Buy Me a Coffee - www.buymeacoffee.com/substatica One Time Donation - streamlabs.com/substatica/tip PayPal - paypal.me/substatica Merch - store.substatica.com
4:00 beautiful, that has to be the coolest death animation ever. I just noticed the bullet transfer speed is much faster which is very welcome. The gunshots also seem to echo, can't remember if it was a thing in the first. Would be cool if you made a "map spoilers free" video where you show tools and mechanics but nothing in the radius itself. Things that could be cool to test/show: - The backpack slots and pouches, where the big guns go and what about the snap link on some more advanced packs, anything you can attack to these ? - Do backpacks have stats if you hold B on them ? I'm thinking larger backpacks might let you hold more items before you get encumbered because of better weight distribution ? - The different body slots and chest rigs. Their stats too if they have any. - Can you put chest rigs in the bag ? Maybe that's what attaches to the snap links ? - The different kinds of heals and what they do - How transferring ammo between ammo boxes work (hopefully it's faster than in the first too) - Is it still possible to put single bullets straight into boxes that are in your backpack ? - Heard you can put bullets straight into the chamber, could try using no mag, fire the round that is left in the chamber and then the slide will be stuck in the back making it easy to insert a round. - Pressing trigger with the artifact detector. The new artifacts don't seem to be invisible so I wonder if it does anything.. maybe it turns it off ? If it does, does that mean enemies can hear the beeping ? - Trigger discipline. During the tutorial we can see your index getting off the trigger, is that linked to the gun safety or it happens when your index is off your controller trigger ? I wonder if that means not using trigger discipline could result in the gun firing if you hit something hard with it or it's just a visual thing. - A tour of vanno, showing how the shop works, how to pick missions etc. - If you die, do you drop anything ? If so, how does it work when you want to pick your stuff back ? Can you just pickup your old backpack and put it on your back ? That would be so cool. - How the tide works, where is the timer for it. - How the "hold B" menu looks like for weapons - Jumping - Is the a seated mode ? Maybe a tour of the options ? I think a lot of people don't want to get spoiled but want to know about the mechanics so I can see a video like that do well rights now.
This game will be insane once fully finished and polished, i just know it. They have a person working on each new gun, meaning more effort put into each weapon
The new artifact mechanics looks great, instead of just making a minefield of anomalies for an easy to grab artifact, little less anomalies but a "puzzle" to get your prize(s)
It's probably flickering cuz you're about to die like it's an into the radius game or something ! LoL... When you took a shower It quit flickering but sleeping didn't help any....hmmm That's interesting. so it is part of injury ii think.. Might not be a glitch bro. I want to catch a bunch of spoilers but these mechanics you're doing are saving us a lot of headaches so I appreciate your sacrifice!
Is there a way to play quest 3 from steam without WiFi? I got satellite and it’s horrible. I want to get the game in 7 days but I’m afraid I won’t be able to play it
Ya don't use your actual internet to stream it, it just goes through the router from the PC to your headset. If ya got a Wifi 6 or 6e router, then you can stream your PCVR to your headset (and ya don't need to be connected to the internet at all). Do ya know what router ya got? I bought a router just for streaming PCVR for around 80 bucks. EDIT: oh and you can also plug in the headset to your PC via USB, that doesn't need any routers or anything.
@@davidchandler5432 honestly not sure what I got, ever since my accident it’s like my days are sorta hazy and I’m just trying to figure everything out lol
That change is co-op. im pretty sure this game is just an excuse to add co-op, because the devs said co-op kind of needs to be baked into the game at the start, and that it would be hard to add it in an update, plus its early access, so a lot of other game changing features, such as the new artifact system, and new enemies aren't made yet.
@@3dawg718it’s coming out on the 24th it worries me because I want this to be my fav game of the year but so far it’s giving me ghost of tabor/into the radius 1 before patch impressions
"Our official stance is that it’s too soon to discuss ports of any kind. Our primary focus right now is PCVR early access." - CM Games, Community Manager
It better be on quest 3 atleast i would prefer to play it on my psvr2 but i can get down on my quest 3 if need be contractors showdown looks amazing on my quest 3 so this should look just as good.
Buy Me a Coffee - www.buymeacoffee.com/substatica
One Time Donation - streamlabs.com/substatica/tip
PayPal - paypal.me/substatica
Merch - store.substatica.com
The red dot on the map might be that blood puddle. Or bluddle, if you will
Into the Radius 2 and Multiplayer sounds like a dream to me! Thanks for the fun watch!
4:00 beautiful, that has to be the coolest death animation ever.
I just noticed the bullet transfer speed is much faster which is very welcome. The gunshots also seem to echo, can't remember if it was a thing in the first.
Would be cool if you made a "map spoilers free" video where you show tools and mechanics but nothing in the radius itself.
Things that could be cool to test/show:
- The backpack slots and pouches, where the big guns go and what about the snap link on some more advanced packs, anything you can attack to these ?
- Do backpacks have stats if you hold B on them ? I'm thinking larger backpacks might let you hold more items before you get encumbered because of better weight distribution ?
- The different body slots and chest rigs. Their stats too if they have any.
- Can you put chest rigs in the bag ? Maybe that's what attaches to the snap links ?
- The different kinds of heals and what they do
- How transferring ammo between ammo boxes work (hopefully it's faster than in the first too)
- Is it still possible to put single bullets straight into boxes that are in your backpack ?
