm better off getting the royal edition on disc instead of wasting many hours with the base version lol who makes games like this 😏😏
@@HUYI1 well pokemon made sun&moon, then made ultra sun&moon which only had a few cut scene differences
@@HUYI1 Honestly I would say play a little bit just so you have a save of persona 5 then play royal as if you have a save from the original you can get some dlc for free at least it is that way one the PS4 it is called the legacy dlc and it gives you all the dlc from the standard game
Thanks for including Space Quest 1 and Kings Quest II. Most people today can't imagine a time without the internet to research what to do. On those games I had literally one friend at school who had played them and knew a few tricks. Otherwise you had to spend $7 on the hint book. They would send it to you with an invisible ink marker that you would run over the text to reveal the secrets. So not everything was spoiled they did the invisible ink trick. Space quest, you were supposed to grab some cartridge in the beginning or you would be screwed. You also, and maybe you should include this on the next list, had to gamble to win 250 credits, about 10 credits at a time on a slot machine to buy a ship. So you had to save spam to win money.
Kings quest you needed to find some keys and then at the end you somehow had to know to type "Say Home" to win. The type text was very specific too.
Back to spacequest you had to rush out of the ship before it blew up and you had to type "Push open airlock door button" exactly. Push button, push airlock button, open door, open airlock, none of those commands worked! My brother literally threw the 2.5" disc against the wall and broke it after playing and dying for the 12th time.
0:15 In Prototype 2 there's upgrades that you get consuming marked targets on the maps, they appear after you complete some missions and are enemies with yellow icons above their head. The problem is... If they are killed (for you or other enemies) they're gone. They don't reappear. You need to quickly reload the save, and if you don't do that it's gone. You need to start a NG+ to try again.
I thought they always reappeared. But the first game consumables with nodes do.. so maybe I'm thinking about that.
This is a lie they definitely reappear. I 100% the game stop lying
I just found out I missed a gun is mass effect… I guess I have to replay the whole series now.
Thank you.
My gf is currently in the predicament of number 1, playing Resident Evil 0. Being very limited on space, she left the hook gun behind, but now needs it. However there are zombie apes and both her characters are 1 shot. They see her the second she’s off a load screen.
I want to see a video of the most badass boss consequences. What I mean is like, the character you play as REALLY loses their cool on the boss and just brutally finishes them, and makes them pay for what they did throughout the game or even spares them if it has a deep deep meaning
#2 made me remember how in Symphony you can't just "beat" the final boss, you have to find two rings (one for which you need a special armor) to find a hidden path to find special sunglasses that you can equip during the "final" boss so that the real invisible final boss is revealed and then after beating it you get the second half of the game.
another one is that you need also a specific gear in order to beat a certain boss.... one that turns lightning attacks into healing.... i literally got screwed very badly by that boss until i heard that there's a certain item that makes that boss fight like a walk in the park :v
How about when your game crashes and you haven't saved in hours? Happened to me earlier this week and i broke my chair in frustration.
Absolutely love your guys vids and watch them everyday. You guys truly are the best!!!
Thanks for watching.
The painful lesson that taught me to make multiple save files:
In Resident Evil: Code Veronica X, you play as Chris and Claire and swap weapons between them using item boxes. I was having such a hard time with Claire's boss at the game's end, I gave all my equipment to her thinking it was the final boss. Man, did I feel dumb when the game switched back to Chris and HE fought the final boss. I had to fight an enormous Spider Queen with a combat knife and a pistol with 5 bullets. Needless to say, I never finished that game and didn't have another save file. Lesson learned, but haunts me to this day
One I recently went through is, I accidentally overwrote my Elden Ring save with a much older save, reverting me back 100+ hours. The pain and depression that put me through man haha. Eventually i did grind my way back to where i was, albeit doing it much faster this time because of my forward knowledge, and i got the platinum trophy. That’s probably the MOST satisfying feeling, I persevered through all of that and came put victorious. Safe to say i’m proud of myself
How do you manually overwrite a save in a game that exclusively autosaves?
