just for deck space, you could easily cut 2 fish recipe, 1 buerilabaise, 1 prep and preprep, and 1 of the chef. i personally like using 2 foye glasya because it adds to the number of card loop combos you can do. also i add 2 manju for consistency with the foye glasya. being able to loop the same dyna mondo each turn allows for you to spin an opponents card, all while setting up a resummon of foye glasya in order to recycle dyna mondo and 2 other cards of your choice.
i've found PUNK Nouvelles to be an amazing variant. It sorta requires to go into 60 cards (or at least def past 40) but there are a ton of pros -Dragon Drive searches a lvl 3 psychic. U know what is a level 3 psychic? Impcantation Penciplume, there, a perfect bridge. -Tons of starter cards so the draws of the field spell really help -Many level 3 tuners + the level 1 ritual or pendulum allow for an easy Herald Arc Light, which is an omni/floodgate that THEN searches you a card. So yes, this deck can make use of ALL effects of Herald of the Arc Light. -Unlike the Dogmatika variant (which i havent tested but is also really good apparently) the PUNK variant can play through Droll & Lock Bird the best out of all variants. -ALSO i havent tested it yet but PUNK Fusion + Crosssheep apparently allows for some crazy extension, even reusing a properly summoned Arc Light for another negate + search.
only change i would make is to add sakitama so you can either go into baronne or chaos angel. its super easy to get into bc of benten searches it and your build currently runs 10 ways to see it (benten, diviner, and prep). also sakitama gives you a lot of fodder for ritual summons because it comes back to hand if tributed.
@@itzkyoi This one specifically I'd want to experiment a bit. I feel like you can cut down on the recipes and preparation of rites a little bit, since you really only want to ritual summon manually one or two times, and the first ritual searches the second. You might be able to cut down on benten a little too. Handtraps can be variable. Because the deck runs a hard garnet in hungry burger, it can be worth it to go over 40 to reduce the chance that you'll see it. A lot of lists don't run the level 2 and 4, because the effects are weaker, but I do find that the extra names can be handy, and both 3 and 4 are non-targeting. The 3 also cycles your cards if needed, so you may not need as many copies of prep. That is to say, the deck isn't "solved," so you can kind of freestyle with it.
@@itzkyoi i dont really know the “correct” ratios for the preps, but i run 2 and 2. i also run benten at 2. bc i run 17 ways to see a recipe card (poissonniere, diviner, at table, confrontation, menu, and pre prep). i only run 2 fish and 1 meat recipe. they can also be recovered from the gy by prep, pre prep, menu, field spell, and fish can grab meat from the gy. i personally would never cut the 2 or 4 bc the 2 makes it so your opponent cant play around your gimmick by putting everything into defense. also clearing the backrow for you higher monsters is very underrated. the 4 gives you so much recursion and it can return anything in your opponents gy that can give them advantage (for example fire king cards which is about to be everywhere). i dont run called by bc everything searches everything. 1 ash or imperm generally doesnt do enough. ive played through 4 and 5 interruption boards and still completely broke it or broke it enough to finish it on the opponents turn. however, droll does hurt A LOT, so theres that…
i been IN THE kitchen WHIPPIN whippin I'VE BEEN chefin
just for deck space, you could easily cut 2 fish recipe, 1 buerilabaise, 1 prep and preprep, and 1 of the chef. i personally like using 2 foye glasya because it adds to the number of card loop combos you can do. also i add 2 manju for consistency with the foye glasya. being able to loop the same dyna mondo each turn allows for you to spin an opponents card, all while setting up a resummon of foye glasya in order to recycle dyna mondo and 2 other cards of your choice.
i've found PUNK Nouvelles to be an amazing variant. It sorta requires to go into 60 cards (or at least def past 40) but there are a ton of pros
-Dragon Drive searches a lvl 3 psychic. U know what is a level 3 psychic? Impcantation Penciplume, there, a perfect bridge.
-Tons of starter cards so the draws of the field spell really help
-Many level 3 tuners + the level 1 ritual or pendulum allow for an easy Herald Arc Light, which is an omni/floodgate that THEN searches you a card. So yes, this deck can make use of ALL effects of Herald of the Arc Light.
-Unlike the Dogmatika variant (which i havent tested but is also really good apparently) the PUNK variant can play through Droll & Lock Bird the best out of all variants.
-ALSO i havent tested it yet but PUNK Fusion + Crosssheep apparently allows for some crazy extension, even reusing a properly summoned Arc Light for another negate + search.
Sounds very interesting. Do you have a list ?
I like running ascended soul, and a couple manju’s to help keep your resources up while you ritual summon
I also like running 2 of each of the main monsters, but you can also easily cut down to 1 on the level 1, 2, 4 and 5 as there less necessary
only change i would make is to add sakitama so you can either go into baronne or chaos angel. its super easy to get into bc of benten searches it and your build currently runs 10 ways to see it (benten, diviner, and prep). also sakitama gives you a lot of fodder for ritual summons because it comes back to hand if tributed.
I second the sakitama. It's so much for free, and really helps the deck ceiling.
What would you remove in this deck for this card? And how many copies?
@@itzkyoi This one specifically I'd want to experiment a bit. I feel like you can cut down on the recipes and preparation of rites a little bit, since you really only want to ritual summon manually one or two times, and the first ritual searches the second. You might be able to cut down on benten a little too. Handtraps can be variable. Because the deck runs a hard garnet in hungry burger, it can be worth it to go over 40 to reduce the chance that you'll see it. A lot of lists don't run the level 2 and 4, because the effects are weaker, but I do find that the extra names can be handy, and both 3 and 4 are non-targeting. The 3 also cycles your cards if needed, so you may not need as many copies of prep.
That is to say, the deck isn't "solved," so you can kind of freestyle with it.
@@itzkyoi i dont really know the “correct” ratios for the preps, but i run 2 and 2. i also run benten at 2. bc i run 17 ways to see a recipe card (poissonniere, diviner, at table, confrontation, menu, and pre prep). i only run 2 fish and 1 meat recipe. they can also be recovered from the gy by prep, pre prep, menu, field spell, and fish can grab meat from the gy.
i personally would never cut the 2 or 4 bc the 2 makes it so your opponent cant play around your gimmick by putting everything into defense. also clearing the backrow for you higher monsters is very underrated. the 4 gives you so much recursion and it can return anything in your opponents gy that can give them advantage (for example fire king cards which is about to be everywhere).
i dont run called by bc everything searches everything. 1 ash or imperm generally doesnt do enough. ive played through 4 and 5 interruption boards and still completely broke it or broke it enough to finish it on the opponents turn. however, droll does hurt A LOT, so theres that…
Extra Deck Link 3 boss, Nephthys, Sacred Flame
Use 3 rituals, 4800 ATK beater that can’t be destroyed by battle or card effects
Fun video as always, could you update birdup ? It's been sometime. Thank you .
I currently have no plans for Bird Up, it's honestly outshined by Fire Brigade in every way.
@@AuroraYGO Thanks for replying, that's fair. I haven't tried the fire king enginr yet. Bet it's great if you said so
If you learn french and train like a gourmet chef i heard the cards practically cook themselves