- Heard you can put bullets straight into the chamber, could try using no mag, fire the round that is left in the chamber and then the slide will be stuck in the back making it easy to insert a round.
- Pressing trigger with the artifact detector. The new artifacts don't seem to be invisible so I wonder if it does anything.. maybe it turns it off ? If it does, does that mean enemies can hear the beeping ?
- Trigger discipline. During the tutorial we can see your index getting off the trigger, is that linked to the gun safety or it happens when your index is off your controller trigger ? I wonder if that means not using trigger discipline could result in the gun firing if you hit something hard with it or it's just a visual thing.
- A tour of vanno, showing how the shop works, how to pick missions etc.
- If you die, do you drop anything ? If so, how does it work when you want to pick your stuff back ? Can you just pickup your old backpack and put it on your back ? That would be so cool.
- How the tide works, where is the timer for it.
- How the "hold B" menu looks like for weapons
- Jumping
- Is the a seated mode ? Maybe a tour of the options ?
I think a lot of people don't want to get spoiled but want to know about the mechanics so I can see a video like that do well rights now.
a lot of that stuff was answered in the first episode, as this was the second
This game will be insane once fully finished and polished, i just know it. They have a person working on each new gun, meaning more effort put into each weapon
Can't wait for itr 2 so excited 🎉
I saw shotguns hopefully it has both the side by side and under overs i found itr had some of the best shotguns for vr
Thank god the gun sounds are improved 🙏
TAKE MY MONEY
The new artifact mechanics looks great, instead of just making a minefield of anomalies for an easy to grab artifact, little less anomalies but a "puzzle" to get your prize(s)
I hope you run into some flair so we can see what they look like at night because I don't go back just because it's dark
The game looks amazing so far! The only thing is that I kinda prefer the ropes to go between maps, as opposed to the ghost guy
It's probably flickering cuz you're about to die like it's an into the radius game or something ! LoL... When you took a shower It quit flickering but sleeping didn't help any....hmmm That's interesting. so it is part of injury ii think.. Might not be a glitch bro.
I want to catch a bunch of spoilers but these mechanics you're doing are saving us a lot of headaches so I appreciate your sacrifice!
Thank God they got some better pouches thats cool... I'm pretty sure that'll just make the enemies harder lol
The economy seems more jacked than the first one! Eesh
7:05 wait....why are *YOU* walking?!?!
8:20 bro is still walking
Instead of sprinting? I'm trying to take in all the glory of ITR2, and not wanting to deal with the stamina drain :::)
@@substatica nono, im so sorry. i mean the anomaly in the background XD
Wait are fractures in into the radius 2
Do you mean rifts? The black things that respawn enemies? If so, I don't think so, at least not yet.
Is there a way to play quest 3 from steam without WiFi? I got satellite and it’s horrible. I want to get the game in 7 days but I’m afraid I won’t be able to play it
Ya don't use your actual internet to stream it, it just goes through the router from the PC to your headset. If ya got a Wifi 6 or 6e router, then you can stream your PCVR to your headset (and ya don't need to be connected to the internet at all). Do ya know what router ya got? I bought a router just for streaming PCVR for around 80 bucks. EDIT: oh and you can also plug in the headset to your PC via USB, that doesn't need any routers or anything.
@@davidchandler5432 honestly not sure what I got, ever since my accident it’s like my days are sorta hazy and I’m just trying to figure everything out lol
I dont have all day so please someone tell me are the enemie textures still just ink blots or what?
No they are not, there are chapter markers to jump to some enemies.
Yea this looks good
I Like substatic
I love IT but I don't see a SINGLE GAME CHANGING CHANGE - too bad!
LITERALLY - 0 CHANGES - HOW WORSE
That change is co-op. im pretty sure this game is just an excuse to add co-op, because the devs said co-op kind of needs to be baked into the game at the start, and that it would be hard to add it in an update, plus its early access, so a lot of other game changing features, such as the new artifact system, and new enemies aren't made yet.
@@3dawg718it’s coming out on the 24th it worries me because I want this to be my fav game of the year but so far it’s giving me ghost of tabor/into the radius 1 before patch impressions
Do you know the new guns
In my previous video I went through the Exchange Counter/Store and had a look at the weapons currently in the game.
From what I saw in the first video, there were a few new guns, namely a new pistol and an SKS with a rail system.
@@KincaidCalder-vn6bo and a ak12 type gun or 104 idk
@@NZX_CIXNXZ to me, that looked like the old AK-74 M, but maybe.
@@KincaidCalder-vn6bo or a ak 107
will this be on quest?
quest 1 im too broke from quest 2 :(
It will be on Quest at some point, not sure if it will support Quest 2, I very much doubt it will support Quest 1.
@@substaticaWait they confirmed that it will come to quest? That’s amazing!
"Our official stance is that it’s too soon to discuss ports of any kind. Our primary focus right now is PCVR early access." - CM Games, Community Manager
It better be on quest 3 atleast i would prefer to play it on my psvr2 but i can get down on my quest 3 if need be contractors showdown looks amazing on my quest 3 so this should look just as good.
Seems pretty sparse on enemies.
The first map, Peninsula, I'm guess is intended to be easier as the game starts. In general ITR has enemies in concentrated pockets.
Comment
WHATTTTT
影子做的太假了