@@subhuman8945 playstation cloud saves
@@subhuman8945 your Elden ring auto saves?
You're the second person to reference wargames in a youtube video I have watched now-a couple of weeks apart.
Dishonored gave me the bad ending because in the tutorial I killed all the guards but for the rest of the 40 hour adventure I played fully in stealth. But because I beat the tutorial in high-chaos a beloved character tells you at the end that you don't deserve to live or continue the game. I hate that so much. Some people like it, I hate it!
As soon as you mentioned losing experience, my first thought was EQ. Man that was the worst! Joining a bad group and dying immediately to a bad pull or healer then respawning on a literal different continent… naked… oh those were the days.
Corrupting a save file after 40 hours in a RPG...😣
Bro this happened to me in RDR2
I'm sorry for your soul
Ya'll don't have cloud saving?
@@ryanonthewall Hasn't been around forever
@@sluttyboy69 oh it'll happen alot if you have a PS5 with Ps+ the auto backups save to cloud while console is closed sometimes decide to corrupt the save, good thing you can just redownload the backup but still shouldn't be a thing.
What about getting stuck watching gameranx videos night after night when you have to go to work early next morning?
Great content guys. Keep up the awesome work.
Regarding when you get stuck in a place where you can't win...mostly in old school rpg's, overwriting your save file during a disc change, just to get thrown into a boss fight right away. The biggest oof
Lol. I just found myself having to restart The Mummy Demastered after I died in a spot that made it impossible to get back to my items (which are left at the spot you died). I was about 80% of the way done with the game when it happened.
Deleting a save game at 80%-99%, after hours of grinding, I remember those days.
Remember to pay attention to the screen kids, and pick load.
😳
@@gameranxTV "You came all this way for answers. Only currency I have."
Bro i didn't understand english how was i supposed to know
The one parkour challenge that I always hated the most was the crackdown 2 climb to the top of the agency tower. You could use a helicopter or the rockets at the later dlc, but to do the actual climb was precise super jumping! Edit: glad I watched this video. I bought persona 5 royal but ran into other games that took my time so it’s been eating dust. I was planning my 1st playthrough to be easygoing, but now I think I’ll follow a guide to beat it if a large portion of the the definitive version has easy to miss stuff in it.
The worst fate is when your game is broken and you can't finish the story so you have to reset the game.
There was a "no way to win" situation in Eye of the Beholder II - Legend of Darkmoon. Early in the game, you find these glass orbs that you can throw as fireballs. However, you are actually meant to carry them throughout the game because you need them to act as keys to the final area. You are never warned and there is no clue that these are quest items. If you throw them, that's it. You have to replay the game from where you had them. Don't have a save that old? OOPS. Replay the whole thing.
Also, there's at least one secret room that permanently traps you.
@@wolftickets1969 Now that one I don't remember. I prolly save restored to get out of it.
I recently started my first Assassin's Creed game, Brotherhood, and I have become intimate with the noticed-stealth and fallen-platformer points (to the extent that I feel like I'm close to crossing the line where it's just not fun anymore).
Yeah, the early Assassin's Creed games can be a pain the ass. My first AC game was Origins. After finishing it, I decided to play through the franchise from the first title. And boy, it was painful. Especially those, as you called them, noticed-stealth or timed platformer sections. For me the gameplay starts being fun in AC III and then gets even better in Unity & Syndicate.
I nearly hit an unwinnable state in Half-Life Opposing Force at the point where that elevator raises you up to three Vortigaunts. I had low health and wasn't expecting it...
Like in Persona 4 Golden. If you don't select that specific peace of dialogue at the hospital, you miss on the final dungeon, the final and real boss, the final main character development and the real ending.
Should do a review of a PC game coming out called illuvium.
When Nemesis chills outside the safe room or Mr X is RE 2 remake
One of my favorite games from the PS2 era (Shadow Hearts) basically forces you to make a deal with the entities that are trapping one of the main characters. If you don't do a few specific actions you will get a bad ending. The only way to get the good ending is if you find a way to basically convince the entities that what they are doing is a bad idea. You can do this almost any time between when the deal is made and the final fight; however, the best place to do this is in the dungeon/level where the deal gets made.
Yes, I'm being vague just in case someone has managed to miss this game. Fully worth it.
I love this game - it's THE game I suggest remake/remaster whenever that topic comes up. The enemies, the stories, the fighting system, it's all so good I still play it and read notes in it lol
@@drake713 yes! Someone else who not only knows the game but agrees with me!
I have that exact game and its sequels at home and I know which part you mean. I actually missed out on one of the demon forms Yuri can get by not going through all the steps until the second half of the game. I did get the best ending just not his ultimate form.
@@jessieshock6019 that true ultimate form is a pain in the ass to get. Beat up Fox Face (not revealing identity for those who still have to play the game) and then defeat your ultimate form to get your ultimate form in one solo combat. Got the ultimate weapons for everyone though.
The King's Quest games were downright ridiculous with that walking dead crap. It really drills into you the ol' "save, and save often" mantra.
I typically am not good at the Dark souls games even though I've beaten them. But I beat Ornstein & Smough on my first try. I was so scared and literally beat them first try
O&S are pretty overrated nowadays. I feel like tons of people still say that they're the "hardest boss fight ever" purely out of nostalgia. Dark souls is pretty clunky and aged which adds to the difficulty, but if O&S was in DS3 or Elden Ring it would be a total cakewalk.
That being said, I absolutely did *NOT* beat O&S first try lol
DS1 and Elden ring are practically two different genres they control so different. Elden ring is fast paced, diverse, and one of my favorite games. DS1 is just roll and poke, roll and poke. So yeah, O&S wasn’t too hard. I still died numerous times because I had just beaten Elden Ring the third time just before that so I was used to my lovely powerstanced curved swords and not roll and poke.
Happened to me in Skyrim. During the quest where you infiltrate some embassy or something, and you give armor to the guy before acting like a guest, and he gives it to you when you get in and tells you to get a certain item. Well, I didn't give him anything because I was dumb, and when I went in and found out I had to escape with only my magic (I was level 7 as well) I had to quit because for some reason all of my saves were in the embassy.
The dark souls bit isnt correct you can leave anor londo whenever you want
I came to the comments expecting everyone to point that out.
Oh, I remember one of these. I was playing divinity original sin 2, a noob at the time, running single player with three of the NPCs to make a full party. "The mistake" ran me through the ringer a few times. I had one particular run against him where between all his adds they made my whole party end up charmed, with initiative rolling full circle a few times of my party killing eachother while I just sat the controller down and watched, powerless to do anything. Fun times.
This video is awesome !!!
You are awesome
Like The Witcher 3 where you can fail the mission where you have to collect all the Gwent cards and you can win two at a random encounter at a place you only can enter during a totally unrelated mission of the main story.
Hell ya!
In Outer Wilds when you end up floating in space without your ship for some reason and you're just waiting for your oxygen to run out
Nah i like dying in games
love your channel keep up the best videos on youtube :)
i died in rela life
I love this channel. My endorphins spikes when I heard the intro. Thanks for always posting.
Water levels , what sort of maniac goes under water willingly !
Getting stuck far away from land or a road, like in the middle of the ocean in GTAV and having to swim all the way back.
Oh damn... I can totally relate with that sonic 3 situation, I spent years figuring out how to pass that part in the carnival night zone, I always reached that part, deleted the save data and started again, until one day by mere luck while I was on an angry tantrum with the controller I hit down and I see that the barrel moved and I was no no no no dont tell me that it was like this! And since that day I have that sour feeling when I get to that part, thank you for all your videos, believe me when I say that they are somewhat therapeutic to me, I really enjoy them a lot!
Dark Pictures Little Hope can definitely wrap a player up into an unfortunate ending without a guide. Love the series. 👍🕺
This reminds me how easy it is to completely miss out on the aeon Anima in FFX. One of the Cloister of Trials you can't ever return to, so if you missed the hidden item in the Bevelle Cloister, you're completely out of luck and don't even become aware of it until the late game. Sure you could go back but that means replaying near 20 hours of story again just to get back to the point at which you can obtain the summon.
You actually can't miss the treasure in Bevelle. It's obtained automatically as you proceed through the trials. There's an extra treasure you can get that a lot of people seem to think is the one you need, but it's not necessary to get Anima. All other trials can be revisited once you've spoken to Maester Mika near the end of the game.
Gameranx you guys always keep me entertained with the weirdest topics on video games and I like it lol
Losing levels in Everquest was an amazing mechanic. It forced players in high end content to be good at playing their characters.
For number 6 you forgot to mention the cursed status that the basilisks give you in dark souls.
I didn’t think anyone else went through the same amount of pain as me in sonic 3 most my memories of that game is on that platform man :(
Doom 64 does this. If you don't go through the special areas, ala early Sonic games' Emeralds, you won't get the pieces to make a really powerful weapon for the last stage. The last stage makes you fight tons of monsters all at once, followed by an end boss. Without the special weapon, you don't have enough ammo/damage to win.
In Baroque, you are given a one shot weapon you have to save for the final encounter in a few of the endings. Not sure if that counts.
In Eternal Darkness there's a powerful endgame weapon that is missable if you fail to get the keys hidden in a few levels that span decades apart in the story.
I completely missed the purple spell in my Eternal Darkness playthrough. Made it much more difficult than it needed to be.
@@lindsaycooper3213 That too.
The un winnable state thing... Not as harsh but just as bad? When you make a check point at the boss. But if you die you get brought back to the checkpoint with no gear. Now you have to face the boss again with less items as you did the first time.
Dying right before you beat a boss. Looking at you Red Wolf Of Radagon.
I hate when that happens. Especially when the boss and you are on 1 hp.
When i time a save in a super hard spot, or just before i die and that is the only save i have!
All those Sierra and Lucasarts games like Kings Quest, Space Quest, Monkey Island, Loom, etc. were made so much harder due to the fact we had no internet yet to look up help and walkthroughs, so you only had friends IF they happened to have the game.
Advice for watch dogs legion: steal a fast car and drive as fast as possible, make regular turns. When the bar starts going down, find your way to a roof or alley where you can easily hide.
In my case, it'd be when dying makes whatever killed you stronger, even after reloading save, though I only played one game like that.
Autosaves that require to replay huge section of a map until you meet what actually killed you. Including unskippable cutscenes.
Getting to the end of KOTOR and stuck in the final boss area because I was too stupid to make more saves and a child..
Loved this video, it was so validating. Thank you.
…it’s not just that social link
it kinda urks me a little when i see Grand theft auto remastered footage on any of these list videos. the game was so obviously a half assed attempt at a cash grab by Rockstar that did everything wrong and yet it still sold so much and people use it as clips, giving it more publicity. i would prefer if they just used original GTA clips from 3, VC, and SA if they're not talking specifically about remastered just to bury that monstrosity and not give it any thing and show Rockstar it was a bad move.
still love the video and channel Gameranx! keep on doing y'all!
on number 4, in the game called tibia, you can get hunted down and rooked, getting rooked is essentially getting PK'ed so many times you de-level back to level 1, reset back at rookguard(tutorial land). which is as good as a full game wipe in most game context
As a Disgaea player I'm sitting here thinking "what do you mean you don't want bad endings? I'm literally playing for hundreds of hours so I can see all 20 bad endings!" Lol
I bet a lot of comments mention this, but Anor Londo isn't inescapable. It's not easy to go back since you have to go back through Sen's Fortress (and back again when you're done with whatever you needed), but you can do it. I still wouldn't recommend going to Anor Londo before you know you're ready.
Unlock the cage at the top, ride it all the way down to the bottom. Easy peasy.